Unfortunately at lower ELOs your teammates don't know how to effectively utilise the space that's created for them. No matter how well you peel or create space it always seems to not work in your favour. A tank may create space but your DPS will refuse to stop and use it, instead opting to get himself to "that sneaky positioning he saw in that one YT vid". A tank could peel for a pressured teammate but then that teammate sees it as an opportunity to just keep firing at targets instead of falling back to a safe spot.
while i agree, i also have to suggest: search teammates in one of the 128358293 discord servers, blizzard forums or somewhere else - when you find 2 mates that go dps, or offtank+dps, or dps+support, then you will have REAL value and even with only that 1 dps using reinhardt's tanking entirely, you will very likely win a lot of matches and skyrocket in elo to plat+, then your randoms will more likely use your tanking too
thats the point tho: you never have to soloQ, i mean literally NEVER, im playing in 2/3/4 in the night and i found more than 20 ppl in overwatch forums between silver and master that added me to play at night, i found a SHITTON of ppl to play at morning/day too - it took literally less than 1 hour to get my first 3 ppl to play with, while not everyone was a nice person, i only had to delete 2 out of 23 ppl for being jerks, 4 of them turned into daily-teammates and its a great experience to play overwatch with formerly strangers that turned into great mates in no time :) we also got 2 bronze players, 1.3 and 1.4 rating, they are now both up to gold and while it took a bit longer to form lobbys with max 2.3 rating, that worked within 1 day too and now we can play great between silver and plat with kinda everyone if ppl take time to play multiple soloq matches, my suggestion is to skip a single match to simply create a recruitment-thread in ow forum and maybe join the reddit overwatch playersearch (im kinda surprised how many great ppl you find there, compared to some of the quite toxic feelings on ow subred) oh ye: we actually searched GERMAN players, so a shitload less ppl to actually find, if you search in english, you prob will flood your poor fl in hours
It would be better if people would just pay attention to the rules of the game mode, select a character, exit spawn when the game starts, and make some kind of attempt to stay within the boundaries of the map and shoot their gun when enemies walk in front of them glowing red. That's great that there's weird third party sites I can go to and sometimes cobble together a team, but there's no excuse to have as braindead of a community as overwatch has. If there's an option to play a quick game it shouldn't be a living nightmare where every single one of the bare minimum guidelines I mentioned is violated every single game unless I skip my play time for the day to start a blog about it to find players.
Blizzard Guides Nah, but legit this is good! I recently picked up OW after years of tf2, and it's been a real shock to me just how important positioning is. I feel like this actual guide'll be really helpful! Hope you make more content like this in the future!
Siphter My thoughts exactly! Its all about the maps. For example Orisa is good with maps that have a lot high ground where as Rein is just terrible. Mainly because he can get picked off fairly easy from above. Now that I'm playing both classes I'm finding myself doing a lot better. I absolutely love Rein! I love squishing Tracer like a piss ant.
agree that you are right, however this well never work in comp. for the following reasons. 1) DPS do whatever the fuck they want. 2) supports always heal DPS first even if they aren't under any fire. 3) this actually takes a ton of coordination that people in lower ranks just don't care about.
Supports always heal DPS? In what world do DPS get healed? Tanks usually feed and take all the resources of the supports, then the dps die because of it (or at least in my games) Edit: wait this comment was made 3 years ago maybe it's different now idk, sorry for the random reply to a 3 year old message lol
I wish Blizz adds a tank that provides auto-aim, because clearly Gravitons don't work with half-wits. > be me > Plays Zarya, ultimate is ready > See Pharah has it as well > Call out graviton, and call for combo > Pharah goes and ults alone > Dies > 5/7, would play again
Ther term "picks" does not equate to "kills" I wish people would stop using it wrong. It's only a pick if you make the kill before the fight has broken out fully. Widow headshotting one of your DPS who wont stop peaking is a pick, Genji killing 2 or 3 people mid team fight with his blade is not him getting "picks" he's making kills.
You guys are hilarious. Glad everyone is enjoying. I learned how to say Seoul and you guys are correct, NYXL is now the best in the league. Thanks for stopping by and I hope you stay for more!
