A Fully Automated Lootbox Factory 🛄 Fallout 4 No Mods Shop Class

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  • เผยแพร่เมื่อ 30 ก.ย. 2024
  • Today's lesson is a follow-up to the previous video on Getting Rich Through Manufacturing. I'll show you how to fully automate the Vault-Tec Lunchbox manufacturing and looting process so it's actually worthwhile. And it can be done completely fairly without any duplication glitches, console commands, or mods. Hope you enjoy!
    ▼ Rᴇғᴇʀᴇɴᴄᴇᴅ Vɪᴅᴇᴏs
    ◦ Original Lunchbox Video: • How to Get Rich from M...
    ◦ Manufacturing Intro: • An Introduction to Man...
    ◦ Original WiFi Video: • Self-Powered Settlemen...
    ◦ No Mods Shop Class: bit.ly/NoModsSh...
    ◦ Easy Link List: SkooledZone.com...
    ► Sᴜʙsᴄʀɪʙᴇ - bit.ly/SkooledZone
    ► Tᴡɪᴛᴛᴇʀ - / skooledzone
    ► Iɴsᴛᴀɢʀᴀᴍ - / theskooledzone
    ► Sᴜʙʀᴇᴅᴅɪᴛ - AfterSkooled.Club
    ► Sᴛᴜᴅᴇɴᴛ Lᴏᴜɴɢᴇ - AfterSkooledClu...
    #Fallout4
    #NoMods
    #SkooledZone
    Become a Patreon! 🤟 / skooledzone
    Happy building!
    🛠️

ความคิดเห็น • 769

  • @jangambler9998
    @jangambler9998 6 ปีที่แล้ว +457

    Skooled Zone is the Bob Ross of gaming. So much positivity and most importantly: no pressure.

    • @benjaminschimpf421
      @benjaminschimpf421 6 ปีที่แล้ว +1

      Jan Gambler if u want the Bob Ross of Fallout try a youtuber by the name of Sardeliac. He's absolutely great to watch build. But u could just throw on the headphones and fall asleep if ya wanted to :D i kid u not.

    • @jangambler9998
      @jangambler9998 6 ปีที่แล้ว +1

      Haha, that sounds perfect! I need something to keep my mental state in check while blasting everyone in Fallout 4. I really enjoy just listening someone talk about interesting things, even more so if it's about Fallout 4.
      Thanks, I will definitely check him out!

    • @menacer5879
      @menacer5879 6 ปีที่แล้ว +6

      Benjamen Schimpf He was one of the runners-up in Paul's settlement building contest. He's definitely a great builder, but c'mon homie it's bad form to pimp other channels on someone's video even if it's not your own.

    • @DyingCr0w
      @DyingCr0w 6 ปีที่แล้ว

      The bob ross of showing how tragically bad FO4 building is. Is hacking shit into place fun? Maybe to watch. This is a channel about hack clipping stuff, which is a demonstration of how terrible FO4 building is. Maybe it will help FO5 building be better, in some way? Like betty actually thinking were not stupid and actually making a game with mechanics that were not devised by a 5 year old?

    • @Lorna-qg9sg
      @Lorna-qg9sg 6 ปีที่แล้ว +3

      Happy little bloodthirsty raiders

  • @syncplayz9010
    @syncplayz9010 6 ปีที่แล้ว +79

    6:40 poor eddie had to witness his family get made into lunchboxes

  • @tasertag7513
    @tasertag7513 6 ปีที่แล้ว +154

    EA: **Heavy breathing**

  • @crazando
    @crazando 6 ปีที่แล้ว +109

    *when Bethesda doesn't put loot boxes into 76, you know what your job is*

    • @officerred903
      @officerred903 4 ปีที่แล้ว +3

      Looks like he delivered

    • @MarkTravis-l6g
      @MarkTravis-l6g 20 วันที่ผ่านมา

      Did you say lootboxes? How about weapons that break and monetized repair kits? How about lunchbox that give you 1 hr of extra xp? How about carry weight boosters?

  • @jacobhuntjens9249
    @jacobhuntjens9249 6 ปีที่แล้ว +57

    Dude Paul realtalk I want to hug your attitude you're like a post-apocalyptic teddy bear professor with these Fallout 4 vids! Keep it up man

  • @StarlightFromAbyss
    @StarlightFromAbyss 6 ปีที่แล้ว +100

    You can make a glass bottom over a hopper and just Workshop-mode the bottom after grenade so everything inside falls right into the hopper with zero hassle on your part.

    • @pyrofox733
      @pyrofox733 6 ปีที่แล้ว +3

      That was my thoughts when I saw the lunch boxes getting jammed up

    • @funoff3207
      @funoff3207 6 ปีที่แล้ว +6

      Since its not totally 'automated' this makes sense to do

    • @trod146
      @trod146 6 ปีที่แล้ว

      He already said that in the video..

    • @dankay2697
      @dankay2697 6 ปีที่แล้ว

      Thought that too

  • @kermitthalegend9627
    @kermitthalegend9627 6 ปีที่แล้ว +129

    Hey Skooled. Chances of you seeing this is slim but if by SOME random chance you read it know this
    You’ve helped me with SO many settlements. You’ve also helped me with so many things I thought were so hard that I now see as some of the easiest things. You my friend. Have not only made Fallout 4 interesting but you’ve actually REVIVED it for me. So. Thank you. I love that I’m a sub to you and see myself coming back to watch you in the future.
    Have a good day to anyone who sees this. Especially Skooled

    • @SkooledZone
      @SkooledZone  6 ปีที่แล้ว +34

      Hey KoalaityGaming (cool name by the way). Yeah, I eventually get around to reading all the comments if I can. So happy to hear that you're enjoying the channel. Cheers!

