@@toycat my comment was a bit rash tbh, apologies. It's less about being deliberately misleading and more the intentional vagueness which, is of course necessary to a degree to give people a reason to watch the video but... My immediate impression from how it's worded is that "oh they're going back on the cool new rooms, they're gone for good" and I can't be the only one. And while it's not your responsibility to accommodate for the entire Minecraft community it feels like just another potential misunderstanding between the volatile community and developers' actual intent. But again, don't know what I was thinking with that first comment. Compressed a lot of thoughts into one unnecessarily sarcastic sentence.
If I were to tweak dyable bundles, I would make it so the white string in the bundle is a constant, not just a shade of the color you chose to dye it with including the string in the sprite as well
We need the off hand so badly on bedrock. Just make it like the ,,picking block“ setting for console as an example, where I can choose which button on the controller is the off hand diamond axe or something
Okay, I know this is pretty freaking old but... "Yo Dawg? We here you like bundles in Minecraft so we put a bundle in your bundle so you can Minecraft while you Minecraft."
I love the idea of dyable bundles, it'd really help with organizing like colored shulker boxes Also there should be an advancement/achievement for filling a bundle with bundles
And the cherry on top would be better shulker boxes. Not just better dyeability, but also being able to access the UI from the inventory, it would improve the UX a lot, and would be a great addition along with the bundle.
Furnace minecart should just be a steam engine, bucket of water up top, only coal in thr bottom, make it pull a minecart or multiple, have it start slow and it picks up speed so its faster for long distances but powered rails are faster for short distances and takes more resources
I think furnace minecarts should be improved, not removed. If buffed, they can serve as a more manual alternative to the automatic but expensive powered rails.
1:29 I read that to mean not that there was a bug where items moved randomly, but that players THOUGHT that was happening, meaning that the previous UI wasn't good or intuitive enough. Especially because it being an actual bug would not be relevant or a justifying reason.
@@Adriethyl Cool! It makes sense, but I never thought about it; like I'd never think to rename a beacon or the ender dragon egg. Well, people keep saying they want to be able to name the bundles, and so I am saying it so they know they can.
How many different types of items are you going to have in the bundle though? It's probably only going to be 2 to 3 rows of items that reach a full stack.
The furnace minecart is so useful idk why it isn’t in bedrock. I use one all the time for transporting mobs, way better for pushing minecarts around than trying to nudge my creeper in a minecart around
I feel like they should just show us all the items. Yes, it will cause issues with mobile players and how you can't realistically show 64 items at once in a small GUI, but I think it's important to find a solution to this hurdle because it defeats the purpose of the bundle which is inventory management. How can I manage my inventory if I can't see some of it? At some point it might be worth just showing a scroll down text once it exceeds capacity and the sprites only visible on the bundle sprite itself. Or have the hidden items visible but innaccessible until you've emptied the other contents. Neither these two are perfect solutions but I think the problem of not seeing all of your items prevents the bundle from being a good inventory solution.
Dying the pots could be cool, and different wood type chests would be cool, more variety to building is always great, but minor grammatical correction: It's I couldn't care less, I could care less implies caring at all, something you don't about the bundle
I am very surprised that Mojang hasn't made Bedrock 2 since Bedrock is still just a buffed up mobile port, it's like if a popular game engine was made for virtual house tours in 2008 and never fully reinvented it's self
I have never used dyed leather armor. I mean I don't remember even having used normal leather armor at all. I'm kind of expecting bundles to be the same for me long term. I have shulker boxes already after all.
I would like to argue that parity tends to favor Java because the code is more readily available and, by contrast, simpler to add to and experiment with than in the case of the console and pocket editions
Until a couple weeks ago I had to go through a really convoluted method to find things I bought on marketplace because the my content section showed nothing
Have something like a scrolling hot bar for the bundle, only showing 5 items, with the most recent on the left, then scrolling shifts everything to the left (view wise)
If they remove the furnace minecart I will be very annoyed. Instead I think they should improve appon it by making it possible to couple minecarts together to make trains, because currently minecart trains always break around corners, and this would make the furnace minecart much more useable.
Hopefully chaining minecarts is coming later with the minecart experiments. Not much reason to think that, but we can hope. (And if they do remove the furnace minecart then I will make chests upon chests of them as protest)
Oh good, Java gets more trial chamber variants than Bedrock, so much for parity right? Bedrock getting screwed again instead of Mojang fixing the bug causing problems.
No way they took out the most creative and cool room in the trail chambers 😟 Also, I really hope they revert the bundle changes they just made it even worse...