Yeah this is the problem with a lot of guides and how to videos, they use pros or gms as examples, if they used the other 98% of players as examples then it would be completely different. These guys all have coms, in the real world you're lucky to have 4 people on coms on the team and also chances are you're not in an experienced 6 stack (I mean experience with playing with each other) Because of this I found the video pretty useless and actually stopped watching. If it was maybe how you did it with a triple stack or even a quad then it might have been useful/more realistic
Lol not really, he uses pros as examples but that doesnt means it dont applies to lower ranks. You can do all of what he said without relaying on your teams communication, of course team communication is very important but sux most of the time in lower ranks, but not just on your team on the enemy team as well so if you play tank with the things he mentioned in mind you will have success, like you wont like get on an endless winstreak immediately but doing these things will help a lot. Counter dive wont work without communication but that is not what he is telling us to do, basically pic a tank that works well with your team, create space/zoneing and protect your team. That is what a tank is about, as soon as you understand how crating space works you know what and when you have to do what to create space in your rank, if you arnt in like gm u dint need to pull of some crazy things to create space for your team. Im playing paladins since a year and overwatch about half a year and in both games I main tanks in comp, in palafins im in high plat and in ow im in high gold and the things he mentioned are the most important things you need to be good at playing a tank, matching tanks really isnt that hard, a lot of tanks match with each other, especially if u rnt in the high ranks just make sure to play with your team, fe if u r dva and the second tank is hog but u c that he isnt playing hog aggressive enough for dva or is dying to often switch to a slower tank like orisa or rein, its more about the team playing with in the same speed and less about like meta rank combos most if the time, I mainly play dva and she works good with basically all the other tanks as long as you adept to your teams paste and plays, if you play winston dva fe make sure to push with Winston. If u play dva orisa, play a lil less aggro and stay with orisa. In the lower ranks almost all tanks work together as long as u play with ur team, even rein and orisa works, its not sth u would want to go for but it works. Creating space is in my opinion the hardest thing to learn and get the hang of when u start playing suvh a team based game but as soon as u understand how the diffrent tanks work and creat space you can as he said play a wide range of them. Dva and winston are dive tanks, they create space by just jumping into the enemy team and completely distracting them from the rest of your team and the objective, orisa and rein are less aggresive but can create a lot of space by being closer to the enmy team as their shields provide a lot of protection, especially by shooting your shield towards the enemy team but not to far into them on orisa you create a point the emys get stuck on which is your shield basically stopping them from getting closer to the rest of your team. Also your grav ball is great to creat even more space by sucking enemies even further back or completely ruining their positioning. And protecting supports is very important, even in lower ranks if one of ur supports dies early your team lecks survivability, as a tank you should always know where your supports are and who is the biggest thread for them, you dont need to completly give everything up to save a support, most of the time the pressure of you protecting them is enough, just show the flanks that you are there to protect ur support and they will have a way harder time getting picks on them. Vice versa you alsi should focus the enemys support as a tank because that can help you create a lot of space, im my rank it is easy to dive in as dva and pick fe a mercy because of the bad communication, the enemy team will most if the time notice to late that im just going for the support so they dont manage to protect them in time, and with 1 support down your team has a lot more space as the enemys wont be able to play as aggressive as before. Thevmain problem with learning tank is that qp isnt the best ground to practice getting space as the team combs are just completely fkt most of the time and thatvmakes creating space to difficult or to easy to actually really learn it. Just go and play the tanks you can play in comp and learn it there by sticking with your other tanks, sooner or later you will develop a feeling for space, when to engage, when to disengage aso, but believe me those hints are good for all ranks, in higher ranks the communication combined with those things is just way more important, but you need those things in every rank, even in high gold there are people who fe play tanks and dont have a feeling for space, and as a tank player I notice that immediately and you will notice that you wont get anywhere if ur orisa is just sitting in 1 spot on atk and isnt pushing, or your rein is just holding his shield without moving forward, a hog just dpsing in the backline aso. The whole concept of tank is the same in each rank just tactics and communication change but the core concept stays the same in each rank.
People do this ALL the time are you kidding me lol. I've even had ladder games where i sat as bait as soldier and we full held them, they literally dove me every push until the time ran out, i sprinted to mega, my tanks dove them, and i sprint back and they get melted. I played MT on a team so i have the reflex and now i play flex dps, so as genji, pharah, or even widow i constantly peel for my supports. The biggest thing stopping my peels are supports NOT calling for peels, or when i've commited my abilities to a dive. If you do this i promise most supports will love you.