    • @chrisstrong5170
      @chrisstrong5170 6 ปีที่แล้ว +1

      He don't care. I know from first hand experience.

    • @SkooledZone
      @SkooledZone  6 ปีที่แล้ว +19

      What are you talking about Chris? I respond to your comments all the time. Here's just one example: th-cam.com/video/YdaR7m4gct4/w-d-xo.html&lc=UgyCiSe9PIm8liXURXN4AaABAg I have a backlog of comments atm, but I _do_ eventually get around to all of them.

    • @matthew5145
      @matthew5145 6 ปีที่แล้ว +2

      This comment chain seems to lack grammer

    • @andrewmildenberg4210
      @andrewmildenberg4210 6 ปีที่แล้ว +7

      Peka Silk *grammar

  • @plubcenguin1405
    @plubcenguin1405 6 ปีที่แล้ว +29

    How do you come up with this stuff? Purely amazing, Skooled!

  • @BlyatBear
    @BlyatBear 4 ปีที่แล้ว +11

    Just pile them into a stone sylo, have an inverted pyramid funnel down to a trap door. Trapdoor above hopper. Then add machinery leading back up to circulate back into loot machine.

  • @rebornreaper194
    @rebornreaper194 4 ปีที่แล้ว +13

    Your enjoyment and excitement is infectious :) and these contraptions remind me of automating minecraft with Redstone. So fun!

  • @truedraigongaming5732
    @truedraigongaming5732 6 ปีที่แล้ว +14

    "I named him ED-E"
    *Courier liked that*

  • @clownsantos1499
    @clownsantos1499 5 ปีที่แล้ว +10

    I'm amazed at how you clearly take the time to chat with your fans!!! Like wow that's so dope. Feels amazing to know you care about us as much as we care about you!

  • @madrantbox2071
    @madrantbox2071 6 ปีที่แล้ว +7

    Paul, I was messing around with the junk launcher the other day. I can't help wondering if you could somehow utilize it to either shuffle the lunchboxes, bust them open, or both. Just a thought. Love your work.

  • @spicydeath82
    @spicydeath82 6 ปีที่แล้ว +14

    i wonder if the lunch boxes you get from nuka world work the same or not. if so it could be interesting to do this with them as i believe they tend to drop nuka world related items.

    • @zaggrukk8644
      @zaggrukk8644 6 ปีที่แล้ว +6

      Once you have NW installed, all lunchboxes start to have a chance to get NW items. Meaning, they all pull from the same pool list of items. Similar to leveled lists and loot chests.

    • @topcoppelion6626
      @topcoppelion6626 6 ปีที่แล้ว +1

      Vault-Tec lunchboxes drop Nuka-World related items like suvioner magnets and Plates

    • @joemiskowitz2669
      @joemiskowitz2669 6 ปีที่แล้ว

      @@zaggrukk8644 dope

  • @mikeyliver
    @mikeyliver 6 ปีที่แล้ว +15

    Love the guitar riff at the start of your videos. All the best

  • @benjaminschimpf421
    @benjaminschimpf421 6 ปีที่แล้ว +12

    You're a MADMAN! Amazing Paul. Absolutely amazing. Edit: if u scrap this i will unsub! And then resub again! So there! Yea! Thatll show u...

    • @guylee0
      @guylee0 6 ปีที่แล้ว +2

      Benjamen Schimpf lol

  • @nuketownwarrior530
    @nuketownwarrior530 5 ปีที่แล้ว +8

    I like your factory, you ever think about putting walls up to make it look more like a warehouse?

  • @benhagstrom2185
    @benhagstrom2185 4 ปีที่แล้ว +8

    I don't think I have the patience for all of that, but this definitely inspired me to go build some kind of factory later today. Great work!

  • @therakshasan8547
    @therakshasan8547 6 ปีที่แล้ว +4

    Use the Vault Tech ramps in place of the glass green house roof. Things don't fall through the ramps. You just can't see the pile of Lunch Boxes.

  • @nohandle8008
    @nohandle8008 3 ปีที่แล้ว +5

    just started replaying F4 again, forgot how much I loved this game. thanks for the videos subscribed.

    • @SkooledZone
      @SkooledZone  3 ปีที่แล้ว

      Awesome. Welcome to the Zone! :)

  • @KarmaHoax
    @KarmaHoax 6 ปีที่แล้ว +8

    Great idea and awesome build! I may have to replicate this one in my world like many others you've built. One small note to mention for collecting the loot a bit easier, Would it be possible to just build a secondary powered door opposite the one used to drop items into the hopper, that way you could build stairs up then open it and basically walk into the area and "push" them into the hopper by walking over them or holding one of them, or better yet a broom, pole stock or the like, to push the into the hopper? Been thinking of a better way to collect them as opposed to using many grenades or shooting them down. Hope you do see this and respond.(Up vote this comment if you guys agree that it would work and he can see it and make a revised video soon!) I'm mostly interested in seeing this work a bit more efficiently. Besides that love the content and keep up the great work. Been watching for a short time but love your stuff buddy!

