alright, youtube recommendations. good tips so far, the last one is, as said, the most important. From what ive learned is, that if someone thinks you are worth raiding, you will lose. there is no "unraidable", only "how much pressure till the base breaks". I got some more tips i learned over the years: 1) Have secret stashes, if you are active enough upload the wealthy stuff 2) if you think someone is showing intrest in your base: upload your stuff, focus on uploading CP and Gunpowder! (if they raid you, they will most likely craft your resources into wealthy low weight items, prefering stuff they need for their next raid) 3) try building on the least busy place, think about what part of the map you are unfamiliar with, uneven parts where no one walks through 4) do not build in caves or commonly known rat holes. ppl want this for themselves or ppl cant see inside and want to see what you have 5) never forget inside turrets. do not build your greenhouse on the roof. make sure there are no hiding spots from your turrets. 6) keep in mind: your base is not safe. never. if you try to look poor, ppl will raid you because its easy. if you make a lot of defence, ppl raid you for resources. If youre hiding, someone knows the spot already and looks there because he a) wants it or b) wants your stuff 7) ally with other tribes in case the alpha gets wiped. Ive been in big pvp tribes, they focus on raiding the alpha and then wipe everyone else. doing this is getting hard as soon as they have to fight on different places, especially when everyone is alarmed, prepared and ready to fight back. PvPler do it for the fight itself, they probably will enjoy the resistance. they will not give up. but it will take longer.
Reading this I can tell you've spent a lot of time surviving the ark lol. I have a love hate relationship with it. Sometimes I love it .. other times it's just a Troodon bite to the ass
On a death wall or towers you should have 50% tek and 50% heavy’s and on chandeliers you should have 65% teks and 35% heavys. 20% tek turrets and 80% heavys for ground turrets. Heavys turrets do damage and tek turrets make it harder to soak the heavys
As a new player, being an old man and retired, I can devote a lot of time to playing it. It's taken me weeks to figure out the setting in such a degree, that for the most part, my various settings depict how an average person who for what ever reason found themselves on a planet not just a portion that the game offer called a map of particular size. I've tried numerious and various server's both public and private. And always found there settings to be too unrealistic. Thus with the expetion of one mode that adds people, I play by myself in single player, basically a vanila game. I enjoy playing in such away that in addition to eeking out an existence, and building numerious "bases". I spend the majority of my time exploreing the various absolutely beautiful maps. It would seem that the majority of all other's which I've found to be considerably younger (I'm almost 73) spend most of their time in search of or avoiding pew pew with other players. I've had servers which allowed others to join and always end up kicking them out. Recon it just human nature for most to seek and destroy, so I just play solo.
now make massive bunches of the electrical cables in the front of your base and attach an electrical gen and flick it on and off to crash most servers.
Only thing I disagree with is the heavy to tek turret ratio. I go 2 teks to each heavy if I have enough element for all of them, if I don’t, then I got 1 tek per 1 heavy
the tek to heavy ratio changes based on what the main risk to the base is so that is why no one has a perfect ration. Also depending on what dinos they can use to soak since different dinos take different amounts of damage per shot from each turret. a extreme example of this would be rock golems GREAT vs normal turrets but TRASH vs tek turrets. every dinos in the games takes different amounts of resistances to them so its important to know what you will be fighting and balance your turrets with that in mind. Also i have a tip for you if you build in a cave make sure to make it so people cant just walk into your base since that means all i have to do to scout it is disconnect my internet and walk past all your turrets and then make a plan based of what i have seen. And yes i have tested it for god sake dont even ask i have 8K hours i know what i am talking about enough to at least know the basics of ark. Also manas can teleport using the same trick but this does not work well in caves >:)
@@agamerlikeme8599 Right. Things can change based on the current meta in the game. Because Stegos are the new best soakers, 2 teks makes more sense because more and more people are stego pushing/ rushing
