You See, I'm an Empath (dies) - Slice & Dice 3.0
ฝัง
- เผยแพร่เมื่อ 21 เม.ย. 2024
- gets up, dies again
3.0 slice and dice playlist: • Slice and Dice 3.0
new slice and dice playlist: • new era slice and dice
old slice and dice playlist: • slice and dice
full almanac: docs.google.com/spreadsheets/...
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get the game here: tann.itch.io/slice-dice
or
store.steampowered.com/app/17...
links:
live on twitch most night at 10:30pm EST @ / voyix64
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You see, I am a human with basic decency, and oh hey the monday newspaper just arrived I wonder what's happening in- _dies instantly_
the hat was pretty nuts too, its essentially a best case scenario for coffin
with herbalist being so good I have to wonder what the item tier on "Learn: Vine" would be if it existed as a standard item
Well, textmod seems to value learn.vine as a tier 3. Seems a bit on the low side, if you ask me.
33:50 The idea for optimizing Weavers spell is you want to have 2 targets for as long as possible. so using damage on both swords is non optimal, you want to stack damage on a single sword as damaging teh second enemy with weavers spell is just free.
crazy how essentially a naked curator performed in this team
Hey man noice suicide squad, i wanna see 5 gray team on hard.(Challange)
lichs finger on deathwish is almost always a fight winner
fav interaction:
*coffin dies*
*Myco takes notes*
"damn where'd he learn to die like that?"
A mushroom taking notes on wood decomposition in order to generate energy makes perfect sense. Lore accurate
28:50 what a first turn against basalt!
I saw three frogs
I kinda lost it when myco said stop feeding 😂😂😂
Some good thinking in this video
hi an Empath
19:45 why do the ghosts attack hoarder?
They have the eliminate keyword, meaning they'll target the hero with the lowest HP
@@Schist025 oh, I forgot. Thanks!
Addendum: that is also why he said on turn 1 that he should have put the items on him, as it was very likely that Hoarder would die during that fight.
ya eliminate, it's still good to keep them alive without the keyword since there's a 1/6 that they attack him, the ghost that rolled poison on that turn, for example
nice
16:30 Since the +1ing happens after it is set to 3. it should work? Their is no stasis, like I assume weaken and boost also effect it?
18:00 So topsy Turvy fixes side remover curses? That is pretty good.
oh huh yeah it would do that since it takes the base sides
though it also leaves some weirdness since if i.e. in a standard party run, if your blue dies you effectively lose your red's sides but blue's spell, which can get weird and confusing
p feed
p feed
17:58 I wonder how topsy turvy interact with Jumble and Dice
it doesn't. the character below gets the base sides of the character above, so it's similar to just rotating the characters around, only their HPs don't change. the only thing that can interact with this is possibly hero's inherent stasis (like Tainted has). However Topsy Turvy tweak is actually pretty broken since it completely cancels out a lot of curses like "bottom blank" or "-1 left". It's like getting v2 Bowl for every character.
@@Grue3 nah, I just tested it in Wish mode, jumble gets whatever the sides above hero has, if above jumble is shaman, jumble gets all shaman sides + fluctuate, same case for dice, it has all lucky sides