I remember one of the most epic moments was playing this game. It was that spiral dungeon part of the early story line that later open into the huge rift in the end game. I came across a ogre and mounted it. My team began attacking it until it was pushed off the stairs while I was still on top of it! We fell like 40 feet and it instantly died where as I lived still on top of its corpse. Felt so cinematic.
@@tommyllama4558 it IS coming, it was leaked that it is next on the list to be made, course it said 2022 but cause of corona, i think 2023-24 is more likely, eitherway, it IS coming.
There actually was a sequel leaked from the hack of Capcom's data a while back. Don't know if it's actually a thing yet (never trust anything on the internet 100%) but I'm pretty exited to finally see a sequel to arguably the best ARPG ever released in my opinion.
@@tommyllama4558 yeah, it is crazy that not too long ago, cap com was putting in the disc dlc and making all their games as mainstream as possible. They did a 180 and it’s the greatest comeback that not many people seem to acknowledge
Story: Actually, I think the cryptic way they tell the story is part of the game's charm. It's intentionally mysterious. Environment: Not sure why, but something about the natural environment of this game feels more beautiful and alive than most.
I feel like the most impressive thing about Dragons dogma, is that this isn't even the full thing. There was SO much cut content, like entire new areas out the shadow Fort, dozens of quests. Really, it's quite sad how much did get cut, but the fact that this game is still so amazing even without it, is unbelievably impressive
Big piece of advice = DON'T rush through killing everything in your path, try and pickup quests related to the area you're visiting - if there is a big boi monster but no "slay your enemies" quest then do not engage! I killed Ophis' Ogre and host of other things (including Daimon on BBI) and it f**ked up my farming/questline. I love this game but it is punishing if you're a derplord...
I think this game was ahead of its time, it implemented element combos, pawns and so much more, this game will always be my all time favourite game and now that number 2 is confirmed, I'm going to play it through again
I love the game and think it is a masterpiece but it was not ahead of it's time, far from it. It's just a mix of open world RPG, Demon Souls and Japanese weirdness so what is ahead of it's time about that?
I feel like Selene should've been more of a main character, her story is almost an exact parallel to your Arisen and Pawn in the true ending of the game. Her dialogue if she is your beloved at the end sums it up perfectly, now your Pawn is in the same position as she was when she achieved free will. Only makes sense for her to help them through the transition.
After 10 years I’m just realizing how deep the NPC affinity system is. Everyone has an escort quest, and you can even unlock new quests. Reynard has a hidden quest line that improves his inventory.
*FUCK YES!!!* I don't hate palicos but by *G O D* are they useless in just about every situation that you require them most In dragons dogma the pawns are much more helpful Aside from offline pawns... every offline pawn i could ever find looked horrid, lacked armor even at level 100, had bad armor anyways, not helpful skills or bad inclinations This is why i wish you could search for good armor, specific inclinations and skills when it came to offline pawns... Tho in the cave with the gargoyle and cockatrice (this was before the cockatrice spawns in there) i had a pawn leap herself off into the fucking water... i just had a strange feeling it was gonna happen and next minute after staring at the water i go to turn around and continue through the cave only to watch one of the hired pawns full on sprint and leap off the fucking ledge and into the water I honestly wasn't even mad i just couldn't stop laughing
@@traceyjacobsen8544 i was sold on the usefulness of pawns when my ranger pawn out of nowhere oneshotted a cyclops and another pawn ended my day long struggle with the wyvern with an icicle, again out of nowhere
@@RainOn2SunnyDay a well trained pawn is f**king phenomenal. There are a few warriors and mages on PC which seem to be 'locked' and not used in normal play - they MVP the shit out of every situation and never seem to pickup shit or run off to dumb places and get killed....motivated me learn to get my pawn game sorted.
4:46 I swear to God that a Pawn taught me about grabbing a cyclope by the arm they hold their weapon and attack it. I was baffled by seeing how defenseless they become by doing that, and that a Pawn would just hand out such tactics.
I absolutely love this game. Got on the 360 when dark arisen came out, still playing it even right now on my laptop while watching this video on my phone. I'm so happy to hear how the pc release helped boost the chance for the sequel to now being made. For me this game never gets old and always find myself going back to it falling in love with it like I did when I first played the demo. Mad love to the dragon dogma community for not letting capcom kill this game.
Having recently picked this game up on Switch, and it being my first action rpg like this, I must say I thoroughly enjoyed myself. So much in fact that after hitting lv 200 and defeating Daimon's second form, I restarted and am now on my second playthrough with slightly visually updated versions of my Arisen and Pawn, though with myself as a Mystic Knight Rather than a Magick Archer. And, of course, looking up videos about this game on TH-cam. That's how I found yours and thoroughly enjoyed it as well, allthough you must forgive me for not instantly replaying it like the game itself. One thing i did notice was trouble damaging some bbi enemies, let alone daimon phase 2, even though I was level 200. I suppose I just didn't get too lucky with bbi tier 3 weapon drops. So I went in wuth a fully upgraded magick bow (the one you get for killing Grigori) and had to spam magick stat boosters x4 and Large Mushrooms in order to spam ninefold bolt through the entire thing. Perhaps it was due to playing as a Strider until somewhere between levels 30 and 50 and then sticking with Magick Archer through the rest of the game. I didn't quite know what I was doing, still don't fully to be honest. I simply prefer sticking as one class for most of the game, aka i switched to MK as soon as I could this time, thus missing out on augments from other classes or optimal stat gain. The little bit of Mage I tried near the end of my first playthrough just wasn't that fun. I found some spells difficult to aim and they barely did anything. Now I am not exactly great at games due to some hand eye coordination struggles so that probably also factors in. Probably why I enjoyed MA so much tbh, as the magick bow has a pretty generous auto lock on, requiring less precission from my end, as well as being able to pause and spam heals/stamina/stat boosts a lot XD. And near the end I did switch from easy mode to normal mode and then hard mode, on which i beat the second phase of bbi. My second playthrough i went to hard mode immediately and am hoping playing almost exclusively as Mystic Knight, Fighter until Gran Soren, will have me fare better in BBI this time, though even now as im about to go after Salomet for stealing the ring I sometimes struggle dealing much damage to larger enemies with non fire enchant boosted Great Cannon attack. The basic one just seems to do very little, and even the enchanted ones can struggle, so I mainly rely on pgysical attacks. I know Mage and Sorcerer play through the levels is best for magic stat, but I'm realy hoping MK will be decent enough to get me through the endgame again maybe with less necessity for boosted magic because I'd deal no damage otherwise. All in all, loving the game, loved the video, if I hadn't bought it already I'm sure this would've sold me on it. Hopefully it finds more people and thus the game more players. I really hope we get a sequel, maybe even explore the other kingdoms/provinces/lands or at least one of them. Hopefull the combat isn't changed too much either. It'd be awesome to see though. Thanks to anyone who actually read this entire thing, or at least skimming to the end ;)
Hello sir, being a mystic knight enthusiast myself, my suggestion is that if you feel underpowered for bitterblack island lower areas, then try using the grigori weapons. Also suggest holy related skills as most enemies in bitterblack island are weak to it.
@@banerjee01 I did :) eventually got bbi2/3 gear and still spammed periapts haha. Currently on playthrough 3 as assassin, but thanks for commenting after all this time.
