It doesn't get any crazier than this... or can it with another tower? Watch here for more towers on ridiculously long maps: th-cam.com/video/554zWKhPz5U/w-d-xo.html
Weird suggestion, but superbuffed Tsar Bomba. Circular map that aligns perfectly with the centered path, so you can have the bomber ace bombs constantly dropping, and as long as possible so multiple nukes per round.
I'm excited for the arc where Quincy is tragically forced to fight the ghost of his father to put an end to his streak of arson. I love the part where Quincy says "I'm sorry, father. You taught me so much, but now I have one lesson that you will learn. _Nothing_ gets past my bow... not even you."
The sun temple being able to shoot through walls due to monkey knowledge is actually true! But they're not talking about monkey knowledge as in upgrades. Monkey temples are simply smart enough to just shoot over walls.
The Sun Temple is probably just tall enough to see over any obstacle on the map. It makes some sense. In terms of design, there were a lot of different places that did step pyramids in the world, but if we take the most famous ones, say something like El Tajin, the pyramid itself would be around 6-10 meters high, but the monkey head would add at least half that again, so the total height would be anywhere between 9 and 15 meters high. With how far the hedges are, to have hedges that are high enough to block the temple's shots, they would have to be somewhere between 8 and 12 meters high. Which just seems like a gardening nightmare to me, the trimming and watering costs alone are well within 'eccentric billionaire' territory.
This is hilarious. There is zero chance devs considered heights of irl temples when giving the sun temple a buff. They probably just gave it the buff because it's supposed to be a strong tower. Also, without knowledge of distances lengths and the size of bloons guessing the height of hedges is impossible lmao
@@henrymccoy2306For that matter, it's impossible for blasts of concentrated sun plasma to shoot out of something's eyes, so you know what, you're right, my whole worldview has been turned upside down, how could I have been such a fool.
I really doubt the devs researched temples for that. It's probably because height is already a concept in the game. Aces and Helis obviously don't shoot THROUGH walls, it's just that they're high enough to shoot over them. Height also applies to towers like Pat Fusty because "big monke can stand in ocean because big monke very big." Even in the Adora's Temple map, for each step up the temple a tower is placed, the farther it can see. The devs probably just thought, if it's a big temple, it can shoot over walls.
Let's not bring sexuality of the blooms into it, as I feel like it'd be easier and more accurate to be racially motivates, like the ice monkey who will kill blacks but not whites. Hmm.
@@VividNightzz Yes, but with ultra juggernaut as your only damage aside from a support temple and other buffs that you can't avoid getting pops on? I mean, maybe it's possible, but you're probably not going to get a high degree.
@@dnr-vs1lk it's still possible and if i had to assume it will be easily down, and it would be a higher degree paragon because the amount of pops it will get could be higher than degree 10, and it's not an all pops challenge
@@VividNightzz It's not easy when you can't farm and have to use darts as your only main damage in CHIMPS. I wouldn't call just above degree 10 a high degree, you need at least 60 to qualify as high degree to me. Besides he already did crossbow master already and glaive lord and didn't use paragons there. Seeing how far a degree 100 dart paragon on the perfect map with boomerang paragon buff can go would be interesting, but it's in a separate category to these t5 videos, since you could use all the t5s until you get the paragon and it would probably have to be done outside of CHIMPS, almost certainly for the expensive paragons.
Sun temple sees through walls. The misconception probably comes from the fact that there is a monkey knowledge that lets ultravision see through obstacles, but there isn't one for sun temple.
Super mines map, nearly max circles at the explosion radius, and then a path that goes through the center at the end so that all the premature explosions and the mines themselves are used, SM placed for the middle bit
blons but with max nodes and make it be called "bloons" it would have the structure of blons (super tiny corner) but have a TON of nodes making the actual length alot.
Wouldn’t be a longer map if you put the path from corner to corner instead of side to side because the hypotenuse of a triangle is always longer than it’s bases(Pythagorean Theorem.
10:30 Freaking a year later and this still hasn't been changed. absolutely obscured they still have this literal blinding flashbang effect in the game,
i would like to see a multilane map where there are tens of tracks which intersect in one spot, that spot will be for something like a wall of fire to see just how far that whole path can survive
Now do a perfect MAD map, 2 lanes perfectly spaced from each other so that each arm has its own straight line. The save-up for the MAD wouldn’t be fun though.
