If a few of these look framey, check the description here for more info. I used screen capture software on a PC with emulation. The combo gave me issues that shouldn't be taken as indicative of real hardware. I'm looking for a solution for future videos. Also guys, I'm aware(today) that other computers had a 68000 CPU when the X68000 shipped. The video is my point of view at the time. I genuinely felt it went without saying given the context. As in "unthinkable to me". Of course many moons later I realized that there were other products that sported it as well, but this was firmly about how I felt about the X68000. I've been working on a Sega on the Commodore Amiga for the past 6 months, so I am well aware of its release date and specs.
The 68000 is one of the best processors for its time. It has a 16bit data bus but does 32bit instructions and has 32 bit registers. I am a engineer and had to work with a 16 bit processor that was very similar to it, and was amazed at how powerful it was. I have a new respect for the 68000 processor and the processor in the sega genesis was by far way more powerful than the SNES the SNES was designed for helper chips from the ground up, the Sege Genesis was not.
@@miriamalmeida6687Ok, first off. 1. That is a lie. 2. 16 bit data bus versus 8. You can write 16 bits in 2 cycles or write 32 bits in 2 cycles. Same goes for reading, making the MD faster. 3. Albeit the MD cpu only reads every other cycle, 64,000 cycles is bigger than 60,000. And that’s not including the fact it can literally transfer twice the data. 4. DMA is 14.8 kilobytes (see 128K mode) vs 6.8 kilobytes a frame.
Another cool addon for the X68000 was the MIDI card. A lot of games had separate MIDI soundtracks, and that was a big part of the X68000 gaming experience.
Jepp 1 year after the amiga, but also the price point was that of a professional workstation, nevertheless it gave the Amiga a run for its money. Bad thing is it never made it to the wet due to translation issues.
The systems costs thousands of dollars even back then since it's a workstation computer. So yeah, it was a cutting edge and ahead of it's time compared to a typical console but definitely not targeting mainstream consumers since barely anyone will be shelling out that kind of dough just to play games on it.
The release time difference between the Amiga and Sharp X68000 is a full 16 months ... a little more than the "one year" assumed by some. The Amiga arrived on store shelves in decent stock volumes in November 1985, compared to Sharp X68000's launch in March 1987.
And that's what we could've had in 1989 had SEGA just released the Sega CD as a standalone console instead of the Megadrive. And you'd have it all for $300 instead of $500 for the combo.
On the otherside, that library is completely in Japanese only a handful of X68k English translations exist lol. The shumps and fighting games are fine though.
@@yeahyeahwowman8099 I grew up in the sticks of central Mississippi pre-internet. I, to this day, have not seen a Neo Geo in any of my friends homes. Plus, I wasn't as much into fighters back then so the Sharp would have been better for games I liked to play. Doesn't matter, the past is dead anyway.
@@KREllis-vr1ix up to me with these semi overpriced systems that are unattainable, you might as well dream big, lol. Me personally, most of these obscure devices still never look as good as Metal Slug, Fatal Fury, Windjammer, any genre of game on Neo-Geo, Neo-Geo has been around forever, lol.
The x6800 is sometimes called the Japanese Amiga. I can see where this comes from in that it's a computer that was far ahead of its time when it was released.
I feel like if you spend $3000 on an A500 + upgrades AND you could find ports that actually took advantage of those upgrades, you'd get just as impressive performance, if not better.
Having watched you for years I never got the impression you were some rich kid, just someone who was passionate about their hobby and would work hard to get the stuff you wanted. Always enjoyed hearing your stories about growing up and the personal history of various games. If anything you remind me of myself, someone who has been lucky to have supportive friends and family so you were able to have disposable income, at least within reason.
I just watched your other x68000 video, and am excited to get more coverage. This was an amazing piece of hardware in it's day, and had really impressive software. Thanks, SLX for hitting it out of the park once again with AAA quality content!
I know there is an X68000 mini in the works, but they had like a demo version for testing costing an insane amount of money. I hope we can get it for an accesible price
Really!? Is there a company who is working in a x68000 mini? If that thing would include stuff as Castlevania, Final Fight and Street Fighter 2, then shut up and take my wallet! EDIT: i read it was already launched and in ultra limited quantities 😑That sucked!
whew getting into Japanese's retro computers is something I've wanted to do for awhile but the recent cost is insane. This is why I'm so, SO thankful for emulation as of late. We would loose the ability to play these games to time if that wasn't possible. As always thanks for the content SLX keep up the good work!!
I don't think I've watched your SEGA video of this machine (yet), so I this might be the first time I've really seen it in action, and, holy smokes, I never knew how arcade perfect it was back then. Another amazing video, X!
Japanese computer enthusiasts dubbed the X68K “The God Computer”. To add on to Capcom using the X68K as its development platform for the CPS 1 and 2 games, former Capcom music composer Hiroaki Kondo was credited as “Hiroaki ‘X68K’ Kondo” on the games he worked on.
As the proud owner of two systems and 53 original releases for the platform, I'd say that if you're this happy with the arcade-port & arcade-adjacent action stuff, you absolutely need to check out some of the rest of the library! There's a metric ton of fantastic games on this thing, from the many doujin-softs to the expansive RPG library. Lots & lots of things to enjoy here once you jump off the arcade beaten path :)
Finding out the Sharp X68000, the FM Towns and the PC Engine/TurboGrafx-16 were incredible discoveries for me along with finding out about Laserdiscs, Hi-Vision laserdiscs, S-VHS, D-VHS/D-Theater tapes and HD CRT televisions from the early to mid 2000’s. And also, can you make a video on the FM Towns and some unreleased games on Sega as well as some non-Sega platforms please?
The Sharp X6800 and the Fujitsu Towns Marty were outstanding gaming machines of the time. If I could have any computer it would be the top end X6800. The combined two tower design is a real eye catcher.
The x68000 was the system i fell in the japanese retro pc rabbit hole, but then i discovered the pc98 and now i barely touch it again! Pc98 had 70% market share and hundreds if not thousands of doujin games ❤❤❤
@@BurritoKingdom i'm sure at the time, the x68000 was awesome. But now all those games are known mostly by any enthusiast. The pc98 and 88 are lands where almost no western gamer has landed foot before 😄. That is really refreshing
@@CousinHubertRetrogaming things are changing fast, happy owner of a X68000, FM-Towns Fresh-e, and a PC9821 AP2…living in the Midwest (USA). I guess people just don’t talk much about PC98s
Rusty on PC-98 is amazing. I can't believe it never received a console port!? A TurboGrafx CD version of it would have been incredible..... better than the Valis games! NEC really shit the bed on what to release to the Western TurboGrafx during it's short lifespan 😥👎
This is one of the final systems I have yet to own & have been wanting one for years! This and the Pioneer Laseractive have been at the top of my want list for a long time. I am particularly jelly of Game Sack's setup that he owns in his review of the system. He owns basically every single major upgrade for it 😲 Cannot imagine how much all that would cost today!
