Starfield - 5 More Things I WISH I Knew About Sooner

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  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 384

  • @FudgeMuppet
    @FudgeMuppet  ปีที่แล้ว +37

    I forgot to mention boost pack modification for Spacesuit Modding, but it still isn’t worth it for me. Consider that you will need pack mods 3 which as we talked about in the video requires the special projects skill (rank 1). So you would need to spend 13 skill points in Science to be able to change your boost pack to a power pack or a balanced pack. You need pack mods 2 for the skip capacity boost pack but it's still a big opportunity cost just for that. As always, if it suits your build and your roleplaying and you really want it then go for it. Especially if you're already invested in science for other reasons :) Otherwise always remember opportunity cost. I'd still recommend saving those skill points for something else.

    • @julesBoston1
      @julesBoston1 ปีที่แล้ว +1

      Yessss

    • @panzer622
      @panzer622 ปีที่แล้ว +2

      I was going to mention the boost pack, but I agree. My current playthrough is doing all the science stuff. But the investment to get to changing your boost pack is ridiculous. I feel like I'm being called out on the engines, lol. I was paying close attention to shields and weapons. Recharge rate on shields is important right? Or did I get that wrong too? I did take advantage of the pirate thing, when I first played. I could grab a "kill the pirate leader " quest off of a kiosk, walk into a base and kill the leader, for the xp and credits. No aggro from the other pirates. No Crimson Fleet bounty from that either.

    • @DatMageDoe
      @DatMageDoe ปีที่แล้ว +1

      Plus the different boost pack modifications sometimes spawn on packs. While they are VERY nice for any kind of boostpack oriented build, spending 4 perk points just to get them isn't necessary.

    • @gheatza
      @gheatza ปีที่แล้ว +1

      I really like your videos but come on, bring forth the Ronin :-)

    • @sercravenmohead3631
      @sercravenmohead3631 ปีที่แล้ว

      Did you not know the game was trash?

  • @jasonarcher7268
    @jasonarcher7268 ปีที่แล้ว +36

    One thing i haven't seen anybody mention is the Serpentis system. It's up in the upper right side of the map, and a great place for space combat. About 80-90% of the time you jump into any planet in the system, you get jumped by multiple Va'ruun ships. The ships are worth good money, and the va'ruun have some pretty good gear.

    • @sojh17
      @sojh17 ปีที่แล้ว +4

      This system is my go-to. I think Va’Ruun gear is the coolest so I’ll hang around and farm ‘em pretty often. Also Serpentis V-D can be a decent outpost spot

    • @kmcbride0808
      @kmcbride0808 ปีที่แล้ว +1

      I thought it was just me who figured this out. Always high level ships and enemies too. Great way to farm xp for both ship combat and regular if you board them. Some of their bigger ships have a lot of va’ruun on board.

    • @jasonarcher7268
      @jasonarcher7268 ปีที่แล้ว

      @@kmcbride0808 I spend WAY too much time up there, boarding ships. It's good for XP and credits. Some of the bigger ships can turn a decent profit, even with registration fees.

  • @TohirT
    @TohirT ปีที่แล้ว +38

    100% would love to see a dedicated ship building guide with top picks for every part.

  • @michaelbruso
    @michaelbruso ปีที่แล้ว +210

    Spacesuit Design is 100% worth the investment just for the boost pack mods so you no longer need to be disappointed when you get a pack with great stats and perfect legendary effects but it doesn't come with the type of boost you prefer.

    • @Juan_Dominguez
      @Juan_Dominguez ปีที่แล้ว +11

      100%

    • @Punkx337
      @Punkx337 ปีที่แล้ว +8

      Totally agree the boost pack is essential for me

    • @elitereptilian200
      @elitereptilian200 ปีที่แล้ว +5

      Indeed..

    • @justadudewithopinions6209
      @justadudewithopinions6209 ปีที่แล้ว +4

      100%. i change between the 3 based on the gravity of the planet I'm on and the chance its free is huge for that

    • @panpiper
      @panpiper ปีที่แล้ว +3

      That is a LOT of skill points to invest.

  • @johnathanmanuel780
    @johnathanmanuel780 ปีที่แล้ว +145

    It would be sick if when you joined the pirates, a new version of the pois would appear with pirate corpses and sys def enemies

    • @fcksham7127
      @fcksham7127 ปีที่แล้ว +7

      talk to the mod community. unlocking like pirate outposts or seomthing like that i hear you

    • @kentagent6343
      @kentagent6343 ปีที่แล้ว +1

      What is pois? Is it shortened for that luxury ship or am I dumb?

    • @Rustmonger
      @Rustmonger ปีที่แล้ว

      Points of Interest@@kentagent6343

    • @Cross-hx1wp
      @Cross-hx1wp ปีที่แล้ว +3

      @@kentagent6343 Point of interests

    • @johnathanmanuel780
      @johnathanmanuel780 ปีที่แล้ว +1

      @@kentagent6343 point of interest

  • @WhoisCake
    @WhoisCake ปีที่แล้ว +8

    I started off building a ship that matched my character, a daring ship captain. What I am rocking now is, in essence, Voyager from Star Trek.

  • @Krimr01234
    @Krimr01234 ปีที่แล้ว +50

    My latest ship build had the goal of having the cockpit see the entrance to the landing bay (for security reasons? who knows). This resulted in a cargo hauler shaped like a donut with a 3x1(x3) hole in the middle and 12 cargo pods on either side of the interior.
    Almost feels like I have a little courtyard when I first walk out onto planets.

    • @JP-st9hn
      @JP-st9hn ปีที่แล้ว +1

      If you could somehow verticalize that design you may end up with an invincible ship.😂
      Sounds really cool though. I think I’ll try it.

