Joseph Joestar: The Grappler (Kind Of)

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  • เผยแพร่เมื่อ 4 ก.ค. 2024
  • your next line will be: why did this take so long?
    follow me on twitter - / realmrmixtape
    become a channel member - / @mrmixtape
    Joseph Players to watch:
    skriibz - www.fightcade.com/id/skriibz
    DopeVendor_Kyuss - www.fightcade.com/id/DopeVend...
    Trica - www.fightcade.com/id/trica
    mrbutterhee - www.fightcade.com/id/mrbutterhee
    Josuemaneiros - www.fightcade.com/id/josueman...
    ogreWarrior - www.fightcade.com/id/Ogrewarrior
    abdulmydudu - www.fightcade.com/id/abdulmydudu
    TheRattler - www.fightcade.com/id/therattler
    Plastic_Wrapp - www.fightcade.com/id/Plastic_...
    Time Stamps:
    0:00 - Opening
    0:28 - Intro to Old Joseph + Normals, Specials, Supers
    8:03 - Joseph Joestar & Grappling, Joseph's Flaws
    15:22 - Young Joseph
    25:31 - Outro
  • เกม

ความคิดเห็น • 132

  • @justinn8541
    @justinn8541 หลายเดือนก่อน +384

    Your next line is, "He would be a broken character if he was in another fighting game!"

    • @lesigh3410
      @lesigh3410 หลายเดือนก่อน +81

      He would be a broken character if he was in another fighting game!
      NANIIII?!

    • @elli0to
      @elli0to 20 วันที่ผ่านมา +8

      Well, imagine in GGS, its like Axel Low ground grapple but rly fast and also hitting air, whilist he also gets a counter for some weird reason and cross ups... and has white wild assult...

  • @LanceAxel
    @LanceAxel หลายเดือนก่อน +225

    CLACKER VOLLEY- CLACKER VOLLEY- CLACKE- CLACK- CLACKER VOL- CLA-

  • @BashoftheMonth
    @BashoftheMonth หลายเดือนก่อน +164

    It isn't a "Scooby Doo Run", it's a SECRET TECHNIQUE!

    • @eieneidnf
      @eieneidnf หลายเดือนก่อน +16

      Love Joseph but it's both let's be real here

  • @thatoneguy9309
    @thatoneguy9309 หลายเดือนก่อน +102

    "you gotta play smarter, not harder"
    So... you gotta play like joseph then? Thats kinda cool.

  • @oxidoferroso1515
    @oxidoferroso1515 หลายเดือนก่อน +178

    you have no idea how funny i find it that the clackers are such an iconic weapon when joseph used it for like
    less than 2 minutes
    it's not like pluck and luck which was significant in jonathan's journey and to his character or DIO's knives that were pretty important during the fight
    He's so cool for that

    • @thecatastrophe132
      @thecatastrophe132 หลายเดือนก่อน +66

      “I wasn’t able to defeat you with my most powerful attack; confusing spinny balls!”
      “Better get training then, bye lol”
      *never brought up again and is then a key part of his moveset here and his GHA in ASB*

    • @Apotheosister
      @Apotheosister หลายเดือนก่อน +48

      They aren't relevant but I think besides *The Technique* it shows the kind of fighter Joseph is perfectly. Underhanded and unassuming, if it works then it's not stupid.

    • @onimaxblade8988
      @onimaxblade8988 28 วันที่ผ่านมา +13

      Part of the reason most Part 2 fights are some of my favourite in the series are because many fights with Joseph rely on human ingenuity and simple tools (the clackers are easily the most memorable imo. esp since it's in the finale). And unlike every other part after too, the show actually usually sign-posts what trick he'll end up pulling on the opponent, or follow a pretty reasonable leap of logic. In 3-6 ass-pulls are constant (btw I love fights in 5 in particular. Not saying this will automatically make the fights bad).
      Araki doesn't seem to know what information you should actually let the reader in on when it comes to what the protagonist is planning, and it makes a lot of fights feel dumber. Especially in Part 3 where there's not a lot of choreography either and they stand around a lot.