The Q-Sound chip CPS2 uses was just a tad different in some ways but besides that too, SFIITNC was almost arcade perfect due to CPS2 boards being similar to X68000.
@@kyzapgs7584 My brain was going a mile a minute there and cross wires lol Yeah they are still extremely similar boards with the X68K home conversion having a downgraded quality due to difference in sound chips. Fun fact: for Hyper Street Fighter II on Xbox & PS2, the CPS1 Arranged soundtrack used the X68K soundtrack with brand new X68K arrangements of songs that were exclusive to SSFIITurbo. Like Akuma theme for example - which was rumored to be rendered on real X68K hardware and recorded for the home ports of HSFII:AE.
The X6800 was a legend for it's time for sure. Just about arcade perfect ports was the envy of late 80's and early 90's gamers. Being expensive and only released in Japan, this was truly a niche product. Oh, and I can't stand Viewpoint on any platform.
@@Marcus_K Viewpoint's graphics was most definitely not it's problem. It was super unforgiving and over the top brutal in difficulty. Yes, the Sharp port is indeed surprisingly terrible and most likely due to a botched port.
@@gtssage From today's perspective the very high difficulty level no doubt is annoying for most players. However, back in the '90s, when you just paid $200 for an AES cart, I think then it was better for them to be too difficult than too easy, so that they'd last longer.
@@Marcus_K Indeed. Difficulty was added to 8 and 16 bit games to prolong the game play. I love shmups from the 80's, 90's, 2000's and modern but still avoid Viewpoint. MAME is awesome for those gen shmups. Regardless, I remember playing Viewpoint in arcades and revisiting it during the PC emulation boom.
The x68000 was released under the name of a personal workstation. It was intended to be a Macintosh. However, the actual performance was very different, with hardware sprites and an 8-chord FM sound source to allow porting of arcade games.
Here to say that I love the variety you bring to your channel. I could easily watch your Sega content all day, but you do such a good job of highlighting other, lesser-known products on lesser-known systems and making them sound alluring. You've made me want to try out so many games!!
Awesome to see Geograph Seal here! One of my faves for the X68000 and groundbreaking for its time in the multi-mode 3D action. Same dev went on to make jumping flash like you mentioned, but their true masterpiece on the PS1 was the Ghost in the Shell game- taking all they learned since their first exploration in 3D combat with Geograph Seal and integrating it into the GiTS world wonderfully with expressive and free-form Fuchikoma control.
I was aware of the X68k existence thanks to Akumajo Dracula (Castlevania) music in late 90s early 00s, I was obsessed with a Castlevania music album called "Perfect Selection Dracula Battle II" that featured many tracks rearranged from "Akumajo Dracula" X68000 version, that later I played on PS1 thanks to the compilation "Castlevania Chronicles", so I knew the X68k was a beast at least Audio-wise. Thank you for sharing, I really loved it, more games please :)
This system is truly legendary both in price and ability. It would have been incredible to own it but I had a hard enough time getting ahold of the console's themselves let alone something truly insane like this. But wow looking at it now it would have been incredible. And looking at it even from a modern perspective it's pretty damn impressive.
...the original Neo Geo AES. P.S. I hope that the proposed Sharp X68000 mini comes to fruition and isn't too expensive and hard to obtain State-side. P.S. Do Thunder Force II next...one of my all-time favorite games on the Genesis.
Great topic. I think that even many people that are heavily into retrogaming, like me, know little about this system, so future videos will be welcome.
You touched on it a bit with Street Fighter II, but It's worth looking into how many of these Japanese arcade games were originally developed using the X68000 as a devkit for very similar arcade boards, which often just had more RAM or similar enhancements. It was simply the most powerful retail computer a developer could buy in Japan in the late 80s.
Sharp planned on releasing Power X which uses a power pc 601. X68k series, fm towns series, neo geo console and later Ms dos were the closet thing to the arcade at home in the 4th gen era.
Buying a Sharp X68000 has to be the most impractical hardware to buy these days. It's like all the big no no's; super expensive, deteriorating floppy discs, aging chips in the PC tower itself, needing to find a matching X68000 monitor that works (good luck), buying all the Roland sound modules are a pain in the butt, finding a working keyboard, I mean, unless you have actual tens of thousands of dollars to blow and lots of free time, and you don't care that you probably won't be able to play the floppy disc games for very much longer due to time doing it's thing, go for it, but emulation is really the best option now here. Lots of great ports and the companies backing it were at the top of their game back then.
Floppy discs have to be cleaned, as are the floppy drive themselves, capacitors need to be replaced, the pcbs cleaned, the PSU replaced, an hard drive installed, 12mb of ram, and that's it !
@@dlfrsilver I really hate to be the, "WELL ACKSHUALLY" guy on the internet, but I'm sorry everything you said is incorrect. Replacing caps don't solve everything, the data that is held on the magnetic floppy discs are scientifically proven to deteriorate and are beyond their expected life span at this point, the hardware chips inside the X68000 aren't going to last within our life spans, and with all of that, you can legit look someone in the eyes and say this is worth spending an actual $3000+ just for the hardware, not to mention hundreds per single game?
@@warchild9381 Look you picked the wrong guy to discuss that. I'm specialized into preservation. I have preserved more than 3000 softwares in original on many formats. The story regarding the deterioration about the magnetic floppy disc is in fact not the problem or the main problem. The problem on 98% of the disks, is the mould on the disks. the demagnetized disks are under 1% of the disks. I own 40 games in original for x68000, i had to decontaminate them on arrival, and also clean the disks. With cleaning, the games will stand the test of time. I paid 2000 euros my own X68000, and i have the dedicace inside from a famous japanese programmer and yes, the capacitors were replaced. Not all the X68000 are garbage state, and people like me who know how to fix and maintain them and have money, will not meet any problems. The X68000 is not made for novice or people that are not used to complex computers like this. Go for emulation instead.