I read the full thing, it's a great write up and it's always fun to hear other peoples experience with this game and take a ways. I know I'm a bit late to responding but don't feel too bad about not doing a lot of damage to Daimon's second form, it's notorious for having incredibly high magic resistance on top of resistances to all elements except holy. 80% of your damage ultimately comes from your weapon itself and the augments you slot in like ones that give 10% & 20% extra damage to magic/melee. Leveling slightly as a Strider wouldn't have cut into your DPS that hard and ultimately it's all meaningless if your gear is good enough. Magick Archer and Magick Knight do split damage, half melee half magic, so it's important you utilize elemental weapons as their the vocation that benefits from them then make sure it syncs up with the enemies elemental weakness. Magick Knight can take advantage of elemental weakness with his shield as his riposte skills are some of his best DPS moves outside of cannon.
@@crackmonsieur oh yeah I absolutely suck at timing the blocks lol. Pretty much only used the shield for enchants. Currently on playthrough 4 as mage/sorcerer. Going pretty well. 600+ hours total now. Still not amazing at the game haha. Thanks for reading my textwall, appreciate it! Still relied on +4 offense boosts in playthroughs 2 (Mystic Knight) and 3 (Assassin) plus hundreds of blast arrows lmao. I occasionally google elemental weaknesses if I struggle. I also barrel glitch on bbi at the start to get the double discipline ring, makes stuff easier. Normal mode until post game. Still having fun with the game 👍👌 Really hope we get that sequel.
Iirc it is pretty much required to play as other classes for quite a long time to get optimal results with a class you actually want to use. I rember some people said you have to play the magican classes for like 100 levels to get the best results with magic knights and such.
38:38 Ah, yes... I remember how the "design" choice made by the amazing developers of this game led to my beloved being *CAXTON* the blacksmith on my first playthrough.
On my second playthrough of the main story, I had my character give the Arisen's Bond to Aelinore. Imagine my surprise when out trots Pablos, the innkeeper from Cassardis...
Well they announced that there will be a sequel. I love this game. The customization, atmosphere, and sense of adventure/exploration is like few others. It's a flawed game, but still a future classic.
The MMO (Dragon’s Dogma Online) expanded the character creation, experimented with some new vocations (while refining some older ones playstyles), and created a functioning co-op system. It wasn’t (easily) accessible outside of Japan, but all the new things they tried out in DDON (which really pushed it’s engine) means DD2 hopefully should have a lot of features to be excited for. (Not to mention the overall art and music were amazing.)
Adventure feeling, yea. Being far frome home, at night, coming out of a waterfall not being able to make light and harpies all ofer the place. I remember some really awesome feeling adventures
Great review. As far as the NPC romance goes... There's affection levels you build up w/ each NPC (it can go positive or negative). Once you reach max positive affection, there'll be like a bell chime sound when you speak to them. The person you end up romantically linked to is whoever you have the highest affection with. But...if you have multiple NPCs at max affection, then who is chosen ends up being based on whichever max affection NPC you spoke to last before the event where it is locked in. You can make sure you get the right person by talking to that person last before setting out near the end....or intentionally lower affection w/ others at max (attacking or picking them up lowers it but can get you jailed. I usually just draw and sheathe my weapon next to them, or run and bump into them, those are legal). The Arisen's Bond just automatically puts someone to max affinity (I think...or just a huge boost that nearly guarantees instant max affinity), nothing more. If you have other NPCs there, they can still be your romance option if you talk to them last after any other contenders. And the bond isn't needed at all to romance a given NPC. Just talking to them a lot can do it... *SPOILER* The one who finds your pawn on the beach at the very end is still your beloved. But in between facing the Dragon and the Seneschal, who that person is can change, as per the above.
I will never be able to explain why this game caught me. So much flaws. A story so poorly told. And despite this, I love it so much. It's ethereal. Something you cannot fully grasp, or understand, or tell to others. But it's there.
If there's one thing I've learned it's that no matter the flaws any game CAN be good. Sometimes you just gotta sift through the dirt a little to find the gold. People enjoy games all the time that they should technically hate for one reason or another. Fallout 76 especially comes to mind. Despite everything people are playing and enjoying it. It's not for me, but they're getting their money's worth and I respect that.
Pawns call outs are useful. Just started the game and one of the pawns I hired said “climb near his helm” when I fought an armored cyclops. And when the cyclops got annoyed he took off his helm.
I loved this game and went balls deep into it. Didn't care about the lack of fast travel early game. Didnt mind the repeated pawn dialogue. Didnt care about the somewhat empty world. It was so easy to get lost in it and we were never offered a sequel. Nice review to reminisce on, thanks!
I agree with you 100%. This game has a lot of flaws but it is very good and I wish more people gave it a chance. I hope Capcom announces Dragon's Dogma 2 someday.
I actually really enjoy how the pawn inclination works from a role-playing perspective. Having a settings like menu wouldn't feel as intriguing for me. With Dark Arisen you can choose the inclination via the potions easy enough.
I remeber I stumbled upon this game by accident on TH-cam before it came out. Bought it as soon as it was released because I'm such as rpg fan. The thing I'm confused about is that I dont know why capcom never advertised this game the way they do the others. It is such a great game.
Simple, it was a new IP that had been cut short and had much of its budget and developers put on other projects. Capcom didn't expect this game to be such a success and didn't want to spend the money on advertising a failure.
I bought it a month ago for Switch and I can't put it down! Amazing combat, great dlc and most of all: they realised my dream of having a hybrid of rogue and mage, which are my favourite classes in RPG
I congradulate you sir. I've to beat the Ur-Dragon. I fought it for hours until i reached the last 2 hearts. The ones on the outer wings where you cant climb
Didn't kill the Death myself, but now i'm playing as MK, and I do so much dmg to him, I clearly can kill him, but he always disapear. I was playing sorcerer (with holy) and now MK... I tried holy, but I do more dmg to the death with my ice enchanted mace than holy
I role around solo now as I love the peace and quiet and the buff that gives more damage being alone. However I had one of the best pawns I've ever hired named Jesus. He was in white robes long hair and beard. This dude was always healing me and buffing my weapons , never having to ask him for it. JC always had my back! Dragon's Dogma is one of the greatest RPG's of all time!
Main disagreement: "The eternal ferrystone robs the game of some of it's magic." While I'll always feel nostalgia over my first playthrough with traveling everywhere (before the expansion), I don't ever want to go back. I remember when I had a long haul ahead, I'd get upset over having to walk somewhere I've been several times before. A compromise then: lock the eternal ferrystone and keep consumable ferrystone drops low until ng+, but keep the portcrystals as is. You'll still have to decide whether or not to use a teleport for your first run Edit: Mercedes's accent always reminds me of Monty Python's Holy Grail French guys. "Ay speet een your generaal dyrection"
Pretty unique game on many levels. Basically one of the best RPGs made and light years ahead still to the Souls series in the most critical of all aspects: control. After DDDA, playing DS feels like getting into a crapped out old Pinto after hooning around in a Lamborghini.
I remember trying out Skyrim and dark souls 2 after beating DD the first time and oh my god i couldn't play for a single hour,the difference in quality was sooooo big. At least later soulsborne entries did click for me.
I was looking to start playing this game at some point, now that it's fall and getting colder, I was looking for videos for a few different RPGs I own but haven't played yet (GreeFall, DA:I, and Dragon's Dogma, Outward) and this video just tipped the scales in favor of Dragon's Dogma. It doesn't have the modern graphics or streamlined gameplay mechanics as those other games, but there's something about this game, it has a lot of charm and has a classic old school retro adventure game aesthetic. I think this will be the game I dig into this fall.
Both Greedfall and this - quite a few players are playing. I made a big mistake with my pawn mage and yet I still got a few people borrowing it when it was badly specced.
@@mhjmstultiens true, I ended up turning off my ENB mod though when I got my OLED screen as it made everything way too contrasted - ENB it was perfect for a regular VA/TN/IPS panel.
