I built a working FNAF 2 map in Minecraft (Build + Gameplay)

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  • เผยแพร่เมื่อ 20 ก.ย. 2024

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  • @CuppaTeaExe
    @CuppaTeaExe  ปีที่แล้ว +922

    What do you think of this recreation? It took a little longer than expected to put together, however I think it turned out amazingly!
    If you enjoyed this video then make sure you leave a like and subscribe if you're new, and want to see more Minecraft content like this!
    Be sure to comment down below your thoughts on the build, and what projects you want to see me build next!
    Also join the Community Discord server! discord.com/invite/dy4cE2X

    • @fnaf7978
      @fnaf7978 ปีที่แล้ว +6

      It looks really good

    • @Goobalicious
      @Goobalicious ปีที่แล้ว +4

      It’s sick

    • @theherobrinebros5397
      @theherobrinebros5397 ปีที่แล้ว +9

      It looks absolutely incredible. Keep up the good work. 👍 also one more thing. After the FNAF series is done you should build Roblox Doors I'm minecraft. It's huge and it has a random pattern for the rooms and monsters. Meaning I'll take a lot if command blocks

    • @-mijita-3378
      @-mijita-3378 ปีที่แล้ว +2

      boi- this is great! the effort is reaaly appreciated :3

    • @TheRealMrMemes
      @TheRealMrMemes ปีที่แล้ว +4

      I give it 10/10 cups of tea

  • @mrdoki9109
    @mrdoki9109 ปีที่แล้ว +2856

    The fact that you spent to the most part of a year on the security breach map, making it fully functional, and yet still have the energy to work on these completely working FNaF maps is just impressive

    • @gahnity
      @gahnity ปีที่แล้ว +66

      ikr! i would be so tired of minecraft at this point. i get worn out on games too quickly

    • @Azighted
      @Azighted ปีที่แล้ว +22

      I completely agree the level of effort he puts into his content is incredible!

    • @prestonrecordz
      @prestonrecordz ปีที่แล้ว +10

      This man deserves so many more subs, he works so hard for his content for less than a million. I’m glad were all here for the beginning of it all

    • @Stupidinagoodway9554
      @Stupidinagoodway9554 ปีที่แล้ว +5

      And the fact that He does it all by himself instead of having team mates to help him

    • @Ausoedcean
      @Ausoedcean ปีที่แล้ว +2

      This man build secruity breach in a couple of months unlike Scott it took like 2 years I had to wait that long.

  • @AzbrinSurro
    @AzbrinSurro ปีที่แล้ว +540

    Something I feel could be useful for future maps you create (for things such as the freddy mask and music box) would be shift detection. For example if the player is shifting while on the music box camera it will wind instead of having to drop a item over and over again.
    I'll list everything in a copy + paste form incase you do ever use this! (Read more for instructions)
    First you have to make a scoreboard, "/scoreboard objectives add [scoreboard name] minecraft.custom:minecraft.sneak_time". This detects how long a player has been shifting, but it will stay on permanently if you leave it as is so you have to do some extra stuff. So you are gonna need a repeating command block and some chain command blocks.
    Add 2 names to the scoreboard. I'll refer to the names as "SneakReset" and "Sneaking" aswell as calling the scoreboard "Board", dont get confused!
    Command 1 (Your repeating command block): /execute if score @p Board matches 1.. run scoreboard players set Sneaking Board 1
    Command 2: /execute if score @p Board matches 0 run scoreboard players set Sneaking Board 0
    Command 3: /execute if score @p Board matches 1.. run scoreboard players add SneakReset Board 1
    Command 4: /execute if score SneakReset Board matches 1.. if score @p Sneak matches 2.. run scoreboard players set @p Board 1
    Command 5: /execute if score SneakReset Board matches 1.. if score @p Sneak matches 1 run scoreboard players set @p Board 0
    Command 6: /execute if score SneakReset Board matches 1.. run scoreboard players set SneakReset Board 0
    With all this done all you have to do to tell if a player is shifting is if the "Sneaking" name is a 1 or a 0! (think of it like binary)
    If u need me to elaborate on something just comment and ill try to reply to you (If you even use this 😑). And keep up these amazing builds man, they're great!

