Jeff Barbi will present the results from many hours spent reverse engineering the original 1993 release of MYST for Mac. Find out more about Mysterium at www.mysterium....
This was so much fun to watch! Nice work! “Oblio” was the name of the main character in “The Point” an album/story by Harry Nilsson - a favorite of Robyn and me. The music box was never fixed because we never rendered a better image of it opened… and never created an animation of it actually playing.
@@inkcap9817- I can’t remember exactly, but I think that was suppose to shake the reset handle when the weights had reached the ground - a hint of how to restart the puzzle?
Thank you so much for this reply, it gives us the closure I was hoping for. I had a lot of fun putting this talk together. I have even more appreciation now for this game and the work it took to create it. 30 years later and we are still here solving its mysteries...
When I unlocked my copy of Myst back in maybe 2006 or earlier, instead of changing the type and creator of every stack, I modified HyperCard so it would open the various Myst files directly. Since then, when I play Myst, I usually use the numerical version of the code to leave Mechanical Age (how many times I must click on each button) instead of the symbols themselves and their order.
Did you ever hear from Rand about whether the password is correct? All I could find was that "oblio" is Italian for "oblivion," which would certainly be an interesting choice of password. Did any Italians work on Myst?
59:30 for a 32-bit hash the expected point to get a hash collision is after hashing ~78k uncorrelated inputs. Your dictionary itself should already be generating some collisions.
@@rabb1t894 I'm thinking of maybe going into all the stacks and extracting all of the scripts and sticking them onto a Github or something. That way people can explore the code without needing to actually setup an emulator, find a copy of the disc, etc. For me it would be a fun scripting project to automate the process of extracting scripts from stacks! I mean, unless Rand would rather we not? :)
@@trapez77Preventing the spread of disease, presumably. Lots of people get “con-flu” after going to big conventions so I guess this is a precaution against that
This was so much fun to watch! Nice work! “Oblio” was the name of the main character in “The Point” an album/story by Harry Nilsson - a favorite of Robyn and me. The music box was never fixed because we never rendered a better image of it opened… and never created an animation of it actually playing.
I'll ask since nobody else has, what was the Rattle Ratchet Routine in the clock tower? 😄
@@inkcap9817- I can’t remember exactly, but I think that was suppose to shake the reset handle when the weights had reached the ground - a hint of how to restart the puzzle?
@@randmiller9356 Great, might be the best name for a routine I've ever heard!
Thank you so much for this reply, it gives us the closure I was hoping for. I had a lot of fun putting this talk together. I have even more appreciation now for this game and the work it took to create it. 30 years later and we are still here solving its mysteries...
@@rabb1t894Thank you for putting the presentation together! I honestly wasn’t sure what to expect, but it was quite interesting!
"Great! now I have to change my passwords everywhere!" - Rand Miller, probably.
I have enjoyed every minute!
Great work, this was an interesting watch!
When I unlocked my copy of Myst back in maybe 2006 or earlier, instead of changing the type and creator of every stack, I modified HyperCard so it would open the various Myst files directly.
Since then, when I play Myst, I usually use the numerical version of the code to leave Mechanical Age (how many times I must click on each button) instead of the symbols themselves and their order.
Did you ever hear from Rand about whether the password is correct? All I could find was that "oblio" is Italian for "oblivion," which would certainly be an interesting choice of password. Did any Italians work on Myst?
He commented on this video!
Hey! Cool to see you here. I love your Space Quest LPs!
@@Mr_Top_Hat_Jonesspace quest lps!? Tell me more please!
@@lexihaley2887 The original commenter @Dilandau3000. He’s got a ton of LPs on his channel, including the Space Quest series.
Of course Sven would show up in the comments of this video, and if course with more lore....to the frickin password 😂
blank is the best way to start a presentation
This is so cool!
59:30 for a 32-bit hash the expected point to get a hash collision is after hashing ~78k uncorrelated inputs. Your dictionary itself should already be generating some collisions.
I would be cool in you went into the details of how a card is laid out; hot spots, how videos play in the card, etc
Agreed
Agreed. I only had an hour timeslot. There's more left to dig through for sure
@@rabb1t894 I'm thinking of maybe going into all the stacks and extracting all of the scripts and sticking them onto a Github or something. That way people can explore the code without needing to actually setup an emulator, find a copy of the disc, etc. For me it would be a fun scripting project to automate the process of extracting scripts from stacks!
I mean, unless Rand would rather we not? :)
That's all really cool, I legit didn't know the original Mac release was made in Hypercard. I only ever played the Windows version of it.
Seconding the translucent Mac shells being the still-standing best-looking Macs. Was also a big fan of the transparent 3.5" disks in those days xD
Man I miss HyperCard
Why are they wearing masks?
Why not?
It was a requirement to be allowed in the room at all
@@rabb1t894 why?
@@trapez77Preventing the spread of disease, presumably. Lots of people get “con-flu” after going to big conventions so I guess this is a precaution against that
I thought your thing was "freedom" so let them do what they want, even if it's mandatory ^