Necromunda Campaign Game 2 - Redemption Vs Goliath Vs Enforcers - Tom's worst defeat yet! Warhammer

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  • เผยแพร่เมื่อ 21 ต.ค. 2024

ความคิดเห็น • 18

  • @0neKingD0wn
    @0neKingD0wn ปีที่แล้ว +3

    INFORMANT
    Palanite Enforcers
    Play this during the pre-battle sequence, during step 8: Deployment
    Nominate one fighter from your opponent's starting crew. You may remove this fighter and redeploy them as you wish, following the normal deployment rules for the scenario being played. I think he's cheating a little, the goliath should have been deployed in his respective deployment zone.

  • @dirtybirdsf
    @dirtybirdsf ปีที่แล้ว +1

    Oh man - that tactics card right at the start - hat a scene!

    • @TomsTabletopBunker
      @TomsTabletopBunker  ปีที่แล้ว +1

      Tom is still talking about this and how the redeemer is coming to save him

  • @cringedaddy411
    @cringedaddy411 ปีที่แล้ว +2

    " The Doomed Brethren" you might want to consider a name change. Lol. Great game

    • @TomsTabletopBunker
      @TomsTabletopBunker  ปีที่แล้ว

      Tom always delivers on a theme. This time it's dying for the Emperor

  • @joebody7198
    @joebody7198 ปีที่แล้ว +4

    Sound tactics, shit dice meets unsound tactics, amazing dice

  • @dietrichknauth9305
    @dietrichknauth9305 ปีที่แล้ว +2

    I think you messed up the Stimmer's number of attacks. It should be 8 attacks on the charge - your Attacks characteristic is doubled because of Paired. +1 for charging.+1 for having an additional hand weapon.
    On the converse side, the Stimmer should only be rolling 4 dice for reaction attacks, since Paired only doubles your attacks on the charge. 3 Base, +1 for an additional hand weapon.

    • @TomsTabletopBunker
      @TomsTabletopBunker  ปีที่แล้ว

      Thanks for letting us know - I will let the guys know. Still would have mushed my gang up I think but always best to play it right.
      Wow stimmers are horrible on the charge then

  • @JEHermit
    @JEHermit ปีที่แล้ว +1

    Quick Question, Where did you get those custom injury dice? Also great game guys.

  • @MalakhimJWQ1
    @MalakhimJWQ1 ปีที่แล้ว +2

    Hail all

  • @SebbStrife
    @SebbStrife ปีที่แล้ว +1

    Do you need to roll a nerve check for every fighter if they’re within range of their leader?

    • @robhacker8882
      @robhacker8882 ปีที่แล้ว +1

      The bottle check can use the leaders stat within 12" but I think the nerve check is done for everyone within 3" of the downed fighter.

    • @TomsTabletopBunker
      @TomsTabletopBunker  ปีที่แล้ว +1

      We think Rob is correct here but let us know if not

    • @SebbStrife
      @SebbStrife ปีที่แล้ว

      @@robhacker8882 Yep you’re right. Think I’ve been used to using Inspirational or something 😅