Eh yes and no. They tend to check the common and good rat hole locations. But if you choose a spot that can be a pain to build in or people generally just don't use the spot it tends to get missed alot. Was on a server for about 2 months as a solo in a rat hole, quit the server came back 3 months later and my base was still there meaning no one found it cuz they would've decayed it by then
Or just have 1 or 2 autos set on wild only for taking care of any rockets, grenades etc and have the ratio as you want, more heavies = more dps, more tek = longer time for enemies to soak your defences dry sence heavies does more dmg to alot of soakers but only shoot 1450 times til they're dried out, and tek turrets do more dmg towards golems but less towards tek dinos, but also has explosive dmg that make your defence harder to drain while mounted, it do shoot 2500 times however which makes it more of an endurance turret than power turret. My suggestion with all this in mind would be to have a deathwall of roughly 4-5 layers, but in the middle of each side have 1 auto that's set on wild only for rockets etc. The 1 top layer set on players only, the second top layer set on players and mounted only, the other 2 or 3 set up players and tames. Having 3 turrets on the bottom layer set on low tames and players incase they've soaked it all and tried to send in dinos with c4 on them. This along with a ratio of 2 heavies 1 tek or 1 heavy 1 tek depending on which map you're on, aberration i would choose 3 heavies 1 tek bcz it's harder to get element over there. Ofc, have velos, fence support infront, and cables infront of it, maybe even a reaper or 2bcz when they die they do dmg to anything near them, and is harder to kill, have bloodstalkers in the roof on aggressive that will pick people off the tames and have the turrets kill the player. One funny thing to do is to mass tame turtles and lvl them all in health and block the while cave with them, insanely annoying having to kill them all to make space to soak
Bro, the turret thing is a load of bs, the rest is spot on, u want a ration of 2 tek to 1 heavy, but the heavy should be placed on a lower range than the yeks and on players only, allowing them to still shoot rockets before they get the teks but not shooting enemy soakers...
do not do this!!! never put turrets on medium they can just tek rifle medium turrets so having turrets on medium is pointless they just soak ur tek then tek rifle all your heavies for free arb =P what you should do instead is set your heavies back from where your teks are placed i.e the backside of the hatch frame or the ceiling the hatch frame is placed on as to spread out your turrets in case of rocket runs and to separate tek and heavy soaking which you were trying to achieve i also do not agree with his idea of how many turrets he has on hatch frames i never put more than 2 turrets on a hatchframe so that you dont loose 4 turrets everytime a hatchframe gets rifled down
6th tip. Don't tell anyone anything you don't need them to know. That does for non-tribemates and tribemates alike. Say you get a new recruit and you have them farming. But there are beds they can't access at spots you're tribe is holding that they don't even know about yet. That's fine. You don't have to give them the grand tour. You don't need them to know any of that before it becomes relevant. Try to avoid talking in global. You don't need potential enemies to know when you're active vs. just logged in streaming logs or something. Only time you should talk in global is to give someone your discord name & number. And only when you know that there are no enemies are on server. Have different routes you take to base and switch them up. Never meet anyone not in tribe at base (have them set meeting coords) or tell them where your base is. Limited and compartmentalized information is key to keeping secrets. Keeping secrets is key to staying hidden longer and to taking less of a hit when you are found.
Great vid. Pipes work well against offline raiding, but not online Tek turrets are not just for golems, almost no1 uses golems on most servers unless early game wich is only for the first maybe 4 days of a wipe, they are also to deal knock back to players and some dinos, they also shoot riders of stego's with the splash damage and they do more damage than heavy turrets. On top of that they also take 2 rockets to destroy in caves instead of the 1 for heavy turrets (only ground turrets). And usually people c-spin or owl dive in a cave for wich tek turrets are better than tek turrets because of the knock back and that they do more damage. The only real treat is a laggy server and a tape rush.