Such a fantastic video from a channel of your size. This is one of my top 3 favourite games ever. It’s refreshing to see somebody praise the unique approach to the pawn system in addition to the combat. Usually when I hear people praise the game, it’s just all about how great the combat is, but the game attempts a lot more than that.
Dude I just finished the main game, then went to NG+ and did Bitterback Isle then defeated death. One of the best games I have ever played. Im glad I played this now , the sequel will come soon! How come I have not seen the pawn system anywhere else?!!! It was fantastic
There is also a manga called Dragon's Dogma Progress that names the in-game Arisen Karol, he's actually the default male preset with red hair, featured on most of the artwork of the original game.
As far as I’m aware, The Duke never bested a dragon. He’s still immortal in terms of age, until you kill Gregori and then he immediately starts ageing again. This is because Gregori offered him a deal. The Duke going mad reinforces this idea, that The Duke was given riches and romance in favour of not challenging the dragon. Lenor was his romance and his royalty his riches, He outlived Lenor and in turn married someone young in her stead. In his maddening he strangles Eleanor out of regret.
@@ComradeDrake Could be, actually. I'm not entirely sure how it works as if you fight Gregori, you get your heart and mortality back. If you sacrifice your beloved you become Sovereign of Gransys, I assumed only the Arisen was immortal as his heart is spellbound. I also know there can be only one Arisen at a time in one universe and it isn't The Duke. I think assuming there can be only one immortal might be where I'm wrong, though. Unless in the cycle entirely, There's always one immortal Seneschal, one immortal Sovereign and one immortal Arisen. Suppose we'll find out in Dragon's Dogma 2 whether or not there are Sovereigns who aren't there because they accepted a dragon's deal.
And the gameplay ! I really think the gameplay makes Dragon's Dogma so special to me, it's dynamic, your character feels agile in the concerned class, and when well xp you feel godlike. And IT. IS. SO. EPIC. I never got this satisfaction in any other games, I hope the next game will keep and enhance all those good things and correct the other lacky ones.
@@physicsfreak3373 so like, did you simply stop after beating Grigori? Or did you actually complete the full story! Because like, fighting God, having to either become the next God that will then have to choose arisen to fight the next chosen Grigori or become the next Grigori as the the God you faced still remains God because you failed... A demonstration of an endless cycle that continues through eternity or you become daimon a curse beast if you so choose to deny and curse both fates! That's generic? Finding out that Grigori is actually a benevolent being that was protecting the land from hell literally rising to the surface! That's generic? Okay ._.
@Sophisticated Shiny Furret that's what I'm saying, the way the story was implemented and structured is were this game heavily falters. The yellow is main quest I believe!
There's one really cool feature that heavily impacts the story on every New Game+, and it's one of my favorite elements of the game. Warning, massive spoilers! ... The identity of the Seneschal changes every New Game+, to that of the last Arisen you beat the game with. Their face, voice, weapons - it isn't always that same knight from the tutorial, it's now your own mage or ranger that you built with your own hands, and lovingly crafted and played for hours and hours. It's an amazing stylistic choice, and nothing really makes the tragic endlessness of the world hit as hard as the fact that you always end up seeing your own character as the final boss.
Man i love this game!! The AI of the enemies is incomparable! Makes the immersion so good! Gotta love the pawns quirky remarks at times. "Perhaps blinding the cyclops will sway the battle in our favor." I KNOW!! IM TRYING!! lol Cannot wait for capcom to make a sequel.
Excellent video, especially for new players, I’m currently on my 4th play through of this great game, and was just looking for news about A Dragon’s Dogma sequel, I came across your video and watched it through to the end lol well done!
Ayy currently downloading this onto my switch! Can’t wait. Also, my mum was also a huge Resident Evil & Silent Hill fan and I have tons of memories helping her through them with guides growing up. Thanks for the vid!
Fun fact, you can sell (or discard) the eternal ferrystone and buy it from the forgery place later for 2 mil. A worthwhile cost, as well as making the early game more "vanilla" in that regard. I do recommend it for people that are too tempted by having it in storage
The Dragons speech at the Greatwall will always have a special place in my heart. I don't know why but something about the wording and delivery just had such a big impact on me that i will never forget it, probably till i die. That speech made you really feel the weight on your shoulders as literally no one else but you could kill the Dragon. The cult that wreaked havoc in Grigori's name was brushed aside by him as "upjumped zealots" with such indifference. When i first played the game that was the exact moment i fully fell in love with the lore and the game itself.
The final nod from your pawn at you always gets me. It made me realize how screwed your character is from the beginning, being destined to be a mere cog in the machine, even when you attempted to end the cycle by killing yourself, it didn't mattered. Arisen may be individuals of great valor and strength, but they are denied the very thing they are a paragon of: A life. Sucks for the beloved too, they end up with a fake you, to live ever after, except Quina that recognizes the true, and tries to be positive you'll return, but no, you ded, ded. You might have ended the cycle in your world, ,but what of all the other from the multiverse the rift connects? A true endless cycle indeed. (I always loved that 4th wall break that makes each world of an Arisen, a plyer who has the game. So literally there's as much universes as players :V) I don't think there are many games where your character is effectively doomed from the very start and the true ending is a bad ending.
@@ThePsh07 that was his point of the comment that the arisen is basically fucked no matter what and even when you think you finally beaten the cycle it turns out theirs still an even grander cycle in play (similar to the cycle with grigori either dying or living, then from there it goes to you either killing god or not killing god and so on, so really the only way to keep the cycle from going might honestly just be an arisen that can withstand eternity which is unlikely as eventually they'll want to "retire"
My theory is this: SPOILERS AHEAD!! Your physical form dies, true, but your Pawn is an empty vessel, with no soul but the one you give her/him. Given that the Fool basically IS the Dragonforged and that all Pawns effectively become the Arisen they serve through the Bestowal of Spirit, all you're really doing is pouring yourself into another vessel that will effectively BECOME you in all the ways that matter. Fate isn't changed, exactly, just as the Arisen is exactly dead; fate is altered enough that the dogma won't hold the world hostage for "countless lifetimes" that come to pass.
I absolutely love this game, it's one of my absolute favorites. I think your critiques were well-founded, and I appreciate that you actually gave the story some thought. The story is not told very clearly or upfront, but it is beautiful once all the pieces come together.
Darkness does increase critical hit rate. I thought it just had a chance to instant kill but that makes much more sense. I played this game for like 150 hours when dark arisen came out, it's been really fun going back and rediscovering stuff all over again. Great video!
I played this game so many times but never quite grasped the story until now so thank you soooooo much !!! I started with BBI and just grind it nonstop tbh. It doesn’t get stale to me because the rooms change and I’m always trying to get new gear
It should be noted that this was a new ip from Capcom, and as such Capcom wasn't willing to fully fund the game nor would they allow much time in its development. Its been said that Capcom allotted a meager budget and then reduced it. Capcom likewise set a development time, and then shortened it. So if the game feels like cuts were made, its because there were. The game did have designs that never made it into the game, and a number of features were made in haste or cut. Supposedly, there was supposed to be another region, but it had to be cut due to lack of budget & no time. Really sad, as this game (as good as it is) could have been so much better if Capcom just allowed the Devs to do what they wanted and gave them full funding and extra time. As it was, Capcom reduced their budget and shortened development time, which is why many of the flaws exist.
Yes we only got 40% of Itsuno's vision. We were also going to be able to go to the moon, which would be a dungeon, and was where the final fought was supposed to take place.