    • @jtheglin1640
      @jtheglin1640 ปีที่แล้ว

      That sound pretty cool

  • @MrDane86
    @MrDane86 ปีที่แล้ว +10

    I rarely comment on video's but I just want to say that it is so good to see you and all the other TES creators go nuts on Starfield. So cool to see how both the game, the players and the online content experience and dive into this world together.

  • @Random_Chiroptera
    @Random_Chiroptera ปีที่แล้ว +33

    Would really like a ship building guide video that explains the basics.

    • @cl4-tpgaming
      @cl4-tpgaming ปีที่แล้ว

      They have one

    • @WarMonkeyPlays
      @WarMonkeyPlays ปีที่แล้ว

      Genuinely not being rude or snarky, but personally, I've found plenty of other channels with great guides on that already, while FudgeMuppet's themed builds are fairly unique. I get the other channels aren't FM, but if it's one or the other, I'm digging the theme builds much more.

    • @cl4-tpgaming
      @cl4-tpgaming ปีที่แล้ว

      th-cam.com/video/TgID8gMClGk/w-d-xo.htmlsi=zSax2n-ca97RXeBB

    • @Random_Chiroptera
      @Random_Chiroptera ปีที่แล้ว

      @@cl4-tpgaming
      Link?

  • @joanned8172
    @joanned8172 ปีที่แล้ว +15

    Just a tip on weapons, Auto weapons like Vanguard auto obliterator beams will always do full damage even if you only giving them 50% allocated power. Non auto weapons require full power to do max dps, auto weapons do not as the power you allocated them only determines their reload time.

    • @brandonquist8394
      @brandonquist8394 ปีที่แล้ว +2

      So _that's_ what it means! I thought it was just flavor text.

    • @calvinthehermit5370
      @calvinthehermit5370 ปีที่แล้ว +1

      won't having lower reload speed affect dps also?

    • @gustavotriqui
      @gustavotriqui ปีที่แล้ว

      ​@@calvinthehermit5370only if you shoot constantly, so it depends on fighting style. If you use a fast ship, and you fight by making a straffing run, then move away, do another, the guns recharge while you are flying away. If you use a larger ship with more shields and just stet there using overwhelming firepower, then yes, the overall damage will be affected by recharge rate

    • @joanned8172
      @joanned8172 ปีที่แล้ว

      @@calvinthehermit5370 It is minimal really as you melt ships so fast in the burst fire from them. You cannot beat the range and accuracy as well as you can hit them from 3km outside of most weapons range.

  • @kaioo1658
    @kaioo1658 ปีที่แล้ว +63

    I feel bad for the people who hated on this game just for the views and clicks. They will have to pretend this game sucks forever while we all can enjoy this masterpiece!

    • @wintertrooper7918
      @wintertrooper7918 ปีที่แล้ว +9

      I feel bad for the idiots who bought this game expecting it to be some insane sandbox galaxy where you can do anything and everything hyping themselves beyond imagination ignoring the fact that it's a Bethesda game

    • @TekkLuthor
      @TekkLuthor ปีที่แล้ว +8

      @@wintertrooper7918 Even if you don't like Xbox, there is no way you look at this game and criticize it. This game will be hot for 3 console generations. A game where other gamers can create mods and make money from it. When the hardware gets better this game will continue to improve. What other game do you know where you can build a whole city on a moon? The example on how to infiltrate the pirates. How you can double cross them, which game does that?

    • @hadriusreznor3247
      @hadriusreznor3247 ปีที่แล้ว +2

      @@TekkLuthorhot for 3 console generations? Come on people, it’s a 100 to 200 hour game, all the NG+ stuff it’s a filler

    • @TekkLuthor
      @TekkLuthor ปีที่แล้ว +2

      @@hadriusreznor3247 I'm going to save this so I can troll you for 3 console generation

    • @hadriusreznor3247
      @hadriusreznor3247 ปีที่แล้ว

      @@TekkLuthor the fact you can play Skyrim ultra remastered holo version 4D BS doesn’t mean it’s a 3 console generation buddy, it’s pure greed and laziness (enjoy your NG+10!)

  • @grumpybadger1177
    @grumpybadger1177 ปีที่แล้ว +4

    Roleplay design for starships has been HUGE for me.
    The smartest thing I did was look at a commandeered Spacer Scarab with it's epic engines and ask
    "How do I get my USCG cutter into THAT"
    I LoVe my BOAT ❤

  • @vanDaalstad
    @vanDaalstad ปีที่แล้ว +28

    I was blown away with the design of the Frontier, and basically stuck with Nova Galactic for most of my builds. the Frontier i only upgrade, i don't expand the interior or add more structure to it, but i did make evolutions on the design with more interior space for a larger crew and later as i 'found' more ships of Nova Galactic design i adapted those too. i like making evolutions on several of the premade designs ingame.

    • @samreddig8819
      @samreddig8819 ปีที่แล้ว +2

      Hopetech mixes well with Deimos
      And Stroud with tayio.
      Still working on hybridizing with Nova G.

    • @morgfarm1
      @morgfarm1 ปีที่แล้ว +1

      I'm gonna follow this thread.
      I'm doing the same with the Razorleaf. Just to be lore friendly with it. I painted it a brighter white and gave it gold accents, upgraded the reactor, weapons, and cargo holds, and gave it a longer fuselage. Other than that, I kept the existing design language. The idea was to expand the ship to be useful for all around use, while still maintaining some ability to brawl against the few ships that don't run from it.
      My first playthrough, I heavily modified the Frontier. i liked what I had but it wasn't the Frontier anymore. Now I'm just looking for a similar ship to build upon to get a similar rebuild back. Ship building isn't as easy as I initially thought it would be either. But it's fun to dip into once in awhile

  • @Vinceras
    @Vinceras ปีที่แล้ว +6

    YES to an in depth look at ship parts please! That would be awesome!