    • @fujiwaratofushop1491
      @fujiwaratofushop1491 ปีที่แล้ว +28

      Man thats impressive and a good idea. I hope he sees this comment

    • @gbrielmd
      @gbrielmd ปีที่แล้ว +7

      Great idea

    • @killerbatgaming8882
      @killerbatgaming8882 ปีที่แล้ว

      ,,,,,

    • @creeperEXplode42069
      @creeperEXplode42069 ปีที่แล้ว +2

      wowie

    • @Dowux
      @Dowux ปีที่แล้ว +2

      The top and below your comment all get hearts meaning he read them all. This is disappointing

  • @TheRealMrMemes
    @TheRealMrMemes ปีที่แล้ว +760

    Your choice to use map art was one I wasn’t expecting, as an experienced builder I’ve always just created a mod with all the blocks I need because for me map art has always been a bit tedious. Anyway, I think you are one cool dude. Keep up the great work!

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว +177

      I mentioned this in my FNAF 1 video, but I’m usually against using map art as it feels “cheaty” in a way. However it does take a little bit to get right as well, which probably is why I’ve not been bothered in the past. Thank you for the kind words!

    • @ZareteWZ
      @ZareteWZ ปีที่แล้ว +8

      I was expecting a “As a experienced builder” 🤓 but nope. Btw i dont think your a nerd

    • @selenivee
      @selenivee ปีที่แล้ว +14

      @@ZareteWZ naur your the nerd if you think that

    • @victimz0014
      @victimz0014 ปีที่แล้ว +2

      @@selenivee what

    • @bluethefox6482
      @bluethefox6482 ปีที่แล้ว +2

      @@CuppaTeaExe it can also be used to make posters which is really cool

  • @anonymousburrito4743
    @anonymousburrito4743 ปีที่แล้ว +137

    The fact this guy can explain to me exactly how each and every command block sequence works and how it all interacts with each other in such a fluent and dummy-friendly way is amazing, I feel like I could create this myself given enough time and enough persistence.
    Truly well done good sir, I am still amazed by the ingenuity you have and the genius solutions you have to problems with recreating the full game.

  • @admiralgamercat2636
    @admiralgamercat2636 ปีที่แล้ว +56

    Tip: you don't actually need multiple entity's for different poses. You can take the data that the armor stand generator puts out between the {} and use the command /data entity [entity ID of the armor stand] merge {data generated by armor stand generator}. If you use this command, you only need one armor stand per animatronic because the command wil change the pose of an already existing armor stand. This will also reduce lag because of less rendered entity's.

    • @FlameyClockspeed
      @FlameyClockspeed ปีที่แล้ว

      I actually didn't know that

    • @Lunar_Mm2-k5x
      @Lunar_Mm2-k5x 11 หลายเดือนก่อน +2

      I don’t understand a word you just said

  • @waterwolf982
    @waterwolf982 ปีที่แล้ว +42

    As someone who has never built an automatic door, watching all this redstone and command block stuff helps me understand it just a little bit more! And this map is really cool

  • @NightW3VL
    @NightW3VL ปีที่แล้ว +16

    I’ve never seen anyone else build a FNaF map in Minecraft as intricate as this, this is absolutely sick!

  • @JoziGlitzh
    @JoziGlitzh ปีที่แล้ว +353

    One question: If you ever release these maps, will you add the upgrades you added here (Such as the new armor stands, the new camera system, bossbars, using black concrete for the darknes, etc...) to the FNAF 1 map?

    • @BMWM3GTR2001
      @BMWM3GTR2001 ปีที่แล้ว +30

      (Leaving this for the response) also map art in the Pizzaplex would be very cool but i understand if he doesn't do it

    • @ErisCalamitasButFR
      @ErisCalamitasButFR ปีที่แล้ว +8

      Yeah I also wanna know, plus the more replies this comment has the more likely it is that he'll see it

    • @synder_sync7834
      @synder_sync7834 ปีที่แล้ว +3

      I’m also gonna comment so I know what he says

    • @BrailleBennett
      @BrailleBennett ปีที่แล้ว +2

      Following

    • @zetenybene8105
      @zetenybene8105 ปีที่แล้ว +2

      I'm want to know too

  • @hyliankirbythesecond
    @hyliankirbythesecond ปีที่แล้ว +16

    Given how sound-based FNaF 2 is, I'm surprised he made it through the first night without dying. Yes, I know it's _his_ version of the game but it's still impressive.
    And yes, I know the sounds are edited in.

