@@Goku-zu3rk Yh but post-nerf isn't much easier. The only reason u find the nerfed version "so easy" is cos u fought the harder version so naturally, anything less than that will be easier for u, and u already know all his moves.
The faster cross-slash attack looks like it's easier than the OG version. The old one was too fast to double dodge and too slow to do a single dodge for both slashes. I love the big meteor shower near the end.
I think this is the best mod I've seen for radahn so far - not too flashy or ridiculous - enjoyable for all builds mechanically speaking - makes better use of gravity and bloodflame - matches the hype for prime radahn and miquella better than original
GG. Also thanks for playing the mod. Now I’m pretty much polishing stuff for a new update (And that should be around 95% of the mod done, considering I needed to double check on some unintended issues) Edit: Also that right hand swipe to the pontiff combo is kinda a reaction check but yeah, I’m open for suggesstions
@ even if I did increase his HP it’s not by a significant amount. (Iirc I increased his HP by only 10%. But yeah, I’m planning on reverting that HP change considering he already has extra HP from Miquella’s heal for Phase 3)
thank you for making it! it's lots of fun also absolutely is a reaction check, and sometimes you react too slow to the first hit to then dodge this followup. i personally think it would flow better if it was timed to the default follow up on that hit like in phase 1, but i overall really like the pontiff combo coming out off it, its really cool
ehh, it looks pretty good now, but I feel like in the middle of a fight it would be really disorienting. I find myself getting mixed up if enemies wiggle even just a little from uneven ground, imagine the camera doing that for big attacks constantly. now, if they just ZOOMED OUT a bit more for big enemies, now we're talking.
This mod made me realise that FS fumbled on the bloodflame attacks. Almost all the bloodflames attacks in this mod should've been in the real fight cos they fit in so well. And I wish this mod had more gravity magic.
This boss clearly deserved a third phase and a second health bar. I wouldn't have minded the vanilla fight being like this, because it makes so much more sense that Radahn would use all of this rather than the few "personal" attacks he used in the original one. This fight feels more personal, more like YOU vs "Prime" Radahn (being, using his fullest potential). Your performance helped a lot to emphasize with this fight it's not deniable, great video !
This looks fun. I especially like the way he chains certain moves together to create new combos. Also I wish this is how they had done the change to the double slash, even if the speed up looks a little silly. It being a more delayed roll test instead of the new basic two roll test fits it more and goes better together with the rest of the moveset.
An absolute perfect performance giving the gods something to believe in. Played out like a choreographed ballet of dancing blades in the remains of Eden.
This is a mod? I haven't gotten into the DLC yet, but this is insane! 3:39. The meteors and light beams combo before Radahn/Miquella emerge as a glowing entity should have been in the first iteration of the game! He looks like a super-sayjan! Also that music start where he moves as soon as the bell tolls and the choir sings is perfect! XD
Great work he looks absolutely crazy but I would be compelled to try it out. Love how you dodge the X swipe with one dodge into him avoiding the two swipes - for me… this is how it should have been all along in the base game so it’s great to see it here.
Damn, this will tank frame rates down to single digits instead of low 20s. If this is the kind of quality custom bosses or updates to existing movesets will have in the future, then I'm thankful Souls modders aren't officially designing games.
Honestly, good looking mod. Very cool attacks and amazing phase3. I haven't played ER myself but comparing this to pre nerf, he looks more impressive but also more doable, if that makes sense. Less insane combos that leave no room to dodge. Hope from takes some inspiration off this.
Having beat these two pre nerf after 38 attempts I can safely say...fuck dude, that's just insane. The fact this is the amped up to 20 (out of 10) version is a HUGE nope from me, they'd wreck my shit probably substantially more than 38 times before I got to phase 3.