Got it. So if I play tank I gotta cater, not only to the Dps gods who insta lock their picks and generously say thanks for the earthshatter that allowed them to get the team wipe with their ult, but also to the D.va on my team with gold eliminations that doesn’t know how to use defense matrix and the guy who played zen so that we the notification saying “no healers” would go away. Perfect
Yeah you can get Zen as a solo support however. The team would need to flex a soldier/hog/sombra to offer alternative kinds of heals and self heals to compensate.
Yes, as a tank your success is the teams success. If they have all the medals and POTG it’s bc you made it possible. I get so much satisfaction on Rein shattering the hell out of a team, or Orisa right clicking a group into a dva bomb as they run. Or Dva eating ults; or Zarya bubbling a teammate that is pinned by rein. You’ve gotta have the right mindset. You are a facilitator
if you go with that mentality of being the mvp then you will get disappointed, tanks have always been a sort of support, you always have to think of helping others without thinking of reciprocity. Forget about medals or potg.
The DPS should be synergizing with the tanks And healers, not the other way around. The tanks And supports are what dictate the direction of the team comp ^_~
The Bear Minimum sometimes say if enemy is abusing high ground but you are stuck with hog orisa you will not be able to challenge the high ground.. as dps you can go genji but that wont help a lot if say half the enemy team is on the high ground.. you need your tanks to change to something that can dive and ur supports to change to something that can either heal in long range like zen or a very versatile healer like moira
Lovedeep Sandhu In that case I totally agree since it's a case where your tanks are being countered. However just saying "pick tanks based on the DPS" in itself is backwards thinking. Playing tank already yields questionable benefits (time value vs wothwileness) so if I'm playing tank the least the DPS can do is pick around me since I'm already sacrificing my potential enjoyment for the team ya know?
Thezerowulf I enjoy tanks as well ^_~ 370hrs on D.VA 140hrs on Orisa And about 50hrs on the rest of the tanks Of course these are comp stats It's just frustrating playing tank when your being left out to die. So I've been playing a lot of support these past two seasons with Moira being the highest at about 90hrs. These play times would be a lot higher but I've been playing through a bit of a burnout so my play times were really low, with this past season being only 30hrs. So yea I understand the fun but it's also a sacrifice ^_~
Another way of describing peel can be as “counter diving” diving an enemy who is severely damaging a squishy, even if that means you jump on a winston as winston once they dive, trying to force them out of his bubble and causing him to in most higher level cases die
Very nice guides in general, Nathan! I never got a good explanation as to what a peel actually is before. Or even how to do it. I try to flex as much as I can, but avoid dps hitscans since my mechanical skills aren't that good. I will focus more on tanking next season and now I have a much better understanding of why the tank do what they do... or supposed to do! My main has been in the support category, with occasional tank play. (SR 2600-2900 on avg. since Season 3) On a second note; this guide also provides good information to the other classes as well, so they know what to expect from their tanks :)
I place Silver every season and climb to like, mid-Gold at most. For someone like me, there's no real difference in experience between Competitive and Quick Play. Let's talk about these reasons you give, noting first that absolutely nothing that happens in the Overwatch League even remotely resembles the game as I have ever seen it played, to the point that I'd probably rather just watch OWL than play the game myself at this point. "If you're playing tanks that aren't gonna play to the strengths of your DPS or supports" --uh, what supports? Despite every TH-camr talking about how we were in a support meta and are now in a tank meta, most comps are quad or 5 DPS. You can't "run tanks that combo with each other," because you're almost always the only tank. Rarely do I see the entire team in the voice chat, and so every match the first thing I type is "Hey, can everybody join the team voice chat?" This is generally met with silence or negative replies, or if they do join voice chat, nobody else says anything. Creating space and peeling is a tank's primary function...and Overwatch doesn't directly acknowledge either. If you're a tank who creates a space and none of the DPS follow up, then it doesn't matter. If they do follow up, then the game rewards them over you. A Graviton or Earthshatter that catches most of the enemy team will never get the Play of the Game, and since it's not a stat that can be tracked the performance based MMR system will in effect penalize you for prioritizing creating space over "playing well" which it equates with "exceeding the average stat metric for something that can be measured." Save a support or DPS by peeling for them? You just die so that they can live, and then their stats will be better and you have more deaths than the average. Do this over enough time, and you'll stay where you are while they climb because your wins give slightly less reward than your losses give penalty. So if you wonder why tank players at lower ELO don't follow these tips, it's because we're actively punished for doing so. The idea that this will cause us to climb because you'll win more games in the long run doesn't seem to reflect reality. I've been watching videos and guides like this for over a year, and I'm in the exact same spot as when I first bought the game. That means I'm bad and will never not be bad. But I do know that tank is the class most dependent on your teammates, even over support. At some point, someone has to heal me (unless I'm Roadhog). At some point, someone has to focus the target. Callouts don't mean anything if nobody is there to hear them.