    • @supersecret4390
      @supersecret4390 ปีที่แล้ว +2

      I'm pretty sure he added the sounds into the game via a data pack, he didn't edit them into the video

    • @Valor6867
      @Valor6867 ปีที่แล้ว +1

      @@supersecret4390 I’d say it’s a 50/50 for the sounds. I do think some of the sounds were made with noteblocks though

    • @supersecret4390
      @supersecret4390 ปีที่แล้ว

      @@Valor6867 It doesn't feel that way to me but I guess we wouldn't be able to really tell

  • @jknMEMES
    @jknMEMES ปีที่แล้ว +85

    For the vents in the office, I think it would look better if you made the block next to the vent (which is covered by an item frame) the same block as the blocks inside the vent since you can't see its texture on the wall anyway.

  • @halfyou
    @halfyou ปีที่แล้ว +11

    it’s incredibly cool how much you nailed fnaf 2’s gameplay with this map! amazing work dude this is my first video I’ve seen of yours and you blew me away

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว +4

      Awesome to hear, as I'm really glad to hear you enjoyed!

  • @leoschunn996
    @leoschunn996 ปีที่แล้ว +47

    This project is incredible, and I like the revised camera system, but it still lacks any visual information and forces the player to memorize where each camera is. I think a possibility could be to turn the players inventory into the pizzeria map with custom textures, and place the camera items (grey dye) in slots in their inventory that roughly lines up with where the cameras are in the map. That way, the player just has to hover over the cam item and press Ctrl+Q to select and can quickly navigate with visuals.

  • @AdorableAwesomePizza
    @AdorableAwesomePizza ปีที่แล้ว +7

    It’s insane how this was made in vanilla Minecraft! If you ever come back to this map to add stuff, I’d make Withered Foxy appear very often, add lights to cameras, and add a flashing light in your office to warn you if the music box is low. Anyways, keep up the great work!

  • @pipodrankje
    @pipodrankje ปีที่แล้ว +57

    Nice job on the map!
    I think the camera system has somewhat improved in comparison with the previous map, but I think it could still benefit from some changes. Personally, I would switch out the gray dyes for more descriptive items (maybe custom player heads?). That way it's easier to distinguish the cameras from the scroll items and the item to wind up music would stand out more.
    Furthermore, I would also like to propose a different method for managing the cameras:
    You could maybe put all of the camera items inside a barrel. The advantage of this is that you simply have space to display all of the camera options in a GUI. By left clicking an item out of the barrel or by dropping it, you get teleported to the right camera and the barrel gets refilled.
    To finally exit a camera, the player would have to simply crouch (press shift) and they are back in the office, looking at the barrel.
    In case you don't want to use a dedicated (barrel) block for this, you could make use of an invisible minecart. This would however require a resource pack as you need to remove the minecart texture to make the minecart chest fully invisible. The idea is that you continuously teleport an invisible chest minecart in front of the player whenever they are holding a specific item (i.e. a camera head). By right clicking, the player opens the GUI of the minecart chest containing one item for each camera. When the player takes out one item using left click or by dropping it, the contents of the minecart are reset and the camera picked, opens.
    Just giving some thoughts :)

    • @pipodrankje
      @pipodrankje ปีที่แล้ว +4

      ^ note: by using a minecart chest, a player can more easily change cameras as the GUI is available even when already looking inside a camera. To change cameras with a barrel, the player first needs to return to the office before they can select a new one. By making the player look at the barrel when teleported back, you can ensure that players can still change camera relatively quickly.
      Another additional idea is to forget teleporting the player to a specific place in the office altogether and to use an armor stand instead. You summon an armor stand in the precise location of the player (and looking in the same direction) before teleporting the player to a camera position. Then when they wish to return, you teleport them to the armor stand and make them face the same way as it is. When the teleportation is complete, simply discard (kill) the temporary armor stand. This way, you can retain the position and rotation of the player from before they entered a camera and exit back to the office like nothing happened.

  • @filipemoreira2741
    @filipemoreira2741 ปีที่แล้ว +4

    The fact that this time you actually did the jumpscares show improvement while you work in the maps, but doesn't change the fact that you are a pro, and really underrated

  • @Tok0nut
    @Tok0nut ปีที่แล้ว +38

    You’re very a very creative builder, I can’t wait to see how you make the rest of the series work!

  • @imafireIsFroent
    @imafireIsFroent ปีที่แล้ว +3

    I really respect you making another game functional in Vanilla Minecraft. Although, with the cam system, maybe making the office and music box a different dye? Office, so if you need to go back to the office immediately, it is easy to know which one is office. People can panic and without something obvious, someone could get flustered about it and potentially be a reason for their loss. The Music Box is for a slightly different reason, it is added to the inventory and when someone is focusing on so many things, it could not be obvious that a dye was added to the inventory. So changing which dye it is from the other dyes, it could help make the gameplay smoother from a player perspective.