This is the one game where I feel like a hipster since I liked it before it was cool lol. But seriously I remember when I first saw gameplay of this during e3 2011(?), the fact that it was not only an open world action rpg but a party based one was the biggest hook for me personally. Games like the Witcher have so many different monsters, towns, amazing side quests, but you are all alone, sure there’s reason for that, but having a party of skilled but not overpowered members in a dangerous world is what I love for. Then I downloaded the griffon fight demo on 360 and adored the character creator and combat (easily the game’s strongest point). My first play through was a mess but subsequent play thoughts were where my love for this world’s lore grew, then dark arisen came out which was amazing in expanding the dark lore. If this game gets a sequel that improves on all it’s good points I will go bananas, honestly the biggest flaw for me are the factions/side quests and how though interesting never go anywhere or reach their full potential, I wanted to know more about Salvation, or why there was no moon in the game, I wanted to visit the kingdom of Hearthstone to bring more assistance to the Wyrm hunt, I feel like Itsuno’s vision was never fully reached in the original release, so a sequel with an improved engine and actual budget should be an unrivaled masterpiece. That said a lot of things can be improved and some QoL updates are needed, not just world building, but I have faith that they will improve upon the great albeit archaic systems. (If they do decide to add online multiplayer I pray it doesn’t negatively affect the campaign or pawns, the pawns were the initial selling point for me, derpy as they were) anyhoo, I will shut up now lol. Awesome video, I love this game.
You're right that his vision was never fully reached. We only got 40% of what he envisioned. The rest was cut. We were going to get to be able to go to the moon, it was going to be a moon dungeon, and that's where the final battle was going to take place.
One thing I'd love to see in the sequel would be more granular pawn controls as an option you can (but don't have to) use. So, the basic would remain as is - F1, F2 and F3 buttons for very simple, broad commands, and that'd be the default. But if you enable it (either through menu options, or perhaps more immersively via in-game means, like equipping a "commander's insignia" ring or something), that enables far more complex controls, similar-ish to Mount & Blade - you'd control each pawn separately and could give specific orders (i.e: pawn1 -> climb the target, pawn2 -> protect me, pawn3 -> act at will etc.). So players used to the DD1 simple system could still use it without bothering with specific commands, but those who want to play more tactically could use the more complex order set.
1:00:00 I had never realized that it was a female voice speaking in Grigori's place, because it *is* Grette turned dragon! That makes that far less confusing now. Great video, it actually inspired me to check Dragons dogma on the PS store and it was on a great deal for ten bucks so thanks a lot for that! Also, I'm pretty sure that audio issue is a frequent one, as I had that same overlapping voice lines glitch just last night, if I remember right that happened as well the last time I played it years ago, so it must be somewhat prevalent
No need for the chair. U can buy items from the encampment that will force your pawn into a certain inclination. Just buy a bunch and u never gta worry about that pawn chair.
You are right,this game has so much untapped potential and if they could polish to perfection every aspect of what makes this game good we could have the greatest game ever that would change the standards in gaming all together... but that's a tall task
I love this game now I played for the first time i got to say this game is so good and the story is also good You all should try the game out is right fun and awesome I give the game a 10 out of 10
I slept on this game til a couple years ago... 3 playthroughs (and a second time buying it on the switch) and it's one of my all time faves. Yeah, a few parts could do with more attention to detail and cohesion (dukes and dungeons anyone?) But overall? It's brilliant in its own way, and I love it.
From what I've been reading, we can expect it either next year or in early 2023. It'll be for the Series X and PS5 and running on the same engine as RE7. Capcom got hit with ransomware and their plans for the next five years leaked online.
There is MOST definitely enough juice for a sequel ,this games character progression systems and pawn system combined with free form vast roaming combat brought something so special to gaming in 2012 it is highly underrated and Dragons Dogma 2 was supposed to be releasing in the 2nd quarter of 2022 but with COVID its lookin like it'll probably be a 2023 PS5 release !!! Can't Wait!!
It's a comprehensive and a maticulous game ahead of its time. It's has it's moments, but if it didn't work out, it's painstaking due to it's quality of life. Which are mostly fixed during Dark Arisen release.
I remember one of the most epic moments was playing this game.
It was that spiral dungeon part of the early story line that later open into the huge rift in the end game.
I came across a ogre and mounted it. My team began attacking it until it was pushed off the stairs while I was still on top of it!
We fell like 40 feet and it instantly died where as I lived still on top of its corpse.
Felt so cinematic.
oh thats awesome. almost feel like it would be a scene from lord of the rings or something lol. i should try that sometimes
Same happened to me
It charged past me and nudged me off, but i was able to levitate back and grip the edge. I thought it was damn cool, but yours sounds way better, lol.
yep done this multiple times. it crazy but almost every player has prolly experinced this once and not like its super easy to pull off
Oh god that’s exactly how I beat that ogre the first time around too lol
POV: You're watching Dragon's Dogma vids for nostalgia because you're praying there's a sequel one day
Edit: DD2 ANNOUNCED LETS GOOOOOOOOOOOO
literally, hell id even take a full remake of dark arisen
@@tommyllama4558 it IS coming, it was leaked that it is next on the list to be made, course it said 2022 but cause of corona, i think 2023-24 is more likely, eitherway, it IS coming.
@@ForemostCrab7 Capcom has been making much better decisions regarding the games they make, so I am very excited
There actually was a sequel leaked from the hack of Capcom's data a while back. Don't know if it's actually a thing yet (never trust anything on the internet 100%) but I'm pretty exited to finally see a sequel to arguably the best ARPG ever released in my opinion.
@@tommyllama4558 yeah, it is crazy that not too long ago, cap com was putting in the disc dlc and making all their games as mainstream as possible. They did a 180 and it’s the greatest comeback that not many people seem to acknowledge
Story: Actually, I think the cryptic way they tell the story is part of the game's charm. It's intentionally mysterious.
Environment: Not sure why, but something about the natural environment of this game feels more beautiful and alive than most.
I feel like the most impressive thing about Dragons dogma, is that this isn't even the full thing. There was SO much cut content, like entire new areas out the shadow Fort, dozens of quests.
Really, it's quite sad how much did get cut, but the fact that this game is still so amazing even without it, is unbelievably impressive
Heck, part of the cut content was an entire moon as a playable area, it sounded so awesome
Hopefully they take everything they learned and get more time to make the sequel everything that the first game was meant to be.
These are the type of games that deserve a remake with a bigger budget
Hoping that that "cut" content will make it into the sequel somehow.
Big piece of advice = DON'T rush through killing everything in your path, try and pickup quests related to the area you're visiting - if there is a big boi monster but no "slay your enemies" quest then do not engage!
I killed Ophis' Ogre and host of other things (including Daimon on BBI) and it f**ked up my farming/questline.
I love this game but it is punishing if you're a derplord...
I think this game was ahead of its time, it implemented element combos, pawns and so much more, this game will always be my all time favourite game and now that number 2 is confirmed, I'm going to play it through again
I just finished the game as a warrior, magic archer is next. I'll beat this game with every vocation to unlock sick dragon weapons
Is 2 confirmed ? Do you have any source of it i what to know more.
lol it was leaked by capcom itself my guy, along with street fighter 6
no problem man, it was a huge leak from capcom but a few of the things on the list were confirmed, dragons dogma 2 being one of them
I love the game and think it is a masterpiece but it was not ahead of it's time, far from it. It's just a mix of open world RPG, Demon Souls and Japanese weirdness so what is ahead of it's time about that?
I feel like Selene should've been more of a main character, her story is almost an exact parallel to your Arisen and Pawn in the true ending of the game. Her dialogue if she is your beloved at the end sums it up perfectly, now your Pawn is in the same position as she was when she achieved free will. Only makes sense for her to help them through the transition.
I ALWAYS choose her in the end. Love her story and always play through it.