You didn't read what I said. I'm stuck in Silver/Gold precisely because I do not have that mindset. If I did have that mindset, then I'd have better stats. But I'm trying to do what's best for the team--this is a team game, right?--and when you main tank that's at odds with how the system grades you. If you hover around 3400 and finish in Master's every season, good for you; you're exempt from any performance-based SR. But only 3% of the player base is in Master, and 10% in Diamond. That isn't representative of the game for the overwhelming majority of us. Case in point: I've never once played a game where the team "resets" after being down 1 or 2 people. Ever. In over a year's worth of games. All I can do is say "reset" or "disengage" or "fall back" on voice. I can't make the other 5 people listen.
If you are doing a great job at creating space for your dps, STATISTICALLY they have a greater chance of getting picks and winning a team fight. If you consistently do that, statistically, you will win more team fights and therefore win more games.
animeworldorder ya I can see where your coming from the only good way to get out of gold is to 6 stack or 3 stack at the least then you can run a good team comp until you get to plat when it’s basically the same except everyone is. GOD dps and that there being held back by there team you probably want to keep 6 stacking until you get to around 2800 then you’ll get placed with a lot less people who don’t know what there doing and if you ask why I know these things is because I have one Smurf that’s in mid plat high gold and I’ve climbed from silver to master and that’s what I feel works the best
elo hell sucks but it's not a permanent trap. i placed gold most seasons without much effort, dropped to silver last season, then decided to actually take the game a bit more seriously. actual practice and effort lead me to carry myself out of silver, back into gold, then deep into plat. i'm almost at diamond, and that's after starting the season at 1700 sr. elo hell exists, but good enough players will get out of it by carrying games consistently until you get to the rank that truly represents your skill.
I've never played a PC game. I originally played overwatch on console, but moved to PC and placed 3109 at level 26. I'm not trying to brag, I'm just trying to point out if you pay attention and actually try to improve instead of finding ways to blame others, you will get better and rank up. I once placed in gold on a smurf on console because I was drunk, and I made it back to diamond in two days. I had leavers. I had throwers. But honestly, if you're better than the people you're playing against, it really doesn't fucking matter. Just learn the fundamentals, get decent mechanics and you're set for at least plat. It isn't hard. Would probably take about a week if you put your mind to it.
Good stuff. Insane Widowmakers need shields broken. Reinhardt pins Reinhardt removing shield. And if you allow an Orisa to burn its Defense CD, you can pin that as well. Thus, this makes Reinhardt fantastic at breaking thru shields.
Since when did people started naming Kills, Picks? I thought picks were if you kill people away from their team. Everyone just calls anything anything nowdays.
The frustrating thing is that even though many players know and understand most of these tips (specifically choosing tanks to fit your team), in most games I can’t pass the issue of having no communication and no one really working to work with the tanks and vice versa.
The tip of "pick a tank that works well with your team" is all good and stuff. But too often I see people who go "oh we have a winston, I better pick D.va since that's what the pros run". It's far better to just play your main tank hero (for me it's reinhardt), and try to make it work with your team if possible. Most of the time I know that "orisa would be better for this", but I also know that I'm a terrible orisa. I'll just try to make reinhardt work then, let them know that I can't have a permanent shield for my team, let them know when I'll be dropping it so they can get cover or adjust their movement. And if I still hit the crispy pins and hammer downs, I can carry the game. However I do switch if I find myself hard countered enough to even bother. Like for example in one game, they had a pharmercy flying around (our hitscan didnt bother to shoot them down even when asked). They had a junkrat shelling me, riptire spamming me, and using his mines to blow away my attempts at pushing or pinning at all. They also had a moira that could deal damage through the shield and pretty much use her mobility to avoid me as a threat. At some point they also had a tracer flanking me and pulse bombing me. Matchmaking comps are disorganized and chaotic enough for you to just play what you play best and try to make that work instead of going for some pro meta strategy, or even trying too hard to synergize.