  • @btarg1
    @btarg1 ปีที่แล้ว +23

    You should use the item amount counters for each camera to show which cam it is at quick glance, and maybe change out the grey dye for a custom player head shaped like a camera. otherwise the visuals are perfect in this, i especially love the detailed armour stands!

  • @Shuhkky
    @Shuhkky ปีที่แล้ว +9

    This is insane! At the start I was disappointed with it being only 1 night. But after seeing how much work and dedication you've put into this it's probably a good thing for your sanity 😂👏👏
    Edit: this is one of the best recreations I've ever seen in any games... this is genuinely incredible!

  • @sillyjilly1855
    @sillyjilly1855 ปีที่แล้ว +16

    This is extremely impressive! I always admire people who put in a ton of effort to make cool things like this for our enjoyment. Using Minecraft as a way to create a new type of video game is super awesome!

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว +7

      It is really cool what you can do in Minecraft, and I’m still constantly learning new things. Thanks for stopping by, and for the kind comment!

    • @sillyjilly1855
      @sillyjilly1855 ปีที่แล้ว +2

      @@CuppaTeaExe Of course! :) And yes, it’s honestly beyond me how you go about making these, but it’s such a cool feature Minecraft has. It takes real talent, I’m sure!

  • @ARDIZsq
    @ARDIZsq ปีที่แล้ว +7

    This is great, but there's one pretty small change I think you could make that would have a big impact.
    You should use a different colored dye for the different functions. Cams should stay gray, but the office option should be a different color like lime so the player doesn't get it confused with a camera, especially after scrolling pages. The wind up option could be purple so it differentiates itself for the cams as well, indicating to players that it's a separate thing all together.

  • @rowawskiepro1769
    @rowawskiepro1769 ปีที่แล้ว +18

    That map is crazy good!
    The acuracy, the animatronics, the functionality, the music box, the music box theme (seriously, upload that cover!), the flashlight…
    Everything was great! But there are a few things I want you to add to the map:
    It would've been more difficult if you'd have included a system that makes the animatronics still attack you if you turn on the mask, but not quick enough (like with the withereds in the original, where you have to take the mask on the ame they enter the office). And you could've made foxy actualy having to be blocked by the light.
    I don't mean that as criticisim, but as ideas what you could add if you set this map up for download, so that the player has the best experience possible.

  • @i_like_videogames9517
    @i_like_videogames9517 ปีที่แล้ว +3

    It’s impressive how much patience he has while building this stuff, even if I could do this I would quit in like 10 minutes because of my patience.
    Keep it up Cuppa!

  • @zqchz3227
    @zqchz3227 ปีที่แล้ว +8

    the improvement from the first one is insane i think you should have another room just for jumpscares like how in the real game the screen would turn dark during it, also I'm not sure if it's possible but moving armor stands would be cool too. This is honestly amazing you deserve more than what you have

  • @jackdavenport5011
    @jackdavenport5011 ปีที่แล้ว +4

    I think a good improvement for the hotbar control system would be using a different colour dye item for different actions. So for example, all of the cameras are gray, but the music box one is yellow maybe, and the scroll one is black or something. It lets you visually distinguish between them and quickly navigate to them with your eyes rather than needing to read the tooltips of each individual item.
    It would be like having a website with different colours to show important actions, rather than every single button being the same colour regardless of action.

  • @unstabledesire2289
    @unstabledesire2289 ปีที่แล้ว +8

    You're like the youtuber we didn't know we needed

  • @ch3ckerd
    @ch3ckerd ปีที่แล้ว +3

    i've seen the videos before but sometimes i just watch them over again if i'm bored
    still never failed to amaze me, keep up the good work

  • @naten6981
    @naten6981 ปีที่แล้ว +7

    You should change the music box item to a different dye (like lime) to make it easier to see

  • @SunroseStudios
    @SunroseStudios ปีที่แล้ว +3

    this is real cool! interesting that you decided to use so much redstone with the command blocks-scoreboards would've been more efficient for all the timing stuff, but admittedly would've also been harder to explain visually

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว +1

      I've learned a lot of new commands from making these videos. For Sister Location's Custom Night, I do start using scoreboard commands for more accurate features. While still not perfect at any of it, I find that currently using a mix of scoreboard and redstone in Pizza Sim is more of a personal preference. I'm sure eventually I will switch completely over to using scoreboards :)

  • @unikittyfan2014
    @unikittyfan2014 ปีที่แล้ว +5

    OMG. Thats really cool dude. Respect+ Cant wait for the next builds!