Your mace seed doesn’t work on pocket addition, i dont know if they changed it or if it just no longer works but i thought id mention it as trial chambers are being talked about
Yeah, the new trial chamber areas breaking game worlds is never a good thing. Hopefully the bugs they cause get fixed so the new rooms can get added back in later.
The limited world seem so, well, limiting...lol. my map art area is bigger than the timeless adventures map...I can appreciate the effort and nostalgia people have for it, but infinite worlds are infinitely better.
Tbf Legacy Console world gen was different to Java in some ways. Rare structures spawned more often and the borders of the world transitioned to water making the world look like a huge island.
why you complaining about the marketplace instead of not encouraging a game to sell things for money edit: the reason bedrock stuff gets transported to java is because bedrock was mostly made to test features and mojang just decided to give this janky version to the public
That's the point of shulker boxes. The whole point of a bundle is stacking multiple different items in one stack, but up to 64, to make it more balanced and different from shulker boxes, if that's confusing to you, than I can only hope that dwindles with time.
When is bedrock going to get the ability to build in the nether roof? It seems like they are stripping bedrock for "parity" reasons, but they never add any of the good features that Java has! We also want TNT duplication but I bet we aren't going to get that any time soon. SMH!
The nether roof and tnt duping are bugs. The reason they didn't remove it from Java was it was too late, people already build on the roof, can't change that now, and for tnt duping they said that they're not a fan, but until there is an intended way to automatically destroy large amounts of blocks, then it has to stay. For bedrock, since it was mostly from the ground up, they could fix those useful bugs, (including QC) and get less backlash. Yes, it would be great if they were on bedrock, but it's unlikely for that to happen.
I appreciate Mojang's dedication to improving the Bundles, but the old UI we've had for years was actually better. This new UI is bad, and they need to go back to displaying all items inside a Bundle like they used to. Also, the new UI colours and design is horrible. They nailed it with their first iteration.
The bundle is supposed to be an early game item. It being made out of rabbit hide ensured that most people wouldn't get it early game because nobody is traveling thousands of blocks to a desert or a mesa just to find rabbit hide. Glad they changed it to leather.
Bundles, have 1 row and as you scroll the items move into view slots. Simple and intuitive. They want to do parity but only choose the lower value from the 2. Just boost health for Java, or better yet delete bedrock! Just kiddin! We Java players are blessed to have the freedom to use as many mods as we can, so its fun to pick on the console minecrack. If they were not intentionally screwing with Java by doing this stinking parity borking I would not pick on bedtrash so much. They are intentionally screwing with redstone and its infuriating. How about they give Java movable chests? No? BURN beetrock burn! LOL 😝 I know some people prefer bedrack and I own a copy of it, its not "bad", just their constant wanting of money. Seriously bedrock is a cashgrab and they just prey on their users. I am glad that marketplace is not in Java, if they do... hehehe they know what will happen. 💣 And they better let us keep the minecart speed command after their "experiment" is over or else! But knowing the partypoopers, they won't. 💩
Suck,i thought that dripstone stike upside down bug can fix in new update,but no why remove it,we need more challenges in trail chamber,i can believe it,i am so disappointed,very what worse is,the furnace minecart is not too bad early,it is okey,don’t removed this futures,he said it so exaggerated and outrageous,no logic,don’t believe what he says,i don’t recommend it.❌🙅♂️👎🏻
why they bother doing those useless bundles who look terreible and with terrible ui showing in a veeery strange way the items... instead just make stupid backpacks .... its survival game for gods sake backpacks are a must u can give low slots but upgrade overtime with rest of gear :X why they find it soooo hard to do something simple thats already been done even :X who tf will even use those bundels :X just download backpack mode and u good to go :X something that actually make sense not some women purse that has janky ui :x
@@Yas2nShahghale another good point you bring up here! Just goes to show how crap awful Bedrock Edition is if even the dev team can’t manage to make it work properly
Minecraft is indeed removing the Trial Chambers, which were introduced in the 1.21 update. The decision to remove them stems from feedback received from the community. Players found the Trial Chambers to be less engaging and more repetitive than anticipated. Additionally, there were concerns about the balance and difficulty levels, which didn't align well with the overall gameplay experience⁴⁵. Mojang, the developers of Minecraft, often listens to player feedback to improve the game. They aim to create a more enjoyable and balanced experience, so removing or reworking features based on community input is a part of their development process⁵. Are you a fan of exploring new structures in Minecraft, or do you prefer other aspects of the game?The Trial Chambers were added in the 1.21 update to introduce a new challenge and exploration element to Minecraft. The idea was to provide players with a unique dungeon-like experience, filled with puzzles, traps, and mobs to defeat. This was meant to add variety to the gameplay and offer a fresh adventure for both new and seasoned players. The developers aimed to create a more engaging and dynamic environment where players could test their skills and strategies. However, despite the initial excitement, the execution didn't quite meet the community's expectations, leading to their eventual removal. Do you enjoy tackling challenges like these in Minecraft, or do you prefer