  • @panpiper
    @panpiper ปีที่แล้ว +24

    I too discovered the friendly pirates issue after starting the pirate quest line. My solution was simply to spend the hours necessary to complete the quest line to the exclusion of all else.

    • @brandonquist8394
      @brandonquist8394 ปีที่แล้ว +7

      The worst part is that mission boards are about 70% Crimson Fleet, even when it says "outlaw". I had soooo many missions in my backlog because of this.

    • @samreddig8819
      @samreddig8819 ปีที่แล้ว +1

      Wish you made more enemies working with the fleet. Or that the haul from the legacy led to a lot of splinter groups trying to take it.

    • @jawbone78
      @jawbone78 ปีที่แล้ว

      ​@@brandonquist8394you can reject missions you don't want to complete and they'll be removed from your backlog. Alternatively, you can do the missions anyway and just pay off your fleet bounty afterward

    • @jawbone78
      @jawbone78 ปีที่แล้ว +2

      I'm perplexed by people describing this as an issue. To me, one of the biggest and best perks of being in the fleet is not having to fight them whenever you see them.

    • @EP_mc
      @EP_mc ปีที่แล้ว +4

      @@jawbone78yea but without combat they offer NOTHING, so the obvious fix would be to make us more likely to find Sysdef, spacers, ecliptic or Va’ruun, some handcrafted locations are in effect ruined because they’re hard set to spawn fleet members

  • @nolgroth
    @nolgroth ปีที่แล้ว +2

    Ship Building: I started out wanting a mobile base of operations. That meant Bed, Workshop, and lots of cargo space for all the resources I might need. Since I maxed out crafting, I've dropped the Workshop, sold the resources, and removed cargo bays. In fact, I sold all my ships but the Frontier and . I decided to make an entirely Class-A assault scout ship. I have nearly maximized its potential (just need Vanguard stuff) while keeping it in the shape of a small, sleek fighter craft.
    Skill Utility: I'm finding that most skills are situational. The only skill I consider a must-have across all character types is Boost Pack. Literally, everything else exists to flesh out a concept.
    Starship Gear: Yeah.
    Crimson Fleet: My only interaction with the Crimson Fleet will be from the barrel of a loaded gun. My head canon allows for moral ambiguity, but I get nothing from being the bad guy.

  • @jtduran5790
    @jtduran5790 ปีที่แล้ว +2

    To further your point about "read the fine print of ship parts" - there's a Vanguard shield out there that, on paper, is leagues better than any of its competitors (~1,400 shields when the closest competitor is ~650-700 with equivalent recharge rates). It seemed like a no-brainer purchase... until I realized how much power it needed. It left me little power for any other system, which is a problem in a dog fight when you have to either keep weapons at low power or sacrifice shields. That was my learning experience...

  • @bigbri4090
    @bigbri4090 ปีที่แล้ว +4

    Spacesuit design rank 3 is a must have for me. Must have pocketed, extra O2 capacity, Regeneration, balanced boost pack, sensor array etc. Science is one of my main trees. Im level 82 un NG+1. Aneutrinic Fusion is another must have.

  • @falconnm
    @falconnm 5 หลายเดือนก่อน

    I must have watched 50 tips and tricks videos for starfield, I can unequivocally say this is the 'S' tier top video, real useful information backed by actual testing, not just "oh look I found this random feature that I didn't know about so I'm making a video". Good work!

  • @steveharrison76
    @steveharrison76 ปีที่แล้ว +15

    I think with one of the problems with the pirates (I’m going down the SysDef route with Ikande) is that there’s too many of them, and we already have other factions that are indiscriminate bad guys - spacers, zealots and syndicate. Get some of the pirate spawns out; put the other guys back in.

    • @wintertrooper7918
      @wintertrooper7918 ปีที่แล้ว

      Tbf the crimson fleet is the largest alliance of pirates in the galaxy and their the only true organization of them out there
      And if it wasn't for Delgado and The Spacefarer(us) the fleet would eventually fall to infighting anyways since their biggest issue is the constant infighting everyone is looking for some way to screw over the next guy

    • @steveharrison76
      @steveharrison76 ปีที่แล้ว +1

      @@wintertrooper7918 yeah, but I’m talking about the fact that these guys are now friendly with me. It’s a bit difficult to find fights to get challenges completed to unlock skills… it’s a bit of a spiral that’s neutering my character growth. If a faction can become friendly, I think they shouldn’t be as common as this so that we have more mooks to shoot at, basically.

    • @wintertrooper7918
      @wintertrooper7918 ปีที่แล้ว

      @@steveharrison76 you signed up with a fleet of pirates what did you expect them to all be wanting to kill you?

    • @steveharrison76
      @steveharrison76 ปีที่แล้ว

      @@wintertrooper7918 no, you misunderstand me. I’m not talking about roleplaying or disposition of NPCs. What I am saying is, it would be better if Bethesda upped the amount of non-pirate enemies in the game and lowered the amount of pirates.
      This is because so many of the challenges that are needed to progress the character’s level are combat based, and turning the pirates friendly eliminates a lot of those combats from the game because there are so many pirates.
      So - more zealots, ecliptics and spacers, fewer pirates. It’s got to the point where space and planets are absolutely swarming with friendly pirates… and I don’t have many chances to fight enemies as a result.