@@dlfrsilver for someone who is "specialized into preservation" (what does that even mean) you have no clue what you're talking about. You're actually saying that these games will "stand the test of time" which is ludicrous. These games WILL deteriorate because the data on them simply rots over time. You're high if you think that these games will last forever, let alone another 10-20 years. But sure, pay thousands for that. You are right about one thing, emulation is the best and smartest way to play these days though.
@@warchild9381 If you don't know what preservation is, this conversation stops here. But refrain from talking about things you simply don't master (i do). You don't know the technics involved, you simply repeat something you read on a forum without having a single clue of what it is all about. The rot only happen in certain conditions, which can be cured. As usual "it's easy when you know how". But you don't.
Great video! I'd love to see more Japanese computer coverage on other systems like the NEC PC-9801 and Fujitsu FM-Towns (Marty). I also recommend checking out the X68000's upgraded port of the PC Engine/TurboGrafx vertical bug shooter, Cybercore. I loved that one on TG16 as a kid.
I LOVED strider and street fighter II on this machine. WOW, imagine having an arcade in your home? it actually was! those graphics were stunning, even though I definitely appreciated strider on the Sega genesis.
Flat shaded polygons be damned, Geograph Seal was super impressive back then. I would have loved to get my hands on the 68000 back in the 90s, that thing was a BEAST! Looking forward to more videos about it
All the more impressive when you realize that the system had no polygon processing capability and that's ALL brute-force sprite pushing that you're seeing!
I've seen a video about the sharp before and it's Castlevania game. It supported a couple different external FM synthesis devices that gave outstanding sound and music that was very Genesis like
the x68000 unleashed its full music potential if you paired it with a midi module like the roland sc-88 try the games again with that module and you will be blown away by the music.
The Fatal Fury games on X68000 are cutted if you play from floppies. You need 4mb of ram minimum and the games installed on Hard drive in order to unlock all the animations.
Kids today don't have to deal with this but it was such a big thing to be able to play a port of an arcade game at home that was anywhere close to what the original looked like. Now kids can play games on their phones that have graphics that put decades of arcade history to shame -- and games developed for home consoles offer experiences far richer and deeper than any thrill machines currently in arcades.
@@jeramiahforbes643 The X68000 is not 32-bit. So it can't do some of the stuff the 32X can do. But it is MUCH more powerful than the Genesis is, in CPU, graphics, and sound. Just keep in mind it is still 16-bit, it is just peak 16-bit. It might be more closely compared to the Amiga than the Genesis.
I don’t remember this ever coming to the UK, we had the megadrive, mega cd and 32x, then the Saturn and Dreamcast. Sega were great if flawed back then. I would’ve like the Sharp if it had came out.
I can sympathize with that intro. I've had a lot of people over to my house who think I was some "spoiled rich kid" because I have a lot of older consoles and handhelds and the games to support them. Nope, I merely worked for over a decade at a glorified pawn shop that specialized in video games, music, and DVDs. We had a deep employee discount, could order from other stores, and paid cash when most other stores in the area would only offer store credit. I almost miss working there.
The cool thing about the x68000 is to emulate its EXCLUSIVE games (or the ones that are better on it than on other platforms). Arcade ports don't matter, it's much better to emulate in MAME for good (no matter how good the ports are, they will never be 100% the same as the arcade originals). X68k games I highly recommend: Akumajou Dracula, Aquales, Chourensha, Cyber Core, Die Bahnwelt, Etoile Princesse, Geograph Seal, Mad Stalker - Full Metal Forth, R+R, Undeadline Denjuuki, etc
Id add Lagoon, Arcus Odyssey and Dai Koukai Jidai 2 (Uncharted Waters 2) to that list. These games were originally developed on the X68000 and ported over to consoles.
The Sharp X68000 looks amazing on each games that this home computer is in. The graphics really captures the arcade ports of these games, and they’re also some original games on it too. Like Castlevania Chronicles.
X68000 was one of the systems I'd never be able to afford back in the day! People were jaded about some consoles with 600 USD price tag, this one blows those Jags out of the water
@@manoftherainshorts9075 They were around that expensive (with all the expansion boards available to it) back then. It was a full fledge computer though, and the 68000 based computers over here at the time ( Amiga 1000/2000/3000, Atari 1040ST/STE, various Apple Macintoshs) could get pretty pricey as well. It makes me appreciate how good some of the ports that also came out on the Genesis were: Thunder Force 2, Granada, SF2:CE, Ghouls N Ghosts, Strider ...
Good timing as the X68000z mini console is due to be released at some point this year, be interesting to see how the handle that and what software will be released for it.
Lord X I have been a fan for many years now and I just wanted to say that all your videos from day 1 have been nothing but a joy to watch.I agree! Yes! make more videos in the near future about the Sharp X68000.Great system with many awesome titles.Thank you for all the hard work making and sharing your videos to the world..👌👊👍🤘💪🎮🕹 All the best to you sir!!
If/when you do a second video I highly recommend Star Wars: Attack on the Death Star. Amazing wireframe polygonal graphics and shockingly clear digitized voice clips for the platform!
Love the content! Been really all over your stuff recently and very pleased with what's getting posted! Also, another good vid on the Sharp X68000 worth watching is from GameSack
FYI, 3,000 USD in 1987 is about 8,300 USD today in 2024 USD. Though mentioned elsewhere, the Castlevania remake on the X6800 sounds with the midi sound system extension is insane.
Yeah, it was so great it never left Japan ;p Luckily people are activating banging out an FPGA core for this. Complete with midi and tons of original options. Soon we can all have this beast of a machine.
I've never heard of this thing... like ever. I'm only a little bit younger than Sega Lord X and was definitely keeping up with the gaming scene in the 90s.
It's still amazing to think just how expensive some consoles and computers were back then. I really wanted an Amiga 500 in the early 90's and it was over £500 UK. I'm not sure of the exchange rate but it would still be somewhere around $500 US. Owning a Neo Geo was only available in my dreams. It blows my mind that I can now play all these brilliant games through emulation on my mobile phone! I know kids today would probably laugh in your face because it's all about PS5 and the latest Xbox but it still impresses the heck out of me.
