@@adiddevil Or they could add a new format where you can have a rotating set of standard and wild cards that have a way to make cards that left standard more relevant while also having a soft banlist of cards that doesn't have broken synergies with each other. Twist? Never heard of it
I think its literally impossible to ask them that though. At this point it would seriously limit standard play, and they very well knew that from the start (hence "wild"). What they could and SHOULD do, IMHO, is paying more attention and balance wild accordingly. Like, as frequent as standard, and not allowing cards or decks to ruin the mode for literal years. There's also twist, which is given so little support it just doesn't hype people enough to play the mode...
They need to get it thru their heads that damaging yourself as a warlock is now more beneficial than it is detrimental. They can deal 30+ damage to themselves by turn 4 and still have 30+ health. If Questlock's turns were at least quick, i don't think id mind it as much but every turn after they play the quest is like a full minute or two of them just spamming cards one olafter the other slowly working towards your death with nothing you can do about it
Gosh darn it Johny this deck wins in every damn one of 'em matchups before even completing the quest we surly need to delay it's complition even further that is the only way to stop it
I wonder what players of other card games would think if you told them a card that basically says _"Deal 120% of your starting HP to yourself to get a big reward"_ is destroying the game before you even complete its requirement.
the fix for quest warlock-> your hero takes no dmg from self dmg on your turn-> your opponent takes half the dmg you would have taken. And the quest can be set to the first print state for completion.
After nerfs I played my reno dh again went from diamond 4 to legend without facing any quest warlock it was awesome But big shaman is an issue, braindead deck, they just win the game if they hit thunderbringer on turn 3-4... definetely nr 1 deck in wild
I've sem braindead takes before, but a Control player crying that a big "mana-cheating" deck is t1 might take the cake...... Your deck has like 10 removals, they can cheat MAYBE 2 big boards per game, just learn to play the deck....
@@joaopc94 if you played wild diamond to legend, you would see big shaman at least 50% of matchups, people want braindead deck to get easy wins without any effort not alot of cards can deal with turn 3 Neptulon, glugg, 4/16 mega windfury
the actual problem here imo is that they forget wild exist at this point, they just keep pumping cards without thinking about wild balance at all
the standard cards helping it in the first place via healthstone:👋
Yes I think they shud make cards keeping in mind all wild cards.
@@adiddevil Or they could add a new format where you can have a rotating set of standard and wild cards that have a way to make cards that left standard more relevant while also having a soft banlist of cards that doesn't have broken synergies with each other.
Twist? Never heard of it
@@JohnThems oh yes... More work... Suits hs team.
I think its literally impossible to ask them that though. At this point it would seriously limit standard play, and they very well knew that from the start (hence "wild").
What they could and SHOULD do, IMHO, is paying more attention and balance wild accordingly. Like, as frequent as standard, and not allowing cards or decks to ruin the mode for literal years.
There's also twist, which is given so little support it just doesn't hype people enough to play the mode...
They need to get it thru their heads that damaging yourself as a warlock is now more beneficial than it is detrimental. They can deal 30+ damage to themselves by turn 4 and still have 30+ health. If Questlock's turns were at least quick, i don't think id mind it as much but every turn after they play the quest is like a full minute or two of them just spamming cards one olafter the other slowly working towards your death with nothing you can do about it
0 cost hearthstone that heals 15 hp is insane
The funny and sad part is that the new card Healthstone is useless in standard, but it is what makes Quest Warlock more broken today.
Gosh darn it Johny this deck wins in every damn one of 'em matchups before even completing the quest we surly need to delay it's complition even further that is the only way to stop it
I wonder what players of other card games would think if you told them a card that basically says _"Deal 120% of your starting HP to yourself to get a big reward"_ is destroying the game before you even complete its requirement.
I've given up on wild as a control anything type of deck player.
the fix for quest warlock-> your hero takes no dmg from self dmg on your turn-> your opponent takes half the dmg you would have taken. And the quest can be set to the first print state for completion.
Yeah it’s pretty good vs standard decks
Wow a wild aggro deck wins in 6 turns against a standard deck in like gold. What a surprise lol
Your channel is awesome ^^
I think questwarlock is better without the quest
I mean, yeah. The deck beats slower Standard decks, I agree with that.
deck list?
rofl, turn 5.. what are you gonna do?... hunter.
Yes, Blizzard playtesters are incompetent. Or in other words, water's wet :P
Hearthstone, you keep using that word. I do not think it means what you think it means.
this is what deadbeats deserve who play wild with their standard deck
The quest isn't even the best card in quest warlock.
People who play this deck are actually beyond lame. If you need to play this deck to win then that’s disappointing
Funny I said the same about face hunter. Was #1 in standard for 3 years.
We all know its aggrostone anyways 😂😂
After nerfs I played my reno dh again went from diamond 4 to legend without facing any quest warlock it was awesome
But big shaman is an issue, braindead deck, they just win the game if they hit thunderbringer on turn 3-4... definetely nr 1 deck in wild
I've sem braindead takes before, but a Control player crying that a big "mana-cheating" deck is t1 might take the cake......
Your deck has like 10 removals, they can cheat MAYBE 2 big boards per game, just learn to play the deck....
@@joaopc94 if you played wild diamond to legend, you would see big shaman at least 50% of matchups, people want braindead deck to get easy wins without any effort
not alot of cards can deal with turn 3 Neptulon, glugg, 4/16 mega windfury