    • @tedjomuljono3052
      @tedjomuljono3052 12 วันที่ผ่านมา +2

      ​​@@thecatastrophe132 well, it's either that or a random ass pull volcano rock
      Joseph doesn't really have a go to move to defeat his opponents, unlike the other jojos

    • @corryjamieson3909
      @corryjamieson3909 10 วันที่ผ่านมา

      ​@@tedjomuljono3052How would they incorporate the volcano into a super?

  • @starbreaker6740
    @starbreaker6740 หลายเดือนก่อน +103

    He's called Proud Lineage Joseph because Battle Tendency was originally called Proud Lineage rather than Battle Tendency

  • @ScaleZenzi
    @ScaleZenzi หลายเดือนก่อน +52

    Denying young joseph the fat clacker hitboxes he deserves is the most evil thing this game did

    • @_l0unce_
      @_l0unce_ 28 วันที่ผ่านมา +4

      Clackers are already annoying bro nobody wants your character to be buffed when he just IGNORES damage scaling

  • @seatea4358
    @seatea4358 หลายเดือนก่อน +177

    He's top tier because he's a chuck Norris recolor

  • @joshuagach6106
    @joshuagach6106 หลายเดือนก่อน +33

    “This bottom tier would be great in any other fighting game.” Seems to be the mantra of Heritage low tiers

    • @VermillionMonk
      @VermillionMonk หลายเดือนก่อน +11

      That's just the mantra of HftF period. It's a fighting game SO busted and janky that even the worst characters in its roster would be borderline game-breakingly overpowered in any other traditional fighting game

    • @Rylainecchi
      @Rylainecchi หลายเดือนก่อน +14

      I remember telling someone that Hol Horse, a guy with million projectile, a safe-ish zoner and unblockable setup has one of the best roll, highest defense in the game, and easy ToD and he's staggered. All while I hadn't mention that he's just in the mid-low tier lmao

  • @GarfieldKartDs
    @GarfieldKartDs หลายเดือนก่อน +53

    Both Josephs have always been really cool to me, wish they were in a game where being bottom half of the tier list wasn't a death sentence

  • @_fakeies
    @_fakeies หลายเดือนก่อน +100

    i always thought old joseph was funny since some of his normals are active for a really long time, most of which were dashing normals so you could go into CC, end with 360, and then strike throw, it encourages a pretty unique way to play HFTF

  • @yojohftf8406
    @yojohftf8406 หลายเดือนก่อน +160

    No mention of Aja setups or how buggy 2C is. See me after class.
    For real though, this is actually very well researched, kept nodding whenever you spoke about something that any YoJo should know. Heck, I even went "What about 5S rekka ender being punishable without doing 2 hits prior?" and you IMMEDIATLY addressed it. Great video, and I'm glad you didn't hype up the character by saying how broken clackers are or how his mobility is excellent, you kept it real and informative all the way. Cheers, you made me want to quit from my retirement!

    • @lancergt1000
      @lancergt1000 หลายเดือนก่อน +2

      Well, how is 2C bugged

    • @yojohftf8406
      @yojohftf8406 หลายเดือนก่อน +16

      It has 2 bugs:
      One where you can't do the attack properly by holding back, doing 2C AND being close to an enemy attack, because 2C cancels into block
      And another one where you can cancel 2C by releasing 2 right after pressing it

    • @gavinmagness9009
      @gavinmagness9009 หลายเดือนก่อน +1

      What are the Aja setups I have to know

    • @lancergt1000
      @lancergt1000 หลายเดือนก่อน +1

      @@yojohftf8406 if you can cancel 2C immidiately after doing it, does that mean it's actually extremely + on block

    • @mitochondria1730
      @mitochondria1730 หลายเดือนก่อน +1

      @@lancergt1000the glitch only works with its startup

  • @GumshoeClassic
    @GumshoeClassic หลายเดือนก่อน +228

    Great timing! Got my fried shrimp, a fresh HFTF breakdown to watch, I'm dining like a king tonight.

    • @exotic9417
      @exotic9417 หลายเดือนก่อน +5

      Damn save me some of that

    • @Taha632RMF
      @Taha632RMF หลายเดือนก่อน +18

      you cant afford fried shrimp with that salary

    • @DrewPDrawerz
      @DrewPDrawerz หลายเดือนก่อน +6

      I'm baking a salmon tonight with spices and lemons on top. I'm just watching this vid to kill time til it's done. Hope the fried shrimp kicks ass.

