Fun fact about F-Zero X, it's one of the very few games on the Nintendo 64 that runs at a full 60 frames per second, which definitely helps considering how fast the racing can get. They optimized it to here and back with really low polycounts and even forcing mono audio to make sure it never dropped low even in 4 player split screen.
Just to help you feel old, some other things that came out/started the same year as F-Zero X: * The movie "Titanic" (and with it the song "My Heart Will Go On" by Celine Dion). * The iMac. * "...Baby One More Time" by Brittany Spears. * "I Want You Back" by NSYNC * Google. As in, the company that owns this platform. * Armageddon (the movie, not the event) and Aerosmith's "I Don't Want to Miss A Thing" * Saving Private Ryan * There's Something About Mary. * Furbies. * Celebrity Deathmatch. Feel old yet? I know I withered into dust just typing out that list.
F-zero X has the most memorable tracks in the franchise, they really make you feel the 500/mps the game makes you go. You really shoud give the rest of the F-zero X ost a chance, "Climb up and get the last chance" has to be one of my favorite songs of all time
I love all the F-zero X soudtrack, I'd say that my favorite music of it is Crazy Call at Cry :') I also hope we'll see Jesse react to more F-zero GX musics too
@@Nekotaku_TV not a big fan of the whole GX techo vibe, I would say that X's hard rock fits better the fast paced gameplay, but I would call that just being a little subjective since I'm more into rock than edm
I'm glad you listened to the original first, I saw the guitar arrangement in the list and was a little disappointed that you'd probably hear it first instead of the original. I would have requested original dream chaser otherwise. Still might request some f-zero myself at some point, but one a month makes choosing hard. F-Zero X is the second F-Zero game, the first being on SNES. X has a drastically different sound from the original game which was largely trumpet based. So generally in F-Zero games, there are multiple themed locales, with multiple tracks occurring at each locale. This song plays on the tracks at the location "Silence" which apparently is apparently a dead planet. I don't know why the song is called dream chaser. A lot of the song titles in the x soundtrack have no real relation to the locale, I feel like they just wanted names that sound cool. The previous song you heard was from GX for the gamecube which was made by the people who made the Yakuza/Like A Dragon series and rather then saying it sounded nothing like Yakuza like you thought in the video, you said it sounded a lot like Yakuza. You mentioned that F-Zero sounded very arcade-y, and it does have an arcade game. However, that arcade game was made as a counterpart to GX and thus came out rather late into the series' life and is EXTREMELY RARE, especially in the states. The last game in the series, F-Zero Climax released a year later in Japan only and the series has sadly not seen a new entry since. While GX's soundtrack is still very good, I feel that X has a more consistent and distinct genre and sound to it that I feel is more iconic. The "speed metal" as you put it is basically constant throughout the soundtrack. GX ventures into a couple different genres but I'd say the majority of the songs are more electronic and it has all sorts of instrumentation.
I'm glad that F-Zero X is still fondly remembered by most folks. It'll forever be my favorite N64 game, and I hope they revisit the series someday. The soundtracks in these games have always been an amazing experience in their own right, and it's kind of a shame to see it relegated to "that one series that is in Smash for some reason".
Huge fan of F Zero and its music - if you've not had many requests, I might have to remedy that! In regards to arcade machines, F Zero has F Zero AX which released alongside F Zero GX on the Gamecube and allowed you to plug in your GC memory card and bring over your custom vehicles to the arcade machine. Every year, I keep my fingers crossed for a new game announcement, but Nintendo continues to disappoint me...
While there are some clear themes from F-Zero games (Mute City and Big Blue being the two really iconic ones) you are right that a lot of the songs in the series are more about conveying a level of energy than something you are listening to closely. The games tend to be difficult (especially in the later cups) and often require a lot of memorization and getting into a good flow state. The driving music really helped with that, but you also couldn't afford to listen to it too closely or else you will go smashing into a wall or fly off the track.
This is definitely my favourite track from f-zero x. Big fan of SnappleMan's rendition, Break the Silence. Incidentally, The name of the stage this is from is Silence which was itself from the original f-zero, though they don't really share any semblance.
The f zero x guitar arrange was THE CD that inspired me to convince my dad to get drums for me at 13 and start lessons at 14. Now I don't even know if the drums are real but whatever. It was the start of my musical journey which has gone on to this day. It's amazing just what a weird attachment and affinity I have to things that came out in 1998 and around that time. Sonic Adventure, for example
There was a port of the Gamecube F-Zero to the arcade. It had a racing chair that you belted into and it moved with your vehicle as you're turning. It was honestly my favourite game at the arcade, it was so fast and hectic.