After 10 years I’m just realizing how deep the NPC affinity system is. Everyone has an escort quest, and you can even unlock new quests.
Reynard has a hidden quest line that improves his inventory.
I found each year something new
- Some youtuber I don't know posts a 1hr video about Dragon's Dogma, mostly praising it -
Me: "This is what makes life worth living"
They're masterworks all you can't go wrong
I'm just mad they got rid of the original 'Dangan' intro... that got me so pumped to play back in the day.
I began playing only recently, so I didn't even know it existed until around my 6th playthrough.
they didn't get rid of it they just couldn't get the rights to use the song again
17:36 The Chad Dragon's Dogma Wolfpack vs the Virgin Skyrim solo wolf
Wolf hunt in packs
*When you realize pawns are just human palicos with more effort.*
Yooo that’s what I thought too lol
*FUCK YES!!!*
I don't hate palicos but by *G O D* are they useless in just about every situation that you require them most
In dragons dogma the pawns are much more helpful
Aside from offline pawns... every offline pawn i could ever find looked horrid, lacked armor even at level 100, had bad armor anyways, not helpful skills or bad inclinations
This is why i wish you could search for good armor, specific inclinations and skills when it came to offline pawns...
Tho in the cave with the gargoyle and cockatrice (this was before the cockatrice spawns in there) i had a pawn leap herself off into the fucking water... i just had a strange feeling it was gonna happen and next minute after staring at the water i go to turn around and continue through the cave only to watch one of the hired pawns full on sprint and leap off the fucking ledge and into the water
I honestly wasn't even mad i just couldn't stop laughing
No
Well maybe
Yes.
@@traceyjacobsen8544 i was sold on the usefulness of pawns when my ranger pawn out of nowhere oneshotted a cyclops and another pawn ended my day long struggle with the wyvern with an icicle, again out of nowhere
@@RainOn2SunnyDay a well trained pawn is f**king phenomenal. There are a few warriors and mages on PC which seem to be 'locked' and not used in normal play - they MVP the shit out of every situation and never seem to pickup shit or run off to dumb places and get killed....motivated me learn to get my pawn game sorted.
4:46 I swear to God that a Pawn taught me about grabbing a cyclope by the arm they hold their weapon and attack it. I was baffled by seeing how defenseless they become by doing that, and that a Pawn would just hand out such tactics.
I absolutely love this game. Got on the 360 when dark arisen came out, still playing it even right now on my laptop while watching this video on my phone. I'm so happy to hear how the pc release helped boost the chance for the sequel to now being made. For me this game never gets old and always find myself going back to it falling in love with it like I did when I first played the demo. Mad love to the dragon dogma community for not letting capcom kill this game.
I think patch close to dark arisen release fixed most of its quality of life like notably fast traveling
Having recently picked this game up on Switch, and it being my first action rpg like this, I must say I thoroughly enjoyed myself. So much in fact that after hitting lv 200 and defeating Daimon's second form, I restarted and am now on my second playthrough with slightly visually updated versions of my Arisen and Pawn, though with myself as a Mystic Knight Rather than a Magick Archer. And, of course, looking up videos about this game on TH-cam. That's how I found yours and thoroughly enjoyed it as well, allthough you must forgive me for not instantly replaying it like the game itself.
One thing i did notice was trouble damaging some bbi enemies, let alone daimon phase 2, even though I was level 200. I suppose I just didn't get too lucky with bbi tier 3 weapon drops. So I went in wuth a fully upgraded magick bow (the one you get for killing Grigori) and had to spam magick stat boosters x4 and Large Mushrooms in order to spam ninefold bolt through the entire thing. Perhaps it was due to playing as a Strider until somewhere between levels 30 and 50 and then sticking with Magick Archer through the rest of the game. I didn't quite know what I was doing, still don't fully to be honest. I simply prefer sticking as one class for most of the game, aka i switched to MK as soon as I could this time, thus missing out on augments from other classes or optimal stat gain. The little bit of Mage I tried near the end of my first playthrough just wasn't that fun. I found some spells difficult to aim and they barely did anything. Now I am not exactly great at games due to some hand eye coordination struggles so that probably also factors in. Probably why I enjoyed MA so much tbh, as the magick bow has a pretty generous auto lock on, requiring less precission from my end, as well as being able to pause and spam heals/stamina/stat boosts a lot XD.
And near the end I did switch from easy mode to normal mode and then hard mode, on which i beat the second phase of bbi. My second playthrough i went to hard mode immediately and am hoping playing almost exclusively as Mystic Knight, Fighter until Gran Soren, will have me fare better in BBI this time, though even now as im about to go after Salomet for stealing the ring I sometimes struggle dealing much damage to larger enemies with non fire enchant boosted Great Cannon attack. The basic one just seems to do very little, and even the enchanted ones can struggle, so I mainly rely on pgysical attacks. I know Mage and Sorcerer play through the levels is best for magic stat, but I'm realy hoping MK will be decent enough to get me through the endgame again maybe with less necessity for boosted magic because I'd deal no damage otherwise.
All in all, loving the game, loved the video, if I hadn't bought it already I'm sure this would've sold me on it. Hopefully it finds more people and thus the game more players. I really hope we get a sequel, maybe even explore the other kingdoms/provinces/lands or at least one of them. Hopefull the combat isn't changed too much either. It'd be awesome to see though.
Thanks to anyone who actually read this entire thing, or at least skimming to the end ;)
Hello sir, being a mystic knight enthusiast myself, my suggestion is that if you feel underpowered for bitterblack island lower areas, then try using the grigori weapons. Also suggest holy related skills as most enemies in bitterblack island are weak to it.
@@banerjee01 I did :) eventually got bbi2/3 gear and still spammed periapts haha.
Currently on playthrough 3 as assassin, but thanks for commenting after all this time.
I read the full thing, it's a great write up and it's always fun to hear other peoples experience with this game and take a ways. I know I'm a bit late to responding but don't feel too bad about not doing a lot of damage to Daimon's second form, it's notorious for having incredibly high magic resistance on top of resistances to all elements except holy. 80% of your damage ultimately comes from your weapon itself and the augments you slot in like ones that give 10% & 20% extra damage to magic/melee. Leveling slightly as a Strider wouldn't have cut into your DPS that hard and ultimately it's all meaningless if your gear is good enough.
Magick Archer and Magick Knight do split damage, half melee half magic, so it's important you utilize elemental weapons as their the vocation that benefits from them then make sure it syncs up with the enemies elemental weakness. Magick Knight can take advantage of elemental weakness with his shield as his riposte skills are some of his best DPS moves outside of cannon.
@@crackmonsieur oh yeah I absolutely suck at timing the blocks lol. Pretty much only used the shield for enchants. Currently on playthrough 4 as mage/sorcerer. Going pretty well. 600+ hours total now. Still not amazing at the game haha. Thanks for reading my textwall, appreciate it!
Still relied on +4 offense boosts in playthroughs 2 (Mystic Knight) and 3 (Assassin) plus hundreds of blast arrows lmao. I occasionally google elemental weaknesses if I struggle. I also barrel glitch on bbi at the start to get the double discipline ring, makes stuff easier. Normal mode until post game. Still having fun with the game 👍👌
Really hope we get that sequel.
Iirc it is pretty much required to play as other classes for quite a long time to get optimal results with a class you actually want to use. I rember some people said you have to play the magican classes for like 100 levels to get the best results with magic knights and such.
38:38 Ah, yes... I remember how the "design" choice made by the amazing developers of this game led to my beloved being *CAXTON* the blacksmith on my first playthrough.