    • @a.p.2356
      @a.p.2356 ปีที่แล้ว +2

      It does kinda give the impression that the Settled Systems are right on the edge of collapsing into an orgy of violence at the hands of the massive number of hostile factions out there. I mean shit, for every surface POI with friendly locals in it, there are 20 which are either abandoned (presumably because the inhabitants were either killed or run off) or overrun by pirates, Va'ruun zealots, Ecliptic mercs, or spacers. I can also kill hundreds of pirates and vaporize dozens of their ships without making any obvious dent in their numbers. It makes it feel like the largest and most powerful factions in the game aren't the UC and Freestar, but the various roving hordes circling like hungry wolves.
      That's what I thought they were going for at first, until I played for a while and realized all of the "major" factions treated them as irritating problems rather than existential threats. Although I admittedly have not finished the game, so no spoilers if I was closer to correct than I realized.

  • @BoJangles42
    @BoJangles42 ปีที่แล้ว +3

    I never ran into the friendly pirate thing because once I went undercover I figured I needed to maintain my cover as a pirate, which meant putting everything else to the side until the operation was complete.
    Plus the missions I got all had the sense of urgency behind them so I didn’t think it was an appropriate time to go do other quests or random fuckabouts.

  • @Nathan-gl3bw
    @Nathan-gl3bw ปีที่แล้ว +8

    I think you should do a researcher or scientist build with a research out post, and research lab style ship.

  • @Henrex2000
    @Henrex2000 ปีที่แล้ว +22

    The Crimson Fleet becoming friendly really is a game changer
    You can "rob" their ships with no consequences

  • @No-One.321
    @No-One.321 ปีที่แล้ว +8

    I have over a 150 hours now and it seems like the weapon and armor mods need to be expanded on tremendously.

  • @FowaDeLuz
    @FowaDeLuz ปีที่แล้ว +1

    I would absolutely LOVE more ship builds on your channel! The 5 small ship showcase is some of the best shipbuilding I've seen to date, and all of them gave me great ideas to play around with in my own building.

  • @ArcaneCannonChey
    @ArcaneCannonChey ปีที่แล้ว +1

    In my first playthrough I organically upgraded the frontier to meet my needs, by the end of the playthrough I had a massive ship with next to no maneuver but an hp and weapon pool that did not matter. The frontier took everything and dished it right back. It was awesome.

  • @dutyfreeadventures5924
    @dutyfreeadventures5924 ปีที่แล้ว +4

    Just FYI I'm SUPER HAPPY I went all in on armor mods because it lets me change any random loot pack I get into a balanced pack which is the only kind I use.
    It's so hard to find a pack with good shats AND the appropriate boost type

  • @Pleplerhep
    @Pleplerhep ปีที่แล้ว +19

    Biggest problem with armor mods is that they add loads of weight, so most mods ends up feeling like a penalty rather than a buff.

    • @HexxuSz
      @HexxuSz ปีที่แล้ว

      As long as you have either mechanised weapon holsters or resource hauler perks it is fine

    • @DatMageDoe
      @DatMageDoe ปีที่แล้ว

      Worst case of this is the Pocketed mod for suits. On lighter suits, it makes sense, you're getting 5 kg of extra carrying capacity at the "cost" of 1 kg or so, for 4 carrying capacity profit. On heavy suits though, they gain 3 kg in mass because the mass gains are percentage based, meaning you're going through all this effort to add 2kg of effective carrying capacity. Add in the other mod that slot can lighten the suit by 4kg, and then Pocketed looks mighty silly when making the suit lighter gives you MORE effective carry capacity than the mod whose sole purpose is to add carrying capacity, while having additional upsides!

    • @LDillon
      @LDillon ปีที่แล้ว

      @@DatMageDoe Yeah, Pocketed is just weirdly underpowered for what it's meant to do - I think it should add 10-15kg, or perhaps be percentage based as well so that it'll always give you a similar boost in comparison to the weight it adds.

  • @davidblalock9945
    @davidblalock9945 ปีที่แล้ว +6

    Honestly, I found your bounty hunter ship build to be pretty much the natural thematic result that I went for my character.

  • @Purplepentapus_
    @Purplepentapus_ ปีที่แล้ว

    Massively happy about the treasure planet reference, that's one of my favorite movies of all time

  • @ryansarafin12
    @ryansarafin12 ปีที่แล้ว +3

    I thought it was such a cool concept that you could get arrested and recruited for SysDef, however my experience with it was ruined since i was arrested for stealing a singular digipick, but they were talking to me like I was a master thief and had the perfect skill set for infiltrating a very violent pirate faction. On that note i also wish that joining multiple factions had some sort of consequence. For example I had done the Freestar Rangers quest line before joining the Crimson fleet and you would think that since there's only 13 Rangers including you in the entire galaxy, at least one Pirate would recognize you and call you out for it. It's a nitpick but those little details are what really make you feel immersed in a game

  • @Purriah
    @Purriah ปีที่แล้ว +2

    I managed to get the mantis armor set with
    Assisted Carry - Reduces O2 drain from being overloaded by 75%
    Fastened - 20 Extra carry capacity
    O2 Filter - Use 25% less O2
    Mechanized - 40 extra carry capacity
    Resource Hauler - Resources weigh 25% less
    I wanted O2 Boosted (20% extra oxygen capacity) as well but I rerolled for a whole hour
    Other good mods are Weapon Holsters - Weapons weigh 50% less
    The extra carry weight and O2 and ESPECIALLY assisted carry have been a huge help

  • @andrewharbison834
    @andrewharbison834 ปีที่แล้ว

    Loved the gravity flip ship and the puzzle involved. Can't imagine not having to fight my way through it.

  • @flightattendantsteven
    @flightattendantsteven ปีที่แล้ว +1

    I worked through the Crimson Fleet storyline as fast as I could! Just so I could get the pirates mad at me again! I was so tired of not being able to kill them. And yes, they were absolutely everywhere!