other types of gameplay? The Trial Chambers were added to Minecraft to introduce new features and challenges. However, they were removed due to underlying issues that caused errors in already generated Trial Chambers, risking the stability of existing worlds ([00:07:00][^1^][1] - [00:08:06][^2^][2]).Trial Chambers were introduced in Minecraft with the 1.21 update, known as the "Tricky Trials" update, announced during Minecraft Live 2023². These structures were added to enhance the underground exploration experience by providing a mid-game combat challenge. They offer players the opportunity to practice their combat skills against various mobs and earn exclusive and rare loot, such as breeze rods and heavy cores¹². The Trial Chambers also introduced new mobs, combat mechanics, and trial vaults, making them a significant addition to the game's underground adventures². They are designed to test players' abilities and offer substantial rewards for those who can overcome their challenges⁴.It sounds like you're referring to the removal of Trial Chambers from Minecraft Bedrock Edition. Trial Chambers were introduced in the Minecraft 1.21 update and are procedurally generated underground structures filled with traps, powerful mobs, and unique rewards¹². They add a significant challenge and excitement to the game. If they were removed due to complaints, it's understandable that some players might miss the added challenge and rewards. Hopefully, the developers will consider reintroducing them or finding a balance that satisfies both sides. There are so many exciting possibilities for new features in Minecraft! Here are a few ideas that could add even more depth and fun to the game: 1. **New Biomes**: Introducing more unique biomes with distinct flora, fauna, and resources could make exploration even more rewarding. 2. **Advanced Redstone Mechanics**: Adding more complex redstone components could allow for even more intricate contraptions and automation. 3. **Expanded Villager Professions**: More villager professions and interactions could make villages feel more alive and dynamic. 4. **Underwater Structures**: Additional underwater dungeons or ruins could add more adventure to ocean exploration. 5. **Seasonal Changes**: Implementing seasons with varying weather patterns and effects on the environment could add a new layer of realism and challenge. 6. **More Boss Mobs**: Introducing new boss mobs with unique abilities and rewards could provide more endgame content. 7. **Customizable Pets**: Allowing players to customize and train their pets could add a personal touch to their adventures.Trial Chamber Statues would be a fantastic addition to Minecraft! These could be unique decorative items found within Trial Chambers, adding a sense of history and mystery to the structures. Here are a few ideas for what these statues could be like: 1. **Guardian Statues**: Statues of ancient guardians that once protected the chambers, possibly hinting at the lore behind the Trial Chambers. 2. **Puzzle Statues**: Statues that are part of puzzles or traps, requiring players to interact with them in specific ways to unlock hidden rooms or treasures. 3. **Reward Statues**: Statues that, when activated, provide players with rare items or buffs, making the exploration even more rewarding. 4. **Historical Statues**: Statues depicting scenes from Minecraft's lore, giving players clues about the history of the world and the Trial Chambers. Trial Chambers could be filled with all sorts of intriguing secrets! Here are some ideas that could make exploring them even more exciting: 1. **Hidden Rooms**: Secret rooms that can only be accessed by solving puzzles or finding hidden levers. These rooms could contain rare loot or unique items. 2. **Ancient Artifacts**: Powerful artifacts with special abilities, such as enchanted weapons, armor, or tools that have unique properties. 3. **Lore Books**: Books or scrolls that provide backstory and lore about the Trial Chambers, the ancient civilizations that built them, or the powerful entities that guard them. 4. **Trapped Chests**: Chests that are rigged with traps, requiring players to disarm them before safely accessing the treasures inside. 5. **Mysterious Portals**: Portals that lead to other dimensions or hidden areas within the Minecraft world, offering new challenges and rewards. 6. **Guardian Mobs**: Unique mobs that only appear in Trial Chambers, each with special abilities and drops that can't be found elsewhere. 7. **Environmental Hazards**: Areas filled with environmental hazards like lava flows, collapsing ceilings, or poisonous gas, adding an extra layer of danger. What kind of secrets would you be most excited to discover in a Trial Chamber? Would you like to see these statues have any special abilities or interactions? The video transcript does not provide specific details about other secrets that Trial Chambers might hold. It mainly discusses the removal of Trial Chambers due to errors in already generated chambers and the need to avoid breaking existing worlds ([00:07:00][^1^][1] - [00:08:06][^2^][2]). If you have any other questions or need further information, feel free to ask!It seems like you're interested in creating a Torture Chamber in Minecraft. While there isn't an official "Torture Chamber" feature in the game, many players have created their own versions using various blocks and redstone mechanisms. Here are some ideas based on popular community builds: 1. **Prisoner Wall**: A wall with shackles made from chains and skeleton skulls for a spooky effect. 2. **Suspended Prisoner**: A prisoner hanging from the ceiling above a campfire, using chains and armor stands. 3. **Rack**: A device with a grindstone and levers to simulate a stretching rack. 4. **Saw Table**: A table with a stone cutter and redstone to mimic a saw. 5. **Iron Maiden**: A dark oak trapdoor contraption with end rods and a stone cutter. 6. **Electric Chair**: An iron door, spruce slab, and redstone to create an electric chair effect. These builds can add a creepy and atmospheric touch to your Minecraft world. If you're looking for tutorials, there are many available on platforms like TH-cam¹²³.
