I do lowkey love these wild lower rank decks. Your deck is thematically consistent and somewhat synergistic, but then you go up against opponent 1 playing Self-Wound-Pirates-Warriors-Alchemy. Buck. Wild.
@@CombatPanda007 Most people agree that between ranks 1 to 3 people mostly play netdecked meta lists. Late in the season, as in: about this time right now, it should be less of an issue, though, since most routine pro players have already hit pro. The start of the season when all pro players who didn't hit top 500 get deranked to rank 3 is much tougher. Although it's a bit tougher, I think it's a much better learning or training experience by that same token. On lower ranks, you can often just "stat check" your opponent, i.e. you win simply by having higher value cards and combos. With the upper ranks, most people play with similarly optimised lists so that the difference between victory and defeat more consistently come down to your macro and micro, knowing when to pass, bleed, push etc.
Nice theres should more room to improve most of them gonna came from experience anways. Should kill that Draig from 1st game that card is a Big threat engine that grows every round 1pts carry over. SK are mostly graveyard shenanigans you can add like squirrels or lemmens to remove some of them. These cards also good to remove echo cards or any threats on graveyard.
Based on the scrap value and this being thrown together with a small collection I'm pretty sure it would've been underpowered at the time some of the cards in it were FIRST released haha
Love to see mill getting destroyed (and even humiliated at the end). Great video, man!
Cheers man
I do lowkey love these wild lower rank decks. Your deck is thematically consistent and somewhat synergistic, but then you go up against opponent 1 playing Self-Wound-Pirates-Warriors-Alchemy. Buck. Wild.
Yeah I'm not looking forward to ranking up further, Apparently it starts to get real sweaty haha
@@CombatPanda007 Most people agree that between ranks 1 to 3 people mostly play netdecked meta lists. Late in the season, as in: about this time right now, it should be less of an issue, though, since most routine pro players have already hit pro. The start of the season when all pro players who didn't hit top 500 get deranked to rank 3 is much tougher.
Although it's a bit tougher, I think it's a much better learning or training experience by that same token. On lower ranks, you can often just "stat check" your opponent, i.e. you win simply by having higher value cards and combos. With the upper ranks, most people play with similarly optimised lists so that the difference between victory and defeat more consistently come down to your macro and micro, knowing when to pass, bleed, push etc.
co tak pozno ;P
I just got into the game a couple of months ago so I'm just trying stuff out its ALL new to me :D
you can actually click on points to see how much points in each row
Oh excellent. Thanks!
Nice theres should more room to improve most of them gonna came from experience anways.
Should kill that Draig from 1st game that card is a Big threat engine that grows every round 1pts carry over. SK are mostly graveyard shenanigans you can add like squirrels or lemmens to remove some of them. These cards also good to remove echo cards or any threats on graveyard.
Yeah, I'm definitely seeing why I see squirrels in so many decks
Old school deck power crept by now
Based on the scrap value and this being thrown together with a small collection I'm pretty sure it would've been underpowered at the time some of the cards in it were FIRST released haha
@@CombatPanda007 i remember self eater was most hated unit soon after but only for a month and MO got nerfed
Oh that's interesting to know! I wish I had ben playing this game back when there was still new content being released