@@Goku-zu3rk Yh but post-nerf isn't much easier. The only reason u find the nerfed version "so easy" is cos u fought the harder version so naturally, anything less than that will be easier for u, and u already know all his moves.
GG. Also thanks for playing the mod. Now I’m pretty much polishing stuff for a new update (And that should be around 95% of the mod done, considering I needed to double check on some unintended issues) Edit: Also that right hand swipe to the pontiff combo is kinda a reaction check but yeah, I’m open for suggesstions
@ even if I did increase his HP it’s not by a significant amount. (Iirc I increased his HP by only 10%. But yeah, I’m planning on reverting that HP change considering he already has extra HP from Miquella’s heal for Phase 3)
thank you for making it! it's lots of fun also absolutely is a reaction check, and sometimes you react too slow to the first hit to then dodge this followup. i personally think it would flow better if it was timed to the default follow up on that hit like in phase 1, but i overall really like the pontiff combo coming out off it, its really cool
The faster cross-slash attack looks like it's easier than the OG version. The old one was too fast to double dodge and too slow to do a single dodge for both slashes. I love the big meteor shower near the end.
This boss clearly deserved a third phase and a second health bar. I wouldn't have minded the vanilla fight being like this, because it makes so much more sense that Radahn would use all of this rather than the few "personal" attacks he used in the original one. This fight feels more personal, more like YOU vs "Prime" Radahn (being, using his fullest potential). Your performance helped a lot to emphasize with this fight it's not deniable, great video !
ehh, it looks pretty good now, but I feel like in the middle of a fight it would be really disorienting. I find myself getting mixed up if enemies wiggle even just a little from uneven ground, imagine the camera doing that for big attacks constantly. now, if they just ZOOMED OUT a bit more for big enemies, now we're talking.
This looks fun. I especially like the way he chains certain moves together to create new combos. Also I wish this is how they had done the change to the double slash, even if the speed up looks a little silly. It being a more delayed roll test instead of the new basic two roll test fits it more and goes better together with the rest of the moveset.
This mod made me realise that FS fumbled on the bloodflame attacks. Almost all the bloodflames attacks in this mod should've been in the real fight cos they fit in so well. And I wish this mod had more gravity magic.
Great work he looks absolutely crazy but I would be compelled to try it out. Love how you dodge the X swipe with one dodge into him avoiding the two swipes - for me… this is how it should have been all along in the base game so it’s great to see it here.
This is a mod? I haven't gotten into the DLC yet, but this is insane! 3:39. The meteors and light beams combo before Radahn/Miquella emerge as a glowing entity should have been in the first iteration of the game! He looks like a super-sayjan! Also that music start where he moves as soon as the bell tolls and the choir sings is perfect! XD
Damn, this will tank frame rates down to single digits instead of low 20s. If this is the kind of quality custom bosses or updates to existing movesets will have in the future, then I'm thankful Souls modders aren't officially designing games.
Having beat these two pre nerf after 38 attempts I can safely say...fuck dude, that's just insane. The fact this is the amped up to 20 (out of 10) version is a HUGE nope from me, they'd wreck my shit probably substantially more than 38 times before I got to phase 3.
well, your recovery time coming out of it is much faster, so you're able to attack quicker coming out of the backstep as opposed to rolling. other than that, it just looks cool lol
It was honestly a missed opportunity that they never incorporated any true jumpable attacks and attacks you can punish with jumps in his fight. For being the final boss of elden ring, they didn't use the one gimmick elden has compared to other souls games.
i really like how this mod handles the cross slash, with the nerf they just removed its complexity but here they make it faster which still makes it hold some of the technical aspect
The modders it's not trying to fix him they just made him harder than he already is. If you complain the mod is hard maybe don't download it? If you're already struggling why make the fight even harder?
Also think she's a bit harder but inner is nowhere near easy. I do love mods like these that adds to the bosses combo variety instead of only extra aoe's on everything, these 2 being good examples.
how players describe prenerf radahn
Prenerf Radahn was really much harder. You clearly see the pauses now im between every attack.
