Too bad it's developers actually put thought into things like sprite control, But really, compared to color palate (I know that's always my first thought when comparing fighting games) how important is precision controlling on a fighting game anyway?
@@Soulfly415 Bit more detail? The SNES had better color shading, more animation frames, and more audio. The audio alone makes it better. The Genesis sound chip is so bad, it sounds like the fighters need to clear their throats. It's not even a contest.
@@mattperri3786It was bad for programmers who didn't know how to work with it. This problem lived up to its name and made doors poorly made. Mortal Kombat 3 made by Willians does not suffer from these problems.
Sorry all you die hard Genesis fans. I admire your loyalty, no joke. But SNES blew this outta the water from every aspect. Way closer to the arcade version which is what we all craved back then.
The Megadrive version felt like a beta, on the right track but they forgot to add the voices, also the SNES had the characters a few pixels higher and the energy bars lower which in turn made the characters feel bigger even though they were not.
You can thank Probe for that. Sure there are color limitations on the Genesis because of its backwards compatibility with the Master System, but Probe was very lazy and left out a lot that they could have put in the game.
@@axelfoley20 De hecho la versión de Sega Genesis está limitada por estrategia publicitaria para vender bien y levantar las ventas del 32X ya que MK2 fue lanzado ahí mejorado. A día de hoy 2024 ya es 100% sabido que Sega Genesis/Mega Drive es notablemente más potente que Snes.
@axelfoley20 the color limitations aren't about backwards compatibility (which were handled by the z80 chip), it's the m68k from the late 1970s. It was clocked faster than the snes rioch clone but missing features and graphical upgrades
IF you look closely the megadrive actually has better animation and photorealism on the sprite stances. The SNES ones look like cartoons and have less animation.
alex ojideagu I disagree. I think the SNES version looks better overall. The Genesis version has a darker, rougher and harder look. And the graphics look washed out. The SNES version looks brighter, softer and smoother. And the colors are much better. I think the SNES version is way better. But who cares...the game is excellent on both systems. Just stay away from the awful Saturn version...all...that...loading...ugh.
The SNES Backgrounds look way better. But the Megadrive sprites have a lot more animation and are a higher resolution. If you want proof, go and load up Shang Tsung side by side on emulators and LOOK.
alex ojideagu the genesis version is missing a lot of animation frames, especially in the win poses. Also, the Genesis version is missing the ability to punch while crouching.
If you actually rip the sprites from the ROM, you will find that they are the same resolution on both systems. The SNES look skinny, but they are the same resolution. Both systems could generate the same resolution sprite sizes. (Im worng about this. look at edit2) edit: Actually. The SNES was capable of larger sprites. Genesis max 32x32 where SNES could have sprites up to 64x64.(although this doesn't seem to be used in MK2 for the character sprites) EDit2: So I was wrong. I just ripped MKII sprites from both games. You are right...the SNES sprites are smaller res. I think I was thinking on MK1.
One thing I liked better on the Genesis version was the control, it was faster to me and nicer with the 6 button pad. The SNES impressed me with how Sculptured Software was able to cram so much into the game and make it look and sound great. Whereas Probe seemed to be lazy and left stuff out that the Genesis could have done. Somethings I can understand because of hardware limitations like layer issues, but leaving out certain sound effects and voices was just plain lazy because MK3 was able to put a lot of those things back in and it was Sculptured software that made it on Genesis, so no coincidence there I think.
If you like 4 frames of input delay. As someone who had access to both I will admit that the Genesis version plays way better. Higher res and better music are just bonuses at that point, gameplay is the most important thing.
disagree, it looks and sounds more crisp on the genesis version. just look at the forest level. the colors look like they were rubbed out with an eraser on snes and the sound is much duller. The blues is more blue, the greens are more green and the browns are more brown. I dont know whats wrong with your eyes.
Krispin Wah Genesis has loads of missing sound and graphics. Skip to 6 minutes. The colour palette on SNES is more accurate to the arcade. 32x is the best version of them all.
Probe should be ashamed of themselves for the Genesis port. Absolutely abysmal. The port of MK3 by Sculptured Software (the team that ported MK2 to SNES) showed the port of Mk2 could have been much better. Keep in mind, Probe was so bad that they even ruined the port of MK2 to the Saturn! Look at Baraka's win pose on the Genesis. How could they think it was acceptable to cut so many frames? They even removed the ability to do a crouching punch. Why?
The Genesis version has a better gameplay. If you want more details try the 32x version: original intro, more voices and more everything. The mega drive version only needed eight more megabytes to be perfect.
@@masakreinflames3690 It needed a competent developer, not 8 extra Megabytes. MK3's ROM image has a size of 4 MB while MK2 has a size of 3 MB, and the difference in quality is massive.
@@llSuperSnivyll El desarrollador era bastante competente. Otra cosa es que fuesen lo suficientemente eficientes a la hora de aprovechar el tamaño del cartucho. El port de mk2, indiscutiblemente tiene cosas mejores que el de snes, pero si está claro que le falta contenido. El port de mk3 es muy bueno, pero es uno de los juegos en los que más se notan las limitaciones de la paleta de Mega drive. Están casi todos los escenarios originales, pero realmente luce muy feo. Bastante más feo que la segunda parte. Y lo mismo con las voces: están, pero se oyen regular. Para muchos, los ports de Mega cd de la primera parte y de 32x para la segunda, son los mejores ports de la época. Ambos son versiones 2.0 del original de Mega drive...pero con más memoria.
I think the graphic chip in the Snes version is better or at least have a larger colour's palette. But the presition in the cotrols and hitbox is far away better in Genesis. I think same experience than original version. The chip that control the saund in Snes was developed by Sony. That's why can manage realistic voices that way. In Sega Genesis was very hard to reproduce voices that sounds in a realistic way.
Coming off of the arcade version back in the day, the Super NES port of MK II was nothing short of amazing to me. Genesis has smoother animation but that's about it, the absence of proper sound FX and voice work hinder the Sega port to no end. But there is a version that fixes the color palette and adds all of the hidden characters and still images called MK II Unlimited and is defenitely worth checking out for Sega fans :)
@@LarryHazard = *ONLY POOR PEOPLE who didn't have a SNES, always stick up for the corny Genesis. Where all the bones after a Fatality ? What happened to the ALL the features of SubZero and Shang Tsung.......Why is Scorpion's CHEAP SPEAR....why does it sound like a empty soup can and Liu Kang was a MUTE* = Yup, much much better with the Western music :)
@@LarryHazard = WHY don't you lick my AXX and EVERYBODY ELSE'S WHO WAS AT THE PLANT, OFF OF CALIFORNIA/ROSCOE = That's where we MADE this GARBAGE, that only POOR people with a 3 button controller could afford. Had to make me go there (sigh)
Except that the Sega version controls are flawless and the SNES version controls like a wet sponge. As a sidenote, I'm playing both right now, on CRTs, with original hardware and cartridges, and there really is no comparison, The Sega version is better, because it doesn't control like I'm playing with my lower sphincter muscles.
@@MistahJigglah lol no it's responsive. U SEGA fanboy. I play it and the control is enjoyable. You just jealous and make a reason using MK1 SNES control. Because u never play it.
@3Lgames speed ele o melhor mesmo mais do MK 3 UMK e trilogia ,MK 2 e outra pegada ,falar que o mk2 do mega é melhor que do snes em jogabilidade e porque não jogou nos dois consoles, faço coleção de game e tenho os 2 aqui, a jogabilidade são praticamente idêntica,a única coisa de melhor no mega são algumas texturas ,agora alguns acham o controle do mega melhor de se jogar mais isso vai de costume
@3Lgames você está acusando os outros de nintendistas sendo Seguista???? Eu não gosto de MK mas meu irmão que era viciado preferia a versão do SNES, na realidade o bairro inteiro nos MK gostava mais de MK, inclusive o amigo doente pela sega falava que mandar sequencia no MK de SNES era mais facil, nesse MK não tem discussão, a versão de SNES está superior em quase tudo!
Genesis was missing a lot of features in regards to the sounds. However, after playing the arcade perfect versions in many compilations, the Genesis one is a nice change of pace.
I was a Genesis hater as a kid. Now as an adult I can appreciate the amazing job they did on MK2 for Genesis. What they where able to do with it vs the first MK Genesis is quite an achievement.
Bro clearly you dont see the sound and everything for snes was killing the sega version and like i said that 3 buttons for sega made it limited to fight wack
@@godvandamme9921You're just a lazy apologist. The comment above is just pointing it out what you're weirdly trying to dismiss: to say that MKII for the Genesis is bad is not "being a hater". You're retroactively justifying yourself in public... Genesis fans are so weird.
""Ed Boon said the Genesis played better"... how exactly does the genesis version play better? I had the snes version and I didn't notice anything wrong with it.
For looks. If your actually playing them, the SNES controls are hot garbage compared to the responsiveness of the Sega. Limiting their color palate for better game mechanics was a choice, and as someone who owned both, it was the right one.