I literally just looked at the wiki and was like, “oh, that sounds like a cool room!” And immediately see this
@@7ofspades7 the thumbnail is accurate, big boned salmon edition is going to lose these rooms, they won't be back until a future preview
@@toycat"big boned salmon edition" 🗣️🗣️🔥🔥
@@toycat my comment was a bit rash tbh, apologies. It's less about being deliberately misleading and more the intentional vagueness which, is of course necessary to a degree to give people a reason to watch the video but... My immediate impression from how it's worded is that "oh they're going back on the cool new rooms, they're gone for good" and I can't be the only one. And while it's not your responsibility to accommodate for the entire Minecraft community it feels like just another potential misunderstanding between the volatile community and developers' actual intent.
But again, don't know what I was thinking with that first comment. Compressed a lot of thoughts into one unnecessarily sarcastic sentence.
@@toycatI only play bedrock for the 3 extra salmon sizes
@@toycatThese salmon got backbone, the ones on java are spineless.
Yes, Dyeable Bundles should be like Leather Armour. Doesn't take any more Creative Menu places, and is variable to a huge extent.
If I were to tweak dyable bundles, I would make it so the white string in the bundle is a constant, not just a shade of the color you chose to dye it with including the string in the sprite as well
We need the off hand so badly on bedrock. Just make it like the ,,picking block“ setting for console as an example, where I can choose which button on the controller is the off hand diamond axe or something
now we wait till they add ominous trial vaults to creative inventory 😔
Okay, I know this is pretty freaking old but... "Yo Dawg? We here you like bundles in Minecraft so we put a bundle in your bundle so you can Minecraft while you Minecraft."
classic meme, but a good one
@@toycat how are bundles going to work on mobile
@@toycat what happen to I am java TH-camr now it like one vid lol and rest is bedrock again lol
I love the idea of dyable bundles, it'd really help with organizing like colored shulker boxes
Also there should be an advancement/achievement for filling a bundle with bundles
@@SemiHypercube I bet there sure will be one.
And the cherry on top would be better shulker boxes. Not just better dyeability, but also being able to access the UI from the inventory, it would improve the UX a lot, and would be a great addition along with the bundle.
Furnace minecart should just be a steam engine, bucket of water up top, only coal in thr bottom, make it pull a minecart or multiple, have it start slow and it picks up speed so its faster for long distances but powered rails are faster for short distances and takes more resources
Lava to make it travel longer, nuclear reactor to make it travel forever
Maybe only furnace can have that 16x speed when combined with powered rail. The need for constant fuel supply is already a disadvantage
I think furnace minecarts should be improved, not removed. If buffed, they can serve as a more manual alternative to the automatic but expensive powered rails.
Why can’t the bundle have a separate inventory on the right side of the screen when held or something and in the inventory.
I wish bundles were fully openable like a chest with some items visible while not fully open to fix that issue
1:29 I read that to mean not that there was a bug where items moved randomly, but that players THOUGHT that was happening, meaning that the previous UI wasn't good or intuitive enough. Especially because it being an actual bug would not be relevant or a justifying reason.
"But I don't blame Microsoft" * then proceeds to explain why Microsoft is to blame...
Great video!
As far as I know you can rename bundles in anvils
Dying bundles would be pretty cool, though
Everything can be renamed in an anvil
@@Adriethyl Cool! It makes sense, but I never thought about it; like I'd never think to rename a beacon or the ender dragon egg.
Well, people keep saying they want to be able to name the bundles, and so I am saying it so they know they can.
too many chocolate chips
yes
porbably Toycat irl right now:i got money
I like trial chambers :D
Same! :D
How many different types of items are you going to have in the bundle though? It's probably only going to be 2 to 3 rows of items that reach a full stack.