    • @igorzhukov5390
      @igorzhukov5390 6 ปีที่แล้ว +5

      Well, the first thing I immediately thought of there when seeing how those lunchboxes just refused to abide gravity is this. Why not just use a horizontal floor at the bottom of that silo, build a collector just under it and then when you've blown up the lunchboxes, just enter the workshop mode and remove the bootom floor. Woof, all the loot just falls down into that collector. It's not exactly automated, yes, but it beats having to deal with those stuck lunchboxes. I think this is a reason why he mentioned horizontal power doors in the video.

    • @KarmaHoax
      @KarmaHoax 6 ปีที่แล้ว +2

      Igor Zhukov Love the idea and hope it gets looked At! It's all about the community and us working together. He needs to see these tips and hope he will respond and do another video.

  • @staksolaris
    @staksolaris 6 ปีที่แล้ว +31

    Hey Paul it’s been an honour to be apart of this community. You are the person who made me start TH-cam, Patreon, merch store and a Website. You are such an inspiration in my life and I really appreciate everything you’ve done on your channel

    • @nicolascageboii6127
      @nicolascageboii6127 6 ปีที่แล้ว +1

      BellyBurgerGames seriously kid?
      Dude you are the problem with TH-cam
      You have next to no subs, he’ll especially in terms of getting Patreons, let alone people to buy your merch
      The market is over saturated as it is with millions of shitty merch and patreons and now nobodies like you only add to it
      Good luck getting nowhere assface

    • @TheWonderfulDavidofOz
      @TheWonderfulDavidofOz 6 ปีที่แล้ว +4

      Nicolas Cage Boii I've subscribed to his channel just to spite you. Bellyburger you do you dude.

    • @staksolaris
      @staksolaris 6 ปีที่แล้ว +2

      I thank you for supporting me!

    • @slayerrocker1796
      @slayerrocker1796 6 ปีที่แล้ว +4

      Nicolas Cage Boii ye I'm just gonna follow behind this sub train, you dont deserve shit bro, he didnt do anything and you sit here and rag on him....for what? A dream/delusion of being a youtuber,hes not the assface, you are, you are also part of the problem of TH-cam with your toxic bullshit, also next to no subs, hes got 300 more than your 14 subs, seems like hes doing good to me(btw I'm the 300th sub lololololo)

    • @DaRat1648
      @DaRat1648 6 ปีที่แล้ว +2

      @@nicolascageboii6127 who hurt you?

  • @SigmaProps
    @SigmaProps 6 ปีที่แล้ว +9

    I love this show, it’s just so great. Helps me with my builds a lot.

  • @strikeranimus2721
    @strikeranimus2721 4 ปีที่แล้ว +2

    Well that's one way to sterilize your lunchboxes...

  • @brotherlongshadow8854
    @brotherlongshadow8854 5 ปีที่แล้ว +7

    Bro, you’ve made Fallout fun again

  • @StarlightFromAbyss
    @StarlightFromAbyss 6 ปีที่แล้ว +6

    Way to make Lootboxes actually FUN, hah) X)

  • @vec1954
    @vec1954 6 ปีที่แล้ว +6

    You should be hired by EA, they love their lootboxes haha.

  • @themightypen1530
    @themightypen1530 4 ปีที่แล้ว +2

    Super great info brother and I *love* your videos. This is a lot of work though and I've found that just pumping Purified Waters out of the rivers/ocean is plenty profitable.

    • @SkooledZone
      @SkooledZone  4 ปีที่แล้ว +1

      Thanks for sharing

  • @HeadDropProductions
    @HeadDropProductions 8 หลายเดือนก่อน +1

    You can craft Bottlecap mines without bottlecaps. Explode them for free bottlecaps. Thanks for blowing my mind!

  • @erichalvor516
    @erichalvor516 หลายเดือนก่อน +1

    I've gotten fusion cores a few times from lunch boxes over my years of playthroughs, so I can confirm it does happen, but the odds are astronomically low.

  • @JasonLucas2023
    @JasonLucas2023 4 หลายเดือนก่อน +1

    Just watching these vids in 2024! Amazing work! Also, you could have probably put a roller in the glass so it would roll down once it opened.

  • @willcreasey8516
    @willcreasey8516 6 ปีที่แล้ว +6

    Ahhhh the sweet smell of lootboxes

  • @loraelstad8941
    @loraelstad8941 6 ปีที่แล้ว +3

    Hey Paul! I love how industrious this looks, even if it still has some efficiency issues. I mean, if that creeper can get the meat packing plant machines running & try to feed us all ghouls, why can't you build a manufacturing thingamajig for the purpose of growing fecund wealth? :D Repairing and running different types of old world machinery was something I felt was a bit lacking in FO4. They can fix certain things, but not others. If you build something like this in a large settlement, & build it B4 building up other things, you can then spend your time building that place up around the factory as it does its thing. Can't wait to see what else you come up with. I was never much for farming caps while playing, as I accumulated all I needed naturally, but I appreciate the concept & the lessons. Unfortunately, I won't be able to send in a video. I have no camera & my cell stopped working a bit ago (I think I made the report on the 9th of July) & my hubby has yet to mail it in. :( Even when I had it, I could record videos, but never find them again. Not sure what that was about. In a couple of months, hubby will get me a better 1 than that old Samsung. My laptop has been out of commission even longer. In fact, I am using my daughter's desktop after her bedtime to write this comment. :D I try not to usurp it in the daytime, as she's on it a lot during summer vacation. They go back mid August. She has some amateur animation programs on here &, at just close to 9 yrs old, she does really well & her regular artwork has improved a lot. Maybe, in the future, she'll be making the games we are playing. Anyhow, bcuz of my situation, I try to comment when I can, but can't always. Not sure if I told you all that already, but have been trying to let all my subbed channels know I am still there, watching on my YT TV app, even tho it doesn't allow comments or sharing. Well done & keep bringing the knowledge Teach!

