I was thinking, if there's a Giga Mod for zombies, there should be a mod that plants deals 2x the damage against zombies, Sun producers produces 2x as much Sun, Defensive Plants has 2x health than their vanilla counterpart........
The Peta-Gargantuar Is now the single highest HP Zombie that isn’t Zomboss In PVZ Modding (beating both the Ultra-Gargantuar from Recreation and The Giga-Football Zombie from Brutal Mode EX+)
@@djangel3108 the one in brutal mode ex+ is much stronger than the one in the base game. That being said it actually has less health than a giga gargantuar but takes longer to kill on average as it takes less damage when it’s not eating
in one of my hardmode mods both gargs have double health, so normal garg becomes giga-garg, while giga-garg turns into a garg that takes 8 instas to kill
Vs the Yatto-Gargantuar [it would have 16 instakills to its name because it would be 1000 followed by 8 zeros, meanwhile petas are 1000 followed by 5 zeros.]
8:27 weeeellll i have a feeling some plants would have to get buffed by then because i mean the buckethead is already its own regular gargantuar imagine what tera buckethead would be, yup, gigagargantuar. by the way im pretty sure if you can just do maths and install pvz tools you can just do the tera mod yourself because it has a built-in hp changer for many different zombies. besides a gigagarg would be a whopping 18000 HEALTH meaning 10 INSTAS WOULD BE NEEDED. that would need a rotation of all the cobs on that setup for that to be killed and even then you can't just focus on that one... oh i dont know what to call it, lyta-garg??? cause oh out pops some tera-gargs gotta take care of those and a whole wad of zombies so it would be really hard
if custom achievements for mods is a possible thing then you should get a achievement for killing your first Peta-garg. Also imagine if Peta-gargs worked for Peta and saw you using CatTails, how would they react?
@@deleetiusproductions3497 Yeah if anything the cattails would scold them if they got mad iver them just like how they prefer to say "woof" like dogs despite looking somewhat like cats and having a tail like them
Samen translate please: eu acho que tive a ideia de um mod muito top que adiciona essas plantas O fume shorom vira o magma shorom ele da dano o suficiente para matar um zumbi do balde em um hit E a winter melon vira snow melon Ele congela os zumbis em uma area 6×6 fora que atinge 3 × por segundo e da o dobro de dano de um winter normal E o twim sunflower vira o sunchine sunflower ele da 100 sois de 5 em 5 segundos A abobora vira dealest pumpkim ela da dano o sulficiente pra eliminar imps As plantas foram otimas mais os zumbis Treta gargantuar ele tem muita vida mais muita mesmo sendo nescessarios 10 instas normais
Peta-Gargantuar it is cuz after GB, TB comes and giga's upgrade is tera , thus Giga Gargantuar's upgrade is Tera Gargantuar Edit: Tera's upgrade is Peta so Tera Gargantuar's upgrade is Peta Gargantuar
Pvz but everything has 2x more health aka Giga according to PvZ and certain zombies either get new reskin like giga football being black with spikes on shoulder and even some get massive buff in damage like catapult
Your suggestion of the Tera Mod.... scares me... Not because of the gameplay but because I have to redo all of the sprites. Plus I would have to find the original hue settings I used for the Peta-Garg's eye which I don't remember. But anyway cool strat! I would have never gotten past the first 5 flags because my strat uses a measly 4 cobs with like 20 glooms.