Back then, it was suggested by many marketers that you dont just buy video games. When your kids go to College, theyre going to need a computer with office software. Not many households had both a computer and a console, they had one or the other. It really wasnt until Jack Tramiel got fired from Commodore that computer makers dared try to make a higher end computer. Jack Tramiel would get his engineers to build a computer people could afford because he feared Japanese computer makers would take over the market like they did with typewriters. He would set a manufacturing price and a price to market his computers for and his engineers would come up with something, and although there was a lot of vaporware, there was typically something that Tramiel would be able to market (or sue his way into making money where it didnt matter). On the console end, Hiroshi Yamauchi also used the same type of strategy, and it really wasnt until Sony overtook Nintendo as the leader of consoles that any console maker dared go up and build a more expensive console, and even then, that was right around the time Yamauchi retired from Nintendo anyways.
Even though my fav gen was the ps n64 and sat the late 80’s to early 90’s is the most fascinating time period, there was so much going on. This is actually the first vid I have watched on the x68000. It looks almost as good as neo geo
This has always been like the unicorn system to me. Always wanted one, never seen one. The library is so solid, I'll bet the games go for absurd amounts these days.
Man, It sucks I couldn't get my X68000's to work. I bought an Expert HD & a Pro. Expert wouldn't read disks, despite me doing everything I could to fix it. Pro would read disks, but I could never get my ZuluSCSI to work with it or any SCSI Hard Drive for that matter. It seems like I have bad luck with these machines. Either way, it's one hell of a machine.
If you need a SCSI drive in 2023, you may need to look into a SCSI to SD or SCSI to Compact Flash. SCSI drives have been failing at a alarming rate for about 6 years now and known working SCSI Hard Drives are about as expensive as an X68000 anymore.
@@seantaft3853 I sold my systems awhile ago. It just wasn't worth the headache. I only got the ZuluSCSI because the SD2SCSI was no longer in production due to the pandemic.
I believe that the Sharp X68000 was used as a development system for CPS-1 games like Ghouls & Ghosts? I can't remember the specifics, but swear I read about that in the past. It would explain why some of the "ports" of Capcom CPS-1 games for the X68000 were so close to the arcade. EDIT: Just got to the part where you said the same thing :)
Yup! X68000 was an enterprise machine that was used as a development platform for not just video games as well (SNK used it as well), but for entire media productions and also slightly hilarious, for mundane office work too.
So impressive, I would love to have this even today to play some of those old arcade games I never had a chance to play. Unfortunately, the Sharp X86000 is as expensive today as it was back then, and remains out of reach :(
If a few of these look framey, check the description here for more info. I used screen capture software on a PC with emulation. The combo gave me issues that shouldn't be taken as indicative of real hardware. I'm looking for a solution for future videos.
Also guys, I'm aware(today) that other computers had a 68000 CPU when the X68000 shipped. The video is my point of view at the time. I genuinely felt it went without saying given the context. As in "unthinkable to me". Of course many moons later I realized that there were other products that sported it as well, but this was firmly about how I felt about the X68000. I've been working on a Sega on the Commodore Amiga for the past 6 months, so I am well aware of its release date and specs.
yo SLX! have you played the Castlevania on X68000?
Yes. Even owned it for a short while back in 06.
Play on MiSTer?
@Jon Anderson - Looking into it.
i think the pc cores on mister are still cooking and not fully done 😅
neat that theyre supported tho
This computer was used as the dev system for Capcom CPS1 arcade games and Mega drive games
The 68000 is one of the best processors for its time. It has a 16bit data bus but does 32bit instructions and has 32 bit registers. I am a engineer and had to work with a 16 bit processor that was very similar to it, and was amazed at how powerful it was. I have a new respect for the 68000 processor and the processor in the sega genesis was by far way more powerful than the SNES the SNES was designed for helper chips from the ground up, the Sege Genesis was not.
What's crazy is that it's still super relevant today. It's still used in a lot of real time applications like fire alarm systems.
Yeah, and it's cute too, because the codename for that chip was "Cynthia" and that's my wife's name. Hahaha
Snes the best .clock não dugniguca nada .pois o snes trabalha de forma diferente .o snes manda mais instruções que o mega drive .1.5 mips vs 1.3😂
And it got upgraded too, latest ones being able to do FPU instructions, being fully 32 bit, and running at speeds like 56 mhz!
@@miriamalmeida6687Ok, first off.
1. That is a lie.
2. 16 bit data bus versus 8. You can write 16 bits in 2 cycles or write 32 bits in 2 cycles. Same goes for reading, making the MD faster.
3. Albeit the MD cpu only reads every other cycle, 64,000 cycles is bigger than 60,000. And that’s not including the fact it can literally transfer twice the data.
4. DMA is 14.8 kilobytes (see 128K mode) vs 6.8 kilobytes a frame.
Another cool addon for the X68000 was the MIDI card. A lot of games had separate MIDI soundtracks, and that was a big part of the X68000 gaming experience.
It's pretty unbelievable that something this powerful existed in 1987! It was pulling off mid-90's graphics damn near a full decade early!
Agreed although the Amiga in 1986 was another revolutionary computer far ahead of the competition for gaming.
Jepp 1 year after the amiga, but also the price point was that of a professional workstation, nevertheless it gave the Amiga a run for its money. Bad thing is it never made it to the wet due to translation issues.
The systems costs thousands of dollars even back then since it's a workstation computer. So yeah, it was a cutting edge and ahead of it's time compared to a typical console but definitely not targeting mainstream consumers since barely anyone will be shelling out that kind of dough just to play games on it.
@@DarkZerol shut up i don't care
The release time difference between the Amiga and Sharp X68000 is a full 16 months ... a little more than the "one year" assumed by some. The Amiga arrived on store shelves in decent stock volumes in November 1985, compared to Sharp X68000's launch in March 1987.
TH-cam commercials just keep getting longer and longer and louder and louder
Apart from the Neo Geo Aes and SEGA Wondermega. This is one of the coolest designs I've seen for a gaming system. Crazy to think it came out in 1987
It was a computer not a game system
lol I was still gaming on a Commodore 64 up until Christmas '92 when I got a Super Nintendo. This would have blown my mind to have this in the 80s
@@BurritoKingdom Well, it was a pretty cool tower design for a computer too. ^_^
@@TRJ2241987 you missed out on the Sega Master System then the Sega Genesis/Mega-Drive
And that's what we could've had in 1989 had SEGA just released the Sega CD as a standalone console instead of the Megadrive. And you'd have it all for $300 instead of $500 for the combo.
Thanks to emulation, these libraries are finally available to a big audience. Thanks for covering this system!