@@davezanko9051 What am I lying about? I still own both systems and cartridges, And the Sega version does indeed play far better than the SNES version. And the SNES is two years newer, it has no excuse for sprite controls and hit boxes, that are that crappy.
@@davezanko9051 Again, That's just because you're not good enough to even notice the difference. Let me guess, you also think Battletoads and BlasterMaster play "just fine" on a flat screen.
Unless you're actually playing them, this video can't show you how much better it actually feels to play the Sega version, the SNES feels almost as jaunty as it did in MK1
@@axelgear666 I own both, right now. As far as controls? Yes, the Genesis version is, far better. The SNES is insanely laggy, and the hit boxes are garbage, so it feels jaunty as hell. The Sega version isn't mind blowing or anything. The player sprite just does what you tell it to, like it should. Nintendo had Street Fighter II and Fatal Fury II, the best fighters of the generation, on every level, already out. There's no excuse for how bad Mortal Kombat II plays.
@@MistahJigglah the animations are chopped up on the snes. The genesis animations are more full i guess maybe that’s how probe still chewed up more ram again. They could have saved ram by dithering and using transparency for the life bars ,then using a bigger ram cart
Apart from, perhaps, playability, the SNES has outtaken the Genesis version in every single way, and nothing will change it. The graphics are closer to the arcade, so are the sounds albeit a bit muffled, and the representation. What else could you ask for? If only the MK1 port for the SNES was just as good...
If only it weren't for the fact the controls feel like a game of telephone with sock puppets, Yeah, the SNES version is better. I mean, how important are precise controls on a fighting game anyway?
@@DefinitelyFakeGrantOBrien That's why when I need my MK fix, I only go to Sega, and also shooters, and they eventually made a Zelda game that was better than Zelda. But, besides that, I tend to prefer the SNES, I mean seriously, it has Castlevania IV for Christ's sake.
@Jonathan Rich - You prefer *TRASH* - Wow when they die, there's no bones. When Sub-Zero and Shao Kahn want to do combo fatalities they are non-existent. No sounds, no nothing....etc etc etc = BUT YOU PREFER *TRASH*
@@MistahJigglah I'm going to call you out for this nonsense. While the SNES version of MK I did have some slightly stiff controls (though no where near as bad as people claim nowadays), with MK II there is no lag whatsoever, and no difference from the Genesis version. And I say this as someone playing entirely on original hardware.
@@MistahJigglah this games are not street fighter 2 they are all about atmosphere not "incredible gameplay" or variety of mechanics so atmosphere is better on snes that makes it better
@@AYANAMlREl If you're playing games for things other than gameplay, that's your own business. Personally, I prefer my games to play like they're not controlled through Morse code, but that's just me.
@@MistahJigglah i mean even if you play pong with perfect responsive controls it not affect gameplay is good or bad or make it better than something like mortal kombat its not unplayable on snes this game is more focused on atmosphere if you really play this game and thinking "its very good and still good as today" you are just odd this games gameplay is not viable until the mortal kombat 3 and even then it just okay none of mortal kombat games touches street fighter games mortal kombat games only one thing going for it thats not in killer instict or street fighter "atmosphere" believe you are not intellectual even the slightest when saying i give a shit about mortal kombat gameplay lol mainselling point is fatality and visual not pixel-perfect gameplay so less responsive gameplay and better atmosphere is better than more responsive gameplay less atmosphere for an early mortal kombat game thats why mortal kombat 1 is better on genesis than snesit has blood option and more uncensored fatalities only things that are make mk worth playing even for its time
@@AYANAMlREl Unresponsive controls make any game garbage, I don't care if it's a port of Pong or Portals. It's why despite looking better on SNES and arguably even NES, BattleToads most prestigious category is still on the Genesis, the gameplay is that much better. Though frustratingly pinpoint precision is the entire appeal of BattleToads.
tive os dois na época, tive primeiro o do snes, joguei direto, depois quando fui jogar o do mega senti uma queda muito grande nas cores e no som, mas me divertia muito mesmo com isso, jogabilidade igual, diversão igual!!!
This game brought much needed street credibility back to Charmin soft Nintendo. Those were some tough days during the MK one years for us Super Nintendo owners.
Coming from the Snes version all my life, I'm impressed with the Mega Drive version backgrounds. Snes MK feels like they blended the colors too much to soften the pixels but ruins the sharpness and color contrast.
It's not the colors that ruin the sharpness it's just lower resolution stretched out which allowed them to keep a bunch of content cut from the Genesis port.
Had the genesis version - I remember it being SUCH a huge letdown compared to the SNES because of the graphics and missing voice samples - after watching this, the genesis doesn't seem quite as bad as I remember and people have pointed out that it 'played better' and had better/louder music. However, I've checked the comments so many times and nobody has ever explained exactly why the genesis deadpool stage is so completely TERRIBLE compared to pretty much ANY other MK2 port....like WHERE are the rest of the chains!?!!? Also, the SNES port coloring the grates red was genius then and is genius now
Sega Genesis had a way smaller memory cache and color palette to play with versus SNES. That's why games like this showed so poorly on the Genesis. The same issues that haunted the MK1 Genesis port plagued it in MKII because, again, the Genesis hardware simply couldn't handle an arcade like experience.
@@matthewking2388 the reason the chains aren't there in the stage is the same reason why the monk isn't present in the tower stage, the crowd doesn't move in the arena and the flying dragons are non existent in the kombat tomb: there just wasn't enough hardware memory to support every little detail in game without sacrificing something else. That's also why the majority of the audio is missing on Genesis and the arcade soundtrack is nowhere to be found. MK1 on Genesis had the same issue, and the blood code really didn't make a difference. SNES still beat Genesis on MK and MKII.
So people care about graphics then gameplay and wonder why video games now are boring now they care to much how realistic the game looks then the fun of the gameplay
Have to hand this one to the Snes, Sculptured Software really destroyed Probe's pathetic port unfortunately, there is no excuse for the Mega Drive version to be so lacking. The 32X of course slaughters all.
The PC version may look more like the arcade but it sounds like shit, so I have to disagree. And Where do people get this idea that the Mega Drive or the 32X had horrible sound??? Just because on paper the Snes had 10 channels and the Mega Drive had 8 doesn't mean anything at all, the way each system handled sound is totally different. I love my Mega Drive BECAUSE of the sound, I actually have it running through my home cinema system just because I love to listen to Mega Drive soundtracks. The Snes on the other hand tried to make sound more realistic but it generally sounds like muddy crap. I have never come across a game ported to the two systems which actually sounded better than the Mega Drive version the only exceptions being Super Street Fighter 2 and the Lion King but both not by much.
I couldn't disagree more. I have looked up a few videos of the PC version and it looks the business but the music is bloody awful, and besides a PC is not a console even if it was good. Name a port with better sound on the Snes other than the two I mentioned above...I'm not saying the Snes wasn't sometimes capable of good music and it did happen now and then, but in general the Mega Drive just rocked, was loud and bold not all wimpy soft and muddy like the Snes, just listen to mortal Kombat 1 for starters and other ports like the intro to Desert Strike and Urban Strike or Terminator 2 The Arcade Game even Earthworm Jim. when it came to rocking loud and bangin soundtracks the Snes just couldn't compete
I'm talking strictly about the myth that the Mega Drive had inferior sound when compared to the Snes not how the games looked. A lot of kids are getting into the retro scene these days so they never lived through the 90's so they just go on how things look on paper and whats trendy, it pisses me off is all, they don't know things like the Mega Drive was released over 2 years before the Snes so the Snes should of slaughtered the Mega Drive but the Mega Drive kicked the Snes ass constantly. These kids just don't realize what an amazing achievement the Mega Drive was.
Yeah but the Snes version of MK1 sucked, controlled horribly and was massively censored, a larger color pallet didn't help them, which says a lot. And the Mega Drives success with MK1 forced Nintendo to stop censoring games so much. But anyway I just believe that probes version was a lazy port. There is no reason not to have all the voices and some of the backgrounds were missing details, and they used the same font as mortal kombat 1 not the font from the arcade all of which was fixed in the 32X version. I'm not saying the Mega Drive version wasn't fully playable and fun, it just should of been much better than it was. Look up Mortal Kombat 2 unlimited Hack and you get an Idea of how the game could of been so much more.
Snes has better graphics, all sound effects, all music, more animated backgrounds, smoother attack animations but plays a tad bit slower than the Genesis version, has the scaling The Pit II fatality and the resolution is off a bit Genesis had smoother idle animations but missing other attack frames , arcade style title screen, plays a tab bit faster than the Snes version, better resolution, sounds horrible and missing a lot of audio (no announcer) Both are good but overall Snes wins and rightfully so, makes up for the first MK which was censored
IF you look closely the megadrive actually has better animation and photorealism on the sprite stances. The SNES ones look like cartoons and have less animation.
Yes the SNES had superior backgrounds and colour, but the character ANIMATION on the stances was missing tons of animation and they looked like cartoons rather than photos due to the lower resolution. Overall the SNES looks better but it looks more like Street Fighter.