Hey, Yoshi! You're such a cool mod creator... Who would have guessed just changing some variables and textures would make PvZ a totally diferent game? Mashahiro Sakurai (the game designer) was right when he said a single variable can change how a game feels Maybe you could make some other simple mods like this, like the Tera mod and maybe a mod wich makes the zombies weaker
@@yoshicraft6470 I didn't mean that I meant you should make a Tera mod, and maybe another mod wich instead of buffing zombies like the Giga mod it would nerf them That's what I mean
8:30 i think that would be either impossible or near impossible because can you imagine evry zombie having thrice the health like imagine a bucket head that survives 2 instas i honestly can't wait to see the result of how it looks like
wondering if samen could make all this into a "more zombotany" mod, got every single plant and turned it into a zombotany, here ya go! NOTE: the following zombotanies (that have been given a zombotany by this comment) will die after they have done their action, potato mine tangle kelp spikeweed blover coffee bean garlic marigold (duh its ability literally activates when it dies) spikerock and blover and by the way all "pult" zombotanys as well as winter melon will attack the front plants and the plants that already exist in the original pvz have been taken out sunflower - would make sun for a seperate counter and if it hits 100 would spawn the next wave early (not flag) cherry bomb - exists in remastered potato mine - squash but nerfed just has a arm time and when it reaches that does what squash does frozen pea - self explanatory / exists in remastered chomper - exists in remastered repeater - self explanatory / exists in remastered puff shroom - does what it already does but put on a zombie sun shroom - does what sunflower does but its grow time would be severely buffed, taking 15-20 seconds to grow and make 25 and not 15 sun fume shroom - exists in remastered grave buster - exists in remastered hypno shroom - exists in remastered scaredy shroom - would be like a peashooter but just doesnt shoot when near plants, pretty simple ice shroom - exists in remastered doom shroom - exists in remastered lily pad - if a lily pad zombie and a different zombies hitboxes touch then the touched zombie would get garlic'd to the pool lane and if they aren't pairable with the pool they will just walk on it (just like what would happen if you were to spawn a non-aquatic zombie onto the pool) threepeater - self explanatory tangle kelp - squash but for the water, squash would have to make a change if this zombie was put into the game by making squash ground/roof exclusive spikeweed - would go up to a plant and put a hypnotized spikeweed under the plant and would damage it until it dies, would have to be killed with squash when theres no plants above the spikeweed or something else idk torchwood - pretty simple, would be fast and give pea zombies fire peas just like a plant defense sea-shroom - puff shroom but for the water and just like tangle kelp puff shroom would have to be ground/roof exclusive plantern - buff plant, in a 3x3 area zombies would get more attack speed and if they can't attack then they get a HP buff cactus - sadly this would not be able to grow and hit above because idk what to do with that mechanic so this will just have to be like a peashooter, but it goes through all plants on a lane, effectively being piercing i guess blover - after a certain time, would blow away all defensive plants (wall nut tall nut and pumpkin) to... crazy daves house? split pea - i dont know how in the world it would breach your defenses and also be in between 2 plants to use its backwards pea mechanic but its possible starfruit - exists in remastered pumpkin - would be able to hold any attacking zombotany if their hitboxes touched and would attack the plant in the direction of it due to it being above the plant, would have the HP of a wall nut btw magnet shroom - would collect the closest plant to it (also it wouldn't be able to attack when its on the magnet shroom zombie) and would have the same cooldown as a plant side magnet shroom and would, after the cooldown, poof the plant out of existence and pull another one cabbage pult - exists in remastered flower pot - would attract all zombies into the lane its on and put a maximum of 3 zombies on its head to, if its a attacking zombotany, would shoot / do its ability downwards cause its above the plant and if its a non attacking zombotany or zombie it would as soon as it gets onto the flower pot, get thrown into your defenses like a imp throw would. kernel pult - just does what it already does and probably exists in remastered coffee bean - would give a 7 second speed and biting speed or attack buff if 2 zombie hitboxes touch, and if it touches a plant that doesnt attack, would just do its sped