  • @DuckyVr
    @DuckyVr ปีที่แล้ว +4

    I wish I understood command blocks like you. I’ve been trying to make a game, but my brain just gets too confused with all the commands, but you’re doing a great job with them I wish we could all play the games you make (well in Minecraft)

  • @Bendygamer99
    @Bendygamer99 ปีที่แล้ว +12

    Not gonna lie, this Looks a lot better than my Five Nights at Jack's Map that I made.

    • @Unidentified_flying_derp
      @Unidentified_flying_derp ปีที่แล้ว +3

      Wtf is fnaj

    • @Bendygamer99
      @Bendygamer99 ปีที่แล้ว +3

      Five Nights at Jack's is my Very Own Fangame (Not a real game, but I hope I can make it into one in the future)

  • @originsonic6566
    @originsonic6566 ปีที่แล้ว +2

    To be REAL honest here i also tried a normal coding game and fully made it but ZAMN this is a professional’s professional masterpiece

  • @commanderlabs
    @commanderlabs ปีที่แล้ว +5

    This is honestly incredibly fascinating to see the process behind a map like this :D
    Personally I would have done a couple things differently. Like- for example using scoreboards to hold the timers instead of hopper clocks, and using custom player heads for the icons in your hotbar for the camera system for the easy right click usage, and just being able to put the mask on without a button and simply having it in your hotbar with a separate menu to select the camera system.
    However! That's just me and you still did a wonderful job creating this. :)

  • @donnabrown29
    @donnabrown29 ปีที่แล้ว +1

    This is completely changing the way I think about redstone and building, I love this great idea with the music box

  • @Snapshot8888
    @Snapshot8888 ปีที่แล้ว +11

    Tip: For players that like to use the worldedit mod, you should make command blocks with ~'s to allow players to save schematics and paste them anywhere in a world (Well except rotating the build), just so you can paste it anywhere instead of a linear coordinate area.

  • @digithardt
    @digithardt ปีที่แล้ว +2

    the only changes id make to this is to add a blindness effect for when an animatronic is in the office, similar to how the original had flickering lights for the same scenario, and to maybe fix the timing of the song that plays for the music box. other than that, this is absolutely perfect

  • @jimyvanloock3510
    @jimyvanloock3510 ปีที่แล้ว +6

    At this point I'm really wondering if he's actually going to build ALL the Five Nights at Freddy's games
    'Cause if so... oh boy, Custom Night is going to be a doozy!

    • @TheCoolNintendoGuy8593
      @TheCoolNintendoGuy8593 ปีที่แล้ว +3

      Well he built security breach so he definitely has the patience

  • @Hellothere_friend
    @Hellothere_friend ปีที่แล้ว

    0:10 Dude,this foxy jumpscare actually made me scream.Also awesome Fnaf 2 building!

  • @Savetherection
    @Savetherection ปีที่แล้ว +8

    This guy is insane, but I’m all for it. Keep up the great work my guy!

  • @andryusgustavo9148
    @andryusgustavo9148 ปีที่แล้ว

    I watched a 40 minutes video where i didn't understood anything about It. By the end i realized that im Very dumb.
    Dont regret anything, this series is insane, KEEP THE GOOD JOB

  • @aaronmcguire7712
    @aaronmcguire7712 ปีที่แล้ว +4

    I love your explanations of the redstone, they're really comprehensive (perfect for my smooth brain). I know this might just be extra work, but is it possible that you could change some of the items used for the camera system? Items that send the player to the office, scroll to new pages, or do unique functions like wind the musicbox might help players quickly discern what they need, at least on a visual level. Phenomenal work though, I love to see it!

  • @sgsuperkiddan
    @sgsuperkiddan ปีที่แล้ว +2

    I love the music box mechanism. I was actually trying to predict what you would use for each bit. Amazing video man! 😊

  • @fnafboi9707
    @fnafboi9707 ปีที่แล้ว +3

    I absolutely need the music used for the building time lapse! It sounds really good, just like how good the build itself looks!