Yeah, SNES port was better here. Outside of the better visuals and having more stuff from the arcade, gameplay control's actually quite responsive for the port compared to the control input lag found with the MK1 port and, of course, the blood and fatalities are uncensored for it. The Genesis port has less voice samples, cut some corners on stage animations, and has less animated frames.
@@EmSee360 but Japan version games are known for being uncensored like Castlevania 4, blood pool was turned into acid pool in US and US removed a lot of crosses
For the most part I'd say the SNES wins. But Megadrive/Gen did have some nice, crisp voice samples. Albeit fewer of them. Plus it had a 'Fergality' hidden in it.
It has only four voice-samples - and they sound much better on the SNES too... Fergality? Where is Goro's lair? SNES wins in every aspect, it's mainly Probe's fault, if Sculptured would have made the Megadrive-port too like they made the SNES-port, it would be a better MK2 - like the SNES-version is!
Vitória do SNES. O MK2 foi a vingança do SNES pra compensar a polêmica do sangue em MK1, por exemplo.rsrs Mas, gosto da trilha sonora sombria e a fluidez na ação do Mega Drive (pois combina perfeitamente em jogos de luta), gosto pessoal.
@@dragoondirk Also the Saturn and PS1 versions (the latter of which was only released in Japan). The only Probe version that actually came out well was the DOS version because it was mostly just directly porting the arcade source code with little changes. Too bad the sound cards of the day couldn't really handle the music.
The samples are clearer on the Mega Drive version, and the graphics have a bit more contrast, but the SNES version wins, at least visually and aurally. Sega's insistence to not put ADPCM hardware into any machine prior to the Dreamcast was a bad idea which explains the lack of samples in such games, the reduced quality or, in the case of the Mega Drive and 32X, the decision to fall back onto FM for the effects. Probe never did get the most out of the Mega Drive; Sculptured Software would've done a better job with all Sega versions.
The samples are clearer on the Megadrive version? Which samples? There are no names, no round 1, 2 or 3, no flawless victory/fatality, and Shao Khan speaking just "you will die". The only other samples are "fight", "finish him/her" and Scorpion's "come here" - and they sound much better on the SNES, like every other SFX and music. It's because Probe is a really lazy developer, it's like you said - Sculptured would have made a better Megadrive-version than Probe, also better graphics (colors, shadows, Goro's lair, more background-details etc.) with making better use of the hardware's abilities. Probe even messed up the 32x- and Saturn-ports as well, they could be so much better than they are, it's just sad what they did...
Limited colors on the Sega Megadrive also added to the realism,I've Always thought that the arcade version of mk2 was too bright and colorful. Hell, even Mk3 didn't look that colorful.
I like the darker colors on genesis and love the music also they dont have smashed heads like the snes but the snes has more sound effects and moving objects in the background!
I owned a Mega drive back in the days and this game was THE reason to envy SNES owners. I got so tired of the lack of speech, animation, color, detail, controls... Literally everything was better in the SNES version.
Desta vez não tem como negar... Apesar de eu ser um seguista de carteirinha, a versão do MK II para o Super Nintendo ficou quase igual a do Arcade... Trabalho perfeito e indiscutivelmente o melhor... SNES wins this time!
Na época jogamos a MK2 do SNES, tivemos o Mega antes. Hoje em dia eu prefiro jogar a versão do Mega, o gameplay é mais suave e os controles respondem melhor. As cores do SNES são mais próximas do arcade, mas confesso que prefiro o tom mais obscuro e sujo do Mega também, o som é melhor no SNES, que também tem mais vozes, alguns estágios no SNES têm sprites ausentes no Mega, e alguns estágios no Mega dá pra ver mais detalhes e tem até a animação do Liu Kang no fundo, enquanto deixaram a do SNES estática, por alguma razão. O mesmo caso é o WWF Wrestlemania que joguei muito no SNES com meu irmão, hoje conhecendo a versão do Mega, é até melhor que a do 32X que é muito próximo ao fliper em termos visuais e de som, mas roda a 30FPS, então é meio estranho pra esse estilo de jogo. O Mega tem menos cores mas roda a 60FPS e tem todos os personagens, enquanto do SNES faltam dois e não suporta mais que 3 lutadores no ringue, enquanto no mega dá pra jogar 2x2 ou 1x3.
@@JonBR-622 Como assim, eu joguei MK2 com meu irmãos no SNES no tempo, basta olhar objetivamente este vídeo, sem óculos nostálgicos. Cara, leia meu comentário acima, tem nada de fanboyismo lá, se você não tem argumentos, o único fanboy que estamos vendo aqui é você.
SNES wins... almost flawless victory. The only things the Genesis does better is the resolution and the fact that the game runs in full screen. Except that, the SNES version has better graphics thanks to much better colors, more parallax scrollings, more details in the background and foreground. Better sound on SNES, musics, sound effects and more digitized voices. Also... no need to buy a special controller and a hardware add on...
IF you look closely the megadrive actually has better animation and photorealism on the sprite stances. The SNES ones look like cartoons and have less animation.
As duas versões ficaram um pouco longe do Arcade mas o Snes leva essa,no Mega Drive falta muitas vozes ele poderia ter as vozes e falta alguns detalhes nos cenários.
Saudade dessa época. Na telinha assim parecem próximos mas ao vivo a diferença é.maior em alguns pontos. O megão até tem.vantagens em alguns pontos, mas MK abusava das cores. Fora q mal tem vozes, de novo. Snes wins.
claro que si, "sonido" no incluye UNICAMENTE la musica, sino tambien los FX's , que en snes son muchisimos mas y mas cercanos al arcade (que esa es la idea de hacer un port no?)
La musica, le da el toque distintivo al juego, por lo que se lleva gran parte de lo que vendria siendo el juego, en FX's puede ser que sea mas completo y sea mas llevado al arcade, snes supera en todo a Sega, pero en musica bah, Sega se lleva la rosca por completa. Lo digo desde mi punto de vista, que tuve las 2 consolas.
tambien tuve esa suerte de poder disfrutar ambas consolas......... en mi opinion las musicas de genesis(no todas) pero algunas son mucho mejores que las de snes, aunque me termino inclinando en sonido por snes (el global de musica y fxs) , lo que le falto (supongo que por el chip de sonido de cada consola) es esa percusion muy buena que tenia genesis
some arenas have gotten very good at Genesis, like The Pit II, the ones with the guns, the forest. The Probe should have done the Genesis version with less arenas, get those that Genesis unable to do perfectly, as the Dead Pool.
This is where the kids who weren't even born in the 16 bit war era, or was grown up enough to know better, will comment. Personally I own both versions, but was truly disappointed in what Probe didn't do for the Genesis version of MK2. Sculptured Software did a better job, and it shows with the SNES version, likely the reason they were commissioned to do MK3/UMK3 on the Genesis, which turned out pretty good for both systems.
no, it has little details that make it worse than the snes port. being a cd it takes more time to load, then when you do a fatality it doesn't turn dark and the music doesn't change. also, you have to go out of your way to activate all the voices. that's annoying. oh, by the way, mk3 is better on genesis, the snes one looks better in terms of color but the sound is too muffled and the gameplay feels weird. it plays better on genesis.
I remember at the time as a Megadrive owner, being so envious at how much better looking at sounding the SNES version was. Playing them now, I can see the Megadrive version does have some advantages such as in controller response and arguably the music, but personally, I preferred the goofy atmosphere of the SNES version to the moody Megadrive version. Definitely I did as a kid and ultimately, that's what mattered.
Sega T-800 when I was a kid, my cousin owned the Genesis version, I rented it a bunch. When I played on SNES, I noticed the foreground chains on Deadpool, and more Shao Khan speech, except the speech was very muffled and the graphics overall blurry. I also thought the faces on SNES were ugly, because they are. I also noticed how much better the Genesis version played. But any way you slice it, the differences were incredibly marginal in my eyes and still are. Fanboys blow this one WAYY WAYY out of proportion.
EVERYBODY POOR who didn't have a SNES alllllllllllllways finds something good to say about the system - When ya know, it had crappy garbage. I pity myself for getting the Ninja Turtles game when SNES's version was like 1000000000000000x's better.
The only real flaws of the SNES version were the random lag slowdowns on certain stages and the fuzzy outline of the characters. The only eye sore I had was the names not being inside the health bars to match the arcade. The Genesis version was really missing so much to where it hard not to notice considering I played the arcade version ALOT back then. The SNES was a solid port, and I can’t understand why others keep thinking the Genesis was better. The frame rate was fine but so many sprite animations were missing and not in a good way.
You clearly never owned both, and comparing the two through TH-cam is like buying a car from a TH-cam video that only talks about how clear the windshield is but fails to mention the steering wheel is a live crab, that doesn't want to be a steering wheel. The controls on the SNES are hot garbage
Exatamente, a falta de vozes é o q mais impacta. Até pq o gameplay no megadrive é mais fiel ao arcade. Qndo venho mk3 foi incrivel o retorno das vozes.