up idle animation for 10 seconds and die of a caffiene overload/ just explode due to too much caffiene (this would have a seperate animation for it) and if it were a attacking plant would gain a attack speed buff and do the same thing, after 10 seconds of its buff would die of a caffiene overload / just explode due to too much caffiene and if it were a nocturnal plant that was sleeping at the moment, would wake it up (finally a zombie that actually helps the plants) garlic - anytime it eats a plant, would, if there was a plant up down or behind/ infront of it, would take any of those directions and basically beghouled switch the 2 plants's places in the randomly chosen direction and since its so stinky (boowomp) it will redirect all zombies out of the row the garlic zombie is in so this would not be able to be spawned in all 5 rows at the same time umbrella leaf - simple, just does what it already does but with cabbage pult, kernel pult, melon pult, and winter pult marigold - has a 50% chance to drop a silver coin and a 50% chance to drop 5 coins that all have a 10% chance to be a gold coin both on death, yeah didn't really have that good of a idea melon pult - just does what it already does twin sunflower - just does what sunflower does but with twice as much sun gloom shroom - exists in remastered cattail - would be water exclusive and target the plant closest to it (would be multi-directional obviously) winter melon - just does what melon pult does but also slows your plants when it hits them gold magnet - would get a zombie, give it a random buff (could be speed buff, attack buff, etc. or a buff exclusive to them like a faster jump for pogo zombie) and put it back where it was and have a cooldown of 10 seconds inbetween each zombie spikerock - just does the same as spikeweed but will do more damage and if placed under a defensive plant will INSTANTLY kill it cob cannon - will select a random tile that a plant is on and shoot a cob that destroys all plants in a 3x3 radius, will have the same cooldown as the regular cob cannon and if it is a defensive plant then it would deal the damage equivalent to half its health, no not its CURRENT health just half his ORIGINAL health so if it is at half health then its gonna die
So let's see... Giga-: Red eyes, 2x HP Tera-: Rose eyes, 3x HP Peta-: Magenta eyes, 4x HP (Giga Mod Giga-Gargs) Exa-: Violet eyes, 5x HP Zetta-: Blue eyes, 6x HP (Tera Mod Giga-Gargs) Yotta-: Azure eyes, 7x HP Ronna-: Cyan eyes, 8x HP (Peta Mod Giga-Gargs) Quetta-: Spring green eyes, 9x HP There could be more, but we don't have prefixes for them yet, and an Exa Mod would almost definitely require at least some buffs to the plants to make it even possible to beat anyway.
In one russian mod we have gargantuar with 18000 of health and zomboss with 400000 HEALTH, O YEAH, THIS IS RUSSIA
So how many instas u need to kill it?
@@SmashedNuts10 original and 7 russian, and its garg
For zomboss... 223 original and 149 russian
Boss bloons 40000000 health
@@Nielo_Angelo how did btd6 get dragged into this
@@Markblyy they fly into comment section obviously
Peta everything mod when
I thought I would see the ultra gargantuar but this one is also good
I was thinking, if there's a Giga Mod for zombies, there should be a mod that plants deals 2x the damage against zombies, Sun producers produces 2x as much Sun, Defensive Plants has 2x health than their vanilla counterpart........
Why is there no mega-gargantuar? It'd theoretically have 6000 HP, between regular and giga. Kilo could also be a 5000 too. Or the imp from mega.
Kilo would be a basic garg, mega would be 4500 HP according to my rule set.
as someone who is majoring in math, i appreciate the peta- prefix
The Peta-Gargantuar Is now the single highest HP Zombie that isn’t Zomboss In PVZ Modding (beating both the Ultra-Gargantuar from Recreation and The Giga-Football Zombie from Brutal Mode EX+)
The Giga-football technically isn't a molded zombie since it appears in the flash version
@@djangel3108 the one in brutal mode ex+ is much stronger than the one in the base game. That being said it actually has less health than a giga gargantuar but takes longer to kill on average as it takes less damage when it’s not eating
in one of my hardmode mods both gargs have double health, so normal garg becomes giga-garg, while giga-garg turns into a garg that takes 8 instas to kill
@@megacadgeo9758 so in your mod the giga-garg replacement is a diet-peta-garg
@@djangel3108 yeah pretty much, I haven't made any pvz mods for like a year, that mod essentially just had a slightly stronger peta-garg
Why imp is not purple eyed because it's a normal imp not a giga zombie
Gigas Imp also isn't Giga in vanilla pvz
Oh
Ok ty
Vs the Yatto-Gargantuar [it would have 16 instakills to its name because it would be 1000 followed by 8 zeros, meanwhile petas are 1000 followed by 5 zeros.]