Slight correction, that's F-Zero AX, a separate Arcade game in the series built on the same engine as F-Zero GX but with different stages (which could be unlocked in GX easily by bringing your Gamecube memory card and plugging it in, or unlocked in a harder method within the game itself). This was made because the team within Sega that made GX, Amusement Vision, was hot off their own arcade success, Super Monkey Ball. This team is now known as Ryu ga Gotoku (Like a Dragon) Studio; the team behind the Like a Dragon/Yakuza and Judgment series
This F-Zero game was way back when Nintendo focused less on the family-friendly aspect to their games. Even this game has a death metal ost which is surprising
Yessss it's about time we got to F-Zero! And thank you for including the original as well of your own accord. 2:19 "This is really easy to play on the guitar, this kind of stuff". Really!? Can anyone point me towards a guide or anything? I've been stuck only knowing the first part of this song for years... (I don't understand how to alternate with the repeating lower note well)
This was my favorite track from the Guitar Arrange at first, but for a long time it's always been Crazy Call At Cry... man that track is PHENOMINAL. It's like actually being in an F-Zero machine on the Port Town track. But the whole album amazing... I can't believe humans could not only replicate F-Zero X's tracks but exceed them with real instruments. I wish they did a remake/remaster with the arrange tracks in the game. Not F-Zero X, but the next game F-Zero GX did actually get a great arcade machine (F-Zero AX), which I'm fortunate enough to have sat in and played a few times. But yeah, it is a very arcade-style, hardcore, crazy series in general.
The arrange album tracks are played at mostly full speed except when arranged slower, because Japanese metal has some insanely talented musicians, and it would be an insult to play at anything less than full speed.
I played an F-Zero for GameBoy Advance called Maximum Velocity, despite a pilot named Mickey Marcus and his Fireball being the main character, Megan and her Hot Violet are much better, speed, control lightness, resistance, etc. It kept the escence of the original F-Zero X on the music or the racing tracks, but Captain Falcon is just a Legend mentioned at the instruction booklet as part of the main storyline of the game, he doesn’t appear anywhere, not even a cameo.
F-Zero both is and isn't a turn your brain off arcadey series, they have a reputation for being pretty difficult but at the same time they're pure adrenaline rushes when you get the hang of them
The song's gotta go fast or it won't be able to keep up with the race! I love all the music in F-Zero X, it just gets you really energized. And yes, the game is really fast, like controlling a bullet. Very arcade style with super tight controls and wild and crazy tracks. There's really not much like it out there.
i have never played f zero X and i wish i did, played the hell out of f zero and gx though. This was a banger and i would never have heard of it if not for this react
I actually completely disagree that this music is ignorable - just meant to be in the background. I might be weird, but this is my favourite game from my youth, and the music is an integral reason for that. Of course, nostalgia plays in. But in every review of the game I've seen, they also highlight the music. T You only heard one song of course, but I listen to it as a CD not seldomly. PS: Taro Bando and Hajime Wakai made the music.
Also, what makes the games so unique from other racing games are at least 2 things: 1) The characters and lore. 2) The risk-reward system, in particular boosting draws away a chunk from your health. Very effective and addictive. Not too many got to experience them, but luckily many are now due to the new F-zero 99 at Switch online.
Not all MIDI is created equal. Sound card specifications and sampling will affect what a MIDI actually sounds like. There's a big difference between a Sound Blaster and an AdLib for example, and game consoles at the time all used proprietary hardware in most instances.
Fun fact about F-Zero X, it's one of the very few games on the Nintendo 64 that runs at a full 60 frames per second, which definitely helps considering how fast the racing can get. They optimized it to here and back with really low polycounts and even forcing mono audio to make sure it never dropped low even in 4 player split screen.
I never was much into racing games, but F-Zeros insane speed, hardcore difficulty and adrenaline filled music made for a crazy good time.
Just to help you feel old, some other things that came out/started the same year as F-Zero X:
* The movie "Titanic" (and with it the song "My Heart Will Go On" by Celine Dion).
* The iMac.
* "...Baby One More Time" by Brittany Spears.
* "I Want You Back" by NSYNC
* Google. As in, the company that owns this platform.
* Armageddon (the movie, not the event) and Aerosmith's "I Don't Want to Miss A Thing"
* Saving Private Ryan
* There's Something About Mary.
* Furbies.
* Celebrity Deathmatch.
Feel old yet? I know I withered into dust just typing out that list.
Thanks MrInsecure for making me feel insecure
Mr. Stark, I don't feel so good...