Apesar do Snes ter paletas de cores superior a do Mega Drive, os gráficos do Mega Drive estão mais vivo, contraste e obscuros, prefiro a versão do Mega Drive.
All the Mortal Kombat games looked better on the SNES hands down. The Genesis had some good exclusive titles but the SNES was the superior console overall
I always felt like the Genesis ports of the MK games played better but the SNES ports always looked drastically better. The colors on the Genesis are always way off.
SNES version is the clear winner here: larger sprites (though on different planes), more frames of animation, superior color palette, far better sound and sharper gameplay. I've played both versions and the Mega Drive (which I still own and love) just can't keep up.
SNES characters are actually MISSING animation frames, not to mention the character sprites are blurry and some their faces look weird and smushed. Moreover the game did not "play better" on the SNES as the gameplay was still pretty laggy and clunky compared to the Genesis.
@@bredmaster - The SNES had somewhat larger sprites and far better animation. It's not even close. The Mega Drive lacks a ton of frames which makes the game look choppy.
I bet a Sega fan will humiliate himself by saying for example: The Sega Genesis version has better animation and better sprites than Super Nintendo, that's why it's better. for those fanboys who don't accept that the super nintendo port kicks sega's wing 4 times, it's because they never played super nintendo.
A versão do SNES tem mais elementos no cenário, o som mais parecido com a versão arcade, o narrador dizendo os nomes dos lutadores, tem a parte dos perfis dos lutadores contando um pouco da história de cada um, tem os finais e tal. A versão do MEGA DRIVE / SEGA GENESIS tem as músicas melhores, a resolução melhor e o mais importante na minha opinião que é a jogabilidade melhor. Os golpes saem com mais facilidade no MEGA então eu prefiro a versão do MEGA DRIVE.
Verdade, a jogabilidade no Mega é melhor, como disse em outro comentário, eu vejo a redução de cores como um ponto positivo, deixa o jogo bem mais escuro e atmosférico, as vozes deixam a desejar, mas a música é muito boa. Nem todos os cenários perdem para o SNES, alguns são mais detalhados e tem mais animação. Na época jogamos a versão do SNES, ambas são excelentes, mas se eu fosse escolher uma hoje, só pela jogabilidade eu escolheria do Mega.
A versão do Mega Drive ficou muito simplificada,vários cenários falta detalhes, as vozes praticamente não tem,o estranho de tudo isso que uma hack faz algo incrível uma versão bem mais completa de Mortal kombat 2,a produtora que fez a versão para o Mega Drive realmente fez com muito desleixo, aqui o vencedor é o Snes,com vários detalhes nos cenários e com várias vozes deixou o game bem mais completo.
La versión SNES es mejor en gráficos, color y sonido... La versión Génesis/Mega Drive es mejor en música, velocidad, jugabilidad y respuesta del control.
SNES WIN'S... Flaweless Victory... !! FATALITY !! Zoeiras a parte, mas está bem obvio ai, o Mega perde muito em quesito de gráficos, possui uma quantidade cores muito inferior, uma qualidade sonora ( principalmente das vozes ) que deixam muito a desejar, acho que a única vantagem é dele ser levemente mais rápido, mas não é algo tão diferencial quando se joga as duas versões.
As a Pure Gamer, which one I decided so. Super Famicom/Nintendo, no doubt wins. Because of the Finisher move execution went do well than Mega Drive/Genesis.
lol Are you deaf? The music in the Genesis version is terrible! SNES' music is much better and closer to the arcade. SNES wins over the Genesis version in every category actually.
Genesis is missing so much in the level details. No flying dragons, no hovering monk, or even foreground chains in the acid level.
And no Goro's Lair. It had gotten replaced with a blue portal stage, which was lame as hell.
The colors are way off also.
It could've been better.
@@nunyadambidniss the sound is what failed here. missing so many voices. also the fighter select screen music is weird and diden't need to be changed
Also the trees make noise in the Snes
Genesis version seems like a beta with how much content was missing.
Too bad it's developers actually put thought into things like sprite control,
But really, compared to color palate (I know that's always my first thought when comparing fighting games) how important is precision controlling on a fighting game anyway?
nah its just the full release but nothing saying much.
And is that content that's missing, genius? The SNES version has a bit more detail but that's about it
@@Soulfly415 Bit more detail? The SNES had better color shading, more animation frames, and more audio. The audio alone makes it better. The Genesis sound chip is so bad, it sounds like the fighters need to clear their throats. It's not even a contest.
@@mattperri3786It was bad for programmers who didn't know how to work with it. This problem lived up to its name and made doors poorly made. Mortal Kombat 3 made by Willians does not suffer from these problems.
SNES Win
*Best Music
*Best Graphic
*Best Sound Effect
No is not.
I agree with you
Agreed
@@elianandres4326
Yes it is!
@@elianandres4326 yes!!!!
Sorry all you die hard Genesis fans. I admire your loyalty, no joke. But SNES blew this outta the water from every aspect. Way closer to the arcade version which is what we all craved back then.
The Megadrive version felt like a beta, on the right track but they forgot to add the voices, also the SNES had the characters a few pixels higher and the energy bars lower which in turn made the characters feel bigger even though they were not.
Even as a Genesis kid, this one easily goes to the SNES. The Genesis version is a washed out mess.
You can thank Probe for that. Sure there are color limitations on the Genesis because of its backwards compatibility with the Master System, but Probe was very lazy and left out a lot that they could have put in the game.
@@axelfoley20 De hecho la versión de Sega Genesis está limitada por estrategia publicitaria para vender bien y levantar las ventas del 32X ya que MK2 fue lanzado ahí mejorado. A día de hoy 2024 ya es 100% sabido que Sega Genesis/Mega Drive es notablemente más potente que Snes.
@axelfoley20 the color limitations aren't about backwards compatibility (which were handled by the z80 chip), it's the m68k from the late 1970s. It was clocked faster than the snes rioch clone but missing features and graphical upgrades
Snes looks super blurry. Ugly to watch
It’s crazy to think there are some people who prefer the Genesis version of this game
SNES literally kills it. more accurate to the original in terms of graphics and such. makes up for the first game.
IF you look closely the megadrive actually has better animation and photorealism on the sprite stances. The SNES ones look like cartoons and have less animation.
alex ojideagu I disagree. I think the SNES version looks better overall. The Genesis version has a darker, rougher and harder look. And the graphics look washed out. The SNES version looks brighter, softer and smoother. And the colors are much better. I think the SNES version is way better. But who cares...the game is excellent on both systems. Just stay away from the awful Saturn version...all...that...loading...ugh.
The SNES Backgrounds look way better. But the Megadrive sprites have a lot more animation and are a higher resolution. If you want proof, go and load up Shang Tsung side by side on emulators and LOOK.
alex ojideagu the genesis version is missing a lot of animation frames, especially in the win poses. Also, the Genesis version is missing the ability to punch while crouching.
If you actually rip the sprites from the ROM, you will find that they are the same resolution on both systems. The SNES look skinny, but they are the same resolution. Both systems could generate the same resolution sprite sizes. (Im worng about this. look at edit2)
edit: Actually. The SNES was capable of larger sprites. Genesis max 32x32 where SNES could have sprites up to 64x64.(although this doesn't seem to be used in MK2 for the character sprites)
EDit2: So I was wrong. I just ripped MKII sprites from both games. You are right...the SNES sprites are smaller res. I think I was thinking on MK1.
While overall I loved the Genesis more growing up I have to grudgingly concede that the SNES version of MK2 was the superior version.
One thing I liked better on the Genesis version was the control, it was faster to me and nicer with the 6 button pad. The SNES impressed me with how Sculptured Software was able to cram so much into the game and make it look and sound great. Whereas Probe seemed to be lazy and left stuff out that the Genesis could have done. Somethings I can understand because of hardware limitations like layer issues, but leaving out certain sound effects and voices was just plain lazy because MK3 was able to put a lot of those things back in and it was Sculptured software that made it on Genesis, so no coincidence there I think.
If you like 4 frames of input delay. As someone who had access to both I will admit that the Genesis version plays way better. Higher res and better music are just bonuses at that point, gameplay is the most important thing.
When the creator of the game is praising the SNES port over the Genesis one, you know the SNES wins.
disagree, it looks and sounds more crisp on the genesis version. just look at the forest level. the colors look like they were rubbed out with an eraser on snes and the sound is much duller. The blues is more blue, the greens are more green and the browns are more brown. I dont know whats wrong with your eyes.
Krispin Wah Genesis has loads of missing sound and graphics. Skip to 6 minutes. The colour palette on SNES is more accurate to the arcade. 32x is the best version of them all.
Why does it win? Lol. Genesis was the only port to have full violence and fatalities without needing a cheat code
Henry Cardenas But the SNES version already has the violence without entering a code.
The sound is good but not genesis
I grew up with the Genesis version, so the snes version looks weirdly bright and cheerful, but it is clearly superior in the graphics department
Probe should be ashamed of themselves for the Genesis port. Absolutely abysmal. The port of MK3 by Sculptured Software (the team that ported MK2 to SNES) showed the port of Mk2 could have been much better.