8:27 weeeellll i have a feeling some plants would have to get buffed by then because i mean the buckethead is already its own regular gargantuar imagine what tera buckethead would be, yup, gigagargantuar. by the way im pretty sure if you can just do maths and install pvz tools you can just do the tera mod yourself because it has a built-in hp changer for many different zombies. besides a gigagarg would be a whopping 18000 HEALTH meaning 10 INSTAS WOULD BE NEEDED. that would need a rotation of all the cobs on that setup for that to be killed and even then you can't just focus on that one... oh i dont know what to call it, lyta-garg??? cause oh out pops some tera-gargs gotta take care of those and a whole wad of zombies so it would be really hard
Endless in this mod looks insane
it really is!
Peta-Gartantuar? More like Ultra-Gargantuar?
Image that exact garg from the thumbnail having a pojo....ya done for
I would absolutely love to see a consistent defense in giga endless! (And even cobless if possible? :O)
cobless is most likely impossible because of Giga Jack
@@SamenPvz Aw true, I didn’t think about that. Still would be cool to see a fleshed out setup though!
@@SamenPvzand peta giga kkkkk
I think it would be cool if he made a mod in which you can choose how much more hp zombies have, like 2x, 3x, 4x or 10x.
10x Bro you will need 2 instants for a Basic zombie 💀
@@wodnik23 that would make for an interesting challenge run.
, good.😅NOW 100x
Peta Garg is now zomboss
5:10
@@DST-1-hp only possible if you start with all plants unlocked( still probably impossible)
It would be cool if the zombies had double hp speed and eating speed
lmaoo
giga in all directions
Translate thia coment : mais adicionar plantas melhores vai controlar
if custom achievements for mods is a possible thing then you should get a achievement for killing your first Peta-garg.
Also imagine if Peta-gargs worked for Peta and saw you using CatTails, how would they react?
Good I was thinking.......100x health Zombies
The Cattails are plants, though.
@@deleetiusproductions3497 Yeah if anything the cattails would scold them if they got mad iver them just like how they prefer to say "woof" like dogs despite looking somewhat like cats and having a tail like them
Peta giga football zombies and the ❤❤
Parece que temos um super gargantuar
Is there a Peta-Football Zombie in this mod?
Appearance Suggestion: Costume its wearing is pink like Peta-Gargantuar,s Eyes
I dunno that it is just me, but red-eyed giga-zombies somewhat creeps me out.
I called that one Peta Garg "Petagargie"
PETA Gargantuar 😂
Slightly weaker than Ultra Gargantuar
both are the same
I would like a tera mod, then a peta mod, to see if it would be possible to clear the campain.
I like that even a zombie who is holded by gargantuar has red eyes
the Peta garg which is replacement for giga garg in pvz 1 requires 6.666666666666667 instant kills closest number to 6.666666666666667 is 7.
you are correct
7?
I thought it was 8...
@@Wall_nut77eta Garg have 12K health
Each insta deal 1800
@@Wall_nut77 i thought it was 10💀
I am right because i used my asian powers.
Peta garg is an absolute tank
I wish I could play this mod on my phone but I can't find a way
i just watched this video with exactly 75,000 views
Itu biasa saja
Itu biasa saja bersama
Would you showcase the minigames first? I would really like to see the Zombotanies in this mod.