  • @MarioSMG64
    @MarioSMG64 ปีที่แล้ว +1

    Super underrated channel. Excited to see what you do with the third game! One thing I'd recommend is moving the armor stands during jumpscares, since you could pose them in leaping animations and send them flying towards the player (i.e. Foxy, Toy Chica, Toy Bonnie, Puppet)

  • @FazbearsBread
    @FazbearsBread ปีที่แล้ว +5

    It's crazy how you can create such amazing builds

  • @LENGFUEL
    @LENGFUEL ปีที่แล้ว +1

    By far one of, if not THE highest quality solo minecraft building content on youtube at the moment. Incredible!

  • @jayyhcex
    @jayyhcex ปีที่แล้ว +3

    the amount of detail put into the build is insane imo, loving it

  • @xcblud
    @xcblud ปีที่แล้ว +1

    I don't have that many experience with command blocks and redstone but the way you explained is really clear, thank you for taking your time to explain everything.

  • @soupertap7051
    @soupertap7051 ปีที่แล้ว +4

    Looks amazing. I wonder how you will recreate springtraps ai in the fnaf 3 build. And I cant fathom a UCN recreation. Keep up the great work.

  • @totallyhazzo
    @totallyhazzo ปีที่แล้ว +1

    ive been dying for the second one ever since you did fnaf 1 and you brought the magic back! I CANT WAIT to see 3+ KEEP IT UP!

  • @sherrycompton4375
    @sherrycompton4375 ปีที่แล้ว +4

    Can we all appreciate how much time and work he puts into these builds like Jesus Christ he does redstone hella like mumbo jumbo Jesus Christ appreciate this guy for Christs sake he at least took 5 hours just to build,edit and explain to us what's happening he makes working FNAF games in Minecraft with no damns mods!!!!

  • @pilotchicken1814
    @pilotchicken1814 ปีที่แล้ว +1

    I think this was a really good re-creation of fnaf 2, but I think a lot of people would appreciate it if you made these maps available to download as they are so cool.

  • @NiobiumNacho
    @NiobiumNacho ปีที่แล้ว +4

    Very Good Cuppa, It looks absolutely astonishing!

  • @maskedrecruit4571
    @maskedrecruit4571 ปีที่แล้ว +1

    I really like the way you blocked off the entryways to the office so the player actually has a reason to use the lights. I noticed that was a bit of an issue with the Fnaf 1 map.

  • @Max12545
    @Max12545 ปีที่แล้ว +26

    Man, not gonna lie… I’m deeply impressed! The FNAF SB map was sooo good, I even downloaded it to compare how well it actually is, hands down you copied everything frame by frame. I’m happy to say that I immediately subscribed to you and also tagged along few of my buddies who enjoy Minecraft content. Keep up with amazing work!!!
    (Also, can we except there maps to be released as well after you complete them?)

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว +8

      Thank you so much, that’s awesome to hear! And yea don’t worry, I do plan on releasing this sometime in the future. Not too sure just yet

    • @arandomswingcopter8297
      @arandomswingcopter8297 ปีที่แล้ว +2

      @@CuppaTeaExe when you release them will you upgrade fnaf 1 with the new camera system and other improvements

  • @dum2ndcrewmate
    @dum2ndcrewmate 9 หลายเดือนก่อน

    There is one thing that i could repair here. The system of the flashlight and the vent light are made out of black concreate, which is very creative. But it would look better when you would actually place the concreate 1 block further into the vent/hallway. It would make you see the edges of the blocks of the entrances, and it would look more realistic. Great work!!

  • @radcanadian7365
    @radcanadian7365 ปีที่แล้ว +3

    how this guy is so smart with redstone amazes me. Awesome work, dude!

  • @robloyayyer1855
    @robloyayyer1855 ปีที่แล้ว

    as an absolute FNAF fanatic, this brings a tear to my eye. amazing work, my friend. can't wait for the next one

  • @level_yz
    @level_yz ปีที่แล้ว +3

    two ideas firstly make scroll always slot 9 for consistency and also maybe change the dye type for the special functions like make scroll orange dye or somthing

  • @Bonnie39
    @Bonnie39 ปีที่แล้ว +2

    I always wanted these to be a thing back in 2014 lol

  • @esckey123
    @esckey123 ปีที่แล้ว +3

    I think you deserve more subs, this is outstanding work, I've seen some people build fnaf locations, but not make them work! You've earned another subscriber and hopefully more to come!

