RPG Maker MZ Plugins101 Part 2: Overriding Engine Functions

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  • เผยแพร่เมื่อ 22 ต.ค. 2024

ความคิดเห็น • 23

  • @VALKRYSA
    @VALKRYSA ปีที่แล้ว +1

    Thank you for these videos, it is making it way easier to ease into taking rpg maker to the next level

    • @AutMouseLabs
      @AutMouseLabs  ปีที่แล้ว +1

      Glad to help! Drop me a comment if you get stuck on something and I will help if I can. :)

  • @pedropuche6066
    @pedropuche6066 ปีที่แล้ว +1

    Great tutorials! Please continue with this...

    • @AutMouseLabs
      @AutMouseLabs  ปีที่แล้ว +1

      Thank you so much. I am shooting for a release every Friday. Next week I will be doing aliasing a whole class in the engine and using that do make the engine do something totally new. Each tutorial should build on the last one.

  • @Xynteract
    @Xynteract ปีที่แล้ว +1

    You've earned a subscription!

    • @AutMouseLabs
      @AutMouseLabs  ปีที่แล้ว

      Thank you very much! I am still learning as a TH-cam creator but I am shooting to upload something useful for RPG Maker every Friday. :)

    • @Xynteract
      @Xynteract ปีที่แล้ว

      @@AutMouseLabs Nice plan man! Keep it going!

  • @alexrayder1
    @alexrayder1 ปีที่แล้ว

    Amazing content ! Thank you so much

    • @AutMouseLabs
      @AutMouseLabs  11 หลายเดือนก่อน +1

      Glad you liked it!

  • @arrose-youtube
    @arrose-youtube ปีที่แล้ว

    I have always wanted to learn the game rules of DND, but the thick rule book is too difficult for me, especially when my English is not very good either.

  • @chaosgaminggroup5980
    @chaosgaminggroup5980 4 หลายเดือนก่อน

    The RPG API Documentation is pretty bad. Like in the last video. You say "isStateAffected" is a funktion of MZ. Searching the documentation for the API brings up nothing. Empty results. Are they expecting me to search thousands of lines of code to find what function the engine has?
    I realy want to get into rpgmaker plugin coding because in the past my ideas where soooo limited by the builtin features. But the devs are making it more than hard. Escpecialy when you are new to javascript too.

    • @AutMouseLabs
      @AutMouseLabs  4 หลายเดือนก่อน

      The documentation is definitely not great. Here are some resources that definitely help.
      forums.rpgmakerweb.com/index.php?threads/rpg-maker-mz-script-call-reference.122501/
      forums.rpgmakerweb.com/index.php?threads/rpg-maker-mv-mz-script-call-list.46456/
      I use the second one often to find script calls. I also just ctrl-f around the core scripts and look for what could be what I am looking for. It isn't great, but it gets the job done.

    • @chaosgaminggroup5980
      @chaosgaminggroup5980 4 หลายเดือนก่อน

      @@AutMouseLabs Thank you. That will help alot.

  • @MacronLacrom
    @MacronLacrom ปีที่แล้ว

    What's with the trans flag

    • @AutMouseLabs
      @AutMouseLabs  ปีที่แล้ว +1

      I'm trans. I needed a background for the logo and it seemed like a good one. Cheers!

    • @MacronLacrom
      @MacronLacrom ปีที่แล้ว

      @@AutMouseLabs I've been on RPG maker non stop for the past two weeks since I got it on steam. I'm glad that someone is making in depth scripting plugin tutorials. I find accuireing technical knowledge or the feeling of being comfortable in mastery very fulfilling. Although I don't always feel motivated to kickstart. I'm like a marathon runner in that sense.
      In short, thanks.

    • @dagothur2248
      @dagothur2248 2 หลายเดือนก่อน

      Grose.

    • @MacronLacrom
      @MacronLacrom 2 หลายเดือนก่อน

      @@dagothur2248 I was naive as hell and it seemed random to me at the time. A lot of technology dudes are turning out trans for some reason.

  • @ProfessorWaifu
    @ProfessorWaifu 29 วันที่ผ่านมา

    11:25 Actually Math.random(101) is 0 to 100. if you want 1 to 100, you would use Math.random(100)+1

    • @AutMouseLabs
      @AutMouseLabs  29 วันที่ผ่านมา

      @@ProfessorWaifu absolutely correct, whoops. :)

    • @ProfessorWaifu
      @ProfessorWaifu 29 วันที่ผ่านมา

      @@AutMouseLabs awesome I have to say you're the best plugin tutorial on the internet. Though I am curious as to why you don't use the (()=>{code}()); I'm still learning plugin structure and I see it often.