On the otherside, that library is completely in Japanese only a handful of X68k English translations exist lol. The shumps and fighting games are fine though.
One of those systems I never heard of back then but would have LOVED to own.
At what point would you want to own this, if you are gonna blow you're money on something expensive, might as well get a Neo Geo.
@@yeahyeahwowman8099 I grew up in the sticks of central Mississippi pre-internet. I, to this day, have not seen a Neo Geo in any of my friends homes. Plus, I wasn't as much into fighters back then so the Sharp would have been better for games I liked to play. Doesn't matter, the past is dead anyway.
@@KREllis-vr1ix up to me with these semi overpriced systems that are unattainable, you might as well dream big, lol. Me personally, most of these obscure devices still never look as good as Metal Slug, Fatal Fury, Windjammer, any genre of game on Neo-Geo, Neo-Geo has been around forever, lol.
The x6800 is sometimes called the Japanese Amiga. I can see where this comes from in that it's a computer that was far ahead of its time when it was released.
Both were also based one the Motorola 68000, though the Sharp runs faster than a stock Amiga.
@@artemusprine and also has more colors and utilizing fm sound chip like the arcade of the 80s.
@@maroon9273 the amiga was a few years older though and much cheaper.
@@drunkensailor112 Yeah, we can't always spend like a drunken sailor!
I feel like if you spend $3000 on an A500 + upgrades AND you could find ports that actually took advantage of those upgrades, you'd get just as impressive performance, if not better.
Having watched you for years I never got the impression you were some rich kid, just someone who was passionate about their hobby and would work hard to get the stuff you wanted. Always enjoyed hearing your stories about growing up and the personal history of various games. If anything you remind me of myself, someone who has been lucky to have supportive friends and family so you were able to have disposable income, at least within reason.
Indeed. I wouldn't have played half the stuff I did without the people around me.
I just watched your other x68000 video, and am excited to get more coverage. This was an amazing piece of hardware in it's day, and had really impressive software.
Thanks, SLX for hitting it out of the park once again with AAA quality content!
😡😡😡😡😡😡😠😠😠😠😠😠
@@yousefslimani99?????????????????????¿
As someone who is heavily into vintage computing (PCs) this thing from 1987 is seriously impressive!
I know there is an X68000 mini in the works, but they had like a demo version for testing costing an insane amount of money. I hope we can get it for an accesible price
any toaster pc can run the emulators you dont need a special box
the minis are cute/endearing but i wouldnt wait for them to play 😅
Really!? Is there a company who is working in a x68000 mini? If that thing would include stuff as Castlevania, Final Fight and Street Fighter 2, then shut up and take my wallet!
EDIT: i read it was already launched and in ultra limited quantities 😑That sucked!
@@TexasHollowEarth I got an X68k Ace last year. Holy grail obtained
@@gigatywing3483 - I was talking about the upcoming X68000 Mini, but congrats just the same 😎👍
whew getting into Japanese's retro computers is something I've wanted to do for awhile but the recent cost is insane. This is why I'm so, SO thankful for emulation as of late. We would loose the ability to play these games to time if that wasn't possible.
As always thanks for the content SLX keep up the good work!!
I don't think I've watched your SEGA video of this machine (yet), so I this might be the first time I've really seen it in action, and, holy smokes, I never knew how arcade perfect it was back then. Another amazing video, X!
Japanese computer enthusiasts dubbed the X68K “The God Computer”.
To add on to Capcom using the X68K as its development platform for the CPS 1 and 2 games, former Capcom music composer Hiroaki Kondo was credited as “Hiroaki ‘X68K’ Kondo” on the games he worked on.
As the proud owner of two systems and 53 original releases for the platform, I'd say that if you're this happy with the arcade-port & arcade-adjacent action stuff, you absolutely need to check out some of the rest of the library! There's a metric ton of fantastic games on this thing, from the many doujin-softs to the expansive RPG library. Lots & lots of things to enjoy here once you jump off the arcade beaten path :)
Playing James Pond 2 operation ROBOCOD as this was uploaded
Finding out the Sharp X68000, the FM Towns and the PC Engine/TurboGrafx-16 were incredible discoveries for me along with finding out about Laserdiscs, Hi-Vision laserdiscs, S-VHS, D-VHS/D-Theater tapes and HD CRT televisions from the early to mid 2000’s. And also, can you make a video on the FM Towns and some unreleased games on Sega as well as some non-Sega platforms please?
The Sharp X6800 and the Fujitsu Towns Marty were outstanding gaming machines of the time. If I could have any computer it would be the top end X6800. The combined two tower design is a real eye catcher.
The x68000 was the system i fell in the japanese retro pc rabbit hole, but then i discovered the pc98 and now i barely touch it again! Pc98 had 70% market share and hundreds if not thousands of doujin games ❤❤❤
MSX was where most of Konami PC games were on
@@BurritoKingdom i'm sure at the time, the x68000 was awesome. But now all those games are known mostly by any enthusiast. The pc98 and 88 are lands where almost no western gamer has landed foot before 😄.
That is really refreshing
@@CousinHubertRetrogaming things are changing fast, happy owner of a X68000, FM-Towns Fresh-e, and a PC9821 AP2…living in the Midwest (USA). I guess people just don’t talk much about PC98s
@@Toyaddict81 wow that's great! I have about 37 of those old japanese computers. Many with their original working monitors. Can't get enough!
Rusty on PC-98 is amazing. I can't believe it never received a console port!? A TurboGrafx CD version of it would have been incredible..... better than the Valis games! NEC really shit the bed on what to release to the Western TurboGrafx during it's short lifespan 😥👎
This is one of the final systems I have yet to own & have been wanting one for years! This and the Pioneer Laseractive have been at the top of my want list for a long time.
I am particularly jelly of Game Sack's setup that he owns in his review of the system. He owns basically every single major upgrade for it 😲 Cannot imagine how much all that would cost today!
Most of these games were developed on the x6800. Other than more ram the CPS boards were identical
The Q-Sound chip CPS2 uses was just a tad different in some ways but besides that too, SFIITNC was almost arcade perfect due to CPS2 boards being similar to X68000.
@@kwizzeh that game came out on the CPS 2 though! Although that said, they're extremely similar boards.