    • @GumshoeClassic
      @GumshoeClassic หลายเดือนก่อน +5

      @@DrewPDrawerz They certainly did, I hope your salmon is just as good.

    • @DrewPDrawerz
      @DrewPDrawerz หลายเดือนก่อน +4

      @@GumshoeClassic It was just ok, but I know better for next time. Butter was a bad idea.

  • @strikermodel
    @strikermodel หลายเดือนก่อน +84

    Young Joseph being honest is ironic since he has that move where he shoots a projectile behind himself to pop out the other side lol.
    I gotta admit though, their movesets look like a blast to play with.

    • @elfascisto6549
      @elfascisto6549 หลายเดือนก่อน +34

      Young Joseph being honest is ironic since he is young joseph lol. Guy was an absolute bamboozler

    • @strikermodel
      @strikermodel หลายเดือนก่อน +5

      @@elfascisto6549 right!? Lmao

  • @D4WN0FF1R3
    @D4WN0FF1R3 หลายเดือนก่อน +13

    I don't care if he's kinda bad, as soon as I saw that my favorite Jojo had a command grab I knew he was my main.

  • @hi-i-am-atan
    @hi-i-am-atan หลายเดือนก่อน +13

    with zero context for what hftf's code looks like, player 2 getting an extra frame of wakeup throw invuln sounds like a flub with the order of operations of the state handler. which may sound like some weird technical esoterica, but it's really just that computers can't actually do multiple things simultaneously ( unless deferred across multiple cores, but that has its own hurdles and is wholly irrelevant for a 1998 arcade game anyhow ) so anything that _appears_ simultaneous is actually happening sequentially in the space between the frames outputted for us. which means even when it looks like characters in a game are advancing to the next frame of their animation at the same time, the reality is that one is finished entering their next frame before the others even start the whole process. this is usually mostly innocuous in a lot of games, but in something like a fighting game where every individual frame of a character's animation can have very different properties, well ...
    let's just put it like this. the game probably handles player 1 before player 2 because why wouldn't it. when player 2 wakes up, they're given 3 frames of throw invuln, and player 1 tries to throw them with a 3 active frame grab. game updates player 1 and checks their hitboxes, sees they hit player 2 but they're throw invuln, updates player 2 and drops 'em to 2 frames of throw invuln, next frame. checks hitboxes, sees player 2's throw invuln, drops to 1 frame invuln, next frame. hitboxes, invuln, invuln to 0. works fine, but let's flip the players. updates player 1, drops throw invuln to 2 frames, updates player 2 and checks their hitboxes, sees they hit player 1 but they're throw invuln, and you might already see the issue. regardless of what the thrown invuln is tied to ( the wakeup animation itself, or some distinct hidden variable that updates separately from the animation ), when player 2's throw checks the hitboxes for its last active frame, player 1 ... isn't throw invuln. so they get grabbed, even though they _were_ throw invuln for all three actives frames like player 2 would be ... they just processed those three frames before player 2 did, leading them to functionally losing the third frame to the game's internal order of operations
    if this seems like something that should seriously impact fighting games as a whole, well, it does. specifically, it impacts how they're _coded,_ exactly so nonsense like this can be minimized. you can't update both player's state truly simultaneously, but you can let them both advance to the next frame of their animation before you check for hitboxes, and you can do that hitboxes check for both before actually processing the consequences of those hitboxes, and you can defer any changes to a player's current animation ( i.e. putting them in a hit animation ) until just before you actually start rendering the frame for the players. this, i imagine, _is_ actually how hftf handles things, because it's not exactly new and had likely been used by capcom since sf2 because _not_ doing it can lead to a little major issue best described as "player 1 gets priority on every trade," but it's not foolproof. even within every step of the process, things are done sequentially, so if you update a player's invuln state as you're finishing up checking their hitboxes, then player 1 can end up ending their invulnerability right before player 2's hitboxes would check for it, and, well ...
    video games are funny things, to make a long story short

  • @LloydTheZephyrian
    @LloydTheZephyrian หลายเดือนก่อน +112

    Your next line is "1 minute and 2 views fell off"!