Tip I’ve learned over time is to set one or two autos to wild dinos (even if you have tek) if you are in a cave where wild dinos aren’t going to be showing up and they will still shoot rockets and be nearly impossible to soak
i remember one time some alphas came and wiped me with tek when all I had was stone and they made fun of made and acted like they were the best ark players ever, i spent every night for a week farming for wires(blue zone in abb) then one night I hid about 10000 flexible wires in really tiny clusters all around the server in what must have been about a thousand different spots
making tek turrets is actually way easier then making heavies as u need much less resources, also, they do 2x the amount of dmg, they should be atleast evened out
No disrespect bro, but heavys shoot 4 bullets a second, when all heavys are soaked (no bullets left) they can rocket launch the tek turrets down, but having a lot of tek turrets is still good tho, have a good day man
3:56 not true in my opinion, if u just have a few heavy’s it’s enough bc u can put more ammo in it and if ppl rush in ur base w stegos u need tek turrets bc they splash dmg the ppl off the tames so of my experience more tek turrets r better and they do more dmg
Tek Turrets shoot the player off the tame cuz of the splash damage if ur able to fill the tek turrets i recommend goin for 60 heavys 40 tek turrets also i would put the heavys at the edge of the hatch frame so they actually shoot the rockets out of the dead angles Heavys do more damge then tek turrets tho
Recently shot through someone's flexible pipes as visibility blocker with rocket. It went straight through; it didn't get get stopped by the pipes. Background: Playing on Unofficial server. Practically official server settings for structures. Basically, don't believe that flexible pipes block rockets.
triangle foundations are only useful on places where u cant put normal foundations for example sides of cliffs since they are half the hp of normal foundations making them much quicker and cheaper to wipe and push
I love how ive had this design for weeks now and i finally see someone else upload it lol got somethin else similar if u wanna be first person to do it aswell outcast
best spam is a mix of square metal foundations with 1 pillar and a ladder attached and stone triangle foundations with fence and wood ladder as mek's cant clear the stone foundations with regular swing attack they have to use giga and take a long time to clear it or c4 making it a more expensive fob to set up and lots of spikes too if you want to ruin a giga's day
Have more tek always and just put a few heavys on wild Dino only still shoot the rockets but would take for ever to soak with wild Dino as they take a lot more damage
Good tips but I don't agree on having more heavy than tek turrets. Tek is your soaker killers heavies are for rockets and speed because they shoot quicker than tek. Make sure your heavy turrets are set to players only and placed at different angles so that people on stegos can't soak all of them before the tek kills the animal.
@@menace1176 no Teks do less damage to stegos and are easier to break with tek rifle/ tek rex/ tek tappy ect only think good abt them is the push back, splash, and ez to cap
Teks are so much easier to fill than heavies idk what your talking about , you do 1 ele vein and u can make a shit load of tek turrets and cap all of them
@@judas-vd6eh you got dev wiped for something else that you dont wanna say. Bc I acc had a dev a month ago come to my base on smalls for meshing and they didnt say anything about it when I had the flex cables.
Haven't play Ark in a few years but last I knew who gives a crap what you block off all they do is get up to the structure and look through it as a glitch to see what you have
More tek tuurets than heavy turrets hesvys are just important for rockets the teks are dir damage when you have the meds you should zs tek turrets every big tribe does that on offical and unoffical
I’ve been saying to not use so many tek turrets in small caves like crouch caves to so many people. they’re only useful for rock elemental or for knocking back players and small soakers I’m also pretty sure they do less damage then tek
So it doesn't auto decay as fast. If you snap something to a structure the timer of how long it takes to auto destroy. With no snaps it is 12 hrs with a snap it is like 24 hrs I think
guys, dont listen to this guy. use a 1-1 heavy tek ratio because teks do 2x the damage and have a slight amount of knockback making you not able to run in barefoot plus teks are easier to use. DO NOT PLACE AUTO TURRETS WITH HEAVY TURRETS they suck do no damage and are a legitamte waste of ammo just keep em until u can make them into heavies
Hope you guys enjoy! Dont forget to go check out our servers OC that launch this summer! Beta testers get rewards on launch for helping us!
Are you servers on all platforms?
Hey man what are the chances you could help with the cords for that rat hope you showed at the end?