@@Goku-zu3rk which is a good thing
You’re telling me that wasn’t prenerf radahn
@@Goku-zu3rk Yh but post-nerf isn't much easier. The only reason u find the nerfed version "so easy" is cos u fought the harder version so naturally, anything less than that will be easier for u, and u already know all his moves.
how first-time fromsoft niggas describe morgott
That phase 3 transition was ridiculously cool
I guess no one's going to bring up the beautiful music sync at 5:19
damn it was so chilling. ty for mentioning it
we got conducting radahn b4 gta 6
Prolly one of the best souls mods i've ever seen
Very impressive! Ash and weapon variety, use of dodges, and just presentation. Good stuff my dude, you've got talent.
GG. Also thanks for playing the mod. Now I’m pretty much polishing stuff for a new update (And that should be around 95% of the mod done, considering I needed to double check on some unintended issues)
Edit: Also that right hand swipe to the pontiff combo is kinda a reaction check but yeah, I’m open for suggesstions
The mod is pretty fun, I only wish you didn't increase his hp (probably my skill issue tho 🥲👍🏻)
@ even if I did increase his HP it’s not by a significant amount. (Iirc I increased his HP by only 10%. But yeah, I’m planning on reverting that HP change considering he already has extra HP from Miquella’s heal for Phase 3)
thank you for making it! it's lots of fun
also absolutely is a reaction check, and sometimes you react too slow to the first hit to then dodge this followup. i personally think it would flow better if it was timed to the default follow up on that hit like in phase 1, but i overall really like the pontiff combo coming out off it, its really cool
The pontif combo is rng 😨 i thought it was guaranteed thats cray
@@thebluehood35 Is your goal for the mod to make a 100% fair fight or do you think some unavoidable situations are ok in service of spectacle?
The faster cross-slash attack looks like it's easier than the OG version. The old one was too fast to double dodge and too slow to do a single dodge for both slashes. I love the big meteor shower near the end.
This boss clearly deserved a third phase and a second health bar. I wouldn't have minded the vanilla fight being like this, because it makes so much more sense that Radahn would use all of this rather than the few "personal" attacks he used in the original one. This fight feels more personal, more like YOU vs "Prime" Radahn (being, using his fullest potential). Your performance helped a lot to emphasize with this fight it's not deniable, great video !
2:37 fromsoft could never
Black myth wukong did that
That's how the camera should've been for all big bosses. There's 0 excuses for FS not to fix their trash camera.
ehh, it looks pretty good now, but I feel like in the middle of a fight it would be really disorienting. I find myself getting mixed up if enemies wiggle even just a little from uneven ground, imagine the camera doing that for big attacks constantly. now, if they just ZOOMED OUT a bit more for big enemies, now we're talking.
@SonicMaster327 ye forever zoomed out for big bosses like in sekiro is the way
@@Sekiro_lover I agree, Sekiro_lover.
Bros balls were on fire 💀
That finishing is 🔥🔥🔥🔥🔥
OMG might have to download this mod, your skills are insane as always Ooloh!
I was expecting the same old phase transition but that was the shit that killed the dinosaurs man
This looks fun. I especially like the way he chains certain moves together to create new combos. Also I wish this is how they had done the change to the double slash, even if the speed up looks a little silly. It being a more delayed roll test instead of the new basic two roll test fits it more and goes better together with the rest of the moveset.
Everytime i look at this mod three new bullets to each attack have been added 🤣
The best boss rework mod ive seen (even if unalloyed malenia is still the hardest imo).
The amount of skill you have is unbelievable. Absolutely insane. Beautiful fight.
This mod made me realise that FS fumbled on the bloodflame attacks. Almost all the bloodflames attacks in this mod should've been in the real fight cos they fit in so well. And I wish this mod had more gravity magic.
Great work he looks absolutely crazy but I would be compelled to try it out. Love how you dodge the X swipe with one dodge into him avoiding the two swipes - for me… this is how it should have been all along in the base game so it’s great to see it here.
4:53 I much prefer this version to the og Lightspeed Slam, at least this one doesn't blow my screen off
Very well done this fight GG to you it was clean.
This is a mod? I haven't gotten into the DLC yet, but this is insane! 3:39. The meteors and light beams combo before Radahn/Miquella emerge as a glowing entity should have been in the first iteration of the game! He looks like a super-sayjan! Also that music start where he moves as soon as the bell tolls and the choir sings is perfect! XD
It's the inner consort mod. It's in the title.