    • @loading....001
      @loading....001 หลายเดือนก่อน +33

      1 minute and 2 views fell off... hol' tf up-

    • @leithaziz2716
      @leithaziz2716 หลายเดือนก่อน +14

      NANI!? D:

  • @flaregamer64
    @flaregamer64 หลายเดือนก่อน +32

    I love these videos, to think we only have Midler, Iggy, Devo and Rubber Soul left.

    • @ethantaylor9613
      @ethantaylor9613 หลายเดือนก่อน +1

      I do wish he was a little bit better, but I suppose it does fit for old Joseph to be a character that requires a bit of brainwork to make the best use of.

    • @docthe10th
      @docthe10th หลายเดือนก่อน +4

      Also Shadow Dio needs coverage

    • @flaregamer64
      @flaregamer64 หลายเดือนก่อน

      @@docthe10th He covered Shadow DIO with regular DIO unless I'm misremembering

    • @kingkaydengaming2786
      @kingkaydengaming2786 2 วันที่ผ่านมา +1

      I can't wait to see the fabled iggy or devo review, they're such strange characters they confuse and intruigue me

  • @zulu9600
    @zulu9600 26 วันที่ผ่านมา +6

    HE'S PULLING HIS CLACKERS OUT

  • @sonnytapman
    @sonnytapman หลายเดือนก่อน +5

    21:00 Ayo, backshotting projectile? 👀

  • @hapi4714
    @hapi4714 หลายเดือนก่อน +14

    Bringing up some comparisons between ASB/ASBR and Heritage, the original ASB only had Young Joseph since he was his part's main Jojo. Old Joseph was dlc while and a starting character in ASBR, something i find funny thinking back on it lmao.
    To get into some actual comparisons, I'd say Old Joseph in ASBR is more akin to a grappler, with three command grabs. An anti air, a hitgrab similar to Heritage, and a standard command grab. The hitgrab is a lot better since the followup actually does damage and can lead into a combo on hit. Since it also does a cinematic, he can sometimes ignore breakers or other assists if needed. Beyond that, he also has other basic system mechanics that Hamon characters have,despite being listed as a Stand style character. In particular, he can charge meter by holding style and use an EX version of one of his specials. He had a bit of a rough patch, but now I'd say Old Joseph is pretty good rn as far as characters go.
    Young Joseph on the other hand is a lot more unique. He has a unique mechanic where he gets a buff to Hamon attacks whenever he lands one of his counters, one of which is the famous "Know your next line" which has him say a line from his opponent. This works on the entire cast excluding Wonder of U. Alongside that, his rekkas are back and they have a lot better follow ups, one of which has a counter followup. Ironically, I'd say Young Joseph is more like Josuke than he is Old Joseph, which makes sense but is funny to consider since hes less like himself and more like his future son that hasn't been born yet lmao

    • @MOODYBLUES44
      @MOODYBLUES44 หลายเดือนก่อน +2

      Nice observation, just wish Old and Young Joseph had more moves from this game like the 623X for OJ and the crossbow from YJ.

  • @lilithnease8018
    @lilithnease8018 หลายเดือนก่อน +8

    I wanna get into this game so bad to play Old Joseph, but my friends are really interested in this game ;~; Loved the video! Used to love watching people play this character so seeing your dissection was great!

  • @pol581
    @pol581 หลายเดือนก่อน +12

    Nice! I love playing Old Joseph. Thanks.

  • @alrackey5606
    @alrackey5606 หลายเดือนก่อน +6

    I wish passive stands (besides pet shop) were better. Being able to play young Joseph and not being blown out by the top tiers would be nice

  • @Forteoverload
    @Forteoverload หลายเดือนก่อน +6

    Still the best JJBA fighting game to date!

  • @bingbong5076
    @bingbong5076 29 วันที่ผ่านมา +2

    Wow, I was already scrolling down when he said that Old Joseph is done and got pleasantly surprised when he continues with Cracker Volley character. Great vid!

  • @len1802
    @len1802 หลายเดือนก่อน +2

    Each Joseph is played with accuracy on the character lore

  • @user-dx1ce4uf5h
    @user-dx1ce4uf5h หลายเดือนก่อน +2

    THE RUN CYCLE XD
    "NIGERUNDAYOOO!!!"

