Mortal Online 2 - Elementalism Magic School all 60 Spells
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- เผยแพร่เมื่อ 23 ก.ค. 2024
- Version 1.0.17.61 UE5 Update Next Month will improve graphics of many spells, if the changes are too drastic i will make a new video then.
A Commentary video with my thoughts on each spell and a tier list will come within a day or two.
The last Clip With all the weather changing spells got not included on the render export somehow, I'm not gonna re render again just for them since they all look the same and some of them were already included in this video
0:00 Sludge
0:31 Hailstone
1:39 Torrent
2:20 Stone
3:02 Dust Burst
3:51 Mending Vapors
4:27 Gale
6:36 Ignition
7:03 Ember
7:46 Shock
8:23 Shadow
9:30 Shivering Cold
10:12 Wellspring
11:05 Crystal Formation
12:16 Star Shower
15:47 Stilling Mist
16:21 Air Pocket
17:14 Conflagration
18:00 Sweltering Heat
18:47 Illumination
19:41 Tar Ball
20:08 Comet
21:03 Scouring Stream
22:38 Boulder
24:05 Sand Spout
24:42 Fuming Bubble
25:33 Whirlwind
26:26 Fireboltooooo (Fireball)
27:13 Lava Ball
28:14 Lightning Bolt
29:29 Consuming Void
31:07 Ice Barrier
31:47 Water Ward
32:11 Stone Wall
33:10 Sand Barrier
34:02 Geyser Wall
34:44 Wind Barrier
35:42 Firewall
36:36 Mirage
36:58 Static Charge
37:15 Tar Pit
38:00 Hailstorm
38:47 Water Spiral
40:55 Gravity Snare
42:10 Starfall
43:26 Scalding Fumes
45:33 Roaring Wind
47:24 Firestorm and Weather Changing Spells
49:09 Lava Flow
51:01 Lightning Ball - เกม
Soundtrack
0:00 Ultima Online - Stones
2:09 Ultima Online - Ocllo
4:04 Ultima Online - Buccaneer's Den
5:38 Virtual Hydlide - Track 8
6:48 Pillars of Eternity - Title Theme
9:17 NeverWinter Nights 2 - Main Theme
11:38 Daggerfall - Oversnow, Mage, Sunny
16:57 Pillars of Eternity - Elmshore
19:30 Divinity OS - Main Menu Theme
23:05 Simon Swerwer - Kobold March
27:28 Divinity OS - Bonus Track Divine's Lament
31:49 Dragon Quest XI - Heavenly Fight III
39:20 RuneScape 3 - Second Harmony
43:33 Guild Wars 2 - A World Without War
45:25 Pathfinder WotR - The Myth Begins
I'm sure this took a solid amount of effort, encompasses all the ele spells in one succinct video. Nice one.
I started watching to look through ele spells but continued just to listen to music. Good playlist. Gonna repeat listen to it a few times for sure.
Thanks John this is super helpful
Holy cat, last time I checked MO2 only had like 10 spells from one school, but now it has 60? :O
Thanks for such amont of work
those first notes gave me goosebumps
oh my god I miss UO so much
This music hits deep
nice video dude , i looking to start on elemental spells , how i can learn and grinding , any tutorials ?
Here you have a comprehensive guide for all the ins and outs on how to unlock and level All magic schools in the game steamcommunity.com/sharedfiles/filedetails/?id=2433160355
What does Water Ward do besides look like water???
Literally nothing , before it had collision but people was using it to exploit and climb into player houses and collision got removed, so the spell does nothing right now
i kept thinking ti blocks arrows damn wish it did@@JohnOldman
@@timothytoler9065 I know you can't target people behind Mirage, the similar one that cost sweat salt, but that one doesn't have collision either so I doubt it does stop arrows
i love the firestorm but never seen even one :(
Cuz from gameplaywise side its usless.But i admit it looks nice
@@kopsonniewiem7775 we dont give a fck about use it just cool thats enough xd
Please don't use UO music to trigger this old man's nostalgia when the game shown doesn't come to UO's knees.
Honestly how the fuck did starvault manage to add 60 spells to the game and have all of them be literally useless. Not to mention the fact most are just reskins of identical mechanics.
For real, mages are wayyyy undergunned. More like fireworks than magic. Foot fighters are all op
I wouldn't say all useless, many of them have really great uses. Just the rest is an issue... Why even add them? Why bloat the number of spells with no practical effects? Just to boast with numbers? Same thing as with pet skills... It's irritating to see the devs spend their development time adding empty stuff...