It was honestly a missed opportunity that they never incorporated any true jumpable attacks and attacks you can punish with jumps in his fight. For being the final boss of elden ring, they didn't use the one gimmick elden has compared to other souls games.
i really like how this mod handles the cross slash, with the nerf they just removed its complexity but here they make it faster which still makes it hold some of the technical aspect
Curse you, now I want to play the whole game again xd Im the kind of person that has only played One full playthrough (dlc included) and no NG+ And still ive played that game for almost 700 hours
well, your recovery time coming out of it is much faster, so you're able to attack quicker coming out of the backstep as opposed to rolling. other than that, it just looks cool lol
No hate but if a mod doesn't add new content i don't see a point- it's cool and all but its just like reworked Radan. I like seeing new bosses and new areas, new weapons, etc.
The modders it's not trying to fix him they just made him harder than he already is. If you complain the mod is hard maybe don't download it? If you're already struggling why make the fight even harder?
how players describe prenerf radahn
Prenerf Radahn was really much harder. You clearly see the pauses now im between every attack.
@@Goku-zu3rk which is a good thing
You’re telling me that wasn’t prenerf radahn
@@Goku-zu3rk Yh but post-nerf isn't much easier. The only reason u find the nerfed version "so easy" is cos u fought the harder version so naturally, anything less than that will be easier for u, and u already know all his moves.
how first-time fromsoft niggas describe morgott
That phase 3 transition was ridiculously cool
Bros balls were on fire 💀
The faster cross-slash attack looks like it's easier than the OG version. The old one was too fast to double dodge and too slow to do a single dodge for both slashes. I love the big meteor shower near the end.
I guess no one's going to bring up the beautiful music sync at 5:19
damn it was so chilling. ty for mentioning it
we got conducting radahn b4 gta 6
Its promised consort theme
I think this is the best mod I've seen for radahn so far
- not too flashy or ridiculous
- enjoyable for all builds mechanically speaking
- makes better use of gravity and bloodflame
- matches the hype for prime radahn and miquella better than original
Very impressive! Ash and weapon variety, use of dodges, and just presentation. Good stuff my dude, you've got talent.
GG. Also thanks for playing the mod. Now I’m pretty much polishing stuff for a new update (And that should be around 95% of the mod done, considering I needed to double check on some unintended issues)
Edit: Also that right hand swipe to the pontiff combo is kinda a reaction check but yeah, I’m open for suggesstions
The mod is pretty fun, I only wish you didn't increase his hp (probably my skill issue tho 🥲👍🏻)
@ even if I did increase his HP it’s not by a significant amount. (Iirc I increased his HP by only 10%. But yeah, I’m planning on reverting that HP change considering he already has extra HP from Miquella’s heal for Phase 3)
thank you for making it! it's lots of fun
also absolutely is a reaction check, and sometimes you react too slow to the first hit to then dodge this followup. i personally think it would flow better if it was timed to the default follow up on that hit like in phase 1, but i overall really like the pontiff combo coming out off it, its really cool
The pontif combo is rng 😨 i thought it was guaranteed thats cray
@@thebluehood35 Is your goal for the mod to make a 100% fair fight or do you think some unavoidable situations are ok in service of spectacle?
2:37 fromsoft could never
Black myth wukong did that
That's how the camera should've been for all big bosses. There's 0 excuses for FS not to fix their trash camera.
ehh, it looks pretty good now, but I feel like in the middle of a fight it would be really disorienting. I find myself getting mixed up if enemies wiggle even just a little from uneven ground, imagine the camera doing that for big attacks constantly. now, if they just ZOOMED OUT a bit more for big enemies, now we're talking.
@SonicMaster327 ye forever zoomed out for big bosses like in sekiro is the way
@@Sekiro_lover I agree, Sekiro_lover.
I was expecting the same old phase transition but that was the shit that killed the dinosaurs man
This mod made me realise that FS fumbled on the bloodflame attacks. Almost all the bloodflames attacks in this mod should've been in the real fight cos they fit in so well. And I wish this mod had more gravity magic.