Keep in mind, Probe was so bad that they even ruined the port of MK2 to the Saturn!
Look at Baraka's win pose on the Genesis. How could they think it was acceptable to cut so many frames?
They even removed the ability to do a crouching punch. Why?
check out smokes hack its easily the definitive version of mortal kombat 2
@@SionynJones The hack should've been done to the snes version. How does the genesis version play better? I don't get it.
The Genesis version has a better gameplay. If you want more details try the 32x version: original intro, more voices and more everything. The mega drive version only needed eight more megabytes to be perfect.
@@masakreinflames3690 It needed a competent developer, not 8 extra Megabytes. MK3's ROM image has a size of 4 MB while MK2 has a size of 3 MB, and the difference in quality is massive.
@@llSuperSnivyll El desarrollador era bastante competente. Otra cosa es que fuesen lo suficientemente eficientes a la hora de aprovechar el tamaño del cartucho.
El port de mk2, indiscutiblemente tiene cosas mejores que el de snes, pero si está claro que le falta contenido.
El port de mk3 es muy bueno, pero es uno de los juegos en los que más se notan las limitaciones de la paleta de Mega drive. Están casi todos los escenarios originales, pero realmente luce muy feo. Bastante más feo que la segunda parte. Y lo mismo con las voces: están, pero se oyen regular.
Para muchos, los ports de Mega cd de la primera parte y de 32x para la segunda, son los mejores ports de la época. Ambos son versiones 2.0 del original de Mega drive...pero con más memoria.
I think the graphic chip in the Snes version is better or at least have a larger colour's palette. But the presition in the cotrols and hitbox is far away better in Genesis. I think same experience than original version.
The chip that control the saund in Snes was developed by Sony. That's why can manage realistic voices that way. In Sega Genesis was very hard to reproduce voices that sounds in a realistic way.
Coming off of the arcade version back in the day, the Super NES port of MK II was nothing short of amazing to me. Genesis has smoother animation but that's about it, the absence of proper sound FX and voice work hinder the Sega port to no end. But there is a version that fixes the color palette and adds all of the hidden characters and still images called MK II Unlimited and is defenitely worth checking out for Sega fans :)
the new soundtrack for the genesis was better and the atmosphere was less cheesy without all the voices
@@LarryHazard = *ONLY POOR PEOPLE who didn't have a SNES, always stick up for the corny Genesis. Where all the bones after a Fatality ? What happened to the ALL the features of SubZero and Shang Tsung.......Why is Scorpion's CHEAP SPEAR....why does it sound like a empty soup can and Liu Kang was a MUTE* = Yup, much much better with the Western music :)
@@cobrakainevereverdies6940 ok mr 40 years old now why don't you go back to school and learn how to write
@@LarryHazard = WHY don't you lick my AXX and EVERYBODY ELSE'S WHO WAS AT THE PLANT, OFF OF CALIFORNIA/ROSCOE = That's where we MADE this GARBAGE, that only POOR people with a 3 button controller could afford. Had to make me go there (sigh)
@@cobrakainevereverdies6940 Stop doing meth
probe was a lazy ass developer smh
X Men Children Atom was good on ps1
I mean Sculptered did the SNES version and Probe did the Genesis, Game Gear, Gameboy, Master System, Amiga, DOS and 32x version.
Except that the Sega version controls are flawless and the SNES version controls like a wet sponge.
As a sidenote, I'm playing both right now, on CRTs, with original hardware and cartridges, and there really is no comparison,
The Sega version is better, because it doesn't control like I'm playing with my lower sphincter muscles.
Just old hardware that wasn't designed to be used this way, it could have been better but how much better back then is the question probably not much
@@MistahJigglah lol no it's responsive. U SEGA fanboy. I play it and the control is enjoyable. You just jealous and make a reason using MK1 SNES control. Because u never play it.
SNES, sem dúvida. Muito amor por essa versão pois a tinha originalzinha na década de 90. Mas não é só nostalgia, nitidamente ganha da versão MD.
@3Lgames speed ele o melhor mesmo mais do MK 3 UMK e trilogia ,MK 2 e outra pegada ,falar que o mk2 do mega é melhor que do snes em jogabilidade e porque não jogou nos dois consoles, faço coleção de game e tenho os 2 aqui, a jogabilidade são praticamente idêntica,a única coisa de melhor no mega são algumas texturas ,agora alguns acham o controle do mega melhor de se jogar mais isso vai de costume
@3Lgames você está acusando os outros de nintendistas sendo Seguista???? Eu não gosto de MK mas meu irmão que era viciado preferia a versão do SNES, na realidade o bairro inteiro nos MK gostava mais de MK, inclusive o amigo doente pela sega falava que mandar sequencia no MK de SNES era mais facil, nesse MK não tem discussão, a versão de SNES está superior em quase tudo!
@3Lgames é sou eu mesmo, sou eu, o criador, e quase que 90% da internet não sabe de nada diante de tu né!
2:05 No 'toasty' for Genesis. Snes wins
XD
not true, there is
Genesis was missing a lot of features in regards to the sounds. However, after playing the arcade perfect versions in many compilations, the Genesis one is a nice change of pace.
*Its was the Poor Man's pace*
I was a Genesis hater as a kid. Now as an adult I can appreciate the amazing job they did on MK2 for Genesis. What they where able to do with it vs the first MK Genesis is quite an achievement.
Bro clearly you dont see the sound and everything for snes was killing the sega version and like i said that 3 buttons for sega made it limited to fight wack
@@lexodixon6365 I didn't say anything about the genesis version being better than snes. Stay in school bud.
@@godvandamme9921You're just a lazy apologist. The comment above is just pointing it out what you're weirdly trying to dismiss: to say that MKII for the Genesis is bad is not "being a hater". You're retroactively justifying yourself in public... Genesis fans are so weird.
Ah, the calming sounds of thunder on the Sega Genesis. Real ASMR relaxation.
😂
Didn't one of the guys who created Mortal Kombat even say the SNES one is the closest to the arcade and better?
Black Popeye
Ed Boon said the Genesis played better but that the SNES version looked much better and had better audio.
The SNES soundtrack plays itself much more seriously. The Genesis version seems like a joke.
Ed boon preferred the first game on genesis but the second game snes really kills it
""Ed Boon said the Genesis played better"... how exactly does the genesis version play better? I had the snes version and I didn't notice anything wrong with it.
@@trifecta9810 Sega's gamepad is has better design and "arcade" 6 buttons on front
Gotta give the hands with SNES!
For looks.
If your actually playing them, the SNES controls are hot garbage compared to the responsiveness of the Sega.
Limiting their color palate for better game mechanics was a choice, and as someone who owned both, it was the right one.
@@MistahJigglah Liar.
@@davezanko9051
What am I lying about?
I still own both systems and cartridges,
And the Sega version does indeed play far better than the SNES version.
And the SNES is two years newer, it has no excuse for sprite controls and hit boxes, that are that crappy.
@@MistahJigglah I'm saying you're straight up lying about the controls on the Super NES version of MK II. Period.
@@davezanko9051
Again,
That's just because you're not good enough to even notice the difference.
Let me guess, you also think Battletoads and BlasterMaster play "just fine" on a flat screen.
I wish consoles still had a difference in look sound and gameplay for the same game
SNES version really wins hands down in this one. The MD/Genesis version sounds and looks like a Gameboy port😢
Unless you're actually playing them, this video can't show you how much better it actually feels to play the Sega version, the SNES feels almost as jaunty as it did in MK1
@@MistahJigglah c'mon dude, I was a Genny owner, MK2 wasn't that good on the genny
@@axelgear666
I own both, right now.
As far as controls?
Yes, the Genesis version is, far better.
The SNES is insanely laggy, and the hit boxes are garbage, so it feels jaunty as hell.
The Sega version isn't mind blowing or anything. The player sprite just does what you tell it to, like it should.
Nintendo had Street Fighter II and Fatal Fury II, the best fighters of the generation, on every level, already out. There's no excuse for how bad Mortal Kombat II plays.
And it had blood unlike the first game
@@MistahJigglah the animations are chopped up on the snes.
The genesis animations are more full i guess maybe that’s how probe still chewed up more ram again. They could have saved ram by dithering and using transparency for the life bars ,then using a bigger ram cart
Apart from, perhaps, playability, the SNES has outtaken the Genesis version in every single way, and nothing will change it. The graphics are closer to the arcade, so are the sounds albeit a bit muffled, and the representation. What else could you ask for? If only the MK1 port for the SNES was just as good...
If only it weren't for the fact the controls feel like a game of telephone with sock puppets,
Yeah, the SNES version is better.
I mean, how important are precise controls on a fighting game anyway?
Very important.
@@DefinitelyFakeGrantOBrien
That's why when I need my MK fix, I only go to Sega, and also shooters, and they eventually made a Zelda game that was better than Zelda.
