Mechanised Squadrons Vs Super Mechs | STARSECTOR 0.97a MODDED

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  • เผยแพร่เมื่อ 21 ก.ย. 2024
  • Starsector 0.97a Modded gameplay! Starsector ( formerly Starfarer ) is an open-world single-player RTS space-combat game with roleplaying, exploration and economics, similar to Mount and Blade. Let's Play Starsector!
    ► Mechanised Squadrons Vs Super Mechs | STARSECTOR 0.97a MODDED
    Let's Play Starsector 0.97a Modded Part 1! A Starsector 0.97a Modded Episode 1.
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    Pilot your ship in top-down 2d combat
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ความคิดเห็น • 5

  • @dliatsos1
    @dliatsos1 6 หลายเดือนก่อน +2

    The main thing the 14th Watchdog has compared to the standard one is that it's got a built-in for the right arm, the Barretta Flechette Cannon if you didn't realize that. I'm still playing on the older build of Arma Armatura granted, but I think it makes sense given how the right arm has a huge gun on it as standard whereas the normal one doesn't.

  • @Nanolis
    @Nanolis 6 หลายเดือนก่อน +1

    You say 'exploding' like it's a bad thing, I'll have you know it is quite a fun hobby.
    Also at 23:13 the CR of that ship is literally off the charts, quite impressive. CR that high it should be running laps around the battlefield, seeing time and space as just a minds construct, dividing by 0 at will, all those fun things.

    • @FallenShogun
      @FallenShogun  6 หลายเดือนก่อน

      5000% is barely any CR at all

  • @LGustavoMP
    @LGustavoMP 6 หลายเดือนก่อน +1

    @9:30 while still stuck in combat, you can type "Nuke" in the console to fix that. It will just kill any remaining enemy and bring you to the victory screen. Yeh, you need the command console mod to do that.

    • @FallenShogun
      @FallenShogun  6 หลายเดือนก่อน

      The trouble with that is it wasn't actually an enemy ship, those things are classed as allies so I would need to do a delete order I think