@nikkosstorychannel yeah, the first update was reslly needed. But I miss having the creative freedom cities skylines has. We need procedural objects in cs2.
usually in the real world they try to not use bridges for trains as much as possible (since trains are very heavy and any structure that has to endure a substantial weight going over it needs regular upkeep). In the transit island if it doesn't hurt the aesthetics too much, I suggest to make the train tracks ground level and make the road an underpass to make it more realistic.
I was going to say something along these lines... pun not intended. I was also going to mention having a quay wall around that island, but it's quite far from the water, so I'm not sure it would look quite right.
Why not try to lower the railway and the station on the island by 10 meters. The height of the relief on the island allows. Then you can pass the railway under the main street, and thus avoid steep climbs. The climb from the station to the bridge over the road looks very unrealistic.
Beautification's all very well but I would welcome your opinion on whether the game's underlying mechanics make it a good, bad or indifferent playing experience these days. I got suckered into buying C:S2 pre-release and I have never really played since my early soul-destroying experience with it.
Strange question but can you rise the water level in the rivers without messing everything? The transit island looks a bit threatening with those 20+ meter cliffs plummeting to the river.
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At this rate cities skylines 2 will finally rival skylines 1.
IMO it always has been since the first big update
@nikkosstorychannel yeah, the first update was reslly needed. But I miss having the creative freedom cities skylines has. We need procedural objects in cs2.
when the asset support on pdx comes out
The crematorium next to the hospital is a wicked, morbid irony -- I love it.
One of our most well-known funeral homes in my city is right across from our hospital. Location, location, location.
Nice build, at 26:12 there’s a fence in the middle of the road
usually in the real world they try to not use bridges for trains as much as possible (since trains are very heavy and any structure that has to endure a substantial weight going over it needs regular upkeep). In the transit island if it doesn't hurt the aesthetics too much, I suggest to make the train tracks ground level and make the road an underpass to make it more realistic.
I was going to say something along these lines... pun not intended. I was also going to mention having a quay wall around that island, but it's quite far from the water, so I'm not sure it would look quite right.
5:36 Did I just watch Pikachu falling from a skyscraper?!
CS2 is getting better and better, Biffa, and you're helping to lead the way... 😏
The Pikachu edits are phenomenal and always a joy
Such cool additions to the city. Great video!
Glad you were able to figure out the bugs.
This looks great Biffa! Well done, but why isn't anyone hanging out in all those lovely parks? The parks will be sad. They need friends.
RCE not liking the title
😅
After you zone you can remove the quay wall and it won't mess up the zoning after you zoned on the road you want
👍
all the money that you need so much in Kettlewick🍃😅
Hopefully they can bring this to console soon
Happy Holidays Hugo!
In the island you could use some rocks and props to fill the place but is looking nice 👍
3:43 is the building directly in front of the camera 2 seperate buildings with sky bridges attaching them?
Yes. It's a high school
This feels like a repeat??? Still looks good. Merry Christmas and Happy New Year.
Dude. You're a wizard.
👍😅
Why not try to lower the railway and the station on the island by 10 meters. The height of the relief on the island allows. Then you can pass the railway under the main street, and thus avoid steep climbs. The climb from the station to the bridge over the road looks very unrealistic.
30:14 Average Cities: Skylines Lorry manouvre:
what is an “architectural building” as opposed to a “building”?
You might want a quais wall along the river near the new parks and high fence in the area near the train station.
Excellent build tonight Biffa. Loving New Brewburgh.
Thankyou 👍😄👍
Lovely video again⚗️
you put the crematorium near the houses. not a good idea.
Please use rocks to support the island. Big rocks.
Some of which may be alien
i would love to see some new maps be added for the game
I just bought the game today. Really excited to implement many ideas that i get from your videos into my city.❤
Fantastic, enjoy 👍😄
Be careful that you don't block the river otherwise you might lose access to water
The little park behind the houses on the island you made looks like a fish, it's gonna need a name to match! So-Fish-Teacated Park?
Beautification's all very well but I would welcome your opinion on whether the game's underlying mechanics make it a good, bad or indifferent playing experience these days. I got suckered into buying C:S2 pre-release and I have never really played since my early soul-destroying experience with it.
Ok, what was up with Pikachu @5:36!?!?
I love the Pokeball sound btw 😄
Strange question but can you rise the water level in the rivers without messing everything? The transit island looks a bit threatening with those 20+ meter cliffs plummeting to the river.
☕☕☕☕ yay! had to disable my mods ... city went berserk
As lovely as the transport island looks, will people use it? Both the trains and buses seem so far away from where people live.
Where's Timberborn?
No one show RealCivilEngineer this title!
☕☕☕☕☕
Your channel is a kaleidoscope of entertainment and fun. Continue to delight us with your clever humor and original ideas!⚽️⛏👋
5:36 🗣️🗣️🗣️🗣️🗣️🗣️
Looking great Biffa. Not sure about others, but the game is super unstable. It crashes all the time!!
🍵
The white walls are really annoying. Any ideas how to solve this problem without graffiti?
Idk, this game is everything but city building game, there is no joy of playing like with cs1. To complicated
It's very inspiring to watch your channel. Your videos are always so interesting and informative.🙂🍇👠