But, besides that, I tend to prefer the SNES, I mean seriously, it has Castlevania IV for Christ's sake.
@Jonathan Rich - You prefer *TRASH* - Wow when they die, there's no bones.
When Sub-Zero and Shao Kahn want to do combo fatalities they are non-existent. No sounds, no nothing....etc etc etc = BUT YOU PREFER *TRASH*
@@MistahJigglah I'm going to call you out for this nonsense. While the SNES version of MK I did have some slightly stiff controls (though no where near as bad as people claim nowadays), with MK II there is no lag whatsoever, and no difference from the Genesis version. And I say this as someone playing entirely on original hardware.
Even compared to Sega 32x version, SNES got it beat without a console upgrade.
Except for it's janky ass controls
@@MistahJigglah this games are not street fighter 2 they are all about atmosphere not
"incredible gameplay" or variety of mechanics so atmosphere is better on snes that makes it better
@@AYANAMlREl
If you're playing games for things other than gameplay, that's your own business.
Personally, I prefer my games to play like they're not controlled through Morse code, but that's just me.
@@MistahJigglah i mean even if you play pong with perfect responsive controls it not affect gameplay is good or bad or make it better than something like mortal kombat its not unplayable on snes this game is more focused on atmosphere if you really play this game and thinking "its very good and still good as today" you are just odd this games gameplay is not viable until the mortal kombat 3 and even then it just okay none of mortal kombat games touches street fighter games mortal kombat games only one thing going for it thats not in killer instict or street fighter "atmosphere" believe you are not intellectual even the slightest when saying i give a shit about mortal kombat gameplay lol mainselling point is fatality and visual not pixel-perfect gameplay so
less responsive gameplay
and
better atmosphere
is better than
more responsive gameplay
less atmosphere
for an early mortal kombat game thats why mortal kombat 1 is better on genesis than snesit has blood option and more uncensored fatalities only things that are make mk worth playing even for its time
@@AYANAMlREl
Unresponsive controls make any game garbage, I don't care if it's a port of Pong or Portals. It's why despite looking better on SNES and arguably even NES, BattleToads most prestigious category is still on the Genesis, the gameplay is that much better.
Though frustratingly pinpoint precision is the entire appeal of BattleToads.
Even as i kid, i knew that the SNES version was far superior than the Sega one.... I had the sega version, but even so it was so fucking fun to play.
tive os dois na época, tive primeiro o do snes, joguei direto, depois quando fui jogar o do mega senti uma queda muito grande nas cores e no som, mas me divertia muito mesmo com isso, jogabilidade igual, diversão igual!!!
Por que eu tenho que decidir?
wish you would have held select and R to get the awesome Shao Kahn and Kintaro intro :D
It is not L and R?
@@elbarry7016 yes, it is
Muito interessante esses comparativos que você faz. isso é um software que você utiliza como chama?
Tive o prazer de ter os dois consoles e ambas as versões do mk2 sem dúvida tem suas diferenças gráficas mais ambas são super jogáveis e fluidas
This game brought much needed street credibility back to Charmin soft Nintendo.
Those were some tough days during the MK one years for us Super Nintendo owners.
facts
snes looks very very superior
no it doesnt. the colors are dull and the sound is dull. you cant even hear the music on the snes
I agree the SNES version does looks better
I owned both and liked the sound difference a lot and loved both as always////I remember all the song and sound differences from both as a kid.
☺💙👍I prefer both SNES and Genesis with the music!!
that's fine.
Coming from the Snes version all my life, I'm impressed with the Mega Drive version backgrounds. Snes MK feels like they blended the colors too much to soften the pixels but ruins the sharpness and color contrast.
Snes version of MK II is closer to the arcade version!!
UltraReaper yes. SNES is lower resolution, that’s something people tend to ignore sadly.
It's not the colors that ruin the sharpness it's just lower resolution stretched out which allowed them to keep a bunch of content cut from the Genesis port.
One of best games that I had in my MD but have to recognize the port is better in SNES.
Had the genesis version - I remember it being SUCH a huge letdown compared to the SNES because of the graphics and missing voice samples - after watching this, the genesis doesn't seem quite as bad as I remember and people have pointed out that it 'played better' and had better/louder music. However, I've checked the comments so many times and nobody has ever explained exactly why the genesis deadpool stage is so completely TERRIBLE compared to pretty much ANY other MK2 port....like WHERE are the rest of the chains!?!!? Also, the SNES port coloring the grates red was genius then and is genius now
Sega Genesis had a way smaller memory cache and color palette to play with versus SNES. That's why games like this showed so poorly on the Genesis.
The same issues that haunted the MK1 Genesis port plagued it in MKII because, again, the Genesis hardware simply couldn't handle an arcade like experience.
@@patrickwheatley2693 I still don't understand why they couldn't have all the chains in the dead pool stage - just doesn't seem to make any sense
@@matthewking2388 the reason the chains aren't there in the stage is the same reason why the monk isn't present in the tower stage, the crowd doesn't move in the arena and the flying dragons are non existent in the kombat tomb: there just wasn't enough hardware memory to support every little detail in game without sacrificing something else. That's also why the majority of the audio is missing on Genesis and the arcade soundtrack is nowhere to be found. MK1 on Genesis had the same issue, and the blood code really didn't make a difference. SNES still beat Genesis on MK and MKII.
So people care about graphics then gameplay and wonder why video games now are boring now they care to much how realistic the game looks then the fun of the gameplay
Have to hand this one to the Snes, Sculptured Software really destroyed Probe's pathetic port unfortunately, there is no excuse for the Mega Drive version to be so lacking. The 32X of course slaughters all.
The PC version may look more like the arcade but it sounds like shit, so I have to disagree. And Where do people get this idea that the Mega Drive or the 32X had horrible sound??? Just because on paper the Snes had 10 channels and the Mega Drive had 8 doesn't mean anything at all, the way each system handled sound is totally different. I love my Mega Drive BECAUSE of the sound, I actually have it running through my home cinema system just because I love to listen to Mega Drive soundtracks. The Snes on the other hand tried to make sound more realistic but it generally sounds like muddy crap. I have never come across a game ported to the two systems which actually sounded better than the Mega Drive version the only exceptions being Super Street Fighter 2 and the Lion King but both not by much.
I couldn't disagree more. I have looked up a few videos of the PC version and it looks the business but the music is bloody awful, and besides a PC is not a console even if it was good. Name a port with better sound on the Snes other than the two I mentioned above...I'm not saying the Snes wasn't sometimes capable of good music and it did happen now and then, but in general the Mega Drive just rocked, was loud and bold not all wimpy soft and muddy like the Snes, just listen to mortal Kombat 1 for starters and other ports like the intro to Desert Strike and Urban Strike or Terminator 2 The Arcade Game even Earthworm Jim. when it came to rocking loud and bangin soundtracks the Snes just couldn't compete
I'm talking strictly about the myth that the Mega Drive had inferior sound when compared to the Snes not how the games looked. A lot of kids are getting into the retro scene these days so they never lived through the 90's so they just go on how things look on paper and whats trendy, it pisses me off is all, they don't know things like the Mega Drive was released over 2 years before the Snes so the Snes should of slaughtered the Mega Drive but the Mega Drive kicked the Snes ass constantly. These kids just don't realize what an amazing achievement the Mega Drive was.
Yeah but the Snes version of MK1 sucked, controlled horribly and was massively censored, a larger color pallet didn't help them, which says a lot. And the Mega Drives success with MK1 forced Nintendo to stop censoring games so much. But anyway I just believe that probes version was a lazy port. There is no reason not to have all the voices and some of the backgrounds were missing details, and they used the same font as mortal kombat 1 not the font from the arcade all of which was fixed in the 32X version. I'm not saying the Mega Drive version wasn't fully playable and fun, it just should of been much better than it was. Look up Mortal Kombat 2 unlimited Hack and you get an Idea of how the game could of been so much more.
Sorry I meant Mortal Kombat 2 Unlimited
Snes has better graphics, all sound effects, all music, more animated backgrounds, smoother attack animations but plays a tad bit slower than the Genesis version, has the scaling The Pit II fatality and the resolution is off a bit
Genesis had smoother idle animations but missing other attack frames , arcade style title screen, plays a tab bit faster than the Snes version, better resolution, sounds horrible and missing a lot of audio (no announcer)
Both are good but overall Snes wins and rightfully so, makes up for the first MK which was censored
IF you look closely the megadrive actually has better animation and photorealism on the sprite stances. The SNES ones look like cartoons and have less animation.
+alex ojideagu IF you look closely the eega version has horrible stage design and is really lacking compared to the superior snes stages
Yes the SNES had superior backgrounds and colour, but the character ANIMATION on the stances was missing tons of animation and they looked like cartoons rather than photos due to the lower resolution. Overall the SNES looks better but it looks more like Street Fighter.
alex ojideagu My god. What a load of waffle.
Not to mention that the characters' shadows on Genesis are circles, and don't have the real shape, like in SNES version.
fatality on snes sounds like an explosion, and then bones falling on floor. Genesis sounds like an explosion of shit in a toilet, I'm being serious.