  • @williamjamesakamusicman1403
    @williamjamesakamusicman1403 3 ปีที่แล้ว +1

    LOL I thought would be fun to copy this idea with bottle cap mines and using frag grenades to blow them up.... Poor settlers went flying after blowing up 250 bottlecap mines.... Was funny...

  • @BlindingSun_
    @BlindingSun_ 5 หลายเดือนก่อน +2

    Damn I need to learn how to do this

  • @RedwoodTheElf
    @RedwoodTheElf 4 หลายเดือนก่อน +1

    Would the shack floor with the ball hole in the middle with a trapdoor trap right under it work as a horizontal door to funnel the lunchboxes into the hopper?
    Also, I haven't been able to get a vacuum hopper to pull items from a conveyor storage. do you have to depower the conveyor storage so the vacuum hopper can suck items out?

  • @angelastelling6516
    @angelastelling6516 4 ปีที่แล้ว +1

    FUCK ME!!!! Maybe I'll select some Fortune Finder perks instead. Detention for swearing Sir.

  • @andrewprete9360
    @andrewprete9360 3 หลายเดือนก่อน +2

    Nice! had no idea you could do this. My wife and I have just started playing FO4 this year and I have been watching a ton of videos. I did discover the other day that if you put the lunch box's in your character's inventory and take them out one by one. they are closed and and if you whack them they spawn items again. no need to go through this process. This was totally by accident. I decided to build a shelf and display them and accidently shot one in the process and BAM got a fork. I had them in my inventory for a very long time so I have no stats on length of time but essentially same thing this amazing video shows just with much less work.

  • @jaspirita
    @jaspirita 6 ปีที่แล้ว +4

    Omg, you're a genius. Like...... this is amazing

  • @typezombies3328
    @typezombies3328 6 ปีที่แล้ว +4

    Amazing video you helped me and inspired me so much

  • @jamesbojko1627
    @jamesbojko1627 3 ปีที่แล้ว +1

    U should make the glass ramp flat and put normal conveyors to push the loot into the hopper

  • @sinfulknight9316
    @sinfulknight9316 5 ปีที่แล้ว +2

    Dont know if anyone or has said this but i personally found that fireworks. Out of a pitching machine with crackle fire works. Opens them quite efficiently and fire works are cheap to make. In comparison to grenades. And if you want to use grenades. Molotovs i have found are the best since litlle splash force doesnt push items off. To make the fire works work you have to put it at a distance so the explosion goes off near the Boxes. And you have to put the pitching Machine on a lower slope. Also interval switch on a 2 second on 10 second off works for me,since mine is a constant supply line unlike the pool up which im thinking about making

  • @agoogleuser5830
    @agoogleuser5830 3 ปีที่แล้ว +3

    You are seriously a genius! I'm new to fallout. I've put about 2 days of gameplay into so far. I truly love seeing your videos. So much inspiration! Again I'm new to this game so I've been trying to figure certain things. I'll learn this stuff eventually. I want to thank you for that awesome map on how to get to diamond city the easiest way. I was blown away I didn't even get spotted at all.

    • @agoogleuser5830
      @agoogleuser5830 3 ปีที่แล้ว

      I failed miserably trying to do this. I did get a basic set up and tried it out. I recently realized that I can make tons of caps from the duplicate trick. I still want to make a factory like yours. It sure takes a lot of planning ahead of time. I think I did pretty well with Sanctuary settlement recently with tons of resources. It definitely looks better than before. This is definitely a learning experience and I'll get better each time I play. I wanted to respond to let you know that I'll be watching more of your videos to get some ideas and learn. I truly appreciate your videos that I've seen so far. Oh I just figured out how to use the supply line last night. I was wondering what that meant. Now it's so much better with knowing that. Lol I'm still a newb.

  • @damienvandamme1353
    @damienvandamme1353 3 ปีที่แล้ว +1

    Idk duder, DONT get me wrong if you streamlined this by adding in more "presses" and shorten the round trip, this could be great!.. but theres no way this will not you more more eye then water.. between Sanctuary, Taff boathouse and Egret marina I produce 1100 water a day.. and that right there is WAY more caps back then what vendors (with investing) even have on hand (that's without fast travelling to every last town).
    Basically everytime I step foot into one of the above settlements I walk out with 7500 in caps, that's per settlement (on average) and that's not even selling the full amount..
    And while playing solely on survival, it's a hell of alot more practical.. ALOT less materials used (between conveyors, lunch boxes etc. v.s purifiers/gennys) I can easily just sell the water for straight caps, THEN do even trades (ammo/meds for water)
    The BIGGEST difference tho.. your method definitely has more madness then method lnfao.. and in saying that probably more fun to be had all around..

    • @SkooledZone
      @SkooledZone  3 ปีที่แล้ว +1

      You said it, "more madness then method...and...probably more fun to be had all around." Especially when you get some cool unique items to decorate your settlements.