Not really because Mohg‘s blood flame is based on worshipping the formless mother and Radahn doesn’t worship or have faith in the formless mother
@@CrescentCrusader99 yeah but he uses bloodflame in the actual fight because it's mohg's body
@@cupcakecavlry5560mohg’s body but it’s Radahn’s soul in there
Hello anon
Only if radahn used nihil I would literally die
This boss clearly deserved a third phase and a second health bar. I wouldn't have minded the vanilla fight being like this, because it makes so much more sense that Radahn would use all of this rather than the few "personal" attacks he used in the original one. This fight feels more personal, more like YOU vs "Prime" Radahn (being, using his fullest potential). Your performance helped a lot to emphasize with this fight it's not deniable, great video !
Prolly one of the best souls mods i've ever seen
4:53 I much prefer this version to the og Lightspeed Slam, at least this one doesn't blow my screen off
That finishing is 🔥🔥🔥🔥🔥
Everytime i look at this mod three new bullets to each attack have been added 🤣
OMG might have to download this mod, your skills are insane as always Ooloh!
1:29 I knew lions claw was an artorias move ripped from ds3. But they really leaned into artorias with the 4th lion claw attack.
This looks fun. I especially like the way he chains certain moves together to create new combos. Also I wish this is how they had done the change to the double slash, even if the speed up looks a little silly. It being a more delayed roll test instead of the new basic two roll test fits it more and goes better together with the rest of the moveset.
The amount of skill you have is unbelievable. Absolutely insane. Beautiful fight.
He has a mod to take no damage lmao, a joke
3:10 THE SHEAR DISRESPECT!
01:12 damn thats some anime level posing right there
Lore accurate mohdahn
An absolute perfect performance giving the gods something to believe in.
Played out like a choreographed ballet of dancing blades in the remains of Eden.
This is a mod? I haven't gotten into the DLC yet, but this is insane! 3:39. The meteors and light beams combo before Radahn/Miquella emerge as a glowing entity should have been in the first iteration of the game! He looks like a super-sayjan! Also that music start where he moves as soon as the bell tolls and the choir sings is perfect! XD
It's the inner consort mod. It's in the title.
@@BdrRm"is this a mod" BRO 😭😭😭
My guy you are spoiling the shit outta yourself right now
But I agree with you this fight’s cool
@@gunkcancerrleave bro alone
Ur not gonna be disappointed to find out the real fight is not this overtuned.
This is the greatest thing I’ve seen in a video game. Thanks
Honestly, fundamentally this doesn't change a lot of things, the whole fight is dodge till big opening anyway. The staggers tho...
I wish we still had this version of the mod
The best boss rework mod ive seen (even if unalloyed malenia is still the hardest imo).
Very well done this fight GG to you it was clean.
Spamming ball hits is crazy
I remember play testing this mod before it came out it was an awesome experience
This truely is our prime radahn
Brother, the boss is already bad enough, don’t make him worse
Great work he looks absolutely crazy but I would be compelled to try it out. Love how you dodge the X swipe with one dodge into him avoiding the two swipes - for me… this is how it should have been all along in the base game so it’s great to see it here.
This boss is insane, the player couldn’t even touch it
What a beautiful fight, congrats ❤❤
The true tarnished Elden Lord
"hmmmmm lets add more bright lights and particles"
The arena wide AOE on some attacks is really nice. The bloodflame version of Lion's Claw also should've been in the actual game.
3:10 epic moment
This looks so good bro 😭🙏
My takeaway from this is how much better his Phase 1 soundtrack sounds during his Phase 2.
coinslot roadhorn looks wild
Thumbnail looks like radhan grew angel wings
Had to watch this because of the pfp. I’m watching steins:gate for the second time rn hehe.
Crazyyy mod tho
This fight looks so cool. I just wish the theme was better considering it’s the final boss in Elden Ring’s DLC
Damn, this will tank frame rates down to single digits instead of low 20s.
If this is the kind of quality custom bosses or updates to existing movesets will have in the future, then I'm thankful Souls modders aren't officially designing games.
