Amazing. Thank you. I appreciate you sharing all this with us. I am eager to try all the strategies and see which one works best. As a beginner I had stumbled upon the gradual increments strategy. But, didn't have the patience to be quite so gradual, and ended up increasing by more than "gradual" making errors, then trying to get down to something in the middle. Now I have a more organised approach to try. I liked the analogy, and more importantly the warning that I may get stuck at 70-80%.
Thank you for your video, however I don't agree with you regarding incremental strategy. First -- do you know as the fact the strategy does not work (like scientific experiments)? Second -- good analogy is good as long as it is good, running is not a faster kind of walking, it is different type of motion (if it is not clear, think of crawling vs. walking, the latter is the faster, sure, but it does not mean walking is faster type of crawling). And thirdly, maybe I am an outlier, I am using incremental speed up strategy and it just works, I guess, for the reasons you mentioned -- I don't feel building up pressure, so I can maintain the level of quality, and yet make my mind used to to the faster tempo. Of course time is the essence so if it possible I'll try to make a jump by 10 bpm, but usually it is 1, 2 bpm up.
Walking is the closet thing to running that a human can do. Show me one person who can run, but is unable to walk. You can't because walking is a prerequisite to running. You literally cannot run, if you cannot walk. It doesn't matter if the motions of running seem "different" than walking. Functionally, it's the same as walking while everything else a human can do has nothing in common with the motions of running. If anything, running is simply a byproduct of increasing walking speed and efficiency to it's maximum potential. Playing "fast" on an instrument is no different. Furthermore, unless your technique is crazy bad, stop worrying about what your motions look like. Focus on playing with good tone, nailing the click/subdivision, and learning what that all _feels_ like, with minimal tension. If it sounds good and you can execute it cleanly and consistently, you're heading in the right direction.
@@monsterram6617 " It doesn't matter if the motions of running seem "different" than walking." It matters -- you can draw the wrong conclusions. And I didn't say my technique is crazy bad, you read more than I wrote.
@@SynthLife-sd6gb Yes, this is what you are doing: drawing the wrong conclusion. This is further exemplified by your, "I didn't say my technique is crazy bad" remark. I never said it was... I said _if!_
Thank you, Alonso. I will be trying these strategies.
Amazing. Thank you.
I appreciate you sharing all this with us. I am eager to try all the strategies and see which one works best. As a beginner I had stumbled upon the gradual increments strategy. But, didn't have the patience to be quite so gradual, and ended up increasing by more than "gradual" making errors, then trying to get down to something in the middle. Now I have a more organised approach to try.
I liked the analogy, and more importantly the warning that I may get stuck at 70-80%.
Thank you so much for the efforts sir!❤ really helpful
It's simple: practice to play faster than the song requires, that way when you play at tempo you feel relaxed
These videos have been drastically helpful to me thank you for your work :)
so is this the same as variable practice?
Thank you for your video, however I don't agree with you regarding incremental strategy. First -- do you know as the fact the strategy does not work (like scientific experiments)? Second -- good analogy is good as long as it is good, running is not a faster kind of walking, it is different type of motion (if it is not clear, think of crawling vs. walking, the latter is the faster, sure, but it does not mean walking is faster type of crawling). And thirdly, maybe I am an outlier, I am using incremental speed up strategy and it just works, I guess, for the reasons you mentioned -- I don't feel building up pressure, so I can maintain the level of quality, and yet make my mind used to to the faster tempo. Of course time is the essence so if it possible I'll try to make a jump by 10 bpm, but usually it is 1, 2 bpm up.
Walking is the closet thing to running that a human can do. Show me one person who can run, but is unable to walk. You can't because walking is a prerequisite to running. You literally cannot run, if you cannot walk. It doesn't matter if the motions of running seem "different" than walking. Functionally, it's the same as walking while everything else a human can do has nothing in common with the motions of running. If anything, running is simply a byproduct of increasing walking speed and efficiency to it's maximum potential. Playing "fast" on an instrument is no different. Furthermore, unless your technique is crazy bad, stop worrying about what your motions look like. Focus on playing with good tone, nailing the click/subdivision, and learning what that all _feels_ like, with minimal tension. If it sounds good and you can execute it cleanly and consistently, you're heading in the right direction.
@@monsterram6617 " It doesn't matter if the motions of running seem "different" than walking." It matters -- you can draw the wrong conclusions. And I didn't say my technique is crazy bad, you read more than I wrote.
@@SynthLife-sd6gb Yes, this is what you are doing: drawing the wrong conclusion. This is further exemplified by your, "I didn't say my technique is crazy bad" remark. I never said it was... I said _if!_