  • @matts5247
    @matts5247 ปีที่แล้ว +1

    I don’t think he realizes that even when you’re in the crimson fleet you can still fight them and as long as you kill them all there will be no bounty it will actually pop up on the screen after the last one is killed and say something like “all witnesses killed” and remove the bounty.
    So this gives you the chance to play all factions at once without it affecting your exploration and gameplay experience.
    So when exploring it’s irrelevant to me what type of enemy is there and if they are crimson fleet as long as I kill them all it ends up being exactly the same as if I never joined them.
    I recently just found this out and thought the same as you because I played stealthily and I just would still pick them off pretending like they were enemies but one of the last enemies was elite and I don’t get a crit bonus and one shot him in the head and he attacked me and added a bounty but as soon as I killed him and the remaining enemies it popped up on screen and said bounty removed and I went to the key just to make sure it didn’t have any other effects and sure enough it was fine so since then I treat crimson fleet the same as if they were ecliptic when I encounter them at a location

  • @ferristhered1401
    @ferristhered1401 ปีที่แล้ว +1

    I always go into ship building with a general shape in mind. How closely I can reach that shape varies, but the results have been great, producing something new and, sometimes, unexpected.

  • @Ruby_Mochii
    @Ruby_Mochii ปีที่แล้ว +2

    Majority of peoples XP definitely come from combat, eliminating it by siding with Crimson too early may hinder your ability to level up.
    I realised it after I fought everyone in All Money Can Buy mission and how I got an extra level by fighting instead of stealth.
    You could still sneak kill Crimson for XP.
    You could sneak and side with Crimson if fighting isn't your type.
    If you find the enemies too difficult I suppose stealth is an option.

  • @Independent-Revolutionary
    @Independent-Revolutionary ปีที่แล้ว +1

    The first thing i did with ship building was.
    I went Small/Quick and deadly (as a Pirate i joined the Crimson fleet straight away) i can get in and out quickly with deadly force, plus the jammers and a small shielded cargo hold if needed for those contraband goods. loving the small fighter i have. It's fun and a blast to play around with.
    Almost 30 hours in and haven't touched the main missions yet and don't see me doing it anytime soon.

  • @topiaryterror2773
    @topiaryterror2773 ปีที่แล้ว +3

    I build ships that hide all the components like shields, reactors and such.. I think it helps in firefights as the AI might not hit them first.

  • @cjpack
    @cjpack ปีที่แล้ว +1

    science tree has so many good things in it IMO, i never fellt like i was wasting points and even ones i thought were gonna be wastes ended up being dark horses and glad i invested in. its the best skill tree. It might not have any MANDATORY skills like tech does or physical, but it has so many useful ones that unlock new things in the game.

  • @3KPK3
    @3KPK3 ปีที่แล้ว +4

    This game deserves its own exam. There's way too much useful stuff to learn.

  • @matts5247
    @matts5247 ปีที่แล้ว +1

    Spacesuit design is worth it just to get to the special projects skill since there is nothing better in the skill tier with spacesuit design and being able to mod weapons with the special projects skill unlocked granting top tier weapons mods is ohhhhh soooo worth it regardless of what build you’re going for.
    Even if you don’t mod your own weapons (you’d have to be crazy not to) you can make literally millions of credits over time with very little resource investment (especially if you have the suit you get from the warlock guy who’s ship you board during UC quest line that gives about a 20% chance each weapon mod costs zero resources) just buy modding weapons before you sell them

  • @helvete983
    @helvete983 ปีที่แล้ว +1

    If you do not use stealth in the mission Absolute Power (Crimson Fleet) then Ikande will chew you out and expel you from Sysdef, at which point you can go to jail or chose to fight.
    The mission itself is a pain in the ass, especially if you haven't specced into stealth, however if you wish to do it the "good" way then taking off everything equipped really helps. Also note you cannot kill anything, even a sanitation droid will result in expulsion.

  • @grimey5.565
    @grimey5.565 ปีที่แล้ว

    Very nice quick in-depth video about the ship mods. It really helped put it into perspective for me. Thanks!

  • @saurianwatcher4437
    @saurianwatcher4437 ปีที่แล้ว +5

    The starship construction portion really makes me wish that dedicated shipyards like Deimos and Stroud (and I'm sure others) that are "we own this entire place, not renting space" really should have a simulator booth, maybe one you have to pay to unlock, where you can load a test flight with your newly constructed ship. Even the vanguard test simulator only lets you fly a pre-built.

  • @BaeBunni
    @BaeBunni ปีที่แล้ว +2

    WHen it comes to ship building my ship usually does reflect my character's background. Like I made a combat medic and my was relatively large but sleek ship with an infimary and made to transport people while the longhauler was a basically a massive battleship with tons of cargo specifically the ones the ones that jut out and come in a bunch of different colors and purposely kept them colorful like it's the most secure freighter in the universe.

  • @rebecca99994
    @rebecca99994 ปีที่แล้ว +2

    I've really been noticing those issues with the Crimson Fleet being friendly, and it's become one of my bigger frustrations with the game. It also stuffs up some missions - I went to do one where clearly I was intended to save someone from a Fleet ship attack as a quest step, only when I showed up the person would be like "hey pls help with the Fleet" and the pirates would be like "hey bud" with nothing happening. I had to start an attack on the Fleet ships and get a bounty to progress the quest.

  • @prototype102010
    @prototype102010 ปีที่แล้ว +1

    When I joined SysDef I assumed it would make all my pirate encounters friendly, I just didn't realize how many there were. It offered some cool moments with the main quest line, but my biggest disappointment was how boring the outposts became. I would have loved some radiant missions from the pirates, like you get from civilian outposts. Like imagine the pirate captain being like "We got word that a merchant ship is going to this location, take out the crew and you'll get a cut of the cargo" or defending against spacers attacking their base or something.