F-zero X has the most memorable tracks in the franchise, they really make you feel the 500/mps the game makes you go. You really shoud give the rest of the F-zero X ost a chance, "Climb up and get the last chance" has to be one of my favorite songs of all time
I love all the F-zero X soudtrack, I'd say that my favorite music of it is Crazy Call at Cry :')
I also hope we'll see Jesse react to more F-zero GX musics too
@@UnknownComete GX indeed has its share of great songs, falcon's theme would be my favorite GX track
it's unreal how good Climb Up And Get The Last Chance is. So simple, struck gold with the melody and pitch tbh
GX is better with the older and new songs.
@@Nekotaku_TV not a big fan of the whole GX techo vibe, I would say that X's hard rock fits better the fast paced gameplay, but I would call that just being a little subjective since I'm more into rock than edm
I'm glad you listened to the original first, I saw the guitar arrangement in the list and was a little disappointed that you'd probably hear it first instead of the original. I would have requested original dream chaser otherwise. Still might request some f-zero myself at some point, but one a month makes choosing hard.
F-Zero X is the second F-Zero game, the first being on SNES. X has a drastically different sound from the original game which was largely trumpet based.
So generally in F-Zero games, there are multiple themed locales, with multiple tracks occurring at each locale. This song plays on the tracks at the location "Silence" which apparently is apparently a dead planet. I don't know why the song is called dream chaser. A lot of the song titles in the x soundtrack have no real relation to the locale, I feel like they just wanted names that sound cool.
The previous song you heard was from GX for the gamecube which was made by the people who made the Yakuza/Like A Dragon series and rather then saying it sounded nothing like Yakuza like you thought in the video, you said it sounded a lot like Yakuza.
You mentioned that F-Zero sounded very arcade-y, and it does have an arcade game. However, that arcade game was made as a counterpart to GX and thus came out rather late into the series' life and is EXTREMELY RARE, especially in the states. The last game in the series, F-Zero Climax released a year later in Japan only and the series has sadly not seen a new entry since.
While GX's soundtrack is still very good, I feel that X has a more consistent and distinct genre and sound to it that I feel is more iconic. The "speed metal" as you put it is basically constant throughout the soundtrack. GX ventures into a couple different genres but I'd say the majority of the songs are more electronic and it has all sorts of instrumentation.
I'm glad that F-Zero X is still fondly remembered by most folks. It'll forever be my favorite N64 game, and I hope they revisit the series someday. The soundtracks in these games have always been an amazing experience in their own right, and it's kind of a shame to see it relegated to "that one series that is in Smash for some reason".
YOU GOT BOOST POWER!
I love Dream chaser and F-zero X is one of my favorite game of all time.
Huge fan of F Zero and its music - if you've not had many requests, I might have to remedy that! In regards to arcade machines, F Zero has F Zero AX which released alongside F Zero GX on the Gamecube and allowed you to plug in your GC memory card and bring over your custom vehicles to the arcade machine. Every year, I keep my fingers crossed for a new game announcement, but Nintendo continues to disappoint me...
While there are some clear themes from F-Zero games (Mute City and Big Blue being the two really iconic ones) you are right that a lot of the songs in the series are more about conveying a level of energy than something you are listening to closely. The games tend to be difficult (especially in the later cups) and often require a lot of memorization and getting into a good flow state. The driving music really helped with that, but you also couldn't afford to listen to it too closely or else you will go smashing into a wall or fly off the track.
Dude, F-Zero has some of my favorite and most frenetic music.
F zero is such a good racing game
This is definitely my favourite track from f-zero x. Big fan of SnappleMan's rendition, Break the Silence. Incidentally, The name of the stage this is from is Silence which was itself from the original f-zero, though they don't really share any semblance.
Nice I played so much F Zero X back in the day. Looking forward to it
"The pace is so fast."
This is easy listening in F-Zero terms. This is the theme most associated with some of the early, easy tracks.
The f zero x guitar arrange was THE CD that inspired me to convince my dad to get drums for me at 13 and start lessons at 14. Now I don't even know if the drums are real but whatever. It was the start of my musical journey which has gone on to this day. It's amazing just what a weird attachment and affinity I have to things that came out in 1998 and around that time. Sonic Adventure, for example
Appreciate the Children of Bodom mention. RIP Alexi.
This track always makes me wanna go back to play this game.
In fact, I've been playing it on the NSO instead of working this morning 😎
F-Zero has some of the best music in VGM imo. I absolutely adore this song, reminds me of playing smash when I was younger :)
There was a port of the Gamecube F-Zero to the arcade. It had a racing chair that you belted into and it moved with your vehicle as you're turning. It was honestly my favourite game at the arcade, it was so fast and hectic.