Spirit of the forest could be interesting. Because the vines get stronger the closer they are to the druid, maybe the longest, best map is actually quite shorter than this one.
Holy shit bro I’m glad you’re still putting out videos, you’re part of my Childhood lol 21 now and the last time I remember watching you heavily is when you had the talk to text voice. Good days. Keep thriving ❤
I like how sometimes the DPS counter sometimes just leaves the chat and produces either an extremely large DPS or a negative DPS (overflow error) during the max round test on the Ray of Doom.
It's not as hard as you'd think. Just go play logs, get a pirate lord, a sun avatar, and whatever hero you'd like. With a village and maybe an alchemist you can afford the sun temple between round 100-110. Someone has even done a two tower chimps with the pirate lord and buying the sun temple in the late 90s.
I feel like bloon solver could be a cool idea trying to find what the best map for it would be now the acid pools are a thing but it would also make the gameplay boring since you can't really buff it outside of attack speed buffs
Hey everyone(ISAB included) What about the bruld: spirit of the forest? in a straight line or something, could be very cool. Does the permanent vines benefit from all the buffs tho?
(Pushes up nerd glasses) “UUmm Acktchualy this wouldn’t be the perfect map for the ray of doom because the ray would be able to hit moabs if the track had a slight curve so the map would be longer”
Maybe I’m being dumb but maybe you could make the path super high and add some space at the top for the tower and Then put the sun temple on the ground
Fun video. You could have door gunnered your embrittlement, but that may have interfered a bit, with more damage and blowback. But that could have moved towers away also, and it costs a lot, ...
dumb balancing idea: the ray of doom always does 1 damage, all damage buffs are converted into a small attack speed multiplier, bloon debuffs (middle path glue for example) still work effectively doubling ray of dooms damage
Just a few days ago you did a video on how good commanche is, maybe you could make an optimal commanche map and test it? Just as much track space as you can possibly fit?
I didn't know that the first hit damage bonus was a separate attack. Though doesn't the main beam also hit the first target? So buffs should work just fine
I asked for this one :D Also, either any boat or any Mortar would be really cool. And with Mortar, you wouldn't even have to have the temple stealing pops
It doesn't get any crazier than this... or can it with another tower?
Watch here for more towers on ridiculously long maps: th-cam.com/video/554zWKhPz5U/w-d-xo.html
Try churchill on this map
Spirit of the forest please
Dart paragon on a map with the best ricochet
I'd like to see some creative maps for the monkey ace
when is sub paragon
Weird suggestion, but superbuffed Tsar Bomba. Circular map that aligns perfectly with the centered path, so you can have the bomber ace bombs constantly dropping, and as long as possible so multiple nukes per round.
lol i was a bout to write the exact same thing, and then i saw your comment...
Great idea. I’ve always wanted to see a the max potential of those bombs. Spamming the tier 3s would also be dope
Banger video idea for sure
@@Newt2799 yesssssssssàssssassssssaasaaaaaasaaasaassaa
yes
0:30 most tame Quincy’s dad moment (he has multiple outstanding warrants from several countries seeking his extradition)
bro fr is becoming Gwen
Perfect video to watch at 5am
no way same im also in the UK
Midnight for me
perfect to watch at 11:00 p m
briish
yep have to agree
I'm excited for the arc where Quincy is tragically forced to fight the ghost of his father to put an end to his streak of arson. I love the part where Quincy says "I'm sorry, father. You taught me so much, but now I have one lesson that you will learn. _Nothing_ gets past my bow... not even you."
Woah that's actually so cool as a confrontational line
NK is going to casually slip this into their blog and the annals of Bloons lore. "How did Quincy's dad meet his end?"
that actually sounds like a line for a "quincy vs quincy dad" battle holy shit!!
" *Nothing* gets past my bow, not even you." 🔥🔥🔥✍️
@@yeeterdeleter0117Hold up, his writing is this fire⁉️
The sun temple being able to shoot through walls due to monkey knowledge is actually true! But they're not talking about monkey knowledge as in upgrades. Monkey temples are simply smart enough to just shoot over walls.
i thought they were just tall enough
He has been blessed by the divine,
With a formal education!