  • @tristenminney4996
    @tristenminney4996 6 ปีที่แล้ว +4

    water farming takes way less time than this whole process

    • @ollep9142
      @ollep9142 6 ปีที่แล้ว

      And it also requires less resources and perks to get started.
      Making money is only an issue early in the game. Then you have/get enough anyway.

  • @canyonsea8298
    @canyonsea8298 5 ปีที่แล้ว +2

    I don't understand why anyone would have a problem with this build. Maybe comment on improvements or share thoughts and creative inspirations. That is what your zone is about and I absolutely dig it.

  • @mitchelswanson1380
    @mitchelswanson1380 6 ปีที่แล้ว +1

    What if instead of that glass sliding bottom you use a conveyor belt? Build a chute which the lunchboxes fall onto then throw the grenade. After flip a switch and a door placed in the direction that the belt is moving towards and the belt will start moving. Then use the rest of your setup.

  • @Sabre912
    @Sabre912 4 หลายเดือนก่อน +1

    I do like it thanks!!! Restarted the game and I’m making an empire in fallout 4 lmao!!! Oh I also subbed!!

    • @SkooledZone
      @SkooledZone  4 หลายเดือนก่อน

      Awesome and welcome aboard!

  • @strafe_2391
    @strafe_2391 6 ปีที่แล้ว +3

    This is super friggin neat! Love the concept of automation in a post-apocalyptic setting. You've yet again amazed me! On a small note the eyebot ED-E's name is pronounced "E-D". As stated by Whitley in lonesome road, on top of Testicles, at the end of the DLC and game if you've encountered them If I remember.

    • @SkooledZone
      @SkooledZone  6 ปีที่แล้ว

      Thanks! So it's "E-D" huh, as in Edie Brickell?

    • @strafe_2391
      @strafe_2391 6 ปีที่แล้ว

      Okay two things
      1. Holy crap hello howdy what’s up!
      2. Yeah, it’s like saying the initials. Like Edie Brickell’s initials would be “E” “D”.

  • @agoogleuser5830
    @agoogleuser5830 3 ปีที่แล้ว +1

    A read a review on the xbox store that lead me here. Pretty sweet!

  • @nukafanatic2455
    @nukafanatic2455 3 หลายเดือนก่อน +1

    Lunchbox is depending the level of luck you have. I mostly get models due to my luck is at 21

    • @SkooledZone
      @SkooledZone  3 หลายเดือนก่อน

      Interesting. That might explain it!

  • @RedDogForge
    @RedDogForge 3 ปีที่แล้ว +3

    Lol, love it, the rube goldberg auto-factory

  • @DawgBreff
    @DawgBreff 6 ปีที่แล้ว +5

    Do flames open those lunchboxes? If so, couldn't you incorporate the defence flamer (or more than one) to pop the lunchboxes as they drop down through flames, then you could have it running on a constant loop.. if the flames work...???

    • @zaggrukk8644
      @zaggrukk8644 6 ปีที่แล้ว +1

      You would have to manually repair each flame thrower after it has depleated its fuel. Traps only work once, until you fix them (except for the floor traps and saws).

    • @zaggrukk8644
      @zaggrukk8644 6 ปีที่แล้ว +2

      I don't know if that will work. Your method could be changed slightly to placing the saw traps under the conveyor, but you would need walls to keep the items from falling off the belt. Even placeing them next to the belt would causae a few lunchboxes to fly off the belt randomly due to FO game physics.
      Now. Picture what was in this video. That whole box with the angled bottom leading to the garage door. I made that, and then placed 8 or 9 saw traps overlapping each other (they have very generous placement markers) directly under that sloped part. The saws start outside the glass (opposite of the door), and move towards the door. I didn't notice if the lunchboxes took any damage, as I was using them in conjunction with the door being open to push them into the hopper. That part works great, btw. But, I could just unplug the door and see if the blades can be used to open the lunchboxes. Now, that I'm thinking about it. If you have enough lunchboxes in the glass elevator thingy, the saw blades might agitate the lunchboxes and move them around enough to, say, open all of them, without you having to use a grenade? IF they can do enough damage to even open them to begin with. I wasn't thinking about that when I added that part to Paul's build. I guess I have some testing to do. Thanks for the idea : )

    • @nicknevco215
      @nicknevco215 6 ปีที่แล้ว

      there is that wire triggered gun if you could glitch it level to the belt and have the detector belt set it off that would fix the problem.

    • @tobynelson2729
      @tobynelson2729 6 ปีที่แล้ว

      I have tested and the flames do not work. /

    • @zaggrukk8644
      @zaggrukk8644 6 ปีที่แล้ว

      Thanks Toby. I tried the saw trap for damage and they don't appear to do any/enough damage either. I did note however, that my lunchboxes weren't getting fixed when they went through the hopper or the sorter. Do they need to go through the workbench? I just have them going from the hopper to a sorter that takes them right back to the top of the glass enclosure.

  • @1.800zZzZzZz
    @1.800zZzZzZz 6 ปีที่แล้ว +3

    Amazing tutorial for Getting Rich AF in Fallout 4

  • @Deathshrimp84
    @Deathshrimp84 6 ปีที่แล้ว +1

    Maybe put another hopper under the sloped glass panel and remove the glass panel in workshop mode to have em all falling down so you dont have to pick em all up by hand? :) Or maybe one of those. OR i just came to think of maybe you can pilarglitch in one of those trap floorpieces that shoots itself forward when triggered so it might push the lunchboxes forward abit (cant remember the name of it but its in the trap section)

  • @okok-bs1om
    @okok-bs1om 6 ปีที่แล้ว +3

    im a little late, but great job getting 100,000 subs!