  • @galaxygamer2220
    @galaxygamer2220 ปีที่แล้ว +1

    I'm watching this, and I understand how all this works, and it's in a game about literal cubic blocks, yet I still get tense watching the gameplay sections

  • @enforcer5030
    @enforcer5030 ปีที่แล้ว +6

    I recommend using scoreboards for animatronics, it will be much easier and more compact. A way how you can make the system is using a repeating command that adds 1 score to a animatronic and have a repeating command test for a specific score. After that there will be a comparator hooked up to the test command that goes into the Tp command and repeat the process and add on to it as you wish.(Ps love your content keep up the good work❤)

  • @awesomecowboy44
    @awesomecowboy44 ปีที่แล้ว +1

    I am genuinely so blown away by this and how complicated it is to make... awesome work man this is super cool

  • @DogSippingRootbeer
    @DogSippingRootbeer ปีที่แล้ว +7

    He dun did it again‼️

  • @katiixxstars
    @katiixxstars ปีที่แล้ว +1

    *Explaining the commands and stuff*
    me: idk what you're talking about but its cool :0

  • @SpruceSapCandy
    @SpruceSapCandy ปีที่แล้ว +3

    Massive props dude! Keep it up! But don’t overwork yourself!!

  • @JDeppFan2272
    @JDeppFan2272 10 หลายเดือนก่อน +1

    I don't understand how it works, but I respect the fact that it does work.

  • @HazarKerem712
    @HazarKerem712 ปีที่แล้ว +3

    This guy builds things better than the bedrock marketplace builders

  • @Giannio2012
    @Giannio2012 ปีที่แล้ว

    I love that you are not using a mod to crate the gameplay and instead you are creating the gameplay with command blocks. Everyone i saw yet never created fnaf with command blocks. Big thx tho cause you are helping me really much and you explain them really good and you help me by showing the commands and then i learn and create games myself. Big thx

  • @Bl4kke
    @Bl4kke ปีที่แล้ว +3

    1st night in fnaf 2: 🌝
    1st night in Minecraft fnaf 2: 🌚

  • @VortexSwayzee
    @VortexSwayzee ปีที่แล้ว +2

    The fact that he goes the extra mile to make the exterior just means he deserves more subs

  • @ApocalypticAnarchy01
    @ApocalypticAnarchy01 ปีที่แล้ว +3

    I adore these maps, are you planning to put them all out once you’ve done all the games you wanna recreate or have you already released the first game and security breach ones and im oblivious? Either way, love your content and can’t wait to see what you’ll make after this fnaf maps too!

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว +3

      The Security Breach map is out for download already. As far as the remakes of the original FNAF games go, I will be releasing them all once I have finished all the games.

  • @jasonissigma
    @jasonissigma ปีที่แล้ว +7

    Me when I can’t afford FNAF:

    • @Unknown_Mickey
      @Unknown_Mickey 4 หลายเดือนก่อน +1

      "thEN fINd a TUTOrial tO GEt iT fOr fRee"

    • @Splunks39-lk3ti
      @Splunks39-lk3ti 3 หลายเดือนก่อน +2

      But yet could afford Minecraft.

  • @christopherdavis2465
    @christopherdavis2465 ปีที่แล้ว

    To be honest I was surprised that u actually took the time to add every single detail to the build because after maybe an hour I would need a break

  • @FreaxZeFox
    @FreaxZeFox ปีที่แล้ว +4

    Awesome! Keep up the great work!

  • @GasterBlaster36
    @GasterBlaster36 ปีที่แล้ว +2

    everything in this video looks like all those old fnaf builds you'd see back in 2015

  • @dizzylv_
    @dizzylv_ ปีที่แล้ว +2

    Making a game in a game is wild

    • @TreatMySoul
      @TreatMySoul 2 หลายเดือนก่อน

      Someone literally made a phone that works
      -it can play games (he obviously played Minecraft in it)
      -it can use TH-cam
      -Facebook
      -calculator
      -settings
      You get the idea

  • @absurdlies
    @absurdlies ปีที่แล้ว +1

    You have a unique way of building and I'm all for it!!

  • @1fkd
    @1fkd ปีที่แล้ว +4

    These are really good, keep up the good work.

  • @_marshP
    @_marshP ปีที่แล้ว

    *oh!* I finally understand why you have "/execute if block..." in it's own seperate command block now! If you included it in the other command blocks, it would run the command multiple times as soon as the it passed the criteria. Smart.

  • @michaelcarlton1484
    @michaelcarlton1484 ปีที่แล้ว +3

    If anything, I'd change the dye color for the windup and office.
    Also, it's probably pretty difficult but also possible to recreate the mini-games.