On my second playthrough of the main story, I had my character give the Arisen's Bond to Aelinore. Imagine my surprise when out trots Pablos, the innkeeper from Cassardis...
@@peachiiee "My love! It is me!"
"GET THE FUCK AWAY FROM ME PABLO"
You fell in love on your dwarf cousin, . . .😂😂😂
While me I got a Random Female Sexy Bandit Chick on that gate on Barta Crags 😂😂😂😂
Masterworks all, you can't go wrong.
Well you can't go wrong with him.
Well they announced that there will be a sequel. I love this game. The customization, atmosphere, and sense of adventure/exploration is like few others. It's a flawed game, but still a future classic.
For real
I hope that the sequel lets them include all the stuff they had to cut
Did they?
There was a leak, which only alleged that DD2 was in the works. No announcement so far.
@@irvindness3488 yeah, it’s very easy to cancel an unannounced project.
No they didn’t
The MMO (Dragon’s Dogma Online) expanded the character creation, experimented with some new vocations (while refining some older ones playstyles), and created a functioning co-op system. It wasn’t (easily) accessible outside of Japan, but all the new things they tried out in DDON (which really pushed it’s engine) means DD2 hopefully should have a lot of features to be excited for.
(Not to mention the overall art and music were amazing.)
Adventure feeling, yea. Being far frome home, at night, coming out of a waterfall not being able to make light and harpies all ofer the place. I remember some really awesome feeling adventures
I got some really good news 🤩🤩🤩🤩🤩
Great review.
As far as the NPC romance goes... There's affection levels you build up w/ each NPC (it can go positive or negative). Once you reach max positive affection, there'll be like a bell chime sound when you speak to them. The person you end up romantically linked to is whoever you have the highest affection with. But...if you have multiple NPCs at max affection, then who is chosen ends up being based on whichever max affection NPC you spoke to last before the event where it is locked in.
You can make sure you get the right person by talking to that person last before setting out near the end....or intentionally lower affection w/ others at max (attacking or picking them up lowers it but can get you jailed. I usually just draw and sheathe my weapon next to them, or run and bump into them, those are legal).
The Arisen's Bond just automatically puts someone to max affinity (I think...or just a huge boost that nearly guarantees instant max affinity), nothing more. If you have other NPCs there, they can still be your romance option if you talk to them last after any other contenders. And the bond isn't needed at all to romance a given NPC. Just talking to them a lot can do it...
*SPOILER*
The one who finds your pawn on the beach at the very end is still your beloved. But in between facing the Dragon and the Seneschal, who that person is can change, as per the above.
I've been playing dragons dogma for six years, and I think this has been the best RPG I've ever played.
I will never be able to explain why this game caught me. So much flaws. A story so poorly told. And despite this, I love it so much. It's ethereal. Something you cannot fully grasp, or understand, or tell to others. But it's there.
If there's one thing I've learned it's that no matter the flaws any game CAN be good. Sometimes you just gotta sift through the dirt a little to find the gold. People enjoy games all the time that they should technically hate for one reason or another. Fallout 76 especially comes to mind. Despite everything people are playing and enjoying it. It's not for me, but they're getting their money's worth and I respect that.
Pawns call outs are useful.
Just started the game and one of the pawns I hired said “climb near his helm” when I fought an armored cyclops. And when the cyclops got annoyed he took off his helm.
You're so right. The feeling of adventure is unparalleled. It doesn't get talked about enough.
I loved this game and went balls deep into it. Didn't care about the lack of fast travel early game. Didnt mind the repeated pawn dialogue. Didnt care about the somewhat empty world. It was so easy to get lost in it and we were never offered a sequel. Nice review to reminisce on, thanks!
I agree with you 100%. This game has a lot of flaws but it is very good and I wish more people gave it a chance. I hope Capcom announces Dragon's Dogma 2 someday.
And they did 😇🙌👏
Yeap...i can't wait!
I actually really enjoy how the pawn inclination works from a role-playing perspective. Having a settings like menu wouldn't feel as intriguing for me. With Dark Arisen you can choose the inclination via the potions easy enough.
I remeber I stumbled upon this game by accident on TH-cam before it came out. Bought it as soon as it was released because I'm such as rpg fan. The thing I'm confused about is that I dont know why capcom never advertised this game the way they do the others. It is such a great game.
Simple, it was a new IP that had been cut short and had much of its budget and developers put on other projects. Capcom didn't expect this game to be such a success and didn't want to spend the money on advertising a failure.
@@jordonkautz1470 forsure that was their bad. Look how horrible Resident Evil has become. Only other great game I ebjoyed by cap is Monster Hunter
I bought it a month ago for Switch and I can't put it down! Amazing combat, great dlc and most of all: they realised my dream of having a hybrid of rogue and mage, which are my favourite classes in RPG
Just today I Finally defeated DEATH after 10 years 😅
I congradulate you sir. I've to beat the Ur-Dragon. I fought it for hours until i reached the last 2 hearts. The ones on the outer wings where you cant climb
@@shroudthewolf1105 If you use a sorcerer with holy focused bolt you can cheese the entire fight.
I still haven't beaten that rotten bastard.
GG bro
Didn't kill the Death myself, but now i'm playing as MK, and I do so much dmg to him, I clearly can kill him, but he always disapear. I was playing sorcerer (with holy) and now MK... I tried holy, but I do more dmg to the death with my ice enchanted mace than holy
its currently on sale on Nintendo Switch for $14.99. Thanks for a great review better than most others. I am definitely trying this out.
Me: Looks at the title
Also Me: “guess what… THE SEQUAL IS REAL!!!!”
I role around solo now as I love the peace and quiet and the buff that gives more damage being alone. However I had one of the best pawns I've ever hired named Jesus. He was in white robes long hair and beard. This dude was always healing me and buffing my weapons , never having to ask him for it. JC always had my back! Dragon's Dogma is one of the greatest RPG's of all time!
I love how Capcom has done literally everything with the dragons dogma ip except making a sequel
So about that sequel thing
I'm so happy this didn't age well
Main disagreement: "The eternal ferrystone robs the game of some of it's magic."
While I'll always feel nostalgia over my first playthrough with traveling everywhere (before the expansion), I don't ever want to go back. I remember when I had a long haul ahead, I'd get upset over having to walk somewhere I've been several times before.
A compromise then: lock the eternal ferrystone and keep consumable ferrystone drops low until ng+, but keep the portcrystals as is. You'll still have to decide whether or not to use a teleport for your first run
Edit: Mercedes's accent always reminds me of Monty Python's Holy Grail French guys. "Ay speet een your generaal dyrection"
Pretty unique game on many levels. Basically one of the best RPGs made and light years ahead still to the Souls series in the most critical of all aspects: control.
After DDDA, playing DS feels like getting into a crapped out old Pinto after hooning around in a Lamborghini.
I remember trying out Skyrim and dark souls 2 after beating DD the first time and oh my god i couldn't play for a single hour,the difference in quality was sooooo big. At least later soulsborne entries did click for me.
Your channel is also underrated! Great Review when it comes from the heart!
I was looking to start playing this game at some point, now that it's fall and getting colder, I was looking for videos for a few different RPGs I own but haven't played yet (GreeFall, DA:I, and Dragon's Dogma, Outward) and this video just tipped the scales in favor of Dragon's Dogma. It doesn't have the modern graphics or streamlined gameplay mechanics as those other games, but there's something about this game, it has a lot of charm and has a classic old school retro adventure game aesthetic. I think this will be the game I dig into this fall.
I'm thinking Greedfall or this
On PC use mods to improve its graphics. It's really still looking fine, especially with a high framerate.
Both Greedfall and this - quite a few players are playing. I made a big mistake with my pawn mage and yet I still got a few people borrowing it when it was badly specced.