  • @sandsunderthetable.6625
    @sandsunderthetable.6625 หลายเดือนก่อน +4

    Father, I crave more HFTF content

  • @kazueglassheardt7185
    @kazueglassheardt7185 หลายเดือนก่อน +2

    I've heard the different ports of this game are somewhat different but I've never known how. My first introduction to this game was the HD version on 360 and it feels the same as the arcade version from what I've played.

    • @tedjomuljono3052
      @tedjomuljono3052 12 วันที่ผ่านมา

      the PS1 version is probably the most different? the Dreamcast and the other ports of this game are basically just the arcade game

  • @modestlatios5553
    @modestlatios5553 หลายเดือนก่อน +6

    The thing about young joseph is that he tries to be setplay but fails at it through the game's mechanics. That's why i just play like a meth head and abuse the crap out of jc and raw rekka antiair. Speaking of which, a 1 hit rekka ender is actually untechable, and will give you a free aja on anyone who can't crouch.

  • @trica4675
    @trica4675 หลายเดือนก่อน +4

    👍

  • @heyitsAOI
    @heyitsAOI หลายเดือนก่อน +4

    Wee needa see that Jotaro tutorial/info vid

  • @jojobizadTRASH
    @jojobizadTRASH หลายเดือนก่อน +4

    Legit didn't realize you're in the jojos lobby from time to time. Great vids btw 👌

  • @jesuisunstroopwafel
    @jesuisunstroopwafel หลายเดือนก่อน +2

    JoJo's Bizarre Fighting Archetypes

  • @uutarn
    @uutarn หลายเดือนก่อน +2

    I didn't know nothing about about this game.
    That has now changed.

  • @kosminn
    @kosminn หลายเดือนก่อน +2

    Nice, I've been wainting for a video on joseph

  • @DevManner
    @DevManner หลายเดือนก่อน +4

    Amazing video, HFTF really is an interesting game to hear about with all of the unique character dynamics

  • @Slayerthecrow
    @Slayerthecrow หลายเดือนก่อน +4

    I wish Capcom get the rights from JoJo again, the game is a ton of fun but I think some characters deserve a buff considering the poor start up of some moves and the atrocious recovery on hit.

  • @thekoifishcoyote8762
    @thekoifishcoyote8762 หลายเดือนก่อน +2

    I wish I could say that experience made OldJo the better character, but it's absolutely the stand

  • @mitochondria1730
    @mitochondria1730 หลายเดือนก่อน +4

    10:54 just a note that its only the chained version of s6c thats plus enough to combo from, and yojohftf already adressed the yj side of things, otherwise great video!

  • @WestOfLee100
    @WestOfLee100 หลายเดือนก่อน +4

    Ok so what about S.Dio? The best “stand-less” character.

    • @Josuemaneiros7
      @Josuemaneiros7 หลายเดือนก่อน +2

      That's petshop

    • @WestOfLee100
      @WestOfLee100 หลายเดือนก่อน

      @@Josuemaneiros7 he is a bitch and a bird

  • @Regis_Philbin
    @Regis_Philbin หลายเดือนก่อน

    I love your videos on this game so much. Always been the most fascinating FG that I dont play in my eyes and you break down some of the intricacies really well.

  • @Kaidrenaline2
    @Kaidrenaline2 29 วันที่ผ่านมา +2

    Surprisingly informative video. Well made!

  • @inconspicuousrobot2685
    @inconspicuousrobot2685 หลายเดือนก่อน +6

    I didn’t realize you had such good music taste

  • @maverickhunterstupidiocy7779
    @maverickhunterstupidiocy7779 หลายเดือนก่อน +4

    Politely waiting on the Midler video

    • @HellecticMojo
      @HellecticMojo หลายเดือนก่อน

      Snake Jailbird: "oh no! BETT MIDLER!"

    • @kingkaydengaming2786
      @kingkaydengaming2786 2 วันที่ผ่านมา

      "Hey, i really like kars from part 2, can we add him into the game?"
      "Nah, we can add only one part 2 character"
      "So, no kars?"
      "I never said that."

  • @SillyGnome
    @SillyGnome หลายเดือนก่อน +4

    I main Joseph because I play Q in Third Strike

  • @KingRoni1222
    @KingRoni1222 25 วันที่ผ่านมา +4

    Great video - It's kinda weird to think that HFTF doesn't really have a grappler, with Old Joseph being the closest thing to that archetype. Definitely goes to show just how different this game is!
    Kinda wanna see you talk about Iggy next - He's a very interesting case study.