  • @jcthegamer1281
    @jcthegamer1281 ปีที่แล้ว

    I can't WAIT FOR FNAF 4, of course you still need to do the FNAF 3 before 4, the only reason why I can't wait to see FNAF 4 is that its actually one of my all-time favorite FNAF not only is because you have to watch camera's but you have to Listen Carefully or else you're gonna get your EARS DESTROYED.

  • @PowderedSand6443
    @PowderedSand6443 ปีที่แล้ว +4

    You inspired me to make a FNaF 2 pizzeria with gameplay and I’m still working on it right now
    And yes I figured out how to make item based cameras in bedrock because I don’t have a computer

  • @NF48F
    @NF48F ปีที่แล้ว

    This is just outstanding, from a FNAF fan's perspective, seeing you not only make the place but have it be playable is just amazing, I geniuenly can not wait for the next one, this is just too good!

  • @Pokerface-ec9be
    @Pokerface-ec9be ปีที่แล้ว +8

    Amazing build as always! I have a question though, how do you determine how big the build should be to be able to fit in all the details needed?

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว +4

      Usually I take a prop from in game and translate that to a single Minecraft block. These builds are much bigger in Minecraft than in the FNAF universe, as blocks are a 1 meter by 1 meter cube

  • @TheAceOfFire
    @TheAceOfFire ปีที่แล้ว

    "To recreate five nights at Freddy's 2, I'm going to need to add some boats."
    //...Uh, how many boats?
    "Infinitely many boats."

  • @jadon_b_
    @jadon_b_ ปีที่แล้ว +3

    0:36 bro the what???

    • @KyleGK01
      @KyleGK01 หลายเดือนก่อน

      I don't understand your confusion

    • @Tate_plays
      @Tate_plays หลายเดือนก่อน

      @@KyleGK01me neither

  • @theminecraftchurchbuilder4326
    @theminecraftchurchbuilder4326 ปีที่แล้ว

    Honestly I had to watch these in bits for 2 reasons. 1. I am very busy. And 2. I am so scared of it I have to watch it in bits whilst I work up the courage to watch it all.

  • @marlon_fnaf
    @marlon_fnaf ปีที่แล้ว +4

    Too much for my brain....

  • @corbyndaclassical
    @corbyndaclassical ปีที่แล้ว +1

    You deserve infinite subs for this, and ur other FNAF maps. The work u put in is INSANE lol. 😍

  • @ReplyIfYouAreGae
    @ReplyIfYouAreGae ปีที่แล้ว +1

    This man's patience and dedication is unbelievably amazing, dude i cant even build a dirt house without quitting
    What an underrated channel

  • @noot3778
    @noot3778 ปีที่แล้ว +1

    that black block removing system is absolutely genius and i dont know how anyone could ever have come up with that

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว

      I'm definetly not the first to come up with the idea, but it does work really well!

  • @isaacwatanabe9599
    @isaacwatanabe9599 ปีที่แล้ว +2

    This man is an absolute genius with command blocks

  • @b4ttlemast0r
    @b4ttlemast0r ปีที่แล้ว +2

    I think it would be nice if the items for the camera system didn't all look the same, so for example "office", "scroll" and "wind up music box" could each be a different item instead of looking the same as the ones for the cameras

  • @Hexagonaldonut
    @Hexagonaldonut ปีที่แล้ว

    Random observation regarding the mask/flashlight interaction: Personally I probably would've fixed that issue by having the two different means of disabling the flashlight do it in different ways. So, something like adding a piece of redstone in between the rest of the circuit and the comparator, which the mask circuit can then act on, allowing either to fully disable the circuit without risk of it accidentally being restored. In theory it'd involve less shenanigans.

  • @inigo5042
    @inigo5042 ปีที่แล้ว

    BRO THIS IS AMAZING AND UNCREDIBLE WHO MORE WOULD DO WHAT YOU'RE DOING FIRST FNAF 1 AND NOW FNAF 2?! THIS IS CRAZY BRO NICE COMMANDS!!!!

    • @CuppaTeaExe
      @CuppaTeaExe  ปีที่แล้ว

      Just wait until you watch 3-6 :)

  • @axelsb08
    @axelsb08 ปีที่แล้ว +1

    This work you put into these make my head hurt, very impressed that you can make things like this in vanilla Minecraft. Cant wait to finish the series of you making these 😊👍