@@mhjmstultiens true, I ended up turning off my ENB mod though when I got my OLED screen as it made everything way too contrasted - ENB it was perfect for a regular VA/TN/IPS panel.
The graphics don't make the game great except make it look nice...what's a beautiful game that's straight shit?
Such a fantastic video from a channel of your size. This is one of my top 3 favourite games ever. It’s refreshing to see somebody praise the unique approach to the pawn system in addition to the combat. Usually when I hear people praise the game, it’s just all about how great the combat is, but the game attempts a lot more than that.
They are making a sequel! Whoop whoop!!!
Dude I just finished the main game, then went to NG+ and did Bitterback Isle then defeated death. One of the best games I have ever played. Im glad I played this now , the sequel will come soon! How come I have not seen the pawn system anywhere else?!!! It was fantastic
I'm watching this before starting my first playthrough, wish me luck
One of my favorite game ever.
There is also a manga called Dragon's Dogma Progress that names the in-game Arisen Karol, he's actually the default male preset with red hair, featured on most of the artwork of the original game.
As far as I’m aware, The Duke never bested a dragon. He’s still immortal in terms of age, until you kill Gregori and then he immediately starts ageing again. This is because Gregori offered him a deal. The Duke going mad reinforces this idea, that The Duke was given riches and romance in favour of not challenging the dragon. Lenor was his romance and his royalty his riches, He outlived Lenor and in turn married someone young in her stead. In his maddening he strangles Eleanor out of regret.
I thought The Duke sacrificed Lenor to the dragon
@@ComradeDrake Could be, actually. I'm not entirely sure how it works as if you fight Gregori, you get your heart and mortality back. If you sacrifice your beloved you become Sovereign of Gransys, I assumed only the Arisen was immortal as his heart is spellbound. I also know there can be only one Arisen at a time in one universe and it isn't The Duke. I think assuming there can be only one immortal might be where I'm wrong, though. Unless in the cycle entirely, There's always one immortal Seneschal, one immortal Sovereign and one immortal Arisen. Suppose we'll find out in Dragon's Dogma 2 whether or not there are Sovereigns who aren't there because they accepted a dragon's deal.
Dragon's Dogma's story legit is just brilliant! Poorly executed game wise and lacking structure but the story and lore itself is fantastic!
Just like Dark Souls, the difference is that one of them went viral.
And the gameplay ! I really think the gameplay makes Dragon's Dogma so special to me, it's dynamic, your character feels agile in the concerned class, and when well xp you feel godlike.
And
IT.
IS.
SO.
EPIC.
I never got this satisfaction in any other games, I hope the next game will keep and enhance all those good things and correct the other lacky ones.
@Sophisticated Shiny Furret Dark Souls
@@physicsfreak3373 so like, did you simply stop after beating Grigori? Or did you actually complete the full story! Because like, fighting God, having to either become the next God that will then have to choose arisen to fight the next chosen Grigori or become the next Grigori as the the God you faced still remains God because you failed... A demonstration of an endless cycle that continues through eternity or you become daimon a curse beast if you so choose to deny and curse both fates! That's generic? Finding out that Grigori is actually a benevolent being that was protecting the land from hell literally rising to the surface! That's generic? Okay ._.
@Sophisticated Shiny Furret that's what I'm saying, the way the story was implemented and structured is were this game heavily falters. The yellow is main quest I believe!
Damn straight. Dragon's Dogma is one of my top favorite games of all time and I'm still playing it to this day.
There's one really cool feature that heavily impacts the story on every New Game+, and it's one of my favorite elements of the game. Warning, massive spoilers!
...
The identity of the Seneschal changes every New Game+, to that of the last Arisen you beat the game with. Their face, voice, weapons - it isn't always that same knight from the tutorial, it's now your own mage or ranger that you built with your own hands, and lovingly crafted and played for hours and hours. It's an amazing stylistic choice, and nothing really makes the tragic endlessness of the world hit as hard as the fact that you always end up seeing your own character as the final boss.
Man i love this game!! The AI of the enemies is incomparable! Makes the immersion so good! Gotta love the pawns quirky remarks at times. "Perhaps blinding the cyclops will sway the battle in our favor." I KNOW!! IM TRYING!! lol Cannot wait for capcom to make a sequel.
Their kind hates fire!
You can change your Pawn's inclination to a desirable degree using the potions Johnathan sells at the Encampment.
Excellent video, especially for new players, I’m currently on my 4th play through of this great game, and was just looking for news about A Dragon’s Dogma sequel, I came across your video and watched it through to the end lol well done!
You know someone is a real DD fan when they tell you how amazing the game is, and then spend an hour explaining all the problems is has.
*GUESS WHO'S GETTIN' A FUCKIN' SEQUEL!?!*
Good work, Dragon's Dogma. It was 10 years but goddamn, was it a worthy 10 years.
Ayy currently downloading this onto my switch! Can’t wait. Also, my mum was also a huge Resident Evil & Silent Hill fan and I have tons of memories helping her through them with guides growing up. Thanks for the vid!
Fun fact, you can sell (or discard) the eternal ferrystone and buy it from the forgery place later for 2 mil. A worthwhile cost, as well as making the early game more "vanilla" in that regard. I do recommend it for people that are too tempted by having it in storage
A friend of mine got me into the game, he even gifted it to me, and it has become one of my favorite rpg ever, definite 9/10
The Dragons speech at the Greatwall will always have a special place in my heart. I don't know why but something about the wording and delivery just had such a big impact on me that i will never forget it, probably till i die. That speech made you really feel the weight on your shoulders as literally no one else but you could kill the Dragon.
The cult that wreaked havoc in Grigori's name was brushed aside by him as "upjumped zealots" with such indifference.
When i first played the game that was the exact moment i fully fell in love with the lore and the game itself.
Greatest game of all time I lost count as to how many times I beat this game. I can’t wait for the sequel!!!
An underrated RPG that IS getting a Sequel!
I love this game. Is one of my favorite games ever.
Is it worth playing in 2020
@@ukhawk4154 Totally.
Fun fact. Dragons Dogma Dark Arisen is only 40% of original plan yet to game is so amazing.
The final nod from your pawn at you always gets me. It made me realize how screwed your character is from the beginning, being destined to be a mere cog in the machine, even when you attempted to end the cycle by killing yourself, it didn't mattered. Arisen may be individuals of great valor and strength, but they are denied the very thing they are a paragon of: A life.
Sucks for the beloved too, they end up with a fake you, to live ever after, except Quina that recognizes the true, and tries to be positive you'll return, but no, you ded, ded. You might have ended the cycle in your world, ,but what of all the other from the multiverse the rift connects? A true endless cycle indeed. (I always loved that 4th wall break that makes each world of an Arisen, a plyer who has the game. So literally there's as much universes as players :V)
I don't think there are many games where your character is effectively doomed from the very start and the true ending is a bad ending.
Beating the game again in New Game Plus (offline) makes me think that the cycle actually wasn’t broken.
@@ThePsh07 that was his point of the comment
that the arisen is basically fucked no matter what and even when you think you finally beaten the cycle it turns out theirs still an even grander cycle in play (similar to the cycle with grigori either dying or living, then from there it goes to you either killing god or not killing god and so on, so really the only way to keep the cycle from going might honestly just be an arisen that can withstand eternity which is unlikely as eventually they'll want to "retire"
My theory is this: SPOILERS AHEAD!!