  • @its-butters58
    @its-butters58 ปีที่แล้ว +1

    I liked the ship i built. To me utility in the first universe was important, so i ask "what can i make that can do everything pretty well whuile looking sleek" its 1700 mass, max speed 180, and holds 3400 mass cargo. 3 leveled. Loved the freedom the game gave me to get there and build something truly unique to what i wanted

  • @Ka_Wouter
    @Ka_Wouter ปีที่แล้ว

    Some actual good and in-depth explained tips. 90% of channels post generic stuff everyone already knows. Also, yes ship parts video please.

  • @graublauYT
    @graublauYT ปีที่แล้ว +1

    I'd love a video about "best ship part" by category and for each use case

  • @stbsgtreed3147
    @stbsgtreed3147 11 หลายเดือนก่อน

    YOOOO the crimson fleet joining info is HUGE. I literally refused to do that quest on my darker characters because I didn't want to report to sysdef at all (I save that for my military/marine good style characters). That's exactly what I wanted. LFG

  • @AlexandrianCodex
    @AlexandrianCodex ปีที่แล้ว +1

    My issue with the White Dwarf 3015/3030/(etc) series is that each engine has a 3 MAX POWER value, whereas those from Slayton Aerospace (Most notably the SA-4330 model and the rest of its series) only have a 2 MAX POWER value - meaning that a comparison should be made between 4 White Dwarf engines vs 6 Slayton Aerospace, not on an individual engine-to-engine basis.

  • @JP-st9hn
    @JP-st9hn ปีที่แล้ว +1

    It seems it is more in depth than expected. Basically A ships rely on their speed and mobility ideally. C ships are meant to be large tanky ships. Obviously this leaves B in the middle ground. This could actually lead to some unexpected and interesting qualities developed from blending the 3. 🤔

  • @rickytickytabby9822
    @rickytickytabby9822 ปีที่แล้ว

    I'm a space trucker and I made a big ship for intergalactic hauling, I called it The Optimus Prime OP, even painted it red and blue.

  • @furiouskaiser9914
    @furiouskaiser9914 ปีที่แล้ว +1

    He he, i went into the Crimson Fleet quest line as a bounty hunter going after his biggest score. Played the side of the cops, all while wearing a SysDef beret hat and doing the Steve Buscemi meme of "Hello my fellow criminals! Any crimes to be doing today?" 😂
    Came out of it with a nice paycheck and some sweet secure cargo holds and jammers for my bounty hunter ship (that also sells contraband on the side)

  • @lukewhite8930
    @lukewhite8930 ปีที่แล้ว +15

    The whole thing about the Crimson Fleet is how I’ve always felt about the idea of being Forsworn. If I could change just one thing about BGS’s content, I would make it to where factions are not so collectivized or centralized, it’s extremely small minded and quite unrealistic

    • @EyeOfMagnus4E201
      @EyeOfMagnus4E201 ปีที่แล้ว +3

      The Crimson Fleet is an organized faction with a hierarchy as opposed to the spacers who are a collection of independent raiders. You can become a spacer at any time yourself, but other spacers will still attack you because they aren’t actually an organization while the Crimson Fleet is an organization which you have to work to join but since they’re allied, they don’t attack each other, including you. If the Crimson Fleet just acted like spacers, they wouldn’t be the Crimson Fleet, they’d be spacers in red spacesuits. Makes sense to me.
      Meanwhile, the Foresworn are actually a collection of Reachmen tribes with no actual central authority, so if you help out the “king” of the Forsworn, you ally only with his tribe.

  • @robertlong3247
    @robertlong3247 ปีที่แล้ว +1

    I would like a automated ship. Something that can just stroll through a system and all its systems just shoot for me. If you could make that build it would be fun. Just as like a family ship for the average person, but set to take on the crimson fleet via AI.

  • @jingle9691
    @jingle9691 ปีที่แล้ว

    I'm playing a bounty hunter build so I followed a guide to build the razor crest and then spent AGES perfecting it to make it even more screen accurate and gaming practical.

  • @dragour8723
    @dragour8723 ปีที่แล้ว

    Could you guys also do an Outpost guide? Like what resources are essential for a first outpost, how do we tell the wind and solar for a planet to determine the power types. We can look at the generators once we have an outpost down but it would be handy to understand the planet 'types' and stuff

  • @Zayphar
    @Zayphar ปีที่แล้ว +1

    According to the stats, less than 20% of players choose to side with the Pirates. My suggestion is to avoid going undercover with the Crimson Fleet until just before the endgame, and then betray them. That way they will remain hostile to you for most of the game, and then you can clean them up at the end of your undercover mission.

  • @marshaltito7232
    @marshaltito7232 ปีที่แล้ว

    Please, I'd absolutely love a full breakdown of ship parts. I've built very powerful ships, but it required an incredible amount of skill point, credit, and time investment. Don't get me wrong shipbuilding is one of my favorite things in game but a breakdown would be a good watch.

  • @albertko1
    @albertko1 ปีที่แล้ว

    In general, system power demand is very important for optimizing ship builds... other commenters already noted that auto ship weapons only require 1 pip of reactor power to be functional... and you basically get a full barrage out of them.
    Great if you just want to delete ships before they can fire on you with long range particle weapons. Regular weapons require max power to fire at the listed fire rate.
    In general, managing reactor power demand is key to an efficient ship build. If you can achieve max speed and mobility with less reactor power, DO IT. That means reducing the number of engines. Also with Astroneering and Sarah as crew, you can really extend your jump distance so you really don't need a massive Grav drive/fuel either.
    Shield regen rate is pretty darn useless if you build your ship right.
    Don't forget to do simple arithmetic on DPS for weapons and cargo capacity per mass.
    One thing I found out recently is that you can buy cargo shielding and shield cargo modules from the Ship vendor at the Red Mile. I haven't gone down the UC faction quest nor Crimson Fleet so that was my only option.