@@kyzapgs7584 My brain was going a mile a minute there and cross wires lol Yeah they are still extremely similar boards with the X68K home conversion having a downgraded quality due to difference in sound chips. Fun fact: for Hyper Street Fighter II on Xbox & PS2, the CPS1 Arranged soundtrack used the X68K soundtrack with brand new X68K arrangements of songs that were exclusive to SSFIITurbo. Like Akuma theme for example - which was rumored to be rendered on real X68K hardware and recorded for the home ports of HSFII:AE.
Strider is cool but omg that constant “ha!” with every slash!? Can’t believe that
I used to think Sharp was wack for no reason. They showed me.
The X6800 was a legend for it's time for sure. Just about arcade perfect ports was the envy of late 80's and early 90's gamers. Being expensive and only released in Japan, this was truly a niche product. Oh, and I can't stand Viewpoint on any platform.
"Oh, and I can't stand Viewpoint on any platform."
🙂
I thought Viewpoint was a thing of beauty on the Neo Geo. The Sharp port is surprisingly terrible, must be a botched coding job.
@@Marcus_K Viewpoint's graphics was most definitely not it's problem. It was super unforgiving and over the top brutal in difficulty. Yes, the Sharp port is indeed surprisingly terrible and most likely due to a botched port.
@@gtssage From today's perspective the very high difficulty level no doubt is annoying for most players. However, back in the '90s, when you just paid $200 for an AES cart, I think then it was better for them to be too difficult than too easy, so that they'd last longer.
@@Marcus_K Indeed. Difficulty was added to 8 and 16 bit games to prolong the game play. I love shmups from the 80's, 90's, 2000's and modern but still avoid Viewpoint. MAME is awesome for those gen shmups. Regardless, I remember playing Viewpoint in arcades and revisiting it during the PC emulation boom.
The x68000 wasn't just games it was also a more or less state of the art computer in it's day ... A proto gaming desktop
The x68000 was released under the name of a personal workstation.
It was intended to be a Macintosh.
However, the actual performance was very different, with hardware sprites and an 8-chord FM sound source to allow porting of arcade games.
Here to say that I love the variety you bring to your channel. I could easily watch your Sega content all day, but you do such a good job of highlighting other, lesser-known products on lesser-known systems and making them sound alluring. You've made me want to try out so many games!!
Awesome to see Geograph Seal here! One of my faves for the X68000 and groundbreaking for its time in the multi-mode 3D action. Same dev went on to make jumping flash like you mentioned, but their true masterpiece on the PS1 was the Ghost in the Shell game- taking all they learned since their first exploration in 3D combat with Geograph Seal and integrating it into the GiTS world wonderfully with expressive and free-form Fuchikoma control.
I was aware of the X68k existence thanks to Akumajo Dracula (Castlevania) music in late 90s early 00s, I was obsessed with a Castlevania music album called "Perfect Selection Dracula Battle II" that featured many tracks rearranged from "Akumajo Dracula" X68000 version, that later I played on PS1 thanks to the compilation "Castlevania Chronicles", so I knew the X68k was a beast at least Audio-wise.
Thank you for sharing, I really loved it, more games please :)
The MiSTer FPGA with a MT-32Pi is such a fantastic way to play X68K.
This system is truly legendary both in price and ability. It would have been incredible to own it but I had a hard enough time getting ahold of the console's themselves let alone something truly insane like this. But wow looking at it now it would have been incredible. And looking at it even from a modern perspective it's pretty damn impressive.
The soundchip is extremely underrated, such amazing soundtracks were on this computer, it is amazing! Ku2 Serious is an amazing one amongst them.
It had the Yamaha 2151 FM chip found on a lot of arcade boards of that period.
Just as I was thinking about your channel, you upload a new video 😮 a great night it is! Thank you.
...the original Neo Geo AES.
P.S. I hope that the proposed Sharp X68000 mini comes to fruition and isn't too expensive and hard to obtain State-side.
P.S. Do Thunder Force II next...one of my all-time favorite games on the Genesis.
Great topic. I think that even many people that are heavily into retrogaming, like me, know little about this system, so future videos will be welcome.
You touched on it a bit with Street Fighter II, but It's worth looking into how many of these Japanese arcade games were originally developed using the X68000 as a devkit for very similar arcade boards, which often just had more RAM or similar enhancements. It was simply the most powerful retail computer a developer could buy in Japan in the late 80s.
Sharp planned on releasing Power X which uses a power pc 601. X68k series, fm towns series, neo geo console and later Ms dos were the closet thing to the arcade at home in the 4th gen era.
Buying a Sharp X68000 has to be the most impractical hardware to buy these days. It's like all the big no no's; super expensive, deteriorating floppy discs, aging chips in the PC tower itself, needing to find a matching X68000 monitor that works (good luck), buying all the Roland sound modules are a pain in the butt, finding a working keyboard, I mean, unless you have actual tens of thousands of dollars to blow and lots of free time, and you don't care that you probably won't be able to play the floppy disc games for very much longer due to time doing it's thing, go for it, but emulation is really the best option now here. Lots of great ports and the companies backing it were at the top of their game back then.
Floppy discs have to be cleaned, as are the floppy drive themselves, capacitors need to be replaced, the pcbs cleaned, the PSU replaced, an hard drive installed, 12mb of ram, and that's it !
@@dlfrsilver I really hate to be the, "WELL ACKSHUALLY" guy on the internet, but I'm sorry everything you said is incorrect. Replacing caps don't solve everything, the data that is held on the magnetic floppy discs are scientifically proven to deteriorate and are beyond their expected life span at this point, the hardware chips inside the X68000 aren't going to last within our life spans, and with all of that, you can legit look someone in the eyes and say this is worth spending an actual $3000+ just for the hardware, not to mention hundreds per single game?
@@warchild9381 Look you picked the wrong guy to discuss that. I'm specialized into preservation. I have preserved more than 3000 softwares in original on many formats. The story regarding the deterioration about the magnetic floppy disc is in fact not the problem or the main problem. The problem on 98% of the disks, is the mould on the disks. the demagnetized disks are under 1% of the disks. I own 40 games in original for x68000, i had to decontaminate them on arrival, and also clean the disks. With cleaning, the games will stand the test of time. I paid 2000 euros my own X68000, and i have the dedicace inside from a famous japanese programmer and yes, the capacitors were replaced. Not all the X68000 are garbage state, and people like me who know how to fix and maintain them and have money, will not meet any problems. The X68000 is not made for novice or people that are not used to complex computers like this. Go for emulation instead.