sure
Gargantuar Chain
Gargimp Legal
Mini Gargantuar
Gargantuar
Jurassic Gargantuar
Giga-Gargantuar
Guard-Gantuar
Tera-Gargantuar
Peta-Gargantuar
Omega-Gargantuar (survives 15 instants, blue eyes)
Supreme-Gargantuar (survives 30 instants, yellow eyes)
Ultimate-Gargantuar (survives 99 instants, rainbow eyes)
Drip Gargantuar(needs 2 lawn mowers to be killed. black, empty eyes)
Ultimate is unreasonably high on weed
wait how does this setup counter imps thrown on column 4
I'd say this seems pretty promising so far, just finish laddering and you should be good to go (maybe doom shrooms would help too)
Samen translate please: eu acho que tive a ideia de um mod muito top que adiciona essas plantas
O fume shorom vira o magma shorom ele da dano o suficiente para matar um zumbi do balde em um hit
E a winter melon vira snow melon
Ele congela os zumbis em uma area 6×6 fora que atinge 3 × por segundo e da o dobro de dano de um winter normal
E o twim sunflower vira o sunchine sunflower ele da 100 sois de 5 em 5 segundos
A abobora vira dealest pumpkim ela da dano o sulficiente pra eliminar imps
As plantas foram otimas mais os zumbis
Treta gargantuar ele tem muita vida mais muita mesmo sendo nescessarios 10 instas normais
Giga zombies mod 🤮💀❌
Gigachad zombies mod 🦾🗿✅
never seen that mod before but it looks damn scary
Peta-Gargantuar it is cuz after GB, TB comes and giga's upgrade is tera , thus Giga Gargantuar's upgrade is Tera Gargantuar
Edit: Tera's upgrade is Peta so Tera Gargantuar's upgrade is Peta Gargantuar
tera garg has 3x the health of a garg, this is peta garg since it has 4x its HP
@@SamenPvz ok
@@SamenPvz This is gonna be Very hard for you
Isn’t it supposed to be 2 instas normal gar 4 insta Giga 8 insta Tera and 16 insta peta garg? Or am I using the wrong formula
Peta gargantuar's eyes color maybe purple or dark blue
Peas needed to kill a giga/peta:
Basic zombie:20
Flag zombie:20
Conehead zombie:56
Pole vaulter:34
Buckethead:130
Newspaper:34
screen door:65
Football:160
Dancing zombie:34
Backup dancer:20
Ducky tube:10,28,65
Snorkel zombie:20
Zomboni:130
Bobsled team:80
Dolphin rider:34
Jack-in-the-box:34
Balloon (+balloon):21
Digger zombie:30
Pogo zombie:34
Yeti zombie:92
Bungee zombie:46
Ladder zombie:84
Catapult:66
Gargantuar:300
Imp:20
(6 in i.zombie)
Dr.zomboss:3166 in lvl 5-10 and 6332 in dr.zombosses revenge
Peashooter zombie:20
Wall nut zombie:130
Gatling zombie:20
Tall nut zombie:240
Squash zombie:20
Jalapeno zombie:34
Giga gargantuar:600
Actually🤓
Basic:19
Flag-basic:19
Conewear:56
Sports-zombie:34
Bucketwear:129
GrandPa:19+15
Screendoor:19+110
Regby:159
Dancer:34
Backup-dancer:19
Tuber:19-56-129
Snorkel:19
Plant-fucking machine:116(not 135)
Bobsled's:30+(19×4)
Dolphin:34
HE:34
Ball:19+2
Digger:29
Yeti?:91
Pogo:34
Bungee:45
Ladder:34+50
Catapult:66(not 85)
Giant:300
Giant²:600
Pizduk:19
D.E.G.Z:4000 in adv. and 6000 in mini games
Peashooter:19
Cool peashooter:19
Nut:129
Big nut:239
Jalapala:34
Squash:19
I, zombie pizduk:5
@@normalinuy I did put 66 on catapult
Edit:also, it is zomboni🤓☝️
PvZ but every Zombie is high
Pvz but everything has 2x more health aka Giga according to PvZ and certain zombies either get new reskin like giga football being black with spikes on shoulder and even some get massive buff in damage like catapult
Your suggestion of the Tera Mod.... scares me... Not because of the gameplay but because I have to redo all of the sprites. Plus I would have to find the original hue settings I used for the Peta-Garg's eye which I don't remember. But anyway cool strat! I would have never gotten past the first 5 flags because my strat uses a measly 4 cobs with like 20 glooms.
