Nice one ! What’s the most efficient to get all of them ? Do you need a farm build or just increase difficulty/NG+ ? We also have automeditation now, is that usefull ?
Hey! Did you farm all DLC 3 spells on Rising Dragon difficulty? Or is the drop rate better on higher difficulties? Been trying to farm the new spells for a while now with no success on Rising Dragon, wonder if I should increase difficulty level... And keep up the amazing work!!
Thank you, I did farm on Rising dragon. the droprate can be a real rng to deal with. you should try on higher difficulty if that doesnt help messing with unknown rng or go through thousand miles journey.
The regular Bursting Fireball from the base game is still the best fire spell. Water Gods Blink is the new best water spell over Ominous Chill. Venom Snare is still the best Metal spell. Imposing Slab is still the best Earth spell (that new rock version of ominous chill is pretty lit though). Dunno about wood spells. They all look underwhelming, including the ones in base game.
Is it just me or did the just get lazy. I mean the 2 new wood spells are LITERALLY martial arts. So is the water one where u spin kick in the air. And now the poison one when jumping to the side and spinning like u have dual swords but spew poison... 😒
Wo Long would have benefited from Nioh 2 Arcana system. Certain moves or skills were endued with an element of your choosing. Then martials arts could have bene endued with elements instead of having separate wizardry which do the same thing.
Even though the spells reused martial art animations, I think they still add complexity. Now you can have some of the most useful moves while use a different weapon type, which was not possible before.
@@pkuvincentsu What you say is true. I think martial arts were one of those things they did not fully develop as much as they could have. I hope if there is a Wo Long 2 they improve things a bit more.
Sigh...and ONCE AGAIN the earth phase spells are complete shit. Imposing slab is still the best. It hits hard has knock back does stupid high spirit damage and procs heavy faster than any other spell...and it's a base game spell ..smh
I like orbital torment, but it's duration is way to short. It is good for a quick water nullification. A lot of the earth spells the casting is just too slow.
W video. The grind is real you got them all
Nice one ! What’s the most efficient to get all of them ?
Do you need a farm build or just increase difficulty/NG+ ?
We also have automeditation now, is that usefull ?
keep farming them in NG+. it is purely rng.
Some of them make me want to shout "shoryuken" or "viewtiful kick!". Cant wait to use them!
Hey! Did you farm all DLC 3 spells on Rising Dragon difficulty? Or is the drop rate better on higher difficulties? Been trying to farm the new spells for a while now with no success on Rising Dragon, wonder if I should increase difficulty level... And keep up the amazing work!!
Thank you, I did farm on Rising dragon. the droprate can be a real rng to deal with. you should try on higher difficulty if that doesnt help messing with unknown rng or go through thousand miles journey.
where can we grind it from? im a returning player, and there are a lot going on i dont know about@@LasttoLoad
Great content subbed. Would also live to see your build to be able fo spam spells. Cheers mate
Which spells do u find the most usefull? And are closing spells or aoe spells better thanks
The regular Bursting Fireball from the base game is still the best fire spell.
Water Gods Blink is the new best water spell over Ominous Chill.
Venom Snare is still the best Metal spell.
Imposing Slab is still the best Earth spell (that new rock version of ominous chill is pretty lit though).
Dunno about wood spells. They all look underwhelming, including the ones in base game.
How do you know all of this?
@@derekeervin483 Have you ever heard of testing? lol
In your opinion, what is the best spell in the game?
It really depends which element you use, combat focus on close/long range, buffing or defensive spells to counter other elements
Is that last spell doing anything?
just countering other opposite phase through wizardry
Does anyone know the purpose of the domains?
creates a spot to counter other phase
Bro like what does the domain spells do I did use them kinda feels plain
Counters the opposite element
Is it just me or did the just get lazy. I mean the 2 new wood spells are LITERALLY martial arts. So is the water one where u spin kick in the air. And now the poison one when jumping to the side and spinning like u have dual swords but spew poison... 😒
Wo Long would have benefited from Nioh 2 Arcana system. Certain moves or skills were endued with an element of your choosing. Then martials arts could have bene endued with elements instead of having separate wizardry which do the same thing.
Even though the spells reused martial art animations, I think they still add complexity. Now you can have some of the most useful moves while use a different weapon type, which was not possible before.
@@pkuvincentsu What you say is true. I think martial arts were one of those things they did not fully develop as much as they could have. I hope if there is a Wo Long 2 they improve things a bit more.
Sigh...and ONCE AGAIN the earth phase spells are complete shit. Imposing slab is still the best. It hits hard has knock back does stupid high spirit damage and procs heavy faster than any other spell...and it's a base game spell ..smh
I like orbital torment, but it's duration is way to short. It is good for a quick water nullification. A lot of the earth spells the casting is just too slow.