@@dlfrsilver for someone who is "specialized into preservation" (what does that even mean) you have no clue what you're talking about. You're actually saying that these games will "stand the test of time" which is ludicrous. These games WILL deteriorate because the data on them simply rots over time. You're high if you think that these games will last forever, let alone another 10-20 years. But sure, pay thousands for that. You are right about one thing, emulation is the best and smartest way to play these days though.
@@warchild9381 If you don't know what preservation is, this conversation stops here. But refrain from talking about things you simply don't master (i do). You don't know the technics involved, you simply repeat something you read on a forum without having a single clue of what it is all about. The rot only happen in certain conditions, which can be cured. As usual "it's easy when you know how". But you don't.
Great video, *Sega Lord X.*
I'm looking forward to more in this series.
Great video! I'd love to see more Japanese computer coverage on other systems like the NEC PC-9801 and Fujitsu FM-Towns (Marty). I also recommend checking out the X68000's upgraded port of the PC Engine/TurboGrafx vertical bug shooter, Cybercore. I loved that one on TG16 as a kid.
I LOVED strider and street fighter II on this machine. WOW, imagine having an arcade in your home? it actually was! those graphics were stunning, even though I definitely appreciated strider on the Sega genesis.
That must have happened after the SNES TV; the gaming histron will tell you why.
the amiga and atari st both had motorola 68000 processors in 1985. though they were at 8MHz, not 16
Flat shaded polygons be damned, Geograph Seal was super impressive back then. I would have loved to get my hands on the 68000 back in the 90s, that thing was a BEAST! Looking forward to more videos about it
All the more impressive when you realize that the system had no polygon processing capability and that's ALL brute-force sprite pushing that you're seeing!
@@whisper2053 that's true. What an amazing piece of kit!
I've seen a video about the sharp before and it's Castlevania game. It supported a couple different external FM synthesis devices that gave outstanding sound and music that was very Genesis like
the x68000 unleashed its full music potential if you paired it with a midi module like the roland sc-88 try the games again with that module and you will be blown away by the music.
The Fatal Fury games on X68000 are cutted if you play from floppies. You need 4mb of ram minimum and the games installed on Hard drive in order to unlock all the animations.
Kids today don't have to deal with this but it was such a big thing to be able to play a port of an arcade game at home that was anywhere close to what the original looked like. Now kids can play games on their phones that have graphics that put decades of arcade history to shame -- and games developed for home consoles offer experiences far richer and deeper than any thrill machines currently in arcades.
Man I really love you tackling different kinds of consoles. Great video!
The Mister FPGA gave me access to the X68000 finally and what an under appreciated gem it is... glad it's finally getting recognition!
I think they're going to make it x68000 mini in Japan
That's a pretty amazing piece of history and hardware! Awesome video SLX!
Oh heck yes. This computer doesn't get the recognition it deserves. I can't wait to see what you have in store
Many arcade titles were actually developed using the Sharp X68000. You could own a literal dev kit of sorts back in the day!
What an absolute beast. I would love to see a game comparison! Thanks for the vid man!
The X68000 was kind of like a Super Genesis. Similar hardware but more powerful. Too bad it was never released in the US.
It brought the arcade to pc back in the 80s and early 90s.
@@maroon9273 Yep, but only if you were fortunate enough to live in Japan.
A Super Genesis, or an SNES with a built in SA-1 chip. Both would be acceptable terms.
So basically a 32X that add on basically made the Genesis a Super Genesis or is the Sharp 68000 more powerful
@@jeramiahforbes643 The X68000 is not 32-bit. So it can't do some of the stuff the 32X can do. But it is MUCH more powerful than the Genesis is, in CPU, graphics, and sound. Just keep in mind it is still 16-bit, it is just peak 16-bit. It might be more closely compared to the Amiga than the Genesis.
I don’t remember this ever coming to the UK, we had the megadrive, mega cd and 32x, then the Saturn and Dreamcast.
Sega were great if flawed back then.
I would’ve like the Sharp if it had came out.
The Capcom CPS system was based on the X68000 so no wonder CPS port on the X68000 were faithful to the original
SF on this was always 🤯 to me!
Sega Lord X is my favorite gaming channel. He’s not Bias, He’s Diverse, and his Commentary is 2nd to none.
This has always been the mystery console I most interested in, dating back to when I'd see it in EGM ads in their early '90s.
Not a console, it's a workstation!
I can sympathize with that intro. I've had a lot of people over to my house who think I was some "spoiled rich kid" because I have a lot of older consoles and handhelds and the games to support them. Nope, I merely worked for over a decade at a glorified pawn shop that specialized in video games, music, and DVDs. We had a deep employee discount, could order from other stores, and paid cash when most other stores in the area would only offer store credit. I almost miss working there.
The cool thing about the x68000 is to emulate its EXCLUSIVE games (or the ones that are better on it than on other platforms). Arcade ports don't matter, it's much better to emulate in MAME for good (no matter how good the ports are, they will never be 100% the same as the arcade originals). X68k games I highly recommend: Akumajou Dracula, Aquales, Chourensha, Cyber Core, Die Bahnwelt, Etoile Princesse, Geograph Seal, Mad Stalker - Full Metal Forth, R+R, Undeadline Denjuuki, etc
I wanted to start with arcade games primarily to show folks how close it got to games they knew well.
Id add Lagoon, Arcus Odyssey and Dai Koukai Jidai 2 (Uncharted Waters 2) to that list. These games were originally developed on the X68000 and ported over to consoles.
The Sharp X68000 looks amazing on each games that this home computer is in. The graphics really captures the arcade ports of these games, and they’re also some original games on it too. Like Castlevania Chronicles.
X68000 was one of the systems I'd never be able to afford back in the day! People were jaded about some consoles with 600 USD price tag, this one blows those Jags out of the water
They are even less affordable now if you can find a working one (I've looked and said nope!)
But they really are incredible for their time.
@@FWDSUXARSE they're more than 3K USD now? What the hell?
@@manoftherainshorts9075 They were around that expensive (with all the expansion boards available to it) back then. It was a full fledge computer though, and the 68000 based computers over here at the time ( Amiga 1000/2000/3000, Atari 1040ST/STE, various Apple Macintoshs) could get pretty pricey as well.
It makes me appreciate how good some of the ports that also came out on the Genesis were: Thunder Force 2, Granada, SF2:CE, Ghouls N Ghosts, Strider ...
@@lazarushernandez5827 I am talking about right now. Lou said they are even less affordable now.