  • @TheLostODST
    @TheLostODST 6 ปีที่แล้ว +1

    isent there a floor trapdoor for a better ease of use to your setup? Also cricket sells a exploding submachinegun which would work better than your lag-maker of a shotgun, also try shooting a bit higher not straight under the boxes, all effected by the area of effect exploding bullet should open.

  • @ImmortalAbsol
    @ImmortalAbsol 6 ปีที่แล้ว +2

    I like when you have a companion in videos to do random things for you to comment on, it adds flavour to the video and gives you 'someone' to talk to.
    (One who don't talk would allow you to talk for them/imagine what they're thinking)

    • @SkooledZone
      @SkooledZone  6 ปีที่แล้ว

      Haha, thanks. Ed-E worked out well. I might keep him around. ;)

  • @jeremyschumaker5974
    @jeremyschumaker5974 6 ปีที่แล้ว +2

    I have watch almost all you vids and have learned alot...... I just got done with you wire glitch vids and I have to say it has made me want to start over,settlement build has been my main focus since about a month ago and your vids have inspired me trumendicly ty and keep on keepin on .

    • @SkooledZone
      @SkooledZone  6 ปีที่แล้ว +1

      Very cool to hear that Jeremy!

  • @The-three-eyed-Prophet
    @The-three-eyed-Prophet 3 ปีที่แล้ว +1

    can u maake video on how to fit the most big water purifyers in the sactuary river?

    • @SkooledZone
      @SkooledZone  3 ปีที่แล้ว

      Technically, they don't even need to stay in the river. Check out the first couple minutes of this video :) th-cam.com/video/rWX0xsjQaNw/w-d-xo.html

  • @FranksDrumCave
    @FranksDrumCave 6 ปีที่แล้ว +3

    That's an amazing factory build!

  • @nathanscherman9469
    @nathanscherman9469 6 ปีที่แล้ว +1

    Awesome video!!! Did you know you can take a garden plot and place a powered water pump on it? With the rug glitch and the wifi glitch you can have a hidden water farm at any settlement. Love the channel.

  • @jediclonemark5860
    @jediclonemark5860 6 ปีที่แล้ว +7

    Nooice! This is just brilliant Paul! The best looking, and most practical Fallout 4 factory I've ever seen.

  • @drtwo
    @drtwo 5 ปีที่แล้ว +1

    Out of 25 won't take lunch boxes I got four robot models and a bunch of other stuff like gum plastic Steel and my Charisma on my character was all the way up and I had max strength and Max charisma I would consider myself pretty lucky in real life so maybe real world luck also plays into the factor but I doubt it

  • @alexanderbell7080
    @alexanderbell7080 6 ปีที่แล้ว +3

    Great way to make a few caps.

  • @DanielPereira-ci6oi
    @DanielPereira-ci6oi 6 ปีที่แล้ว +1

    Pretty awesome work. I was wondering if putting another hoper below the glass, where it glitchs some lunchboxes, would help.
    Instead of picking up one by one on the floor, and maybe connect it to the second process where they are suppost to be?

  • @BrainboxccGames
    @BrainboxccGames 6 ปีที่แล้ว +1

    This is a great bit of factory. Personally, i'd have put concrete walls around the hopper where the broken lunchboxes are received, and had the facility to fire off a second grenade as the door rolls up. This way, the blast of the second grenade will forcibly throw all of the lunchboxes against the concrete wall, and then they'll bounce off it into the hopper. In my factories, ive made good use of concrete and warehouse walls to prevent falling or moving objects from leaving moving conveyors in this way. See: th-cam.com/video/-RpNykK2kG4/w-d-xo.html - this factory (as it currently is, enhanced a bit after the video was shot) produces assault rifles, 5.56 ammo for the rifles, and combat armour, so that all the settlers can be equipped with a standard load-out and cait's shredding minigun has a convenient place for restock. On that note, your videos are fantastic and have inspired me to create settlements like the ones in my videos, thanks for taking the time to explain everything properly!

  • @theautisticveteran2466
    @theautisticveteran2466 6 ปีที่แล้ว +1

    @Skooled Zone, use a flat conveyor belt into the hopper.

    • @SubieNinja
      @SubieNinja 6 ปีที่แล้ว +1

      yeah maybe have the same switch that opens the door also turn on the conveyor belt(s)

  • @BradfordGuy
    @BradfordGuy 6 ปีที่แล้ว +1

    When you first said "Look what I built!" And I saw that huge contraption, it was a literal LOL! Moment! OMG that is cool!
    *_Even better...Have multiple presses pumping out lunch boxes at one time and feeding them onto one conveyer._* Possible? If anyone can do it, it would be you, right? I should have watched further as I see you said exactly that. I am leaving this post so everyone knows how impatient I am.

  • @chemhalo
    @chemhalo 6 ปีที่แล้ว +1

    Holy crap, I LOVE GAMES! This is freaking genius. Was crazy impressed with the first vid & this is somehow beyond that. Just great. Wondering if one of those garage door-like pieces could be glitched to be used as a floor? Then opened into a sorter etc. Or could you glitch something to the outside of an elevator (and through the glass containment) that could then raise/lower?

  • @f0x50
    @f0x50 6 ปีที่แล้ว +1

    Is it weird that I have only opened 1 lunchbox and got a robot model?