They're on a giant staircase.
@@doot_2198that too
/wosh@@constellationmaker145
The Sun Temple is probably just tall enough to see over any obstacle on the map. It makes some sense. In terms of design, there were a lot of different places that did step pyramids in the world, but if we take the most famous ones, say something like El Tajin, the pyramid itself would be around 6-10 meters high, but the monkey head would add at least half that again, so the total height would be anywhere between 9 and 15 meters high. With how far the hedges are, to have hedges that are high enough to block the temple's shots, they would have to be somewhere between 8 and 12 meters high. Which just seems like a gardening nightmare to me, the trimming and watering costs alone are well within 'eccentric billionaire' territory.
This is hilarious. There is zero chance devs considered heights of irl temples when giving the sun temple a buff. They probably just gave it the buff because it's supposed to be a strong tower.
Also, without knowledge of distances lengths and the size of bloons guessing the height of hedges is impossible lmao
@@henrymccoy2306For that matter, it's impossible for blasts of concentrated sun plasma to shoot out of something's eyes, so you know what, you're right, my whole worldview has been turned upside down, how could I have been such a fool.
@@OisirM Bro you're the one who started doing the maths not me lmao
I really doubt the devs researched temples for that. It's probably because height is already a concept in the game. Aces and Helis obviously don't shoot THROUGH walls, it's just that they're high enough to shoot over them. Height also applies to towers like Pat Fusty because "big monke can stand in ocean because big monke very big." Even in the Adora's Temple map, for each step up the temple a tower is placed, the farther it can see. The devs probably just thought, if it's a big temple, it can shoot over walls.
You can find the various heights and scales of towers in the games code.
Thank you ISAB for popping balloons by making them straight
Let's not bring sexuality of the blooms into it, as I feel like it'd be easier and more accurate to be racially motivates, like the ice monkey who will kill blacks but not whites. Hmm.
*popping the bloons in a straight line
@@wasp795 popping balloons by making them straight*
Rod is the most straight monkey killing the most straight bloons
Popping straihgts is my favorite activite
Spirit of the Forest might be cool for these maps depending on if the thorns stack in damage
i dont think the thorns stack, but the vine explosion ability does
The thorns do stack, i just tested it. That would make a really fun video.
The thorns don’t stack unfortunately, since they’re based on the bloons location and not an aoe. Vine rupture can do a ton of damage though.
They do
Do the thorns stack or not these comments are conflicting and i dont even know how i could test this myself
Ultra juggernaut next! It’s probably the one tower that gets the most benefit from a perfect map.
@@nal929 True, if you count paragons, but good luck getting it in CHIMPS
@@dnr-vs1lkit is possible to get a paragon, especially in these kinds of maps
@@VividNightzz Yes, but with ultra juggernaut as your only damage aside from a support temple and other buffs that you can't avoid getting pops on? I mean, maybe it's possible, but you're probably not going to get a high degree.
@@dnr-vs1lk it's still possible and if i had to assume it will be easily down, and it would be a higher degree paragon because the amount of pops it will get could be higher than degree 10, and it's not an all pops challenge
@@VividNightzz It's not easy when you can't farm and have to use darts as your only main damage in CHIMPS. I wouldn't call just above degree 10 a high degree, you need at least 60 to qualify as high degree to me. Besides he already did crossbow master already and glaive lord and didn't use paragons there. Seeing how far a degree 100 dart paragon on the perfect map with boomerang paragon buff can go would be interesting, but it's in a separate category to these t5 videos, since you could use all the t5s until you get the paragon and it would probably have to be done outside of CHIMPS, almost certainly for the expensive paragons.
Id like to see a map that has the perfect curve for perma charge
0-2-5 or 0-5-2 submarine in a water puddle in the center of the map, entering and exiting from a spot at the top of the map?
0-2-5
Sun temple sees through walls. The misconception probably comes from the fact that there is a monkey knowledge that lets ultravision see through obstacles, but there isn't one for sun temple.
Thank you ISAB for letting me have fun at 2am
2 am? Rookie numbers.
Super mines map, nearly max circles at the explosion radius, and then a path that goes through the center at the end so that all the premature explosions and the mines themselves are used, SM placed for the middle bit
Quincy: no bloons can get past my bow!
Quincy’s dad: nothing can get past my flamethrower!