You should make xbox servers that are like 10x don’t hate me for playing xbox please
@@pur3clapz728 lmao i dont think he would hate u for bieng a xbox player
FOB - Forward Operating Base. Sorry the military man in me couldnt let it slide. Amazing videoooo
Woah, theres a military man in you?
Deeeeeep in me 😂
Wait so it isn't field of b*tches
Oh no one cares
@@youareuseless9703 thank you for speaking for everybody and taking the time out of your day to do so. It really means a lot to me bb ❤
alright, youtube recommendations. good tips so far, the last one is, as said, the most important. From what ive learned is, that if someone thinks you are worth raiding, you will lose. there is no "unraidable", only "how much pressure till the base breaks".
I got some more tips i learned over the years:
1) Have secret stashes, if you are active enough upload the wealthy stuff
2) if you think someone is showing intrest in your base: upload your stuff, focus on uploading CP and Gunpowder!
(if they raid you, they will most likely craft your resources into wealthy low weight items, prefering stuff they need for their next raid)
3) try building on the least busy place, think about what part of the map you are unfamiliar with, uneven parts where no one walks through
4) do not build in caves or commonly known rat holes. ppl want this for themselves or ppl cant see inside and want to see what you have
5) never forget inside turrets. do not build your greenhouse on the roof. make sure there are no hiding spots from your turrets.
6) keep in mind: your base is not safe. never.
if you try to look poor, ppl will raid you because its easy. if you make a lot of defence, ppl raid you for resources.
If youre hiding, someone knows the spot already and looks there because he a) wants it or b) wants your stuff
7) ally with other tribes in case the alpha gets wiped. Ive been in big pvp tribes, they focus on raiding the alpha and then wipe everyone else.
doing this is getting hard as soon as they have to fight on different places, especially when everyone is alarmed, prepared and ready to fight back.
PvPler do it for the fight itself, they probably will enjoy the resistance. they will not give up. but it will take longer.
Reading this I can tell you've spent a lot of time surviving the ark lol. I have a love hate relationship with it. Sometimes I love it .. other times it's just a Troodon bite to the ass
@@Zefside_Gunn Troodon bite to the ass... that is a wonderful way of putting it! Stay safe out there!
tip: put metal spikes on your spam foundations because it kills meks so it means they have to use c4
Arthros wreck spike walls though and actually take Very little damage from spike walls
u can easily mek any spam with spikes as well, yes they take damage but not enough to matter but also yes it is worth still placing the spikes
@@KrisoO its impossible to mek spikes if they have a lot it does a lot of damage over time its not worth it
@@tml6556 do u realise how quickly meks heal?
@@KrisoO u try meking 2k spike walls and tell me how it goes ok?
On a death wall or towers you should have 50% tek and 50% heavy’s and on chandeliers you should have 65% teks and 35% heavys. 20% tek turrets and 80% heavys for ground turrets. Heavys turrets do damage and tek turrets make it harder to soak the heavys
This thumbnail caught my attention because that’s what my spiral bear has looked like for almost 6 months
I am Hyped for the OC SEASON
You already know it’s going to be filled with bobs
@@alikaharrison6270 you tuber servers always are and only last a handful of seasons
First TH-camr I heard talk about legacy, real ogs of ark
As a new player, being an old man and retired, I can devote a lot of time to playing it. It's taken me weeks to figure out the setting in such a degree, that for the most part, my various settings depict how an average person who for what ever reason found themselves on a planet not just a portion that the game offer called a map of particular size. I've tried numerious and various server's both public and private. And always found there settings to be too unrealistic. Thus with the expetion of one mode that adds people, I play by myself in single player, basically a vanila game.
I enjoy playing in such away that in addition to eeking out an existence, and building numerious "bases". I spend the majority of my time exploreing the various absolutely beautiful maps.
It would seem that the majority of all other's which I've found to be considerably younger (I'm almost 73) spend most of their time in search of or avoiding pew pew with other players. I've had servers which allowed others to join and always end up kicking them out. Recon it just human nature for most to seek and destroy, so I just play solo.