  • @GreatGamer645
    @GreatGamer645 6 ปีที่แล้ว +3

    To improve on the design, you could have walls around around the top of the hopper if possible and use the pulse grenades to push them out

  • @herpderp300
    @herpderp300 5 ปีที่แล้ว +1

    I accidently opened the boxes with an artillary strike.

    • @erichalvor516
      @erichalvor516 หลายเดือนก่อน

      *14 settlers, 12 ghouls, a few molerats, half a dozen assorted bugs, 27 raiders and a synth die from mysterious head-wounds caused by flying plastic cutlery*

  • @phoenix_viridis
    @phoenix_viridis 6 ปีที่แล้ว +1

    Nice video, really inspirational. I think I would use a different design to make the process more automated, like maybe have a stationary gun set up to shoot each box individually as they roll down the line.

    • @SkooledZone
      @SkooledZone  6 ปีที่แล้ว

      I tried that in my test and it missed most of the lunchboxes, only shot about a dozen times, and then I had to keep repairing it using resources. But it was a good idea in theory.

  • @ericfalloutguy8467
    @ericfalloutguy8467 6 ปีที่แล้ว +1

    Hey Skooled, another great vid. Do you have the how to on how you built this place?

  • @NothusDeusVagus
    @NothusDeusVagus 6 ปีที่แล้ว +1

    So much for keeping it simple... B.T.W. Your vids are one of the few reasons why I continue to play Fallout... No pressure😎

  • @RedDogForge
    @RedDogForge 3 ปีที่แล้ว +1

    Brother, i stand in awe of your crafty dedication to manufacturing...bethesda should reach out to you as a consultant for fo5

    • @SkooledZone
      @SkooledZone  3 ปีที่แล้ว

      Thanks man. And yeah, that would be pretty awesome!

  • @GreatGamer645
    @GreatGamer645 6 ปีที่แล้ว +1

    Your vids are so helpful. I’ve been playing fallout RELIGIOUSLY since it dropped and I still learn stuff from you. Much love homie, keep up the quality content

  • @michaelvon5001
    @michaelvon5001 6 ปีที่แล้ว +2

    "EA, would like to know your location"

  • @solo-pro
    @solo-pro ปีที่แล้ว +1

    I love this video ! I sell all the food and use the junk to supply infinite building material for all my settlements

  • @haystackplays
    @haystackplays 2 ปีที่แล้ว +2

    8:06 haven't laughed that hard for awhile thx

  • @finnleyy5501
    @finnleyy5501 4 ปีที่แล้ว +1

    If you sleep does it make the machine work faster?

    • @SkooledZone
      @SkooledZone  4 ปีที่แล้ว +1

      Check out Tip #4 of this video :) th-cam.com/video/xKX4E1yQkig/w-d-xo.html

  • @akjay412
    @akjay412 5 ปีที่แล้ว +1

    so you can get all them pieces without any mods at all

    • @SkooledZone
      @SkooledZone  5 ปีที่แล้ว

      Just need the DLCs that came with the Game of the Year edition.

  • @garettvernon339
    @garettvernon339 ปีที่แล้ว +2

    That was an awesome build thanks for shareing it with everyone!

    • @SkooledZone
      @SkooledZone  11 หลายเดือนก่อน

      Glad you enjoyed it!

  • @jamesgrant9779
    @jamesgrant9779 ปีที่แล้ว +1

    Nobody puts ED-E in a corner.

  • @janetlapham3919
    @janetlapham3919 6 ปีที่แล้ว +1

    try surrounding the silo with a second layer of walls, with conveyor flooring, leading to the hopper.

  • @youtube_unfamous2434
    @youtube_unfamous2434 5 ปีที่แล้ว +6

    I just want to say thank you for making this, you really inspired me and made me understand this DLC more. I created a system almost exactly similar to yours only smaller and instead of just sending the used ones back around I added a trip wire on a half conveyor belt then a split left conveyor belt and a divider. This is so that half the lunchboxes go back around and the other half go into an Explosives machine to create bottle cap mines. It probably isn't the best way to get money but it's nice seeing how nicely built these machines look.

  • @spinafire
    @spinafire 6 ปีที่แล้ว +1

    I did a much smaller, manual version with the sorter that involved just manually hitting the lunchboxes with a switchblade. This is a great way to farm baseballs for baseball grenades, and chalk is a very light item to use as ammo in the Junkjet. The plastics can be used with brahmin fertilizer to produce jet, which is yet another way to expand the amount of bottlecaps you can get form this system.

    • @rschiffer
      @rschiffer 4 หลายเดือนก่อน +1

      Now that the next gen update includes baseball launcher weapons, there is even more reasons to farm baseballs!