There is a need for synergy between tanks and healers. That's the major issue. You can easily watch these tanks play well when their supported with some of the best healers in the world.
They should put things like "Peeling" "Rotations" and all the other strategies in the tutorials like how fighting games teach juggles, tech grabs, and character match-ups on theirs. New comers tend to enter this game under the impression that it's just kill to win. I don't see why it's a bad idea to help them play the game.
I've had about 3 games, 2 of which were competitive around season 4 where I played as Zarya on defense in Dorado, and the payload was never pushed past 30m
You cant really single out tanks here. The amount of times i pull focus from a choke, by diving the point or enemy backline, die 10-30 sec later and still see half of the team at the choke trying to be snipers... this is still happening in diamond
Ok, I think I understand it. So basically when a defenseless key player is at a disadvantage, you redirect the enemy's aggro to yourself so they can breath and be able to execute their role properly. Damn I don't know why I didn't understand this, it has "tank" written all over it. Thank you for putting out this guide
Loansome yes, protect your healers so they can protect you you (can see Mercy's HP bar even when you're not looking at her if she's healing you, pay attention to it)
Is mobility tank really not viable when 1) all hit scan dps that have limited to no mobility skill 2) you're the only tank? For example, Mccree, widow, and Ashe, the remainder of the 2 pick healers, am I really not contributing much by playing DVa or Winston? I always feel like I need to shield them along the way and take up advantageous position to create space and distraction on the same time.
Absorb as much damage providing any support for your team. I'm always up front. I'm a dva players just because she can play both way a off tank or a in tank.
I think the biggest issue to climbing is that people assume that others are throwing after one push. If someone tries to make it playing fails that doesn't mean they're throwing I just means the play failed. right after this happens entire team starts blaming each other and the game is certainly going to lose. Once you start being positive, encouraging, an overall just more pleasant person you'll end up winning more. Nobody wants to help assholes. It's funny how some people fail to understand this concept.
Juan Ruiz You’re not wrong. I’m a D.va main in GM and I near about cringed when I heard you don’t want to be in the backline. It’s basically D.va’s job to crowd control flankers, especially when healers are involved. She’s great if not number 1 at getting space quickly too but that’s not everything if you’re leaving your team behind.
What I find funny is that, being someone who played a lot of League before Overwatch, these mechanics and tactics sound very obvious. I was a support/tank main and comboing, protecting, and pealing are almost like the basics of playing that role, or League in general. If you don't know those things then you're in a very small minority of players who still don't have a clue about the game. They are the exact same tactics here in Overwatch, but for some reason they take on a whole different light and don't seem to transfer well, as I'm having to relearn a lot of it. Maybe because of the huge difference in style. A top down MOBA to an FPS-like game. They both rely on the same fundamentals and tactics, but they play quite differently on a technical level.
It annoys me that overwatch is actually preety simple if you think about it just people don't wanna try to understand the game they just wanna play their mains then get pissed
Hey, I appreciate the detail you go into trying to teach players these skill philosophies. But I think it would be a little easier to follow if you simply said the name of the hero instead of the pro player in your gameplay examples. I don't follow the league and don't know any of the players, and I am sure most people are like me. So it is a little frustrating and confusing to need to find the player you mentioned every time you are trying to explain their moves and who they are helping or targeting in the situation. Hope this is insightful.
So I play diva alot and I feel like I peel but it's really only just to go get health... Is there anymore tips anyone can give me to help peel more effectively.... Thanks
nice video, however Seoul is not arguably the best team in the league, current standings have put New York Excelsior in the number 1 spot throughout the entire season
Dude, I main tanks and implying that the burden of most engagements is in tanks is a little ridiculous. You make many good points, especially the big 3, but the idea that tanks should fill after everyone is dangerous at least in comp. normally, if I pick tank first, my team will build around but if not, I get a mess of team and no matter the tank, I won’t be able to bring it together. Obviously communication is important but most people don’t have a massive diverse character set to choose from. So even if you told someone we don’t need a diva but that’s the only tank they know should you really have them change? Still to this day on consoles, most people are one trick ponies and that’s fine, but it’s not the tanks fault for having a bad team comp. personally, I would much have a diva who knows what she is doing in an uphill battle than a rein who kinda knows what to do but not so much in practice. I guess I’m a little salty as I could do nearly everything right in my role, but I depend on the dps to win the game. Why should I not play roadhog and try mix it up if widow still hasn’t changed 2 minutes in? Overwatch’s tanks are a lot of fun, but the amount of times I get blamed for a loss while also having gold or silver in both elims and overall damage is laughable. You could infer from that I’m a blood hungry tank, but just the opposite (unless I’m the hog, one man apocalypse and all).