Hey, Yoshi! You're such a cool mod creator... Who would have guessed just changing some variables and textures would make PvZ a totally diferent game? Mashahiro Sakurai (the game designer) was right when he said a single variable can change how a game feels
Maybe you could make some other simple mods like this, like the Tera mod and maybe a mod wich makes the zombies weaker
@@victorbrachojr1114 How would the tera mod be weaker? Tera is larger than giga. But uh thanks I guess
@@yoshicraft6470 I didn't mean that
I meant you should make a Tera mod, and maybe another mod wich instead of buffing zombies like the Giga mod it would nerf them
That's what I mean
@@victorbrachojr1114oh, my bad
@@yoshicraft6470 yeah, imagine how dumb would the nerfed Imp be in I Zombie haha
Like "Damn, a single pea! I'm gone!"
YOOO, I’m so excited for this
Could You make one of the ICE LEVEL?
maybe
First we had giga garg now we have omega garg
lmaoo
Hey, after this, couldju do Survival Endless on Day, Night, Pool, Fog, and Roof?
maybe
@@SamenPvz Thank you! :)
@@SamenPvz And I forgot to mention, but I mean on Remastered.
Plants vs. Zombies Dr. Zomboss Just is Normal Zombie 😡
His Zombot is Strong
Hp How Much❔
12000
Real Plants vs. Zombies Zombot Of Dr. Zomboss How Much Hp
@@Giga-Gargantuar 31.5k for first time, 63k in Dr Zomboss revenge
The zombie yeti:😈😈😈
this Pink Eye Peta Gargantuar VS. Blue Eye Ultra Gargantuar Which is Strong
If there Rainbow eyes what got be happened giga gargantuar
Peta in Indonesian is map
i Can't Wait For this Video
Which is stronger?
Peta Garguanter (Purple Eyes) or Ultra Garguanter (Blue Eyes)
they're the exact same
@@SamenPvz oh i see lol
i was expecting Ultra Garguanter on this mod tho
But this Purple eye than Has Good Red Eye 🥺
is this what happened when you just want to get brain
Gigagargantuar²
What happen to ultra giga garg with this mod
wait what
this Purple Eye than Was Good Blue Eye
The purple giga gargantuar is cursed idk why 😅
8:30 i think that would be either impossible or near impossible because can you imagine evry zombie having thrice the health like imagine a bucket head that survives 2 instas
i honestly can't wait to see the result of how it looks like
I like ur strategies for late game i wish if i can do like u
Yeay
wondering if samen could make all this into a "more zombotany" mod, got every single plant and turned it into a zombotany, here ya go!
NOTE: the following zombotanies (that have been given a zombotany by this comment) will die after they have done their action, potato mine tangle kelp spikeweed blover coffee bean garlic marigold (duh its ability literally activates when it dies) spikerock and blover and by the way all "pult" zombotanys as well as winter melon will attack the front plants and the plants that already exist in the original pvz have been taken out
sunflower - would make sun for a seperate counter and if it hits 100 would spawn the next wave early (not flag)
cherry bomb - exists in remastered
potato mine - squash but nerfed just has a arm time and when it reaches that does what squash does
frozen pea - self explanatory / exists in remastered
chomper - exists in remastered
repeater - self explanatory / exists in remastered
puff shroom - does what it already does but put on a zombie
sun shroom - does what sunflower does but its grow time would be severely buffed, taking 15-20 seconds to grow and make 25 and not 15 sun
fume shroom - exists in remastered
grave buster - exists in remastered
hypno shroom - exists in remastered
scaredy shroom - would be like a peashooter but just doesnt shoot when near plants, pretty simple
ice shroom - exists in remastered
doom shroom - exists in remastered
lily pad - if a lily pad zombie and a different zombies hitboxes touch then the touched zombie would get garlic'd to the pool lane and if they aren't pairable with the pool they will just walk on it (just like what would happen if you were to spawn a non-aquatic zombie onto the pool)
threepeater - self explanatory
tangle kelp - squash but for the water, squash would have to make a change if this zombie was put into the game by making squash ground/roof exclusive
spikeweed - would go up to a plant and put a hypnotized spikeweed under the plant and would damage it until it dies, would have to be killed with squash when theres no plants above the spikeweed or something else idk
torchwood - pretty simple, would be fast and give pea zombies fire peas just like a plant defense
sea-shroom - puff shroom but for the water and just like tangle kelp puff shroom would have to be ground/roof exclusive
plantern - buff plant, in a 3x3 area zombies would get more attack speed and if they can't attack then they get a HP buff
cactus - sadly this would not be able to grow and hit above because idk what to do with that mechanic so this will just have to be like a peashooter, but it goes through all plants on a lane, effectively being piercing i guess
blover - after a certain time, would blow away all defensive plants (wall nut tall nut and pumpkin) to... crazy daves house?