  • @benhagstrom2185
    @benhagstrom2185 ปีที่แล้ว +1

    For those who decide to choose violence on the Sysdef Flagship, there are many, many essential characters on that ship who go back to full health as soon as they hit 0. I wanted to waltz into the Krx system on the Vigilance but fate had other plans

  • @ijakerz93
    @ijakerz93 ปีที่แล้ว

    Damn I'm super early this time! Thanks for the awesome content guys

  • @bebolozki7151
    @bebolozki7151 ปีที่แล้ว

    I love your fallout build videos so long ago but those videos are gold

  • @ogreking2175
    @ogreking2175 ปีที่แล้ว

    I really wish every ship manufacturer had a ‘show ship’ so you could see how all the cockpits and habs looked inside. Even a showroom with demo habs you could walk in to would be good. The ‘blind building’ can be a real pain.

  • @adamthompson6669
    @adamthompson6669 ปีที่แล้ว +2

    Legends I’m loving Starfield, some npc jank lol I get a laugh though and I wish neon was more of a pleasure city, games r18 I wish neon was more wild and crazy. I also hope they will fine tune things and make planet scanning exploration better and more rewarding to. Thanks again.

  • @afropunkx
    @afropunkx ปีที่แล้ว +1

    I did the crimson fleet story line by accident. I was just trying to be undercover for the UC, failed a stealth mission and so i ran through it making sure I didnt kill anyone but sysdef still acted like I did and made me an enemy forcing me to be a crimson fleet pilot..

  • @luckyjedi429
    @luckyjedi429 ปีที่แล้ว +1

    1. I’ll be honest, I do not have the hang of ship building at all. My ship is still the basic Frontier Barrett gives you, just painted and with an EM gun instead of a missile launcher.
    2. Could you guys make a UC Vanguard heavy weapons soldier build in the future? That’s what I’m attempting now but I lack direction.

  • @TheMegaOnyx
    @TheMegaOnyx ปีที่แล้ว +1

    My ship is called Miss Take.
    It's jet black, all around ship, with switching around energy, makes it a slow-motion bulldozer.
    I just wish that the decorations outside of the ship did something, and not just make it looks nice and give more mass.
    My dudes, I fly an apartment, so no, that radiator that's just about 5 mass? Is just a waste of mobility.

  • @BryantMoore87
    @BryantMoore87 ปีที่แล้ว

    The one thing I would say that is worthwhile in pack mods is being able to swap the boost. I had a lot of legendary packs that had basic boost, and you can turn them into balanced or power.

  • @JoelHamby
    @JoelHamby ปีที่แล้ว

    So glad I found this channel

  • @bigbri4090
    @bigbri4090 ปีที่แล้ว

    I sided eith uc sysdef, but unstalled CF equipment on 5 of my ships first 😉.. great upload!!! Enjoying your content.

  • @BLeePrit
    @BLeePrit ปีที่แล้ว

    Spacesuit design is worth if you don't plan on using the physical tree. You get progress through the science tree and also don't need to spend points on more health and defesne from the physical tree so it evens out.

  • @danielwolf8365
    @danielwolf8365 ปีที่แล้ว

    A video of which ship parts are actually best for different roles would be great.

  • @kennethmurphy6621
    @kennethmurphy6621 ปีที่แล้ว

    For me when I ran into the ship with the gravity working and failing it was Spacers I fought. Maybe you'll run into that situation again and it will be different.
    I do think your suggestion about changing the odds for Crimson Pirates as who you encounter when you're a member is a good one. Hopefully BGS is watching. 🙂

  • @DickyReeves
    @DickyReeves 11 หลายเดือนก่อน

    2:00 I approach ship building with the simple rule of "I work alone but Vasco can come too."
    So nothing is made bigger than a Class-B. The ship is only one floor, has a minimum of 3,500 Mass Capability, 95% Maneuverability or better, 250 Fuel Minimum, and maximum speed is at least 200 w/o any perks. I am your typical bounty hunter and occasional smuggler.
    My current ship looks like the Star Eagle on steroids. It's black as night except for a dark gray cockpit and it is called "Nevermore"
    Yes, it's a lame name but I like it. It's my sandbox! Get your own!

  • @PDR_Dini
    @PDR_Dini ปีที่แล้ว

    Because of a possible glitch where I could not rename my ship, the Derelict became a character itself on my playthrough, I've memorized it's base layout and still iterating on that, as RP, it's a medium sized ship, confortable and functional, made for a large crew as I ike being surrouded by my friends

  • @garthvater
    @garthvater ปีที่แล้ว +3

    When I played through I was kicked out of sysdef because I shot a cleaning robot and was super mad because there was not option to blame ikande for my betrayal when asked.

    • @helvete983
      @helvete983 ปีที่แล้ว

      Yeah that mission is bullshit, Knock a cleaning robot down some stairs and Ikande acts like you slaughtered the whole facility.

  • @FenrirIII
    @FenrirIII ปีที่แล้ว

    Crimson Pirates as friends is the best! Just shoot them with a silenced weapon and don't get detected for 5-10 seconds and you can roll through them one at a time without incurring a bounty.

  • @mlmii1933
    @mlmii1933 ปีที่แล้ว

    When it comes to ships I generally try to stick with the rough design of the Frontier... although wider as I add two additional habs and use structural pieces to not make it a giant block.