Your physical form dies, true, but your Pawn is an empty vessel, with no soul but the one you give her/him. Given that the Fool basically IS the Dragonforged and that all Pawns effectively become the Arisen they serve through the Bestowal of Spirit, all you're really doing is pouring yourself into another vessel that will effectively BECOME you in all the ways that matter. Fate isn't changed, exactly, just as the Arisen is exactly dead; fate is altered enough that the dogma won't hold the world hostage for "countless lifetimes" that come to pass.
I absolutely love this game, it's one of my absolute favorites. I think your critiques were well-founded, and I appreciate that you actually gave the story some thought. The story is not told very clearly or upfront, but it is beautiful once all the pieces come together.
Thanks for your awesome review, and for sharing your history with the game.
Darkness does increase critical hit rate. I thought it just had a chance to instant kill but that makes much more sense. I played this game for like 150 hours when dark arisen came out, it's been really fun going back and rediscovering stuff all over again. Great video!
I like to be a goofball and call Grigori, “Gregory” instead.
‘ooooOOOOOOoooo… Looook oooouuut for Grrregorrrryyyy!”
DRAGONS DOGMA 2 BOYS WOOOOOOOOOO
I played this game so many times but never quite grasped the story until now so thank you soooooo much !!! I started with BBI and just grind it nonstop tbh. It doesn’t get stale to me because the rooms change and I’m always trying to get new gear
loved your review, very detailed. Don't think you mentioned the new game plus NG+ continuation play, did you?
Anybody know if this game is better then Elden Ring, cause I can’t afford that game but I do have enough to buy this game. 🤔
I've beaten DDDA last 2018 on Switch and I'm starting with NG+ and it's very ADDICTING! :O
It should be noted that this was a new ip from Capcom, and as such Capcom wasn't willing to fully fund the game nor would they allow much time in its development. Its been said that Capcom allotted a meager budget and then reduced it. Capcom likewise set a development time, and then shortened it. So if the game feels like cuts were made, its because there were. The game did have designs that never made it into the game, and a number of features were made in haste or cut. Supposedly, there was supposed to be another region, but it had to be cut due to lack of budget & no time. Really sad, as this game (as good as it is) could have been so much better if Capcom just allowed the Devs to do what they wanted and gave them full funding and extra time. As it was, Capcom reduced their budget and shortened development time, which is why many of the flaws exist.
Yes we only got 40% of Itsuno's vision. We were also going to be able to go to the moon, which would be a dungeon, and was where the final fought was supposed to take place.
This is the one game where I feel like a hipster since I liked it before it was cool lol. But seriously I remember when I first saw gameplay of this during e3 2011(?), the fact that it was not only an open world action rpg but a party based one was the biggest hook for me personally. Games like the Witcher have so many different monsters, towns, amazing side quests, but you are all alone, sure there’s reason for that, but having a party of skilled but not overpowered members in a dangerous world is what I love for. Then I downloaded the griffon fight demo on 360 and adored the character creator and combat (easily the game’s strongest point). My first play through was a mess but subsequent play thoughts were where my love for this world’s lore grew, then dark arisen came out which was amazing in expanding the dark lore. If this game gets a sequel that improves on all it’s good points I will go bananas, honestly the biggest flaw for me are the factions/side quests and how though interesting never go anywhere or reach their full potential, I wanted to know more about Salvation, or why there was no moon in the game, I wanted to visit the kingdom of Hearthstone to bring more assistance to the Wyrm hunt, I feel like Itsuno’s vision was never fully reached in the original release, so a sequel with an improved engine and actual budget should be an unrivaled masterpiece. That said a lot of things can be improved and some QoL updates are needed, not just world building, but I have faith that they will improve upon the great albeit archaic systems. (If they do decide to add online multiplayer I pray it doesn’t negatively affect the campaign or pawns, the pawns were the initial selling point for me, derpy as they were) anyhoo, I will shut up now lol. Awesome video, I love this game.
You're right that his vision was never fully reached. We only got 40% of what he envisioned. The rest was cut. We were going to get to be able to go to the moon, it was going to be a moon dungeon, and that's where the final battle was going to take place.
One thing I'd love to see in the sequel would be more granular pawn controls as an option you can (but don't have to) use.
So, the basic would remain as is - F1, F2 and F3 buttons for very simple, broad commands, and that'd be the default.
But if you enable it (either through menu options, or perhaps more immersively via in-game means, like equipping a "commander's insignia" ring or something), that enables far more complex controls, similar-ish to Mount & Blade - you'd control each pawn separately and could give specific orders (i.e: pawn1 -> climb the target, pawn2 -> protect me, pawn3 -> act at will etc.).
So players used to the DD1 simple system could still use it without bothering with specific commands, but those who want to play more tactically could use the more complex order set.
You know the game is gold when this type content of 1h long exist!
1:00:00 I had never realized that it was a female voice speaking in Grigori's place, because it *is* Grette turned dragon! That makes that far less confusing now. Great video, it actually inspired me to check Dragons dogma on the PS store and it was on a great deal for ten bucks so thanks a lot for that! Also, I'm pretty sure that audio issue is a frequent one, as I had that same overlapping voice lines glitch just last night, if I remember right that happened as well the last time I played it years ago, so it must be somewhat prevalent
ITS HAPPENING LESSSSGOOOOOOOOO
No need for the chair. U can buy items from the encampment that will force your pawn into a certain inclination. Just buy a bunch and u never gta worry about that pawn chair.
You are right,this game has so much untapped potential and if they could polish to perfection every aspect of what makes this game good we could have the greatest game ever that would change the standards in gaming all together... but that's a tall task
It’s getting the sequel!!!
Yes! Someone giving this game the recognition it deserves!!
I had no idea the story was that deep 😮
I still remember the first pawn I summoned, a level 15 strider named Sam
I love this game now I played for the first time i got to say this game is so good and the story is also good
You all should try the game out is right fun and awesome I give the game a 10 out of 10
I wanted to come here from the future and announce. That our wishes have been granted, we will suffer no longer...We have gotten DD2
Downloading now, ya sold me
I slept on this game til a couple years ago... 3 playthroughs (and a second time buying it on the switch) and it's one of my all time faves.
Yeah, a few parts could do with more attention to detail and cohesion (dukes and dungeons anyone?) But overall? It's brilliant in its own way, and I love it.
My biggest issue would be they only have one save state... I mean let's be real RPGs like this need far more than 1 save state.
This was really excellent. Please make more for games you love.
time for an another playthrough
Congratulations!
This game needs a sequel badly. RPG that I never knew existed till 2021. I cannot believe I miss this one.
From what I've been reading, we can expect it either next year or in early 2023. It'll be for the Series X and PS5 and running on the same engine as RE7. Capcom got hit with ransomware and their plans for the next five years leaked online.
That title aged like wine
A game that had me say...."Only at the end (The TRUE END )....do you begin to understand the beginning!"
Started playing again in 2023!
Maybe not a sequel but an update graphics, new DLCs and more use of its map. And better promo lol. Need more players.
DRAGONS DOGMA 2 HAS OFFICIALLY BEEN ANNOUNCED EVERYONE ITS REAL!!!!!!!!!!!!!!!!!!
There is MOST definitely enough juice for a sequel ,this games character progression systems and pawn system combined with free form vast roaming combat brought something so special to gaming in 2012 it is highly underrated and Dragons Dogma 2 was supposed to be releasing in the 2nd quarter of 2022 but with COVID its lookin like it'll probably be a 2023 PS5 release !!! Can't Wait!!
The gameplay alone was phenomenal. Playing as a strider, climbing massive enemies, and cutting them terribly.
There's nothing like that.
We got it
It's a comprehensive and a maticulous game ahead of its time. It's has it's moments, but if it didn't work out, it's painstaking due to it's quality of life. Which are mostly fixed during Dark Arisen release.