  • @walp8408
    @walp8408 หลายเดือนก่อน +6

    Well if it joe hamon

  • @slick8582
    @slick8582 หลายเดือนก่อน +1

    Joseph theme is one of my favorites in the game think i gonna start practicing him now

  • @scrubyscrubrton
    @scrubyscrubrton 29 วันที่ผ่านมา

    No mention of OldSeph's Infinite Custom Combo bug which while you need to do a frame perfect normal input after the gauge runs out to begin, the bug can lead to numerous variations from doing a full loops of his basic CC combo over and over to looping standon 236x4 multiple times in a row. While the Jojoban wiki only really mentions this bug in passing I've seen a number of Japanese Oldseph players make the character look scary by turning any punish into a Massive Damage CC Loop. Also it's worth mentioning the quirkiness of OldSeph's Dash Normals still sending him forward when canceling out of his back run which is very silly but is also a decent way to convince your opponent that chasing you down when retreating isn't worth it. Otherwise this is a very comprehensive overview of Both Joesephs, Well Done!

  • @blindmanroshi2452
    @blindmanroshi2452 หลายเดือนก่อน

    Such an amazing video

  • @whoa4440
    @whoa4440 7 ชั่วโมงที่ผ่านมา

    You make some good videos man. When I watched the first couple it felt like 10 mins but the first one I watched was 40 mins

  • @q-uivs
    @q-uivs หลายเดือนก่อน +2

    I like when he grap

  • @j.j.hector736
    @j.j.hector736 หลายเดือนก่อน +4

    Everybody be saying that Alessi never interacting with Joesph was mispotential when it just common sense that the cowardly Alessi would never take on the chance of making an old man more able bodied and Jotaro defeating him is more satisfying than Joesph because it’s punishes Alessi for taking on a perceive easy victory against a non stand user child. Sorry, I have to get it out of my system.

    • @VermillionMonk
      @VermillionMonk หลายเดือนก่อน +2

      I mean, I can agree with you that it's more in line with his character, thus fitting better from a narrative perspective, but damn I still would have loved to have seen young Joseph return to kick Alessi's ass, even if only for a moment.
      Really, just any excuse to give Joseph some more room to shine. He had his moment against Empress which was great, but that was about it. I know it wasn't his part anymore, and so Araki didn't want him taking centre stage over Jotaro, but that decision also got retroactively quashed when Jotaro ended up being thr vital lynch-pin of part 4.
      I just love the concept of returning Jobro's of parts passed having moments to showcase their skills and experiences and why you don't mess with them, and I get a little sad that Joseph largely got relegated to comedic relief instead of the tactical genius that he was.

  • @EvaristoH
    @EvaristoH หลายเดือนก่อน

    Been enjoying these Heritage to the Future videos although I've never tried to be competitive in them. It'd be cool to see videos dedicated to analysis of actual matches as well, me thinks.

  • @Is-wunny
    @Is-wunny 26 วันที่ผ่านมา +2

    He's a Whippler

  • @koopatroopa
    @koopatroopa 28 วันที่ผ่านมา +2

    why did i watch this entire video i dont even play this game

  • @LordOverTheLightOfRa
    @LordOverTheLightOfRa 3 วันที่ผ่านมา

    "This is my destiny!" Looking ah banner art.

  • @dio8451
    @dio8451 หลายเดือนก่อน +2

    I was hoping you'd do a video on the Joseph's, they're my favorite characters in HTFT, but holy shit they are bad. Never made a comment requesting them, so thanks for making my day.

  • @Avabees
    @Avabees หลายเดือนก่อน +4

    Hamon BEAT

  • @oratualvideos
    @oratualvideos หลายเดือนก่อน +4

    OH MY GOD

  • @beenis08
    @beenis08 หลายเดือนก่อน +2

    Ok but honestly thinking your read is gonna work only to get reversal supered by some crazy bullshit is exactly in character for joseph lmao 😅

  • @ryuzxa
    @ryuzxa 3 วันที่ผ่านมา

    Young Joseph has a cool backshot attack

  • @sakarain
    @sakarain หลายเดือนก่อน +2

    I'm very curious on the reasoning behind moves in older games being minus on hit and then sometimes minus to the point where they get punished hard for it.