I find most tanks know how to create space just fine. The part where it all falls apart is the team failing to follow up on the tank's calls. No one follows the tank in and then blame the tank for going to deep.
@@harryboyd6051 Don't end in gold XD, usually the dps are not good enough in these categories, that is why i always get with golds as Reinhardt. Always tried to push the enemy out and create space, just as in this guide, but my dps were not good. Usually the healers, my tank mate and i end mad at them
I find the problem that people pick heroes they do not know how to play, i try to match them and they don't do anything, let's say people pick a bastion, moira, torb, zen, soldier... i go like "okay, no tanks? bastion and zen? hmm ok lets go either rein or orisa. lets say i go to perfect spots next to our zenyata and bastion and shield the bastion in his turret form, he goes away from the point or payload and runs into their baste or spawn and tries to flank them from behind or something, another thing that happens is that i cover my team til my shield are down, i take cover and ask for heals... the healers don't heals or even look at the other teammates to heal them. i stand there ask for heals in 5-10 second in vain when they are there in range to heal... i end up having to find health packs. I have a question for you, what would you do in these situations? since i get these players ALL THE FREAKING TIME!
Rambles As a Mercy main, it's so annoying when I'm playing a DPS and mercy won't stop healing the tank even though he's already at full hp. Like, BITCH I'M RIGHT HERE WITH 50 HEALTH AND YOU CAN'T STOP HEALING THE 500 HEALTH REINHARDT WITH HIS SHIELD UP FOR A SECOND????
For instance, if you have a Rein, try Zarya, since any damage to his shield hits the barrier hitbox, and Zarya is also good for close range DPS teammates. If you've got, say, a Roadhog, maybe go Winston, to help him lock people in dome shields. Winston also helps long to midrange teammates fight without trading
When you see dreamkazper in the clip... OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF
Yeah but it’s very rare for a Dps to use your shield if your Reinhardt or Orissa can’t tell you how many times I have my shield up to help and my dps just walks past me and dies and rages saying tanks didn’t do their job blah blah blah
Perof I watch wanna say what I think tank is. For healers they are tras (I play gold/plat) I mean I priorisize dps when healing. For other Tank it is their solemate. They lovw eachother and are stronger together (mad flank roadhog) For dps the are paits >:) enemy shoots them while they get all kills But in all seriousness, to me, Tanks jobs us to push and make spase. Better tanks can take more spase and stay alive. They make spase around them self so if they walk on top of enemy mercy, then they own the spase mercy is xD But there is thing called over agression where you push push push with no brain ^_^ like I do . . . Hehe . . . Edit. Yeah . . . Combos are indeed important. I often see D.Va Roadhog :\ in Qp I often get told that they are good tanks missing the whole point about shielding! :D I tiled in rank as orisa/zarya so bad that I do not wanna play tank for while. . . I enjoy orisa when my shield is not agains junkrat or bastion ^_^ so much free spase! Using the shield as line if MY spase. Enter it and I shall ... don't wanna? Let me help you with my rigth klick xD
We will also be doing individual tank hero guides in the the future, which tank hero would you like to see first?
Blizzard Guides D.Va
D.Va or Zayra
Dva
Zarya
Winston pls
Unfortunately at lower ELOs your teammates don't know how to effectively utilise the space that's created for them. No matter how well you peel or create space it always seems to not work in your favour. A tank may create space but your DPS will refuse to stop and use it, instead opting to get himself to "that sneaky positioning he saw in that one YT vid". A tank could peel for a pressured teammate but then that teammate sees it as an opportunity to just keep firing at targets instead of falling back to a safe spot.
while i agree, i also have to suggest: search teammates in one of the 128358293 discord servers, blizzard forums or somewhere else - when you find 2 mates that go dps, or offtank+dps, or dps+support, then you will have REAL value and even with only that 1 dps using reinhardt's tanking entirely, you will very likely win a lot of matches and skyrocket in elo to plat+, then your randoms will more likely use your tanking too
MxWild Mericat that does make sense, I guess the issues fall into the general category of solo Q being simply rubbish at low elo.