Items moving randomly in a bundle is just realism. You ever throw 12 random things into a sack, they're all over the place
Huh… yeah I guess so. Definitely the type of realism that clashes with game design though
Could be a stupid question but are bundles in the actual game yet or still just the preview?
Just the preview
The furnace minecart is so useful idk why it isn’t in bedrock. I use one all the time for transporting mobs, way better for pushing minecarts around than trying to nudge my creeper in a minecart around
I feel like they should just show us all the items. Yes, it will cause issues with mobile players and how you can't realistically show 64 items at once in a small GUI, but I think it's important to find a solution to this hurdle because it defeats the purpose of the bundle which is inventory management. How can I manage my inventory if I can't see some of it? At some point it might be worth just showing a scroll down text once it exceeds capacity and the sprites only visible on the bundle sprite itself. Or have the hidden items visible but innaccessible until you've emptied the other contents. Neither these two are perfect solutions but I think the problem of not seeing all of your items prevents the bundle from being a good inventory solution.
I like the bug that items shuffle around in the bundle. Sure it would be annoying but its a sack of stuff, it would jumble around while you moved.
I was so distracted, I missed the word "these" in the video title and was like wait, what? lol
bundles are spatially challenged shulker boxes
5:28 Don't be naive ibxtoycat, dark patterns are here to stay
How about dyed pottery or different wood type chests? I could care less about an item they have promised for years now.
Dying the pots could be cool, and different wood type chests would be cool, more variety to building is always great, but minor grammatical correction: It's I couldn't care less, I could care less implies caring at all, something you don't about the bundle
I am very surprised that Mojang hasn't made Bedrock 2 since Bedrock is still just a buffed up mobile port, it's like if a popular game engine was made for virtual house tours in 2008 and never fully reinvented it's self
I have never used dyed leather armor.
I mean I don't remember even having used normal leather armor at all. I'm kind of expecting bundles to be the same for me long term. I have shulker boxes already after all.
Tbf the bundle isn't for endgame players, its for the early game
@@TheMoodCheck yeah, it is. Much more usefull than leather armor for the early game as well. I mean getting iron is just far too easy.
I would like to argue that parity tends to favor Java because the code is more readily available and, by contrast, simpler to add to and experiment with than in the case of the console and pocket editions
Until a couple weeks ago I had to go through a really convoluted method to find things I bought on marketplace because the my content section showed nothing
Have something like a scrolling hot bar for the bundle, only showing 5 items, with the most recent on the left, then scrolling shifts everything to the left (view wise)
If they remove the furnace minecart I will be very annoyed. Instead I think they should improve appon it by making it possible to couple minecarts together to make trains, because currently minecart trains always break around corners, and this would make the furnace minecart much more useable.
Hopefully chaining minecarts is coming later with the minecart experiments. Not much reason to think that, but we can hope. (And if they do remove the furnace minecart then I will make chests upon chests of them as protest)
Just began playing again after 2-3 years. Have you done a general tips video recently?
The timeless adventures compatibility mode (256x) does not work because “your device does not have enough memory”
i do like the furnace minecart i find it use from moving villager around my base b4 i have all the gold I need for powered rails
Oh good, Java gets more trial chamber variants than Bedrock, so much for parity right? Bedrock getting screwed again instead of Mojang fixing the bug causing problems.
always found it odd how they wanna screw over their main money maker..
I've found java is being screwed over by bedrock actually
@@captainjames4649
Usually not lol
Get Java instead of bedrock if you want a good, mod able game, maybe bedrock if you need multiplayer with friends
You do realize it’s not completely canceled they just are delayed, it’s still annoying but they are literally trying to fix the bug
Blue Ice boat is the fastest mode of transportation in the game though isn’t it? Making it faster, oh gosh, just the thought of that.
No way they took out the most creative and cool room in the trail chambers 😟
Also, I really hope they revert the bundle changes they just made it even worse...
I had a aneurism reading the title 👍
For the bundle, I think we should go back to the xbox 360 crafting menu. Columns that you can cycle through
Your mace seed doesn’t work on pocket addition, i dont know if they changed it or if it just no longer works but i thought id mention it as trial chambers are being talked about
Mojang: We removed the stalagmite room because we got complaints about people constantly stubbing their toe.
This item has great potential in the future.
Been watchin you for 10 years across two accounts. Fire
Yeah, the new trial chamber areas breaking game worlds is never a good thing. Hopefully the bugs they cause get fixed so the new rooms can get added back in later.
If dyeable bundles are added, they'll be in bedrock first
They made bundles more complicated than necessary.
Why doesn’t Minecraft have a block that can let you
let you what?
@@SpiderTodd I forgor
@@50Quarters 💀
You let us down. Ran around and desserted us
@@50Quarters how do you forget in the middle of your sentence.