There's an unofficial server I play called About Time, you should join and I'll help you build up
now make massive bunches of the electrical cables in the front of your base and attach an electrical gen and flick it on and off to crash most servers.
Only thing I disagree with is the heavy to tek turret ratio. I go 2 teks to each heavy if I have enough element for all of them, if I don’t, then I got 1 tek per 1 heavy
Exactly and the vault thing annoys me so much
I was looking for this its more important to cap heavys if u have tek than having more heavys
the tek to heavy ratio changes based on what the main risk to the base is so that is why no one has a perfect ration. Also depending on what dinos they can use to soak since different dinos take different amounts of damage per shot from each turret. a extreme example of this would be rock golems GREAT vs normal turrets but TRASH vs tek turrets. every dinos in the games takes different amounts of resistances to them so its important to know what you will be fighting and balance your turrets with that in mind. Also i have a tip for you if you build in a cave make sure to make it so people cant just walk into your base since that means all i have to do to scout it is disconnect my internet and walk past all your turrets and then make a plan based of what i have seen. And yes i have tested it for god sake dont even ask i have 8K hours i know what i am talking about enough to at least know the basics of ark. Also manas can teleport using the same trick but this does not work well in caves >:)
@@agamerlikeme8599 Right. Things can change based on the current meta in the game. Because Stegos are the new best soakers, 2 teks makes more sense because more and more people are stego pushing/ rushing
dont eaven ned teks u can use autps on low
tek turrets also do splash damage that can damage rider even on stego
Main problem with ratholes is that all experienced raiders first check them when searching for the raid target.
Eh yes and no. They tend to check the common and good rat hole locations. But if you choose a spot that can be a pain to build in or people generally just don't use the spot it tends to get missed alot. Was on a server for about 2 months as a solo in a rat hole, quit the server came back 3 months later and my base was still there meaning no one found it cuz they would've decayed it by then
@@drakebrown4470 is it still there?
I didn’t know vaults were that big wow
Or just have 1 or 2 autos set on wild only for taking care of any rockets, grenades etc and have the ratio as you want, more heavies = more dps, more tek = longer time for enemies to soak your defences dry sence heavies does more dmg to alot of soakers but only shoot 1450 times til they're dried out, and tek turrets do more dmg towards golems but less towards tek dinos, but also has explosive dmg that make your defence harder to drain while mounted, it do shoot 2500 times however which makes it more of an endurance turret than power turret.
My suggestion with all this in mind would be to have a deathwall of roughly 4-5 layers, but in the middle of each side have 1 auto that's set on wild only for rockets etc.
The 1 top layer set on players only, the second top layer set on players and mounted only, the other 2 or 3 set up players and tames.
Having 3 turrets on the bottom layer set on low tames and players incase they've soaked it all and tried to send in dinos with c4 on them.
This along with a ratio of 2 heavies 1 tek or 1 heavy 1 tek depending on which map you're on, aberration i would choose 3 heavies 1 tek bcz it's harder to get element over there.
Ofc, have velos, fence support infront, and cables infront of it, maybe even a reaper or 2bcz when they die they do dmg to anything near them, and is harder to kill, have bloodstalkers in the roof on aggressive that will pick people off the tames and have the turrets kill the player.
One funny thing to do is to mass tame turtles and lvl them all in health and block the while cave with them, insanely annoying having to kill them all to make space to soak
idk why everyone thinks heavys do more dmg look at wiki lmao tek has higer dmg + splash dmg 1 capped tek turret can kill capped stego with cap saddle
God damn 2 videos in 1 day
That s insaaaaane
I love you OC team🔥🔥🔥🔥
the found spamm ;( connect them to ech other it will be way cleaner
(and disconnect them later)
hey there i would just like to say i really appreciate the content you make, it has really helped me to advance in ark. thank you so much.
