10:24 u will cast to BP_ThirdPerson every update that's bad for performance use initialize animation it run only once and then u can use to get player and create variable and in update check if valid create BS(Blend Space) 1D for crouch too and add idle and walk u don't need more states machine
Hello
Good tutorial, you could change the Unreal character for another one, for example one from mixamo, greetings.
Thank you! And yes i already have the few videos will cover how to pick from different characters like mixamo or metahumans!
10:24 u will cast to BP_ThirdPerson every update that's bad for performance use initialize animation it run only once and then u can use to get player and create variable and in update check if valid
create BS(Blend Space) 1D for crouch too and add idle and walk u don't need more states machine
You’re 100% correct and this is something I do now thanks