Title doesn’t make sense 😂 love the vids
Hello Ibxtoycat👋
I love hairless guinea pigs
@@catfishandbass8680 so
Haha that villager
Removing because a bunch of kids complaining.
Aaaah like Big BUNDLES!
The limited world seem so, well, limiting...lol. my map art area is bigger than the timeless adventures map...I can appreciate the effort and nostalgia people have for it, but infinite worlds are infinitely better.
Tbf Legacy Console world gen was different to Java in some ways. Rare structures spawned more often and the borders of the world transitioned to water making the world look like a huge island.
Wait encounters are being removed?
why you complaining about the marketplace instead of not encouraging a game to sell things for money
edit: the reason bedrock stuff gets transported to java is because bedrock was mostly made to test features and mojang just decided to give this janky version to the public
2:34 scroll bar?
How would you do that on the phones?
@@good-sofa touchscreens, I see no issue.
@@good-sofaidk, but I'm pretty sure eckosoldier did it
they should remove the marketplace for Java parity
Unrelated but your skin reminds me of marsupilami
they should have increased the foxes health on Java
Love your content keep up the great work
Why are bundles so confusing? Just give me X number of slots in a bag and call it a day.
That's the point of shulker boxes. The whole point of a bundle is stacking multiple different items in one stack, but up to 64, to make it more balanced and different from shulker boxes, if that's confusing to you, than I can only hope that dwindles with time.
My dumbass trying to make a bundle without turning on experiments .smh...
i love your outro screen
When is bedrock going to get the ability to build in the nether roof? It seems like they are stripping bedrock for "parity" reasons, but they never add any of the good features that Java has! We also want TNT duplication but I bet we aren't going to get that any time soon. SMH!
The nether roof and tnt duping are bugs. The reason they didn't remove it from Java was it was too late, people already build on the roof, can't change that now, and for tnt duping they said that they're not a fan, but until there is an intended way to automatically destroy large amounts of blocks, then it has to stay. For bedrock, since it was mostly from the ground up, they could fix those useful bugs, (including QC) and get less backlash. Yes, it would be great if they were on bedrock, but it's unlikely for that to happen.
@tristanshaltz2769 bugs are constantly being removed or patched. At this point, they are features
@@brandon-kg2vd I agree, but Microsoft would beg to differ.
@tristanshaltz2769 let's complain enough till they get added on bedrock 😎
MOJANG EHY
Good to see that this is the first comment
@@builder1013thank you
What is the point of the bundle if we have shulker boxes? I’m just genuinely curious 😅
The bundle is an early game item, it also does not need to be placed down, it definitely has a place in the game
“why is mojang is”
11:20 yakuza 0 reference?
Forgot to fix the title lol
I appreciate Mojang's dedication to improving the Bundles, but the old UI we've had for years was actually better. This new UI is bad, and they need to go back to displaying all items inside a Bundle like they used to. Also, the new UI colours and design is horrible. They nailed it with their first iteration.
Holy Mother of Christ, that is *fast*
Nice vid!!!
The bundle is too cheap to make. It should be three rabbit hide and one lead as the recipe
Ngl atleast more leather and string cuz its way too easy yes, but the rabbit hide could really be pretty difficult to get early game
The bundle is supposed to be an early game item. It being made out of rabbit hide ensured that most people wouldn't get it early game because nobody is traveling thousands of blocks to a desert or a mesa just to find rabbit hide. Glad they changed it to leather.
Captions is xat
I don’t know about the others but the OG fallout mashup template is absolutely broken and only spawns in a generic world.
"Why Is Mojang is Removing These Trial Chamber Rooms!?" old title has been archived muahahaha
I love how Mojang is making their own parody issues now
i think the devs were having too much trouble with making the dripstone face up so they just gave up
Bundles, have 1 row and as you scroll the items move into view slots. Simple and intuitive.
They want to do parity but only choose the lower value from the 2. Just boost health for Java, or better yet delete bedrock! Just kiddin!
We Java players are blessed to have the freedom to use as many mods as we can, so its fun to pick on the console minecrack. If they were not intentionally screwing with Java by doing this stinking parity borking I would not pick on bedtrash so much. They are intentionally screwing with redstone and its infuriating. How about they give Java movable chests? No? BURN beetrock burn! LOL 😝
I know some people prefer bedrack and I own a copy of it, its not "bad", just their constant wanting of money. Seriously bedrock is a cashgrab and they just prey on their users. I am glad that marketplace is not in Java, if they do... hehehe they know what will happen. 💣
And they better let us keep the minecart speed command after their "experiment" is over or else!