@@manoftherainshorts9075 I know, just stating that there wasn't a time where they were really affordable.
I'm posting two comments this one is before I even see the video! SLX with another Banger I feel it!
Videos like this are why I love this channel: video games and consoles I know next to nothing about, with a lot of positivity. Rock on Sega Lord X!
Good timing as the X68000z mini console is due to be released at some point this year, be interesting to see how the handle that and what software will be released for it.
HECK YEAH! LOOOVED this video! I knew almost nothing about this. Super looking forward to your next videos.
Lord X I have been a fan for many years now and I just wanted to say that all your videos from day 1 have been nothing but a joy to watch.I agree! Yes! make more videos in the near future about the Sharp X68000.Great system with many awesome titles.Thank you for all the hard work making and sharing your videos to the world..👌👊👍🤘💪🎮🕹 All the best to you sir!!
If/when you do a second video I highly recommend Star Wars: Attack on the Death Star. Amazing wireframe polygonal graphics and shockingly clear digitized voice clips for the platform!
Thanks for the recommendation.
I'm really pumped for more videos about the x68k!
The Sharp X68000 was one of the original gaming PC's. I'm glad you're reviewing the device.
Love the content! Been really all over your stuff recently and very pleased with what's getting posted! Also, another good vid on the Sharp X68000 worth watching is from GameSack
FYI, 3,000 USD in 1987 is about 8,300 USD today in 2024 USD. Though mentioned elsewhere, the Castlevania remake on the X6800 sounds with the midi sound system extension is insane.
I've got the Cyberstick for both this, and the Genesis Mini II
who cares
dude bro
my favourite system that I will never own.... Especially the fantastic external design which looks fresh even today and the audio.
Yeah, it was so great it never left Japan ;p Luckily people are activating banging out an FPGA core for this. Complete with midi and tons of original options. Soon we can all have this beast of a machine.
Thunderblade on 68k was bloody good and very close for its time.
I've never heard of this thing... like ever. I'm only a little bit younger than Sega Lord X and was definitely keeping up with the gaming scene in the 90s.
This and the MSX fascinated me
bring it on punk
im bigger
im smarter
im better gamer then you boy
and you know it
@@lordsosa9383 lol
@@teen_laqueefa what you laughing at punk i know you aint laughing at me
im much bigger then you boy
@@lordsosa9383 what
@@lordsosa9383Lmao
9:39 it says in the names it's vega vs m. Bison but clearly chun li is the fighter. M bison has Vegas move set WTF
It's still amazing to think just how expensive some consoles and computers were back then. I really wanted an Amiga 500 in the early 90's and it was over £500 UK. I'm not sure of the exchange rate but it would still be somewhere around $500 US. Owning a Neo Geo was only available in my dreams. It blows my mind that I can now play all these brilliant games through emulation on my mobile phone! I know kids today would probably laugh in your face because it's all about PS5 and the latest Xbox but it still impresses the heck out of me.
Back then, it was suggested by many marketers that you dont just buy video games. When your kids go to College, theyre going to need a computer with office software. Not many households had both a computer and a console, they had one or the other.
It really wasnt until Jack Tramiel got fired from Commodore that computer makers dared try to make a higher end computer. Jack Tramiel would get his engineers to build a computer people could afford because he feared Japanese computer makers would take over the market like they did with typewriters. He would set a manufacturing price and a price to market his computers for and his engineers would come up with something, and although there was a lot of vaporware, there was typically something that Tramiel would be able to market (or sue his way into making money where it didnt matter).
On the console end, Hiroshi Yamauchi also used the same type of strategy, and it really wasnt until Sony overtook Nintendo as the leader of consoles that any console maker dared go up and build a more expensive console, and even then, that was right around the time Yamauchi retired from Nintendo anyways.
I've never heard of this gizmo until now, but you've instantly sold me on it. Amazing technical prowess for the time!
They're working on an X68000 mini to be released in Japan in the future.
Thanks for making this. Just recently heard of this legendary machine.
This is the one old computer that i would never sell.
i really like when i see a new sega lord episode is out
Even though my fav gen was the ps n64 and sat the late 80’s to early 90’s is the most fascinating time period, there was so much going on. This is actually the first vid I have watched on the x68000. It looks almost as good as neo geo
It’s inspiring as heck to see such a faithful retro style channel be so large - awesome video as always ❤
I've never heard of this console. So, I learned something new today.
This has always been like the unicorn system to me. Always wanted one, never seen one. The library is so solid, I'll bet the games go for absurd amounts these days.
I wonder which is more expensive, getting an x68000 and games or going after Arcade CPS1 boards...
I got a chance to play one in electronics boutique.
I almost bought it 🎉
93 I was 15;😅
Cotton on the x68000 was the best of all versions
Man, It sucks I couldn't get my X68000's to work. I bought an Expert HD & a Pro. Expert wouldn't read disks, despite me doing everything I could to fix it. Pro would read disks, but I could never get my ZuluSCSI to work with it or any SCSI Hard Drive for that matter. It seems like I have bad luck with these machines. Either way, it's one hell of a machine.
If you need a SCSI drive in 2023, you may need to look into a SCSI to SD or SCSI to Compact Flash.
SCSI drives have been failing at a alarming rate for about 6 years now and known working SCSI Hard Drives are about as expensive as an X68000 anymore.
@@seantaft3853 I sold my systems awhile ago. It just wasn't worth the headache. I only got the ZuluSCSI because the SD2SCSI was no longer in production due to the pandemic.
3000 dollars? Jesus that is really expensive for a computer even now, let alone in 1993
I look forward to watching more videos in this series!
I went for a couple months in Osaka 4 months ago, and apart the rarity, still today when you can find a X68000 it cost an eye.
I believe that the Sharp X68000 was used as a development system for CPS-1 games like Ghouls & Ghosts? I can't remember the specifics, but swear I read about that in the past. It would explain why some of the "ports" of Capcom CPS-1 games for the X68000 were so close to the arcade. EDIT: Just got to the part where you said the same thing :)
Yup! X68000 was an enterprise machine that was used as a development platform for not just video games as well (SNK used it as well), but for entire media productions and also slightly hilarious, for mundane office work too.
Getting ready to set this up on MiSTER
So impressive, I would love to have this even today to play some of those old arcade games I never had a chance to play. Unfortunately, the Sharp X86000 is as expensive today as it was back then, and remains out of reach :(
It's great that you're branching out to other consoles like this, keep up the great videos!