  • @abrikazam9993
    @abrikazam9993 6 ปีที่แล้ว +1

    Call your Patreon supporter, "Teachers Pets"

  • @-HellsingQc-
    @-HellsingQc- 6 หลายเดือนก่อน

    Delayed timer for the pitching machine :
    Power > Laser trip wire > Interval Switch > Pitching Machine (add a Lightbox connected only to the pitching machine if you want to know when it turns on/off)
    Go in a terminal: set Interval switch Control (On time for 2 sec/ Off time 10 sec) this will throw out 1 grenade every 12 sec, click the trip wire to reset the system
    If you want even more delay for AFK auto launcher : Power > Switch On/Off > Interval Switch > Power Counter > Interval Switch > Pitching Machine
    This will make it shoot 1 grenade every 10 cycles of the power counter so 1 grenade every 2 min. Stacking a bunch of power counter can make it go up to hours (2 counter stacked is 20 min. 3 counter stacked is 3h)

  • @copperhamster
    @copperhamster 6 ปีที่แล้ว +1

    Idea: setup a set of conveyor belts that clip to the edge of the door, so everything is flat. The switch to open the door also turns on the conveyor belts. Also, put a floor 'half a foot' or so underneath the conveyors where the and fire your frag grenade into there (I think it needs to be something with more kick than the energy grenade) so things get blown 'up' instead of as much out and down.
    Hmm do fireworks explode if they hit something on their way up?
    With enough wiring and logic I bet you could throw a bunch of grenades into some kind of 'blow it' setup, and setup a cycle where boxes will pile up, the grenades will fire, they'll drop out and sort, then roll back up and wait for bunches to accumulate again to repeat, automatically.

  • @danielsrheim5084
    @danielsrheim5084 6 ปีที่แล้ว +7

    Sell the jet to the guy in valt 81 in the reactor room 75 caps for 1 jet

  • @Sabre912
    @Sabre912 4 หลายเดือนก่อน

    So I have a question.. I made a simple machine for my first one in sanctuary it’s an extractor to a recycler to a container.. are the items in the extractor container supposed to go away? My doesn’t it just constantly makes stuff that I need to make more stuff.. or is it a happy glitch? I’m using better manufacturing mod

  • @TomKayWitkowski
    @TomKayWitkowski 5 ปีที่แล้ว +1

    Hey Skooled,
    thanks for the idea and general setup! 💙 I've improved it a bit and solved the sliding problem another way. My setup is also not fully automated but it takes less space and has no physics issue. 😊 I've found out that you can attach the concrete walls to the funnel. So I build my one straight up with an elevator. In the tower is a simple roof plate where all lunchboxes get collected and destroyed, after this is pick the roof in edit mode, everything falls and I cancel the change. I also don't use the chest and vacuum, the funnel does the reset for me.
    I can send you a short video of it. It works pretty nice fits on a 6*4 base.

    • @rbtsradio2321
      @rbtsradio2321 5 ปีที่แล้ว +1

      I am literally almost a year late on this comment, but if you have video remaining of that, or build instructions, I'd love to see and try it out.

    • @KazRynP
      @KazRynP 2 ปีที่แล้ว

      I am very late to this but I am in the process of revamping my lootbox factory and I would love to see that!!!

  • @killimajig
    @killimajig 6 ปีที่แล้ว +1

    Hey Paul, LOVE your videos! Very original and neat stuff!
    I play on Survival Mode, so I figured I'd make a sort of manual lunchbox builder/recycler based on your automatic grenade design (I'm practicing my pillar and rug glitching, but nowhere near good enough to build what you did here just yet), so my machine just builds 'em and conveyers them back up and around, and I punch the boxes as they go by and into a sorter, you get the idea. I call it The Punchbox!
    Now, the Noodle Cups and Baseballs (fer grenades, of course) are an awesome help in Survival, and having enough caps from the other stuff is nice too, but I've run into a small curiousity...
    Out of thousands of lunchboxes punched, I've not gotten a single Rare item. I get pencils, pens, flatware (plastic and metal), chalk, noodle cups, nuka colas, apples, gum, and gumdrops. But that's IT, not one single robot model or anything like that.
    Any ideas what's causing that?

    • @SkooledZone
      @SkooledZone  6 ปีที่แล้ว

      Yeah I didn't even consider how useful this would be in survival mode since I just play on 'Very Hard' but that's awesome. As for unique items, you may have to have a high luck and large sample size. The chance as I pointed out is less than 1% for each of those unique items, so it's going to be rare.

  • @agustinguzman6375
    @agustinguzman6375 2 ปีที่แล้ว

    I started with 200 built lunch boxes. exploded/shot those to get more material out, rerun those thru more manufacturing: now I'm up over 400 lunchboxes and they keep opening and yielding more loot.... does it ever end? I hope not.

  • @Airbournemofo
    @Airbournemofo 4 ปีที่แล้ว

    I'm trying to replicate this factory at the castle.
    However I'm having difficulty getting my roll up door close enough to the glass. I can't. The lunch boxes just fall through the gap between.
    Any help would be greatly appreciated

  • @thatoneguytriforce4015
    @thatoneguytriforce4015 6 ปีที่แล้ว

    Factories will continue to make stuff while you're exploring the commonwealth but if you enter a building or city it stops building. I have a factory making bullets and when I come back from exploring outdoors I have 500 to 1000 bullets made but nothing if I travel from a settlement to a city and back

  • @untamedhart2535
    @untamedhart2535 6 ปีที่แล้ว

    Does this work on bigger loot boxes like foot lockers, trunks, suitcases? Just wondering, I actually haven't messed with the manufacturing at all. So I don't even know if it's possible to produce footlockers, trunks, etc.

  • @owenscull2531
    @owenscull2531 3 ปีที่แล้ว

    If you put the lunch boxes in a loop convory belt, about 100 or so lunch boxes reset them self so no need to sell them use melee weapons on the lunch box while they are on the loop it's more efficient. Sell most of the food items. Keep noodle cups nuka colas, scrap junk. With selling food item uses the money to buy fertiliser. Use the scrapped plastic and make jet make more money. When you have more than 100 lunch in container the game can't calculate which ones are broken and which ones are new this specially works if you put a number of junction container on the loop.