But knowing the partypoopers, they won't. 💩
White Daniel Hall Edward White Nancy
I hope the bedrock wither is like the java one, and that the hearts regenerate faster in minecraft bedrock
I completely disagree they should add it back to bedrock
Minecraft1.24
I know this sounds dumb but I was never planning to interact with the trial chamber.
@@paullavoie5542 yea this sounds dumb
Minecraft1.23
Microsoft: no guns or swearing this is a kids game
Also Microsoft: do you want to buy this thing while your creating your world
lololololol
hi!
Hi
@@gontagokuhara2920 lol
@@thejerryzeppshow6019 no one gonna say hi to you anymore
@@50Quarters no one ever does 🥲
Suck,i thought that dripstone stike upside down bug can fix in new update,but no why remove it,we need more challenges in trail chamber,i can believe it,i am so disappointed,very what worse is,the furnace minecart is not too bad early,it is okey,don’t removed this futures,he said it so exaggerated and outrageous,no logic,don’t believe what he says,i don’t recommend it.❌🙅♂️👎🏻
Rest and peace the dripstone stike room in trail chamber,we are all miss,forget you,bye bye.👋😭💔🪦😔😞
YEs 7th comment 2 minute video old
yeah
@@builder1013 bruh you replied to your self
@@50Quarters I stated "yeah" as a joke that the comment grammatically made sense but as a reply because I'm not one to edit comments.
why they bother doing those useless bundles who look terreible and with terrible ui showing in a veeery strange way the items... instead just make stupid backpacks .... its survival game for gods sake backpacks are a must u can give low slots but upgrade overtime with rest of gear :X why they find it soooo hard to do something simple thats already been done even :X who tf will even use those bundels :X just download backpack mode and u good to go :X something that actually make sense not some women purse that has janky ui :x
It's a sandbox game, not a survival one...
Cry about it
Eh, I like bundles. Plus who would use backpacks? You'd probably have to take off your chestplate/elytra for that
@@aidanschuenke2769 oh no u can right click it with in your inventory like u swing your sword
Has only 1 version which is 1 double chest size and thats all about it this modpsck has and void bundle for trashing items there if want
Nah that’s a scam
10th comment
Mojang is STILL struggling with bundles after FOUR YEARS while Java modders perfected it within the first month that it was revealed… what a joke
Did does "Java modders" make it compatible for controllers and phones?
@@Yas2nShahghale another good point you bring up here! Just goes to show how crap awful Bedrock Edition is if even the dev team can’t manage to make it work properly
@@churtlez5923 It's not that Bedrock is bad. It's that it's hard to figure out how to make it work with consoles and phones. Phones especially.
HallooooIBXToyCat. On a developer note:
**Holds up trousers** 👖
**Nom nom nom nom**
I just ate my shorts. 😆
**Yeets off in minecart** YEEEEEeeeees...!
First comment
Minecraft is indeed removing the Trial Chambers, which were introduced in the 1.21 update. The decision to remove them stems from feedback received from the community. Players found the Trial Chambers to be less engaging and more repetitive than anticipated. Additionally, there were concerns about the balance and difficulty levels, which didn't align well with the overall gameplay experience⁴⁵.
Mojang, the developers of Minecraft, often listens to player feedback to improve the game. They aim to create a more enjoyable and balanced experience, so removing or reworking features based on community input is a part of their development process⁵.
Are you a fan of exploring new structures in Minecraft, or do you prefer other aspects of the game?The Trial Chambers were added in the 1.21 update to introduce a new challenge and exploration element to Minecraft. The idea was to provide players with a unique dungeon-like experience, filled with puzzles, traps, and mobs to defeat. This was meant to add variety to the gameplay and offer a fresh adventure for both new and seasoned players.
The developers aimed to create a more engaging and dynamic environment where players could test their skills and strategies. However, despite the initial excitement, the execution didn't quite meet the community's expectations, leading to their eventual removal.
Do you enjoy tackling challenges like these in Minecraft, or do you prefer other types of gameplay? The Trial Chambers were added to Minecraft to introduce new features and challenges. However, they were removed due to underlying issues that caused errors in already generated Trial Chambers, risking the stability of existing worlds ([00:07:00][^1^][1] - [00:08:06][^2^][2]).Trial Chambers were introduced in Minecraft with the 1.21 update, known as the "Tricky Trials" update, announced during Minecraft Live 2023². These structures were added to enhance the underground exploration experience by providing a mid-game combat challenge. They offer players the opportunity to practice their combat skills against various mobs and earn exclusive and rare loot, such as breeze rods and heavy cores¹².
