What I like about infernos and nuke cannons is their attacks it cannot be intercepted unlike tomahawk and scud launcher you can pretty much shoot down their missiles
Inferno canons were always meant to be grouped. Otherwise you can really only hope to harass the enemy. However that styles is not suitable for china. Its units are best for rushing the enemy.
Fun fact inferno comes with Napalm shell the Tomahawk could dominate over the Chinese Artillery inferno due to their Impressive firepower the Inferno could make it ok par due to their number of flame
I think I know why Tomahawks lose when 50 vs 50. One missile is enough to shoot down one inferno. I saw multiple of missiles shoot one single inferno while inferno attack speed is faster. That is why.
Tomahawks that are used properly should win every time but for testing I understand u can’t micro. Also it’s funny that the tomahawk launcher doesn’t even fire a tomahawk missile that model is a harpoon anti ship missile
The tomahawks would win if they just kite to avoid the firestorm. They have way more range and USA has SnD to extend that range even more. Furthermore, the missiles can't be avoided.
*bom* *nyooom* *explosion* *inhale* "The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't. In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was. The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error."
Hello, I use World Builder, I place all the units how I want them then I set a script, which makes all the armies become enemies, PLAYER - ALLIANCES - Change how a player relates to another player. Then I use another script which tells the armies to hunt each other. TEAM - HUNT - Set to hunt. I also use another script alongside this one. TEAM - ATTACK - Set to attack -- another team.
As a veteran of this game... This is a very underrated game... I mean, it's epic
Agreed
صحيح👌
as a veteran of this game either, i agree with your op
Yes
@@mohamedabdelpasetя тебе завидую что ты пишешь на арабском , если бы я знал арабский я бы читал Коран
Tbf the Inferno Cannon are like the riskiest unit that you have to play careful with, their firestorms are just annoying hard to avoid it
They’re really strong in a large group, especially with Black Napalm already equipped. Only downside is their speed and overall HP.
@@GLAPostalService1 Weak against AoE units also.
What I like about infernos and nuke cannons is their attacks it cannot be intercepted unlike tomahawk and scud launcher you can pretty much shoot down their missiles
Glad to see this community going strong
I love Inferno, i usually only built 3 for the firestrom effect they destroy building fast like really fast.
You should see how broken the Super Weapons General’s Tomahawks in the Shockwave mod.
everything is broken in shockwave tho
@@ahmadsamir1031 Exactly.
Forget the tomahawks, how about the sonic wave hovercraft that can shoot through things and out range any rank
@@rock_manthat tank is from C&C Kane's Wrath, its not op, but when applied to generals it is
@@GLAPostalService1i haven't tried the tomahawks in shockwave mod, but the tomahawks in rotr mod? The range is crazy hilarious
Inferno canons were always meant to be grouped. Otherwise you can really only hope to harass the enemy. However that styles is not suitable for china. Its units are best for rushing the enemy.
Inferno Cannons dont hit too hard, but they are reliable, cheap, and their napalm can do wonders, especially in large groups.
I once found one solution for the GLA buggy or any fast vehicles: rush towards the tomahawk.
Fun fact inferno comes with Napalm shell the Tomahawk could dominate over the Chinese Artillery inferno due to their Impressive firepower the Inferno could make it ok par due to their number of flame
I think I know why Tomahawks lose when 50 vs 50. One missile is enough to shoot down one inferno. I saw multiple of missiles shoot one single inferno while inferno attack speed is faster. That is why.
China's tanks are indeed better with groups of enemies while america is strong on 1v1 enemies
Bosnian Artiljerija intensifies.
Tomahawks that are used properly should win every time but for testing I understand u can’t micro. Also it’s funny that the tomahawk launcher doesn’t even fire a tomahawk missile that model is a harpoon anti ship missile
The Inferno has a Upgrade
Yes
finally im satisfied 😅
Helluva cliffhanger!
Used to have inferno and dragon tank always hitting the empty field to make a wall of fire. While having anti air protecting them.
The tomahawks would win if they just kite to avoid the firestorm.
They have way more range and USA has SnD to extend that range even more. Furthermore, the missiles can't be avoided.
Ah yes… Inferno cannon AOE… Gods I love it
I am betting on tanks
Which tanks?
Should have used search and destroy
Could have done, I only used unit upgrades.
Search and Destroy
This about sums up ww3
Lol?
Please tell me you're joking
*bom*
*nyooom*
*explosion*
*inhale*
"The missile knows where it is at all times. It knows this because it knows where it isn't. By subtracting where it is from where it isn't, or where it isn't from where it is (whichever is greater), it obtains a difference, or deviation. The guidance subsystem uses deviations to generate corrective commands to drive the missile from a position where it is to a position where it isn't, and arriving at a position where it wasn't, it now is. Consequently, the position where it is, is now the position that it wasn't, and it follows that the position that it was, is now the position that it isn't.
In the event that the position that it is in is not the position that it wasn't, the system has acquired a variation, the variation being the difference between where the missile is, and where it wasn't. If variation is considered to be a significant factor, it too may be corrected by the GEA. However, the missile must also know where it was.
The missile guidance computer scenario works as follows. Because a variation has modified some of the information the missile has obtained, it is not sure just where it is. However, it is sure where it isn't, within reason, and it knows where it was. It now subtracts where it should be from where it wasn't, or vice-versa, and by differentiating this from the algebraic sum of where it shouldn't be, and where it was, it is able to obtain the deviation and its variation, which is called error."
Генералы появились в реках, Я раю?
now put them Overlord vs all the other big tanks. dont think its gonna lose
Hopw do you set this up? lol
I use a program called World Builder, it comes with the game and be found in the main install folder. You will have to learn to script.
Liammy: i like generals USA
don't forget that Tomahawk can homing onto the target.
Hello. I want to ask you how to make this Combat formations. And thank you for your wonderful content
Hello, I use World Builder, I place all the units how I want them then I set a script, which makes all the armies become enemies, PLAYER - ALLIANCES - Change how a player relates to another player. Then I use another script which tells the armies to hunt each other.
TEAM - HUNT - Set to hunt. I also use another script alongside this one. TEAM - ATTACK - Set to attack -- another team.
Girls playing doge ball : *Chat*
Boys :
war artilerry
Надо было ядерного генерала выбирать.
Whta difference does nuclear make?
@@Al-FarisZH Nuclear weapons are more powerful, right? Plus radiation.
Funny thing is one of them was built to handle infantry.
Wow. How is good balanced game, china is good whit number and 1vs1 usa. And make this to work. :)
Смотря что за генерал.ядерный или танковый. У всех уроны разные.
this flaming screams horrible! man, i was saw nightmare.
I use infernos as anti inf
대한민국 사람들 이게임을
Inferno cannon's loaded😂
China is too strong in this games
В место инферно у китая лучше использовать миги
Moments? You mean Nuke?
Я фанат этой игры
👍
Infernos are made of paper, worst range unit.
76th Commented 💙 : We're back again to this video after more than 1 year.
Why in 50v50, the inferno line could destroyed Tomahawk line first? Was it because of the damage bonus from mass napalm?
Inferno have big AoE
Yes, correct.
أنت عربي
Численностью арилерия осилила точнось тамогавка 😮
Up
?
Lol draw won 2 time solo
А где скатлаунчи ? 😏
Russia vs ukraina
Не смешно.
Russia 💪