SNES Always Wins With A Flawless Victory
Yeah, SNES port was better here. Outside of the better visuals and having more stuff from the arcade, gameplay control's actually quite responsive for the port compared to the control input lag found with the MK1 port and, of course, the blood and fatalities are uncensored for it. The Genesis port has less voice samples, cut some corners on stage animations, and has less animated frames.
Super Famicom for some reason CENSORED MK2
@@NinjaCacodemon_IsSus Japan was just stricter when it comes to depicting gore in their games.
@@EmSee360 but Japan version games are known for being uncensored like Castlevania 4, blood pool was turned into acid pool in US and US removed a lot of crosses
For the most part I'd say the SNES wins.
But Megadrive/Gen did have some nice, crisp voice samples. Albeit fewer of them.
Plus it had a 'Fergality' hidden in it.
It has only four voice-samples - and they sound much better on the SNES too... Fergality? Where is Goro's lair? SNES wins in every aspect, it's mainly Probe's fault, if Sculptured would have made the Megadrive-port too like they made the SNES-port, it would be a better MK2 - like the SNES-version is!
an easy win for the Super Nintendo
Yes. Indeed.
For real
I agree Super Nintendo won
Fatality
Vitória do SNES. O MK2 foi a vingança do SNES pra compensar a polêmica do sangue em MK1, por exemplo.rsrs Mas, gosto da trilha sonora sombria e a fluidez na ação do Mega Drive (pois combina perfeitamente em jogos de luta), gosto pessoal.
If sculpted software did the Genesis version as well it would be pretty much equal but they just had to let probe put their shitty hands on.
I mean Sculptered did the SNES version and Probe did the Genesis, Game Gear, Gameboy, Master System, Amiga, DOS and 32x version.
@@dragoondirk Also the Saturn and PS1 versions (the latter of which was only released in Japan). The only Probe version that actually came out well was the DOS version because it was mostly just directly porting the arcade source code with little changes. Too bad the sound cards of the day couldn't really handle the music.
SNES wins.
SMD has some serious issues displaying wide palette. It feels like SMD is 64 colors, where SNES is 256 colors.
The samples are clearer on the Mega Drive version, and the graphics have a bit more contrast, but the SNES version wins, at least visually and aurally. Sega's insistence to not put ADPCM hardware into any machine prior to the Dreamcast was a bad idea which explains the lack of samples in such games, the reduced quality or, in the case of the Mega Drive and 32X, the decision to fall back onto FM for the effects.
Probe never did get the most out of the Mega Drive; Sculptured Software would've done a better job with all Sega versions.
The samples are clearer on the Megadrive version? Which samples? There are no names, no round 1, 2 or 3, no flawless victory/fatality, and Shao Khan speaking just "you will die". The only other samples are "fight", "finish him/her" and Scorpion's "come here" - and they sound much better on the SNES, like every other SFX and music. It's because Probe is a really lazy developer, it's like you said - Sculptured would have made a better Megadrive-version than Probe, also better graphics (colors, shadows, Goro's lair, more background-details etc.) with making better use of the hardware's abilities. Probe even messed up the 32x- and Saturn-ports as well, they could be so much better than they are, it's just sad what they did...
The consistent fast framerate, and controller with 6 face buttons make the Genesis version have a better feeling to play. By far in fact.
Limited colors on the Sega Megadrive also added to the realism,I've Always thought that the arcade version of mk2 was too bright and colorful. Hell, even Mk3 didn't look that colorful.
I like the darker colors on genesis and love the music also they dont have smashed heads like the snes but the snes has more sound effects and moving objects in the background!
I owned a Mega drive back in the days and this game was THE reason to envy SNES owners. I got so tired of the lack of speech, animation, color, detail, controls... Literally everything was better in the SNES version.
*Best stages* = SNES (Great detail, although Genesis wins with The Armory and The pit II)
*Best music* = Genesis (HANDS DOWN - you can't argue on that)
*Best characters* = Genesis (they're more detailed - watch the comparison videos and you'll see why)
*Best select character screen* = SNES
*Best color* = Genesis
*Best make up* = SNES
*Best sound effects* = Genesis
*Best letters* = SNES
*Creepiest living forest* = Genesis
*Best repeated player 2 characters* = Genesis
*Best FIGHT fade in/out effect* = Genesis
*Best timer* = SNES
*Best Fatality effects* = SNES
GENESIS > snes
The colours in snes are like the arcade
Desta vez não tem como negar... Apesar de eu ser um seguista de carteirinha, a versão do MK II para o Super Nintendo ficou quase igual a do Arcade... Trabalho perfeito e indiscutivelmente o melhor... SNES wins this time!
Na época jogamos a MK2 do SNES, tivemos o Mega antes. Hoje em dia eu prefiro jogar a versão do Mega, o gameplay é mais suave e os controles respondem melhor. As cores do SNES são mais próximas do arcade, mas confesso que prefiro o tom mais obscuro e sujo do Mega também, o som é melhor no SNES, que também tem mais vozes, alguns estágios no SNES têm sprites ausentes no Mega, e alguns estágios no Mega dá pra ver mais detalhes e tem até a animação do Liu Kang no fundo, enquanto deixaram a do SNES estática, por alguma razão.
O mesmo caso é o WWF Wrestlemania que joguei muito no SNES com meu irmão, hoje conhecendo a versão do Mega, é até melhor que a do 32X que é muito próximo ao fliper em termos visuais e de som, mas roda a 30FPS, então é meio estranho pra esse estilo de jogo. O Mega tem menos cores mas roda a 60FPS e tem todos os personagens, enquanto do SNES faltam dois e não suporta mais que 3 lutadores no ringue, enquanto no mega dá pra jogar 2x2 ou 1x3.
@@roberto1519Fanboy.
@@JonBR-622 Como assim, eu joguei MK2 com meu irmãos no SNES no tempo, basta olhar objetivamente este vídeo, sem óculos nostálgicos. Cara, leia meu comentário acima, tem nada de fanboyismo lá, se você não tem argumentos, o único fanboy que estamos vendo aqui é você.
Genesis shouldn’t have been released. It felt incomplete product lol.
SNES wins... almost flawless victory. The only things the Genesis does better is the resolution and the fact that the game runs in full screen. Except that, the SNES version has better graphics thanks to much better colors, more parallax scrollings, more details in the background and foreground. Better sound on SNES, musics, sound effects and more digitized voices. Also... no need to buy a special controller and a hardware add on...
IF you look closely the megadrive actually has better animation and photorealism on the sprite stances. The SNES ones look like cartoons and have less animation.
As duas versões ficaram um pouco longe do Arcade mas o Snes leva essa,no Mega Drive falta muitas vozes ele poderia ter as vozes e falta alguns detalhes nos cenários.
Saudade dessa época. Na telinha assim parecem próximos mas ao vivo a diferença é.maior em alguns pontos. O megão até tem.vantagens em alguns pontos, mas MK abusava das cores. Fora q mal tem vozes, de novo. Snes wins.
Sem dúvidas a versão do SNES arrebenta a do Mega Drive
best Mortal Kombat 2 game best Super Nintendo it's got better graphics better presentation better sound better gameplay
Better sound for snes? haahahahahahhahahahahahahahahahahahahahha Omfg its realy? hahahaha
claro que si, "sonido" no incluye UNICAMENTE la musica, sino tambien los FX's , que en snes son muchisimos mas y mas cercanos al arcade (que esa es la idea de hacer un port no?)
La musica, le da el toque distintivo al juego, por lo que se lleva gran parte de lo que vendria siendo el juego, en FX's puede ser que sea mas completo y sea mas llevado al arcade, snes supera en todo a Sega, pero en musica bah, Sega se lleva la rosca por completa. Lo digo desde mi punto de vista, que tuve las 2 consolas.
tambien tuve esa suerte de poder disfrutar ambas consolas......... en mi opinion las musicas de genesis(no todas) pero algunas son mucho mejores que las de snes, aunque me termino inclinando en sonido por snes (el global de musica y fxs) , lo que le falto (supongo que por el chip de sonido de cada consola) es esa percusion muy buena que tenia genesis
Yes this was the best MK game period until MK X came out.
some arenas have gotten very good at Genesis, like The Pit II, the ones with the guns, the forest. The Probe should have done the Genesis version with less arenas, get those that Genesis unable to do perfectly, as the Dead Pool.
This is where the kids who weren't even born in the 16 bit war era, or was grown up enough to know better, will comment. Personally I own both versions, but was truly disappointed in what Probe didn't do for the Genesis version of MK2. Sculptured Software did a better job, and it shows with the SNES version, likely the reason they were commissioned to do MK3/UMK3 on the Genesis, which turned out pretty good for both systems.
I was one of the kids who were born in the 16 bit era.
no, it has little details that make it worse than the snes port. being a cd it takes more time to load, then when you do a fatality it doesn't turn dark and the music doesn't change. also, you have to go out of your way to activate all the voices. that's annoying.
oh, by the way, mk3 is better on genesis, the snes one looks better in terms of color but the sound is too muffled and the gameplay feels weird. it plays better on genesis.