Slight correction, that's F-Zero AX, a separate Arcade game in the series built on the same engine as F-Zero GX but with different stages (which could be unlocked in GX easily by bringing your Gamecube memory card and plugging it in, or unlocked in a harder method within the game itself). This was made because the team within Sega that made GX, Amusement Vision, was hot off their own arcade success, Super Monkey Ball. This team is now known as Ryu ga Gotoku (Like a Dragon) Studio; the team behind the Like a Dragon/Yakuza and Judgment series
This F-Zero game was way back when Nintendo focused less on the family-friendly aspect to their games. Even this game has a death metal ost which is surprising
Yessss it's about time we got to F-Zero! And thank you for including the original as well of your own accord.
2:19 "This is really easy to play on the guitar, this kind of stuff". Really!? Can anyone point me towards a guide or anything? I've been stuck only knowing the first part of this song for years... (I don't understand how to alternate with the repeating lower note well)
Look up the Jazz covers of these tracks. They're so good. The thumbnail is a pencil sketch of a racer on the track
Funny you thought of arcade games - they actually released a F-zero arcade game a couple of years after this game: F-zero AX.
This was my favorite track from the Guitar Arrange at first, but for a long time it's always been Crazy Call At Cry... man that track is PHENOMINAL. It's like actually being in an F-Zero machine on the Port Town track. But the whole album amazing... I can't believe humans could not only replicate F-Zero X's tracks but exceed them with real instruments. I wish they did a remake/remaster with the arrange tracks in the game.
Not F-Zero X, but the next game F-Zero GX did actually get a great arcade machine (F-Zero AX), which I'm fortunate enough to have sat in and played a few times. But yeah, it is a very arcade-style, hardcore, crazy series in general.
F Zero for life, ALWAYS go fast.
This song was the epitome of speed there is a reason why the racetrack is called silence highspeed
The arrange album tracks are played at mostly full speed except when arranged slower, because Japanese metal has some insanely talented musicians, and it would be an insult to play at anything less than full speed.
Fun fact, Fzero GX on gamecube was made by Sega (gotta go fast) but the music is way different that fzero x more into the techno or something
The F-Zero games are known for being racing games that are brutally difficult where you drive hover vehicles that go out around 700 miles an hour
I played an F-Zero for GameBoy Advance called Maximum Velocity, despite a pilot named Mickey Marcus and his Fireball being the main character, Megan and her Hot Violet are much better, speed, control lightness, resistance, etc. It kept the escence of the original F-Zero X on the music or the racing tracks, but Captain Falcon is just a Legend mentioned at the instruction booklet as part of the main storyline of the game, he doesn’t appear anywhere, not even a cameo.
3:20
*stares intently at the top right of the thumbnail*
Fall Down To The Scream and Crazy Call At Cry are even better in my opinion (along with their arranged versions as well)
never heard the arranged version top 20 video game track right there
F-Zero both is and isn't a turn your brain off arcadey series, they have a reputation for being pretty difficult but at the same time they're pure adrenaline rushes when you get the hang of them
The song's gotta go fast or it won't be able to keep up with the race! I love all the music in F-Zero X, it just gets you really energized. And yes, the game is really fast, like controlling a bullet. Very arcade style with super tight controls and wild and crazy tracks. There's really not much like it out there.
i have never played f zero X and i wish i did, played the hell out of f zero and gx though. This was a banger and i would never have heard of it if not for this react
I actually completely disagree that this music is ignorable - just meant to be in the background. I might be weird, but this is my favourite game from my youth, and the music is an integral reason for that. Of course, nostalgia plays in. But in every review of the game I've seen, they also highlight the music. T
You only heard one song of course, but I listen to it as a CD not seldomly.
PS: Taro Bando and Hajime Wakai made the music.
Also, what makes the games so unique from other racing games are at least 2 things:
1) The characters and lore.
2) The risk-reward system, in particular boosting draws away a chunk from your health.
Very effective and addictive. Not too many got to experience them, but luckily many are now due to the new F-zero 99 at Switch online.
F-Zero seems like one of those immortal franchises
💀
The irony of that statement was not lost on me either. Haha
Very Capcom-sounding :O
* Wait, that's not Sakuraba is it? It definitely sounds like his work
Composers are Taro Bando and Hajime Wakai
3:06, well yeah, it is an N64 game, so its midi.
Not all MIDI is created equal. Sound card specifications and sampling will affect what a MIDI actually sounds like. There's a big difference between a Sound Blaster and an AdLib for example, and game consoles at the time all used proprietary hardware in most instances.
@@ThornbloomAnd also generations - A Roland SC-55 will sound noticeably different from a SC-88
What's the background music when you're talking?
Do you react to other kind of music? Like Slipknot and all that? Just curious cuz I kinda wanna see your reaction to Slipknot song lol