The Trial Chambers also introduced new mobs, combat mechanics, and trial vaults, making them a significant addition to the game's underground adventures². They are designed to test players' abilities and offer substantial rewards for those who can overcome their challenges⁴.It sounds like you're referring to the removal of Trial Chambers from Minecraft Bedrock Edition. Trial Chambers were introduced in the Minecraft 1.21 update and are procedurally generated underground structures filled with traps, powerful mobs, and unique rewards¹². They add a significant challenge and excitement to the game.
If they were removed due to complaints, it's understandable that some players might miss the added challenge and rewards. Hopefully, the developers will consider reintroducing them or finding a balance that satisfies both sides. There are so many exciting possibilities for new features in Minecraft! Here are a few ideas that could add even more depth and fun to the game:
1. **New Biomes**: Introducing more unique biomes with distinct flora, fauna, and resources could make exploration even more rewarding.
2. **Advanced Redstone Mechanics**: Adding more complex redstone components could allow for even more intricate contraptions and automation.
3. **Expanded Villager Professions**: More villager professions and interactions could make villages feel more alive and dynamic.
4. **Underwater Structures**: Additional underwater dungeons or ruins could add more adventure to ocean exploration.
5. **Seasonal Changes**: Implementing seasons with varying weather patterns and effects on the environment could add a new layer of realism and challenge.
6. **More Boss Mobs**: Introducing new boss mobs with unique abilities and rewards could provide more endgame content.
7. **Customizable Pets**: Allowing players to customize and train their pets could add a personal touch to their adventures.Trial Chamber Statues would be a fantastic addition to Minecraft! These could be unique decorative items found within Trial Chambers, adding a sense of history and mystery to the structures. Here are a few ideas for what these statues could be like:
1. **Guardian Statues**: Statues of ancient guardians that once protected the chambers, possibly hinting at the lore behind the Trial Chambers.
2. **Puzzle Statues**: Statues that are part of puzzles or traps, requiring players to interact with them in specific ways to unlock hidden rooms or treasures.
3. **Reward Statues**: Statues that, when activated, provide players with rare items or buffs, making the exploration even more rewarding.
4. **Historical Statues**: Statues depicting scenes from Minecraft's lore, giving players clues about the history of the world and the Trial Chambers.
Trial Chambers could be filled with all sorts of intriguing secrets! Here are some ideas that could make exploring them even more exciting:
1. **Hidden Rooms**: Secret rooms that can only be accessed by solving puzzles or finding hidden levers. These rooms could contain rare loot or unique items.
2. **Ancient Artifacts**: Powerful artifacts with special abilities, such as enchanted weapons, armor, or tools that have unique properties.
3. **Lore Books**: Books or scrolls that provide backstory and lore about the Trial Chambers, the ancient civilizations that built them, or the powerful entities that guard them.
4. **Trapped Chests**: Chests that are rigged with traps, requiring players to disarm them before safely accessing the treasures inside.
5. **Mysterious Portals**: Portals that lead to other dimensions or hidden areas within the Minecraft world, offering new challenges and rewards.
6. **Guardian Mobs**: Unique mobs that only appear in Trial Chambers, each with special abilities and drops that can't be found elsewhere.
7. **Environmental Hazards**: Areas filled with environmental hazards like lava flows, collapsing ceilings, or poisonous gas, adding an extra layer of danger.
What kind of secrets would you be most excited to discover in a Trial Chamber? Would you like to see these statues have any special abilities or interactions? The video transcript does not provide specific details about other secrets that Trial Chambers might hold. It mainly discusses the removal of Trial Chambers due to errors in already generated chambers and the need to avoid breaking existing worlds ([00:07:00][^1^][1] - [00:08:06][^2^][2]). If you have any other questions or need further information, feel free to ask!It seems like you're interested in creating a Torture Chamber in Minecraft. While there isn't an official "Torture Chamber" feature in the game, many players have created their own versions using various blocks and redstone mechanisms. Here are some ideas based on popular community builds:
1. **Prisoner Wall**: A wall with shackles made from chains and skeleton skulls for a spooky effect.
2. **Suspended Prisoner**: A prisoner hanging from the ceiling above a campfire, using chains and armor stands.
3. **Rack**: A device with a grindstone and levers to simulate a stretching rack.
4. **Saw Table**: A table with a stone cutter and redstone to mimic a saw.
5. **Iron Maiden**: A dark oak trapdoor contraption with end rods and a stone cutter.
6. **Electric Chair**: An iron door, spruce slab, and redstone to create an electric chair effect.
These builds can add a creepy and atmospheric touch to your Minecraft world. If you're looking for tutorials, there are many available on platforms like TH-cam¹²³.
Did chatgpt write this lol
@@TheMoodCheck yes