Ultimate Mortal Kombat 3 (Sega Saturn) - Cyrax TAS In

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  • เผยแพร่เมื่อ 18 ต.ค. 2024
  • Welcome back viewers to another Tool Assisted Speedrun!
    OMFG! The Sega Saturn Version! Loading.....Loading.....
    Why did this version need to load so much?!
    The run begins with a flawless execution of Cyrax's moveset, utilizing his signature net attack to immobilize opponents swiftly and efficiently. The run demonstrates impeccable timing and spacing, ensuring maximum damage output while minimizing any potential risks.
    The run exploits various glitches and techniques unique to the Sega Saturn version, leveraging them to gain significant time advantages. Precise inputs and frame-perfect maneuvers are employed to manipulate the game's mechanics to Cinders advantage, showcasing an in-depth understanding of the game's inner workings.
    Oh, did I forget to mention that is also likes to LOAD in between fights on the damn Endurance Matches?! Lmao!
    BizHawk 2.9 emulator info:
    Movie Version - BizHawk V2.0 Tasproject v1.1
    Author - Cinder
    Difficulty - Very Hard
    emu Version - Version 2.9.1
    Platform - SAT
    Game Name - Ultimate Mortal Kombat 3 (USA)
    Core - Saturnus
    Rerecord Count - 3314
    Fps - 60
    Frames - 60843
    Join us on Twitter - / cinder_gaming
    Info on UMK3 - en.wikipedia.o...
    #CinderGaming
    #UMK3
    #UltimateMortalKombat3
    #Cyrax
    #SegaSaturn
    #TAS
    #ToolAssistedSpeedrun
    #MortalKombatSpeedrun
    #GamingSpeedrun
    #MortalKombatCommunity
    #MK3

ความคิดเห็น • 28

  • @proteus404
    @proteus404 7 หลายเดือนก่อน +4

    Writing a comment
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    Great game play!!

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน +2

      Omg! Even loads between endurance fights! Absolutely nuts! I felt like my brain was always loading at a certain point! 😂

  • @Ronnytrials
    @Ronnytrials 7 หลายเดือนก่อน +1

    Awesome playing dude. Really impressive. i used to play that game in 1996. food times.

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน +1

      Thank you!
      Ah yes, the 90's!
      Where did that time go?

  • @D.G29
    @D.G29 7 หลายเดือนก่อน +1

    Got the FATALITY without even doing it👏🏽👏🏽👏🏽

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน +1

      The fatality inputs in this version are very strange indeed. Almost seemed like they could be buffered, so to speak.

  • @rzone317
    @rzone317 7 หลายเดือนก่อน +2

    Way to go on your gameplay

  • @AVWC2727
    @AVWC2727 หลายเดือนก่อน

    In the Fatality glitch Stage of Subway and Street I find it curious that the animation of Shao Kahn's tower is working even though the Subway stage is the one that is loaded and not the streets completely. Good Gameplay 13:22

    • @CinderGamingChannel
      @CinderGamingChannel  หลายเดือนก่อน

      That is a bitchin find!
      Maybe they are part of the same layer in this version? Or maybe the Saturn Hardware handles the transition differently from the Arcade Hardware?

  • @GamerGee
    @GamerGee 7 หลายเดือนก่อน +1

    4:30 custom fatality
    6:46

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน +2

      I'll give the SS this,
      with the frame timing,
      it makes it easier than the Arcade Version!

  • @die4ever2005
    @die4ever2005 7 หลายเดือนก่อน

    At 5:19 how did you take damage here?

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน +1

      The net catches on the same frame as the harpoon hits. If you watch the blood, it does hit, however it cancels the hit animation of the harpoon. I even loaded the save state several times to replicate it. With it saving a few frames, I kept it in for the damage boost. My favorite is the Subway Fatality Glitch on the second endurance match! It caused the game to freak out in a way that I haven’t seen other versions. At least not yet.

  • @iceman78772
    @iceman78772 7 หลายเดือนก่อน

    It's weird seeing Saturn MK without awful dithering everywhere

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน +3

      Good eye on the detail.
      Most games, especially in editing, I try to leave the originality alone. With this one, from the emulation side, it was so bad that I opted to apply the upscale filter. Optical flow from editing side helped smooth the final render as well.
      I’m sure on an old CRT/TV the Saturn looked better, but on a Flatscreen, it’s pretty ruff.

    • @iceman78772
      @iceman78772 7 หลายเดือนก่อน

      @@CinderGamingChannel Oh, so you edited it out! For a second I thought they somehow did proper transparencies in Ultimate then just lost their minds in the transition to Trilogy and opted for mesh sprites instead.

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน +1

      Well, technically the emulator did, I just smoothed the video a little. True, from UMK3 to Trilogy, I don’t know what happened. I always heard/read that the Saturn was a bitch to develop for!

  • @Ronnytrials
    @Ronnytrials 7 หลายเดือนก่อน

    Whats the songs name at the end?

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน +1

      It is called 80's Retrowave.
      I use it from my Envato Elements Content Library.

    • @Ronnytrials
      @Ronnytrials 7 หลายเดือนก่อน

      thank you so much.
      @@CinderGamingChannel

    • @CinderGamingChannel
      @CinderGamingChannel  7 หลายเดือนก่อน

      @@Ronnytrials
      No problem. 👍

  • @adrianramirez8834
    @adrianramirez8834 7 หลายเดือนก่อน

    que increible como juega

  • @cousinavi2671
    @cousinavi2671 6 หลายเดือนก่อน

    Консоль тормоз.