split pea - i dont know how in the world it would breach your defenses and also be in between 2 plants to use its backwards pea mechanic but its possible
starfruit - exists in remastered
pumpkin - would be able to hold any attacking zombotany if their hitboxes touched and would attack the plant in the direction of it due to it being above the plant, would have the HP of a wall nut btw
magnet shroom - would collect the closest plant to it (also it wouldn't be able to attack when its on the magnet shroom zombie) and would have the same cooldown as a plant side magnet shroom and would, after the cooldown, poof the plant out of existence and pull another one
cabbage pult - exists in remastered
flower pot - would attract all zombies into the lane its on and put a maximum of 3 zombies on its head to, if its a attacking zombotany, would shoot / do its ability downwards cause its above the plant and if its a non attacking zombotany or zombie it would as soon as it gets onto the flower pot, get thrown into your defenses like a imp throw would.
kernel pult - just does what it already does and probably exists in remastered
coffee bean - would give a 7 second speed and biting speed or attack buff if 2 zombie hitboxes touch, and if it touches a plant that doesnt attack, would just do its
sped up idle animation for 10 seconds and die of a caffiene overload/ just explode due to too much caffiene (this would have a seperate animation for it) and if it were a attacking plant would gain a attack speed buff and do the same thing, after 10 seconds of its buff would die of a caffiene overload / just explode due to too much caffiene and if it were a nocturnal plant that was
sleeping at the moment, would wake it up (finally a zombie that actually helps the plants)
garlic - anytime it eats a plant, would, if there was a plant up down or behind/ infront of it, would take any of those directions and basically beghouled switch the 2 plants's places in the randomly chosen direction and since its so stinky (boowomp) it will redirect all zombies out of the row the garlic zombie is in so this would not be able to be spawned in all 5 rows at the same time
umbrella leaf - simple, just does what it already does but with cabbage pult, kernel pult, melon pult, and winter pult
marigold - has a 50% chance to drop a silver coin and a 50% chance to drop 5 coins that all have a 10% chance to be a gold coin both on death, yeah didn't really have that good of a idea
melon pult - just does what it already does
twin sunflower - just does what sunflower does but with twice as much sun
gloom shroom - exists in remastered
cattail - would be water exclusive and target the plant closest to it (would be multi-directional obviously)
winter melon - just does what melon pult does but also slows your plants when it hits them
gold magnet - would get a zombie, give it a random buff (could be speed buff, attack buff, etc. or a buff exclusive to them like a faster jump for pogo zombie) and put it back where it was and have a cooldown of 10 seconds inbetween each zombie
spikerock - just does the same as spikeweed but will do more damage and if placed under a defensive plant will INSTANTLY kill it
cob cannon - will select a random tile that a plant is on and shoot a cob that destroys all plants in a 3x3 radius, will have the same cooldown as the regular cob cannon and if it is a defensive plant then it would deal the damage equivalent to half its health, no not its CURRENT health just half his ORIGINAL health so if it is at half health then its gonna die
you would have to ask the original mod creator, I didn't make the mod
@@SamenPvz oh...nevermind it was kind of stupid anyway cause you would have to ask permission to actually just copy what remastered zombotanies do
Bruh that just skin, not interesting
:(
I did not join because I was tired
all good
First remastered and now this
I thought it was a extra red eye one
3:48
But imp Eye Has Red Why
Omega Gargantuar is real
Giga-gargantuar become super Giga-gargantuar
This is the real balance!