  • @brandonfelix8116
    @brandonfelix8116 หลายเดือนก่อน +2

    Funny thing on how in asbr the 2 josephs are pretty high on the tier list compared to hftf

  • @babsbabsbabsbabs
    @babsbabsbabsbabs หลายเดือนก่อน

    Love these HFTF videos!!! ❤❤❤

  • @ghostblues2691
    @ghostblues2691 หลายเดือนก่อน +4

    I saw you in the darkstalkers lobby the other day

  • @HellecticMojo
    @HellecticMojo หลายเดือนก่อน +2

    Old Joseph's tiny t rex arms bother me so much.

  • @max-potato-muncher
    @max-potato-muncher 13 วันที่ผ่านมา

    A not-so-well thought out idea: what if Young Joseph had access to EX moves?

  • @user-wn8je8ce2b
    @user-wn8je8ce2b หลายเดือนก่อน +2

    Cool

  • @heryin2354
    @heryin2354 6 วันที่ผ่านมา

    2:48 Hey, I've seen this somewhere before! Dandy...

  • @gordonfreeman2023
    @gordonfreeman2023 หลายเดือนก่อน +2

    josby jerster

  • @Branwhich98
    @Branwhich98 หลายเดือนก่อน +1

    Also I didn't see mentioned that young Joseph has unblockable Aja setups if you snoop around to find out.

  • @ZzigZaG00NIN
    @ZzigZaG00NIN หลายเดือนก่อน

    woah I didn't even think about him being the grappler lol

  • @gravity5610
    @gravity5610 หลายเดือนก่อน

    Hype

  • @nunolapa2295
    @nunolapa2295 หลายเดือนก่อน +2

    You are the goat. plss make a video about my main d'bo

  • @makoferretcarpicapybara5539
    @makoferretcarpicapybara5539 หลายเดือนก่อน +2

    have you thought of making videos like these for ASBR's roster?

  • @NistroGauche
    @NistroGauche 17 วันที่ผ่านมา

    This WHAT projectile?!

  • @explodingpancakeofawesomen8594
    @explodingpancakeofawesomen8594 หลายเดือนก่อน

    you forgot to mention that s.214X can trigger the oraoraora clash thing (not familiar with that much HFTF terms)

  • @Somebody374-bv8cd
    @Somebody374-bv8cd หลายเดือนก่อน

    My favourite Engrish character HORRY SHEETT

  • @slushysaturn
    @slushysaturn 17 วันที่ผ่านมา

    Lowkey is
    Is Oldseph jsut Slayer? I love both games and now thinkin about it… Comparing Strive Sslayer to Old Joseph… Its comin’ together, atleast for neutrals.

  • @illford6921
    @illford6921 หลายเดือนก่อน

    He has an 80k that's good enough for me

  • @spicyluvsyou
    @spicyluvsyou 15 วันที่ผ่านมา

    He an old man. Joesph can't run the way he use to 😢

  • @r9ue
    @r9ue หลายเดือนก่อน

    does anyone know the font that is used in the thumbnail?

  • @crystalqueen9711
    @crystalqueen9711 24 วันที่ผ่านมา

    What is it with all my favorite characters being bottom tier in fighting games?

  • @FrostedPoke
    @FrostedPoke หลายเดือนก่อน +2

    Fun Fact: Whamuu, Esidisi and Kars were all planned to be playable early in the development of Jojo's Venture/HFTF. There's concept art that exists for all three, but how they'd actually play is entirely unknown.
    ...Let alone how all three would even show up in the first place considering the events of Battle Tendency. Maybe that's why they were cut? Who knows.

  • @Coffeemancer
    @Coffeemancer หลายเดือนก่อน +1

    CLACKA BOOMERANG

  • @felixcruz5556
    @felixcruz5556 หลายเดือนก่อน

    21:07 😂

  • @brickpuncher1429
    @brickpuncher1429 24 วันที่ผ่านมา +1

    So what youre saying is he sucks because hes honest in a dishonest game

  • @lukeyilonen
    @lukeyilonen หลายเดือนก่อน +1

    I need to know if the special sheeeza is good.

    • @xtrahydrated5892
      @xtrahydrated5892 หลายเดือนก่อน

      Its dogshit don’t bother (use it to style)