Finding Space For Sound: Environmental Acoustics in Tom Clancy's The Division 2
ฝัง
- เผยแพร่เมื่อ 5 ก.ค. 2024
- In this 2020 GDC Virtual Talk, Ubisoft Massive's Robert Bantin explains the process for creating environmental audio effects in The Division 2.
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Super fascinating! I love TD2 sound. I think it was the first time in a game I stood a lot of times just to enjoy the environmental sounds.
Been coming back to this talk multiple times -- thanks so much.
reverb and ambience are amazing
Thanks!
These guys kick ass.
Gotta love bandicam
29:50 Abu Ghraib?
Lincoln Memorial.
if ubisoft is just gonna have people give talks together in their offices does that defeat the purpose of having a virtual conference
Hi. The office was empty bar the person filming us, and the reception staff - Thus minimising exposure. I do agree though that either myself or Simon could have passed the virus to one another.