1 day before release this video? Seriously samen...
you don't like premieres?
Dude, it's your choice whether you watch the video or not, be respectful
Blue eye Ultra Gargantuar❔
i thinking Blue Eye
Bro doesn’t even know if you plant a cherry bomb in the radius of a ladder the ladder will be destroyed 💀
uhhhh
The point of strat is to use ladders so imps won't eat pumkins
Wtf
Tera garg go brrr
What is Peta Gargantuan and Ultra Gargantuan's health?
Peta is 4x of a garg and Tera is 3x of regular garg
When peta mod?
I can't imagine Endless Cobless in this mod...
Why is it not called Exa-Garg?
Because peta is smaller than exa and it is after giga,skipping tera
@@brawlmaster0190
Yeah, already checked. Just got the order wrong
As always, Awesome video showcasing more of this mod Samen!
But why the imp isn't purple eyed as well?
why isnt imps eyes red with giga garg in normal pvz :)
@@SamenPvz cuz it isn't giga mod☝️🤓
@@SamenPvz cuz popcap was leizi
@@normalinuy lol
Excellent video
I NEED A PETA VERSION OF THIS MOD
Peta Garg,Peta Bungee zombie,Quista Garg,
Imagine yotta mod
That strategy is amazing! Almost the same as my strategy
the Giga-Giga-Gargantuar 🗣️
Penta-garg..😮
lmaoo
So let's see...
Giga-: Red eyes, 2x HP
Tera-: Rose eyes, 3x HP
Peta-: Magenta eyes, 4x HP (Giga Mod Giga-Gargs)
Exa-: Violet eyes, 5x HP
Zetta-: Blue eyes, 6x HP (Tera Mod Giga-Gargs)
Yotta-: Azure eyes, 7x HP
Ronna-: Cyan eyes, 8x HP (Peta Mod Giga-Gargs)
Quetta-: Spring green eyes, 9x HP
There could be more, but we don't have prefixes for them yet, and an Exa Mod would almost definitely require at least some buffs to the plants to make it even possible to beat anyway.
Nice. If someone made the peta mod, it would be hilarious if the almanac was changed to make the zombies vegan
@@yoshicraft6470
Well, they _do_ eat your plants.
the creator of this video (not the mod, the video) is making a tera mod and tera has blue eyes and zetta has toxic green
Can't wait for the Quetta mod
This gargantuar with the purple eye must be the Tera Gargantuar.
Peta Garg :P
@@SamenPvz i thought the name is Giga Giga Gargantuar (G.G.G)
Oh. Is Peta Gargantuar the correct name of the purple eye zombie?
@@annarhodaalagaban5216 yup
Real Plants vs. Zombies Of Giga Gargantuar imp Hasn't Red Eye
that imp is Of Normal Gargantuar
I think this mod is hard
kinda
No its too easy i will make a mod where every zombie has 9,223,372,036,854,775,807x the health of zomboss
Ngl the yeti zombie looks like that 1 star wars character
7 instas Or 8 instas
7
Samen's next video : the Peta Mod (4x)
for real
introducing yotta gargs! (24,000 HP or 14 instakills to kill) bro has 80% of dr zombosses health
7 instas? How are you getting to kill this thing especially with giga jacks?
you'll see
What's happened with zombotany?
I guess we'll see, idk either