Bro, the turret thing is a load of bs, the rest is spot on, u want a ration of 2 tek to 1 heavy, but the heavy should be placed on a lower range than the yeks and on players only, allowing them to still shoot rockets before they get the teks but not shooting enemy soakers...
do not do this!!! never put turrets on medium they can just tek rifle medium turrets so having turrets on medium is pointless they just soak ur tek then tek rifle all your heavies for free arb =P what you should do instead is set your heavies back from where your teks are placed i.e the backside of the hatch frame or the ceiling the hatch frame is placed on as to spread out your turrets in case of rocket runs and to separate tek and heavy soaking which you were trying to achieve i also do not agree with his idea of how many turrets he has on hatch frames i never put more than 2 turrets on a hatchframe so that you dont loose 4 turrets everytime a hatchframe gets rifled down
@@goldenchariot53 lmao you cant tek rifle turrets
@@DB-rg6eo do turrets get placed on structures? most of the time. no shit you cant tek rifle the turrets
@@goldenchariot53 “then tek rifle all your heavies for free arb”
@@DB-rg6eo ok? I’m glad you are getting the idea Karen 😂keep putting turrets on medium then I’ll come and clean up free arb
6th tip. Don't tell anyone anything you don't need them to know. That does for non-tribemates and tribemates alike. Say you get a new recruit and you have them farming. But there are beds they can't access at spots you're tribe is holding that they don't even know about yet. That's fine. You don't have to give them the grand tour. You don't need them to know any of that before it becomes relevant. Try to avoid talking in global. You don't need potential enemies to know when you're active vs. just logged in streaming logs or something. Only time you should talk in global is to give someone your discord name & number. And only when you know that there are no enemies are on server. Have different routes you take to base and switch them up. Never meet anyone not in tribe at base (have them set meeting coords) or tell them where your base is. Limited and compartmentalized information is key to keeping secrets. Keeping secrets is key to staying hidden longer and to taking less of a hit when you are found.
Great vid.
Pipes work well against offline raiding, but not online
Tek turrets are not just for golems, almost no1 uses golems on most servers unless early game wich is only for the first maybe 4 days of a wipe, they are also to deal knock back to players and some dinos, they also shoot riders of stego's with the splash damage and they do more damage than heavy turrets. On top of that they also take 2 rockets to destroy in caves instead of the 1 for heavy turrets (only ground turrets). And usually people c-spin or owl dive in a cave for wich tek turrets are better than tek turrets because of the knock back and that they do more damage. The only real treat is a laggy server and a tape rush.
Tip I’ve learned over time is to set one or two autos to wild dinos (even if you have tek) if you are in a cave where wild dinos aren’t going to be showing up and they will still shoot rockets and be nearly impossible to soak
i remember one time some alphas came and wiped me with tek when all I had was stone and they made fun of made and acted like they were the best ark players ever, i spent every night for a week farming for wires(blue zone in abb) then one night I hid about 10000 flexible wires in really tiny clusters all around the server in what must have been about a thousand different spots
7:00 wheres that spot?
It’s on valguaro in the snow, don’t know the exact cords. U should watch clamen for cords.
making tek turrets is actually way easier then making heavies as u need much less resources, also, they do 2x the amount of dmg, they should be atleast evened out
No disrespect bro, but heavys shoot 4 bullets a second, when all heavys are soaked (no bullets left) they can rocket launch the tek turrets down, but having a lot of tek turrets is still good tho, have a good day man
3:56 not true in my opinion, if u just have a few heavy’s it’s enough bc u can put more ammo in it and if ppl rush in ur base w stegos u need tek turrets bc they splash dmg the ppl off the tames so of my experience more tek turrets r better and they do more dmg
Right, i was confused too
If you just have tek turrets people can rocket them
U are wrong
Do you not realize tek turrets get deleted by tek rexs and tek tapes if you only have a few heavies your base is gone in minutes
Location of the last rath hole of the video?
What a usefull video! ;) Thanks!
