Tales of Arise Alphen combo example

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 10

  • @danielvutran
    @danielvutran 3 ปีที่แล้ว

    Very kewl, I didn't expect this content! I'm like half-sure of getting this game 😇

  • @ravelt101
    @ravelt101 3 ปีที่แล้ว +1

    you can make the searing edge as your reset arte if you time it right.

    • @thefgcsensei4482
      @thefgcsensei4482  3 ปีที่แล้ว

      oh yeah I belive you can dash cancel and just walk a bit and chain into normal strikes from there. you could basicly infinite with this route, but Alphen won't be able to pull it off once his hp gets to low I believe

    • @ravelt101
      @ravelt101 3 ปีที่แล้ว

      @@thefgcsensei4482 darkwind for law, dazzling spin for kisara, flare tornado/ice tornado for shione, Tempest Whirl for rinwell and Seismic Rupture for dohalim but its has a little window but it's doable.

    • @thefgcsensei4482
      @thefgcsensei4482  3 ปีที่แล้ว

      @@ravelt101 Yeah I uploaded a setup for Shionne using flare tornado and its probably the easiest infinite in the game

    • @thefgcsensei4482
      @thefgcsensei4482  3 ปีที่แล้ว

      @@ravelt101 I don't have the DLC artes so rip the Law setup lmao

    • @ravelt101
      @ravelt101 3 ปีที่แล้ว

      @@thefgcsensei4482 rinwell and kisara for me. it's just so sad that rinwell can't do normal arte combo to magic arte unless you store it after that she can't a normal combo route is sad. shione can do it but rinwell can't.

  • @shinobusensui9395
    @shinobusensui9395 2 หลายเดือนก่อน

    Im allowed to do 5 artes as of now just finished the ganabelt fight. I play mainly Alphen and sometimes Law. I dont enjoy Shionne or Rinwell.
    Idk so far, i think i like the combat in Berseria more and i played the very beginning of that one. I definitely like the locked combat style of Symphonia more, because the camera and hit tracking in Arise can be wonky

    • @thefgcsensei4482
      @thefgcsensei4482  2 หลายเดือนก่อน

      @@shinobusensui9395 I feel you, I'm way more of a fan of old school combat mechanics and they peaked in Abyss/Vesperia imo.