@@Kharaman.V beastfall boots give 25 per cd used. Tibaults makes concealment give an extra 50 on top of the skill tree 40. 4/3 aftermath is still 100. So cold imbue gives 25, deathtrap gives 100 +25 = 125, concealment gives 25+50+40 = 115. Then that 265 gets scaled by your strength resource gen (like 25%) to be ~330 which is plenty.
@@Gus1889 got it, thanks! And the last question, why do you have second sword instead of a dagger? Isn't the Weapon Mastery skill gives you additional dmg for a combined dagger and sword?
@boblstreame I just turned off the damage numbers for non OP damage because death trap damage was irrelevant. But if you mean how do I always overpower, you just do the rotation correctly without skipping conceal/imbue accidentally
Im doing the rotation like you said but my damage are so inconsistent, I pop caltrops and smoke bomb and sometimes I get a huge damage number and other times I don’t,is that normal?
@null4336 when you use caltrops/smoke bomb, it can consume your qax rune proc and eat your resource. All you can do is try to time them after it procs (since it's a 1 sec internal cd), which was really annoying for me. If you mean that sometimes you're not overpowering, then you might be doing the rotation too quickly. If your banished lords talisman buff ever shows
Hi mate! What is absolute must have uniques/aspects for this build?
harlequin crest, beastfall boots, banished lord's talisman. And whatever gets you to 275 max energy (with momentum stacks) and
@@Gus1889 Thanks! And how can you restore all the energy without pants to + Aftermath?
@@Kharaman.V beastfall boots give 25 per cd used. Tibaults makes concealment give an extra 50 on top of the skill tree 40. 4/3 aftermath is still 100.
So cold imbue gives 25, deathtrap gives 100 +25 = 125, concealment gives 25+50+40 = 115. Then that 265 gets scaled by your strength resource gen (like 25%) to be ~330 which is plenty.
@@Gus1889 got it, thanks! And the last question, why do you have second sword instead of a dagger? Isn't the Weapon Mastery skill gives you additional dmg for a combined dagger and sword?
@Kharaman.V 2 swords give 2x the sword bonus
hi bro, please tell me how you made it so that you only have overpower damage? I have cooldown traps 10.25
@boblstreame I just turned off the damage numbers for non OP damage because death trap damage was irrelevant. But if you mean how do I always overpower, you just do the rotation correctly without skipping conceal/imbue accidentally
What’s the skill rotation?
@null4336 cold imbue, death trap, conceal, flurry or DT, cold imbue, conceal, flurry
So spam those 4 skills and add the other two when I can?
@null4336 no, you cast them in that order
Im doing the rotation like you said but my damage are so inconsistent, I pop caltrops and smoke bomb and sometimes I get a huge damage number and other times I don’t,is that normal?
@null4336 when you use caltrops/smoke bomb, it can consume your qax rune proc and eat your resource. All you can do is try to time them after it procs (since it's a 1 sec internal cd), which was really annoying for me.
If you mean that sometimes you're not overpowering, then you might be doing the rotation too quickly. If your banished lords talisman buff ever shows