Quincy: no bloons right?
Quincy’s dad: …
Quincy: dad?
ARSON
Underrated comment 😂
THEN WUINCY GETS FUCKING BURNED :wheeze:
NOTHING
Thank you ISAB for showing us your nice, long map
blons but with max nodes and make it be called "bloons"
it would have the structure of blons (super tiny corner) but have a TON of nodes making the actual length alot.
Super buffed sky shredder with a circle path than perfectly matches the towers entered path!
Wonder how good of a map you can make for Bomber Ace
Quincy's dad has a flamethrower? So Quincy (son) and Gwen are siblings!
Wait... Quincy canonical has a crush on gwen... ALABAMA!
@@mof_man he does?
@@metal_pipe9764 yup
Spirit of the Forest would be really cool to see, with the thorn damage and explosion timing.
Wouldn’t be a longer map if you put the path from corner to corner instead of side to side because the hypotenuse of a triangle is always longer than it’s bases(Pythagorean Theorem.
Nerd
It is corner to corner??
Nigga yo aint intelligent😭😭😭🙏🙏🙏
It is literally corner to corner
10:30 Freaking a year later and this still hasn't been changed. absolutely obscured they still have this literal blinding flashbang effect in the game,
thank you isab for shooting your beam into the hole
Fire in the hole
NINJA KIWI PLS! Allow us to add paragon limit to challenges...
i would like to see a multilane map where there are tens of tracks which intersect in one spot, that spot will be for something like a wall of fire to see just how far that whole path can survive
BRO WHAT, I haven't played btd in like over a year YOU CAN MAKE MAPS NOW?????? DUDE THAT'S AWESOME AND REVOLUTIONARY.
Now do a perfect MAD map, 2 lanes perfectly spaced from each other so that each arm has its own straight line. The save-up for the MAD wouldn’t be fun though.
Spirit of the forest could be interesting. Because the vines get stronger the closer they are to the druid, maybe the longest, best map is actually quite shorter than this one.
The day of room
day of doom
Gay of good
Just had my 21st birthday celebration and this auto-played while I was passed out. Gotta rewind and watch it back. Love the vids👍
Happy birthday! 21 is a big milestone
Holy shit bro I’m glad you’re still putting out videos, you’re part of my Childhood lol 21 now and the last time I remember watching you heavily is when you had the talk to text voice. Good days. Keep thriving ❤
I like how sometimes the DPS counter sometimes just leaves the chat and produces either an extremely large DPS or a negative DPS (overflow error) during the max round test on the Ray of Doom.
Thank you Isab for raying with your beam
“Ninjas for the slowing ability”
If you know, you know
ISAB never fails to get past Quincys bow.
This is an incredible series. Loving the creativity, it's the ultimate CHIMPS testing. Keep it up ISAB!
7:38 dps showing 74 million for 1 frame
I think it would be cool to try the longest map,that with the knots in the corners and curved, with the spirit of the forest
0:33 the bloons lore deepens.....
Now make the perfect Ultra-Juggernaut map
I wasn’t expecting to need Bloons TD content in my life, but here we are
Can't we have tack for the next super buff tower ?
Isab mad a map based of himself
new paragon soon!! :0
🐢
Got this notification while on break at work and now I can't uncurl my toes thanks Isab
thank you isab for always uploading when im looking for a video to fall asleep to
I'd like to see an attempt of getting the true sun god in chimps as saving up for it might be possible with megalong maps
It's not as hard as you'd think. Just go play logs, get a pirate lord, a sun avatar, and whatever hero you'd like. With a village and maybe an alchemist you can afford the sun temple between round 100-110. Someone has even done a two tower chimps with the pirate lord and buying the sun temple in the late 90s.
@@jbagga3 not the 4xx super the 5xx super
@@lullebulle7644 ohhhhh my bad. Yeah the 5xx would be insane. The temple bug still gives cash in chimps yeah?
@@jbagga3 i believe the bug was patched
I think it's also interesting if it's not the max length but just comparable to a existing maps, something like "what if this was a real map"
Thank you ISAB for being long and straight for all of us
Do a perfect map for super mines. Max burn time and explosion coverage
isab back at it ruining my sleep schedule
Ultra Juggernaut is the first tower which comes to mind as being incredibly map-reliant, could be fun
I feel like bloon solver could be a cool idea trying to find what the best map for it would be now the acid pools are a thing but it would also make the gameplay boring since you can't really buff it outside of attack speed buffs
Super buffed Sniper Monki
That is all.