Absolute cinema third phase
Lore accurate ahh bossfight
this might be cringe but that 3:10 walk down when his posture was broken was the definition of aura
THIS IS SO COOL DUDE, WHATT?
He moves like a Sekiro boss☠️
actually gas holy shit
well done, very impressive
Phase 3 is insane my gosh
Someone just needs to make a mod where we fight Godwyn at the end in this arena on the DLC will be God-tier.
Honestly, good looking mod. Very cool attacks and amazing phase3. I haven't played ER myself but comparing this to pre nerf, he looks more impressive but also more doable, if that makes sense. Less insane combos that leave no room to dodge. Hope from takes some inspiration off this.
Having beat these two pre nerf after 38 attempts I can safely say...fuck dude, that's just insane. The fact this is the amped up to 20 (out of 10) version is a HUGE nope from me, they'd wreck my shit probably substantially more than 38 times before I got to phase 3.
This instantly gave me trauma
That ending was insane, how'd you know when to cast without hud?
Maybe er tool on second screen
If you call it most insane mod, I can't imagine what you'd think when you see Unalloyed Malenia, convergence or other overhaul mods...
Mission passed + respect
This is the pre Nerf consort 🗿🗿
It was honestly a missed opportunity that they never incorporated any true jumpable attacks and attacks you can punish with jumps in his fight. For being the final boss of elden ring, they didn't use the one gimmick elden has compared to other souls games.
Canonically, the tarnished went blind. It's me, I'm the tarnished.
Meanwhile Radahn's pants🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥
And they say elden ring bosses are too fast for our character lol
Bro thinks he's Roxas
the double slash is dodgeable? i can take him
I always wonder why Radahn only has one blood attack
This is cinema no actually this is way better than cinema
Insane
Was this hitless? Insane performance!
my eyes hurt
CINEMA
1:28 -1 aura
i really like how this mod handles the cross slash, with the nerf they just removed its complexity but here they make it faster which still makes it hold some of the technical aspect
Yes, you kill God..
Curse you, now I want to play the whole game again xd
Im the kind of person that has only played One full playthrough (dlc included) and no NG+
And still ive played that game for almost 700 hours
Do you know hard fast my heart would be beating if I tried fighting this thing!?
how did your pc not explode with the double phase 2 opener
This is how he should have been
Can you really backstab into those attacks without being hitted?
you got graphics mods on too or?
It's a moviee 🤩
Awesome fight 🖤
how many tries did this take you lol?
GG
it cant be. no, it really is him.... Eld N Ring, the brother of john ring, and the bastard child of john D (dark) soul
Those back steps were DISGUSTING 🔥
Are you streaming on twitch now
Is there any use for the backstsps besides looking cool? I've noticed people using them a lot recently
well, your recovery time coming out of it is much faster, so you're able to attack quicker coming out of the backstep as opposed to rolling. other than that, it just looks cool lol
Talisman that gives backstep s, thats it
what weapon are you using?
I don't think it's any different from the original one except for more aoe spams🤣 flash banging and frame dropping my PC wouldn't make it any better
What does inner mean
Is this boss hard?
Did bro even look at the screen
can you team me how to apply this mod?
No hate but if a mod doesn't add new content i don't see a point- it's cool and all but its just like reworked Radan. I like seeing new bosses and new areas, new weapons, etc.
Lol. No matter how hard modders try to fix Radahn, he'll always be an over-designed boss that spends 80% of the fight doing the same combo.
I find it funny how the majority of the boss mods basically just make them spam more attacks and clutter your screen more.
So he's over designed but also only does one combo 80% of the time? The math ain't mathing here bro
The modders it's not trying to fix him they just made him harder than he already is. If you complain the mod is hard maybe don't download it? If you're already struggling why make the fight even harder?
@@Zip_bomb literally nowhere did anyone here complain about the difficulty.
@@legaroojack1251 well he speaks like he have a hard time fighting radahn. I'm sorry I misunderstood the other guy comment 😔
Proud to say I beat pre nerd radahn