@@BdrRm"is this a mod" BRO 😭😭😭
My guy you are spoiling the shit outta yourself right now
But I agree with you this fight’s cool
@@gunkcancerrleave bro alone
Ur not gonna be disappointed to find out the real fight is not this overtuned.
What a beautiful fight, congrats ❤❤
My takeaway from this is how much better his Phase 1 soundtrack sounds during his Phase 2.
This looks so good bro 😭🙏
Honestly, fundamentally this doesn't change a lot of things, the whole fight is dodge till big opening anyway. The staggers tho...
Lore accurate mohdahn
This boss is insane, the player couldn’t even touch it
Someone just needs to make a mod where we fight Godwyn at the end in this arena on the DLC will be God-tier.
Damn, this will tank frame rates down to single digits instead of low 20s.
If this is the kind of quality custom bosses or updates to existing movesets will have in the future, then I'm thankful Souls modders aren't officially designing games.
THIS IS SO COOL DUDE, WHATT?
Thumbnail looks like radhan grew angel wings
Absolute cinema third phase
This is cinema no actually this is way better than cinema
Meanwhile Radahn's pants🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
01:12 damn thats some anime level posing right there
Having beat these two pre nerf after 38 attempts I can safely say...fuck dude, that's just insane. The fact this is the amped up to 20 (out of 10) version is a HUGE nope from me, they'd wreck my shit probably substantially more than 38 times before I got to phase 3.
Phase 3 is insane my gosh
That ending was insane, how'd you know when to cast without hud?
Maybe er tool on second screen
Lore accurate ahh bossfight
He moves like a Sekiro boss☠️
This is the pre Nerf consort 🗿🗿
I always wonder why Radahn only has one blood attack
1:28 -1 aura
This is how he should have been
Do you know hard fast my heart would be beating if I tried fighting this thing!?
Those back steps were DISGUSTING 🔥
Are you streaming on twitch now
CINEMA
Bro thinks he's Roxas
how many tries did this take you lol?
Is there any use for the backstsps besides looking cool? I've noticed people using them a lot recently
well, your recovery time coming out of it is much faster, so you're able to attack quicker coming out of the backstep as opposed to rolling. other than that, it just looks cool lol
Talisman that gives backstep s, thats it
It was honestly a missed opportunity that they never incorporated any true jumpable attacks and attacks you can punish with jumps in his fight. For being the final boss of elden ring, they didn't use the one gimmick elden has compared to other souls games.
can you team me how to apply this mod?
Canonically, the tarnished went blind. It's me, I'm the tarnished.
GG
it cant be. no, it really is him.... Eld N Ring, the brother of john ring, and the bastard child of john D (dark) soul
Is this boss hard?
Did bro even look at the screen
The most fun souls boss mod out there.
It's a moviee 🤩
Awesome fight 🖤
i really like how this mod handles the cross slash, with the nerf they just removed its complexity but here they make it faster which still makes it hold some of the technical aspect
Proud to say I beat pre nerd radahn
Lol. No matter how hard modders try to fix Radahn, he'll always be an over-designed boss that spends 80% of the fight doing the same combo.
I find it funny how the majority of the boss mods basically just make them spam more attacks and clutter your screen more.
So he's over designed but also only does one combo 80% of the time? The math ain't mathing here bro
The modders it's not trying to fix him they just made him harder than he already is. If you complain the mod is hard maybe don't download it? If you're already struggling why make the fight even harder?
@@Zip_bomb literally nowhere did anyone here complain about the difficulty.
@@legaroojack1251 well he speaks like he have a hard time fighting radahn. I'm sorry I misunderstood the other guy comment 😔
Godwyn would still be better
unalloyed melania is 2x harder he is weak just stick to him and nothing happend..
Oh sure I guess I just get close to him and he will not attack me. It's that what you saying?
@Zip_bomb no you easly dodge hits like that because you shorten distance and boss is mostly standing in place, look unalloyed melania
@@ASdragon0 well you said "nothing happened" as if he is not gonna attack you at close range also I already watch unalloyed melania
Also think she's a bit harder but inner is nowhere near easy. I do love mods like these that adds to the bosses combo variety instead of only extra aoe's on everything, these 2 being good examples.
boring