Good luck
was I the only one who saw the dps in the top right corner at 6:38 😆
No but why did it go to negative that was weird
@@Da_donkeywhen?
i wonder if you can make a perfect map for the vtsg or if there even is one
Thank you Isab for only doing things the straight way
Hey everyone(ISAB included)
What about the bruld: spirit of the forest? in a straight line or something, could be very cool.
Does the permanent vines benefit from all the buffs tho?
super buffed spirit of the forest map. stacking nodes onto each other for stacking brambles so its dps just goes through the roof
Thank you ISAB for giving yourself a break from micro
i like how theres lore for every map ISAB makes
I like seeing vanilla towers do the best they possibly can with map manipulation
DUDE THAT IS. VERY PERFECT
The fitness grand laser test is a-
Do a perfect map for the tack shooter of the M.A.D dartling gunner
can you please do a perfect map for the spirit of the forest?
Could perma-spike be improved by a super long map or is a map like Logs + slowdown towers good enough to max out the lifespan of the spikes
Super buffed SPIRIT OF THE FOREST. Get a map where the thorns are at their strongest for the longest possible time
Isab never fails to put a big hard beam inside of those balloons.
I think like figure eight ODS would be sick. Maximize all pierce and have it fly perfectly on the track.
“Why is Quincy’s dad destroying…” if you haven’t noticed you’ve enter a never ending loop.
maybe sky shredder in an infinite shaped map, so the bloons are closer to each other. You can leave a space in the middle for the ace
Is there an updated version of Extreme Bloonology that you're using?
(Pushes up nerd glasses) “UUmm Acktchualy this wouldn’t be the perfect map for the ray of doom because the ray would be able to hit moabs if the track had a slight curve so the map would be longer”
11:47 FLASH BANG
I guess one really indirect buff is getting a Elite Sniper to buff the Cripple Moab to Debuff the Bloons
I think that doing this with PoD in a map made specifically for it could be very interesting
do the m.a.d but with 2 tracks to suit the mads attack style
Maybe I’m being dumb but maybe you could make the path super high and add some space at the top for the tower and Then put the sun temple on the ground
you could try a circle map that is a small circle for the tack zone, idk if its possible but you can try it, and also try it with the 2 other t5s
Would like to see how far the vines from a max buffed Spirit of the Forest can go
the ray of doom without it's laser makes me image that the machine is turned off
Fun video.
You could have door gunnered your embrittlement, but that may have interfered a bit, with more damage and blowback.
But that could have moved towers away also, and it costs a lot, ...
No door gunner without knowledge
we need to see the Tack Zone do this
dumb balancing idea: the ray of doom always does 1 damage, all damage buffs are converted into a small attack speed multiplier, bloon debuffs (middle path glue for example) still work effectively doubling ray of dooms damage
I think it would be hilarious to maximize pops on a Sun Avatar, including buffing with a Sun Temple
Just a few days ago you did a video on how good commanche is, maybe you could make an optimal commanche map and test it? Just as much track space as you can possibly fit?
I want to see a max buffed Baracuda Beast Tamer (yes, just the T2 version) as it's genuinely underrated.
"Are you kidding me? Nothing gets past my sons bow!"
How about a paragon? Thanks to the update, you can surely afford a dart paragon in Chimps with the longest track possible
I didn't know that the first hit damage bonus was a separate attack. Though doesn't the main beam also hit the first target? So buffs should work just fine
Make it a narrow zigzag so it can be even longer
That takes more nodes so it’s shorter
I want to see a mix of 2 super buffed towers, super maelstorm and carpet of spikes together on a really tight ring map
I dort know how custom maps work with custom challenges, but if you can make all bloons camo, then only the tower you want eill be able to attack.
We can always rely on ISAB to shoot fire straight into the hole
Seeing the bloon solver on the long map would be cool
I asked for this one :D
Also, either any boat or any Mortar would be really cool. And with Mortar, you wouldn't even have to have the temple stealing pops
15:56 Sniper casually having negative 845014114 damage for a few frames