Nice. I'm always coming back to your vids. Subbed:)
Tek Turrets shoot the player off the tame cuz of the splash damage if ur able to fill the tek turrets i recommend goin for 60 heavys 40 tek turrets also i would put the heavys at the edge of the hatch frame so they actually shoot the rockets out of the dead angles Heavys do more damge then tek turrets tho
Heavys do not do more damage than teks
NO THEY DONT DUMBASS WHY DO PPL THINK HEAVIES DO MORE DAMAGE, TEKS DO MORE DAMAGE YOU FUCKING SPED
Keep up the amazing work try to watch all ur vids
wow dude great tips keep killing it!!!!!
I completely disagree with using more heavys than teks but still great vid!!!
more teks than heavies
@@alexbruvva A lot more damage? Are you on crack lol
They actually do less damage than tek turrets.
Ur a idiot teks deal more. It seems to me they don’t damage players as much but I may be wrong on that but teks for sure deal more damage
@@alexbruvva pov:you watch syntac
@@alexbruvva teks do more damage and are harder to soak dumbass
Love your vids man, literally copied one of your rathole builds today on a low boost unofficial server haha
Where is the cave at 7:03?
Recently shot through someone's flexible pipes as visibility blocker with rocket. It went straight through; it didn't get get stopped by the pipes.
Background:
Playing on Unofficial server. Practically official server settings for structures.
Basically, don't believe that flexible pipes block rockets.
Wire cables on the other hand don't have the same mechanics and will stop rockets taking damage from them
Great vid
OCYThisIsNutsBro Good Job!
What do you guys think of mushroom cave on ragnarok? It has a big entrance but also a lot of space so...
I mean I can really see this beeing useful to new players
Triangle foundations op same range but cheaper and beautiful
triangle foundations are only useful on places where u cant put normal foundations for example sides of cliffs since they are half the hp of normal foundations making them much quicker and cheaper to wipe and push
where is last rat hole?
OC squad on top 💪
Can somebody tell me where this rathole Was? :D , nice Video, i like that today came 2 vids
On valguero its called clemens rat hole
good video I have a question the last rat hollo where the one of your video is located :)
It’s next to blue ob on valguero
I love how ive had this design for weeks now and i finally see someone else upload it lol got somethin else similar if u wanna be first person to do it aswell outcast
What are the cords for the rathole he showed us at the end?
nah
best spam is a mix of square metal foundations with 1 pillar and a ladder attached and stone triangle foundations with fence and wood ladder as mek's cant clear the stone foundations with regular swing attack they have to use giga and take a long time to clear it or c4 making it a more expensive fob to set up and lots of spikes too if you want to ruin a giga's day
if you have a pillar attached then the ladder is pointless since the ladder is only attached so the auto demolish shit is more than 12 hours
You can just make your all dino aggresive mode and enable wandering so they can see a man in your base they just can kill it
About water pipe, its not a good idea because its get destroyed after few days and if he get close, he will see the tricks
Epic intro👌🏻
Have more tek always and just put a few heavys on wild Dino only still shoot the rockets but would take for ever to soak with wild Dino as they take a lot more damage
That’s a very bad idea turtles soak tek turrets like they arnt even being shot
Terrible player if you believe that
I agree to most but tek turrets are ez to cap
Also easier to destroy
Really nice viedeo pls make more Videos
Can you Made a base desing of the skull island rat hole from the center
what’s the cave at 6:48?
did you find it?
How do you do do the pipe spam? Its not letting me do it
Can you make a base design to the nort west cave on the island pls ther not even 1 on youtube
Where is that rathole at 7:00?
Could you please do a crystal isles redwood base design
Good tips but I don't agree on having more heavy than tek turrets. Tek is your soaker killers heavies are for rockets and speed because they shoot quicker than tek. Make sure your heavy turrets are set to players only and placed at different angles so that people on stegos can't soak all of them before the tek kills the animal.
Also if you are at the stage of having tek it's easier to farm element than it is to farm arb.
Bro if you have more tek turrets than heavies you’re a bob sorry to break it to you
@@williamrobinson899 dont you want a 2 to 1 tek to heavy ratio?