The snes version has much better visuals but lacks in control,which is genesis great advantage.
For a 16 bit system...the snes is on par with the add-on 32x.
That acid stage on the SNES looks even better than on the Arcade. But back then I would’ve said it sucked cause I was a huge Sega fanboy 🤣🤣🤣
well try the ms dos pc version and see for yourself then.
I remember at the time as a Megadrive owner, being so envious at how much better looking at sounding the SNES version was.
Playing them now, I can see the Megadrive version does have some advantages such as in controller response and arguably the music, but personally, I preferred the goofy atmosphere of the SNES version to the moody Megadrive version. Definitely I did as a kid and ultimately, that's what mattered.
Sega T-800 when I was a kid, my cousin owned the Genesis version, I rented it a bunch. When I played on SNES, I noticed the foreground chains on Deadpool, and more Shao Khan speech, except the speech was very muffled and the graphics overall blurry. I also thought the faces on SNES were ugly, because they are. I also noticed how much better the Genesis version played. But any way you slice it, the differences were incredibly marginal in my eyes and still are. Fanboys blow this one WAYY WAYY out of proportion.
Verdade kkk
EVERYBODY POOR who didn't have a SNES alllllllllllllways finds something good to say about the system - When ya know, it had crappy garbage. I pity myself for getting the Ninja Turtles game when SNES's version was like 1000000000000000x's better.
genesis has the music tracks in the wrong order?
Pelger
Both were good. SNES had a better color pallette and hardware. Sonic was amazing.
There is really no debate here; one clearly looks and sounds better than the other, and they both play smoothly and responsively.
The only real flaws of the SNES version were the random lag slowdowns on certain stages and the fuzzy outline of the characters. The only eye sore I had was the names not being inside the health bars to match the arcade. The Genesis version was really missing so much to where it hard not to notice considering I played the arcade version ALOT back then. The SNES was a solid port, and I can’t understand why others keep thinking the Genesis was better. The frame rate was fine but so many sprite animations were missing and not in a good way.
This was the first time Nintendo whooped Sega in my eyes, classic days.
You clearly never owned both, and comparing the two through TH-cam is like buying a car from a TH-cam video that only talks about how clear the windshield is but fails to mention the steering wheel is a live crab, that doesn't want to be a steering wheel.
The controls on the SNES are hot garbage
Liar!
@@MistahJigglah give some fucking proof, dont insult or youll look like a fucking dumbass
@@gregtheradical you know megadrive shit on superfamicom too in japan when the super famicom japanese version one is censored. duh
@@MistahJigglah Your opinion is hot garbage. But Sega fanboys will be Sega fanboys.
Nem me incomodo com os graficos do mega mas com a falta de vozes principalmente qndo leva um gancho ou golpe forte no megadrive
Exatamente, a falta de vozes é o q mais impacta.
Até pq o gameplay no megadrive é mais fiel ao arcade.
Qndo venho mk3 foi incrivel o retorno das vozes.
Apesar do Snes ter paletas de cores superior a do Mega Drive, os gráficos do Mega Drive estão mais vivo, contraste e obscuros, prefiro a versão do Mega Drive.
World Games só que não kkkk
prefiro a do mega também
A imagem do mega nesse jogo e em alguns é cheia do pontinhos ... mais no geral ambas versões são boas e divertidas ...
A versão do Mega só é mais difícil, mas a de Snes é superior!
All the Mortal Kombat games looked better on the SNES hands down. The Genesis had some good exclusive titles but the SNES was the superior console overall
The SNES version is superior. Good thing Nintendo didn't neuter this version like they did with MK1. "Gonna beat you till' you sweat!"
The real winner is the larger Cart size of the Snes. Good move by Nintendo to give midway what they wanted.
SNES hands down!
I always felt like the Genesis ports of the MK games played better but the SNES ports always looked drastically better. The colors on the Genesis are always way off.
SNES version is the clear winner here: larger sprites (though on different planes), more frames of animation, superior color palette, far better sound and sharper gameplay.
I've played both versions and the Mega Drive (which I still own and love) just can't keep up.
MD version actually had larger sprites more animation.
SNES characters are actually MISSING animation frames, not to mention the character sprites are blurry and some their faces look weird and smushed. Moreover the game did not "play better" on the SNES as the gameplay was still pretty laggy and clunky compared to the Genesis.
Definitely not sharper gameplay. Snes is blurry as hell.
@@SammySam7x The SNES is much sharper than the Megadrive which is infinitely blurrier.
@@bredmaster - The SNES had somewhat larger sprites and far better animation. It's not even close. The Mega Drive lacks a ton of frames which makes the game look choppy.
I bet a Sega fan will humiliate himself by saying for example: The Sega Genesis version has better animation and better sprites than Super Nintendo, that's why it's better. for those fanboys who don't accept that the super nintendo port kicks sega's wing 4 times, it's because they never played super nintendo.
SNES versions feel like really really bad versions of the Arcade. Genesis has some uniqueness
A versão do SNES tem mais elementos no cenário, o som mais parecido com a versão arcade, o narrador dizendo os nomes dos lutadores, tem a parte dos perfis dos lutadores contando um pouco da história de cada um, tem os finais e tal. A versão do MEGA DRIVE / SEGA GENESIS tem as músicas melhores, a resolução melhor e o mais importante na minha opinião que é a jogabilidade melhor. Os golpes saem com mais facilidade no MEGA então eu prefiro a versão do MEGA DRIVE.
Verdade, a jogabilidade no Mega é melhor, como disse em outro comentário, eu vejo a redução de cores como um ponto positivo, deixa o jogo bem mais escuro e atmosférico, as vozes deixam a desejar, mas a música é muito boa. Nem todos os cenários perdem para o SNES, alguns são mais detalhados e tem mais animação.
Na época jogamos a versão do SNES, ambas são excelentes, mas se eu fosse escolher uma hoje, só pela jogabilidade eu escolheria do Mega.
can somebody explain how the hell you play MK or Street Fighter with only 3 buttons, which was the only amount of buttons in the Sega Genesis
It’s called a six button control pad which was standard from the release of the v2 console.
Something about the sound on the sega version is so good
The only flaw with the snes version is that names should be inside of the life bars instead of outside.
Always thought the same thing.
SNES has Goro's Lair for Smoke, Jade, and Noob Saibot boss fight
Sega has no Goro's Lair because the Portal Background Change Colors
A versão do Mega Drive ficou muito simplificada,vários cenários falta detalhes, as vozes praticamente não tem,o estranho de tudo isso que uma hack faz algo incrível uma versão bem mais completa de Mortal kombat 2,a produtora que fez a versão para o Mega Drive realmente fez com muito desleixo, aqui o vencedor é o Snes,com vários detalhes nos cenários e com várias vozes deixou o game bem mais completo.
Genesis: Better OST, sound effects, fonts, control, character positions. SNES: better image and sound quality.
La versión SNES es mejor en gráficos, color y sonido...
La versión Génesis/Mega Drive es mejor en música, velocidad, jugabilidad y respuesta del control.
SNES WIN'S...
Flaweless Victory...
!! FATALITY !!
Zoeiras a parte, mas está bem obvio ai, o Mega perde muito em quesito de gráficos, possui uma quantidade cores muito inferior, uma qualidade sonora ( principalmente das vozes ) que deixam muito a desejar, acho que a única vantagem é dele ser levemente mais rápido, mas não é algo tão diferencial quando se joga as duas versões.
TOASTY!!
Moon Sarito
Graphic snes more real
Sega was victorious in the first Mortal Kombat due to superior control and the blood cheat. Nintendo fixed all of that in MKII. Excellent port.
I was a Sega guy back in the day but even I can admit the SNES version was far superior. I hated that SEGA didn't have the names or fatality voiced
Both of them were good for various reasons. SNES had better graphics and music, Genesis had better controls and sound quality.
As a Pure Gamer, which one I decided so. Super Famicom/Nintendo, no doubt wins. Because of the Finisher move execution went do well than Mega Drive/Genesis.
apesar de saber que do snes e melhor eu me diverti com a do mega
Vdd so queria q a de mega tivesse uns sons a mais estaria perfeito
Dope! 😊
SNES had better graphics for mk2 but genesis had the better music imo
Calvin Cameron нет
lol Are you deaf? The music in the Genesis version is terrible! SNES' music is much better and closer to the arcade. SNES wins over the Genesis version in every category actually.
Patrick Lange Snes fan here. The voices in the snes versions are muffled. Drums sound like wet cloths. MegaDrive wins in sound.
SDS Overfiend Listen here, you little shit. Snes mortal kombat sounds like somebody gagged it
I agree and I played both versions. Shao Khan doesn't even say Fatality on the genesis version and the bones disappear on the genesis version also
Essa Versão não tem jeito, o Super Nintendo ganha disparado, o porte para SNES é próximo do Arcade.