  • @iap7597
    @iap7597 ปีที่แล้ว +25

    I invested in Space Suit design almost exclusively for being able to add the balanced boost pack to any pack I wanted.

    • @BryantMoore87
      @BryantMoore87 ปีที่แล้ว

      Beat me too it! Had so many legendary packs drop with Basic boost.

    • @exz2005
      @exz2005 ปีที่แล้ว +2

      Why balanced over skip boost?

  • @crinos7532
    @crinos7532 ปีที่แล้ว

    Last time i was this early starfield was a fever dream 🔥

  • @geekofnature2973
    @geekofnature2973 ปีที่แล้ว

    I’d love it if you could ship parts that you’ve previously bought kept in some kind of ship services inventory so if you want to switch back to a different ship weapon or module, you wouldn’t have to buy it again.

  • @EmmettF.W.
    @EmmettF.W. ปีที่แล้ว +5

    At this point… it’s like 35 Things to wish to have known about…

  • @savemc6181
    @savemc6181 ปีที่แล้ว +1

    Can you do a video discussing what features you want tes 6 to have, now that you have seen starfield?

  • @MadHaterGaming
    @MadHaterGaming ปีที่แล้ว

    I Followed a guid to build a halo frigate and I’ve change so much that it no longer look the same I was going for a frigate style as I’ve been playing a military style character

  • @skellytor8759
    @skellytor8759 ปีที่แล้ว +1

    Just an idea, but what if we share ideas to keep the game fun. Like a "What to do when you're bored in Starfield".

  • @jimclayson
    @jimclayson ปีที่แล้ว

    Informative. I've found most of the skills trees to be uninspired. There's either an all-or-nothing effect, like the first rank of Stealth enabling the Stealth Meter, or needing the first rank of Boost Pack Training to utilize boost packs at ALL... or they're tiny, numerical bonuses that don't really change anything, like Nutrition (argh! what a horrible waste!) or Surveying (great. now I can scan the alien bug-dinosaurs from 50 meters away instead of 10 meters, so the NEXT hundred-or-so planets I have to survey won't be QUITE so tedious...)

  • @PukeSkinwalker
    @PukeSkinwalker ปีที่แล้ว

    I wonder if you can do a gravity drop where you drop down if you are super high. I haven't figured out how to do that and it seems more fun to boost jump and then bust down and land.

  • @AnotherAlexR
    @AnotherAlexR ปีที่แล้ว

    This might be a played out suggestion or the wrong place to request but…. I would love if you guys did a professor build! I tried to create a cool role play experience for my pay through where I’m a jaded former professor of physics who has been exiled from academia because of a controversial publication on the effects of grav drives. My background traits include the adoring fan who praises me for the hard truths that got me fired and caused me to go looking for any work I could find off world (out of new Atlantis) which is how I ended up with argos.
    I love your guys’ content and can’t wait to see more of it!

  • @christopherjensen1864
    @christopherjensen1864 ปีที่แล้ว

    so one thing am not sure if just everyone knows but when you pick a starsystem for fast travel lets say you do alpha centauri when you choose between alpha centauri and toliman you can press set course on alpha centauri and you will fast travel to jemison instantly. Am dyslexie so sorry if i dont explain it in a perfect way but hopefully somebody find this usefull

  • @alfonsoduran9440
    @alfonsoduran9440 ปีที่แล้ว

    Thanks for the tip about the crimson fleet it was annoying having to report back to the vigilance I am going to redo it now it was a cool asf questline

  • @mysticdragonwolf89
    @mysticdragonwolf89 ปีที่แล้ว

    I am addicted to trying to build the perfect Star Destroyer or the fighter with weapons and armor of a Super Dreadnaught.
    I’ve lost sleep spending HOURS building ships

  • @jeffreyong1159
    @jeffreyong1159 ปีที่แล้ว

    Strangely no one has mentioned this easy way of getting your comandeered ships to any star port without needing to fly them back yourself
    Step 1 : commandeer ship and make it your home ship, your original ship with undock and try to fly itself back.
    Step 2 : target and redock back to your original ship, board it, sit in the pilot seat and make the original ship your home ship, the commandeered ship will fly back to the port
    Do note that all contraband left on those ships will disappear if you do not pick them up, I normally do not care as stealing so many ships have made me so many credits, bonus point is, all weapons and space suits that were left on the bodies you killed in the ship you sell will go to your current ship cargo hold when you sell those ships. That way you can sell those too.
    Only issue I have is running out of places to sell ships without using wait mechanics.

  • @MichaelBassVideos
    @MichaelBassVideos ปีที่แล้ว

    The 28T Defender shield was the part that made me realize I had to look closer.

  • @drcrowlee
    @drcrowlee ปีที่แล้ว +1

    I think I'm stupid or something. Because I just can't get the hang of ship building. I would definitely appreciate some more ship builds.

    • @kingcaz1990
      @kingcaz1990 ปีที่แล้ว +1

      I don't know you but I doubt that you are stupid. The ship building is a little overcomplicated
      😊

  • @rubencp93
    @rubencp93 ปีที่แล้ว +1

    That Crimson Fleet 'problem' is the reason why I got myself a suppressed pistol. I can kill them all, and still have no bounty!
    Plus, it makes it more fun: will I do this; F9 this; or pay 45k+ when I get back to The Key?

  • @SKYST0RY
    @SKYST0RY ปีที่แล้ว

    I did the undercover op against the pirates. They still see me as a friendly. I went to Kryx, killed everyone on their space station and blew up a bunch of their ships. Now I have a million credit crimson bounty on my head and they fight me. (There are work arounds lol).