@@menace1176 no Teks do less damage to stegos and are easier to break with tek rifle/ tek rex/ tek tappy ect only think good abt them is the push back, splash, and ez to cap
@@williamrobinson899 maybe on unofficial but teks do 105 while heavies do 41 dmg to stegos
Teks are so much easier to fill than heavies idk what your talking about , you do 1 ele vein and u can make a shit load of tek turrets and cap all of them
3:58 heavy turrets r easier to fill and to craft than tek ones
ok
Flexible Pipe Blocking is devwipable on official servers
Where you hear that lmao.
@@rebel-smh1637 I legit got dev wiped for it
@@judas-vd6eh you got dev wiped for something else that you dont wanna say. Bc I acc had a dev a month ago come to my base on smalls for meshing and they didnt say anything about it when I had the flex cables.
@@rebel-smh1637 ok man Ur 100% right!
I can conform it's not dev-wipeable on official servers.
Where are coords of the rathole in vid
Your “ocd spam” isn’t ocd spam, you need them to all be connected to the same point
what are the cords and map of the rathole that he show???
This video is cursed
How do u make the invisible thing?
looking forward to dominate ur server
Need coords for that rathole at 7:00 pls
*top 5 tips FOR defending your base
Wheres the Spot at 7:20
what is location of last rat hole? (asking for friend)
Wtf?! That's not OCD spam.. That's not even parallel.. OCD is to connect them, and break the connection.. Then I have perfekt OCD spam...
Haven't play Ark in a few years but last I knew who gives a crap what you block off all they do is get up to the structure and look through it as a glitch to see what you have
Orbit mode lol?
Wat is the name of the PS4 server?
Love the vid but heavys are 10x harder to fill
and harder to make
Depends what map you are on
Idk about heavys being cheaper than tens
POV: you went to put subtitles off
Hey can u please say the cords of the rat hole and map
3:40 if you live in lunar no
Consolé player?
When the intro be 1 8th of the video
More tek tuurets than heavy turrets hesvys are just important for rockets the teks are dir damage when you have the meds you should zs tek turrets every big tribe does that on offical and unoffical
You need more heavies than tek if you have more tek you’re a bob
The vault wall still let the wall behind it get destroyed so that was pretty much a waste of a spot
Fob is forward operating base
thats not how u do OCD spam, You place three foundations next to each other than pick up the middle one
Aye I was watching this and like omg no
no do not use more heavy turrets
Definately use more heavies
Where the Hack is the last rathole he showed?
Can you OC team teache us a tutorial about what we need to do on defending bases because a lot of people forget everything at this moment please
sure we will add it to our list
Tek turrets are cheaper than heavy turrets and do a lot more dmg to most dinos
Nope heavys do way more
I’ve been saying to not use so many tek turrets in small caves like crouch caves to so many people. they’re only useful for rock elemental or for knocking back players and small soakers I’m also pretty sure they do less damage then tek
Tested it does not work
Vert Nice video
POV tek rifle destroys pipes instantly
Hi
Why fence support on the spam?
So it doesn't auto decay as fast.
If you snap something to a structure the timer of how long it takes to auto destroy. With no snaps it is 12 hrs with a snap it is like 24 hrs I think
@@moorland_yt 8 days for connected spam actually
Are there any official pvp players looking to get more tribe members
Xbox one
Yh I have 2.6k hours
heavies are not cheaper build btw... just cheaper to fill
heavies be harder to build and filll gagaha
@@loganvaagene2521 they are easier to fill cause you don't need element.
@@brokengamer9675 depends on ya map on extinction u d have capped teks
U can cap teks on any map. Just run a easy boss and turn it all to shards and bam ez ele for capping teks
@@GHOST_5668 you do know that an easy depending on the map doesn't even give 100 ele
guys, dont listen to this guy. use a 1-1 heavy tek ratio because teks do 2x the damage and have a slight amount of knockback making you not able to run in barefoot plus teks are easier to use. DO NOT PLACE AUTO TURRETS WITH HEAVY TURRETS they suck do no damage and are a legitamte waste of ammo just keep em until u can make them into heavies