thats the point tho: you never have to soloQ, i mean literally NEVER, im playing in 2/3/4 in the night and i found more than 20 ppl in overwatch forums between silver and master that added me to play at night, i found a SHITTON of ppl to play at morning/day too - it took literally less than 1 hour to get my first 3 ppl to play with, while not everyone was a nice person, i only had to delete 2 out of 23 ppl for being jerks, 4 of them turned into daily-teammates and its a great experience to play overwatch with formerly strangers that turned into great mates in no time :)
we also got 2 bronze players, 1.3 and 1.4 rating, they are now both up to gold and while it took a bit longer to form lobbys with max 2.3 rating, that worked within 1 day too and now we can play great between silver and plat with kinda everyone
if ppl take time to play multiple soloq matches, my suggestion is to skip a single match to simply create a recruitment-thread in ow forum and maybe join the reddit overwatch playersearch (im kinda surprised how many great ppl you find there, compared to some of the quite toxic feelings on ow subred)
oh ye: we actually searched GERMAN players, so a shitload less ppl to actually find, if you search in english, you prob will flood your poor fl in hours
It would be better if people would just pay attention to the rules of the game mode, select a character, exit spawn when the game starts, and make some kind of attempt to stay within the boundaries of the map and shoot their gun when enemies walk in front of them glowing red.
That's great that there's weird third party sites I can go to and sometimes cobble together a team, but there's no excuse to have as braindead of a community as overwatch has. If there's an option to play a quick game it shouldn't be a living nightmare where every single one of the bare minimum guidelines I mentioned is violated every single game unless I skip my play time for the day to start a blog about it to find players.
i climbed from silver to high plat soloq on rein. im not sure your right.
Wait, a Blizzard Guides video *that's an actual guide?*
Dear god...
Yes... i don't think this should happen again ;)
Blizzard Guides Nah, but legit this is good! I recently picked up OW after years of tf2, and it's been a real shock to me just how important positioning is.
I feel like this actual guide'll be really helpful! Hope you make more content like this in the future!
unbelievable
WHERE MY FELLOW TANKS AT??
ME
BUT HE MADE ME REALIZE IM SHITE
#ForeverPlat
Siphter My thoughts exactly! Its all about the maps. For example Orisa is good with maps that have a lot high ground where as Rein is just terrible. Mainly because he can get picked off fairly easy from above. Now that I'm playing both classes I'm finding myself doing a lot better. I absolutely love Rein! I love squishing Tracer like a piss ant.
I'm an off tank
oi
D.VA MAIN!
agree that you are right, however this well never work in comp. for the following reasons.
1) DPS do whatever the fuck they want.
2) supports always heal DPS first even if they aren't under any fire.
3) this actually takes a ton of coordination that people in lower ranks just don't care about.
Supports always heal DPS? In what world do DPS get healed? Tanks usually feed and take all the resources of the supports, then the dps die because of it (or at least in my games)
Edit: wait this comment was made 3 years ago maybe it's different now idk, sorry for the random reply to a 3 year old message lol
I wish Blizz adds a tank that provides auto-aim, because clearly Gravitons don't work with half-wits.
> be me
> Plays Zarya, ultimate is ready
> See Pharah has it as well
> Call out graviton, and call for combo
> Pharah goes and ults alone
> Dies
> 5/7, would play again
Ther term "picks" does not equate to "kills" I wish people would stop using it wrong.
It's only a pick if you make the kill before the fight has broken out fully. Widow headshotting one of your DPS who wont stop peaking is a pick, Genji killing 2 or 3 people mid team fight with his blade is not him getting "picks" he's making kills.
Also lol at Seoul dynasty being the best team in the league, they finished stage one in... sixth place? I think.
Basically, if you're a dps and you feel like you're getting easy pickings, you have good tanks.
Niklas Obenhaus Or your just a good dps.🤷🏻♂️
@@FrankPershing Unless the dps is climbing - it's most likely thanks to good tanks (or good support)
You guys are hilarious. Glad everyone is enjoying. I learned how to say Seoul and you guys are correct, NYXL is now the best in the league.
Thanks for stopping by and I hope you stay for more!
so, peel = tactical retreat/ repositioning?
BTW you're talking high levels of coordination and planning, you'll never ever see this outside of tournaments or high rank competitive.
just saying.
Yeah this is the problem with a lot of guides and how to videos, they use pros or gms as examples, if they used the other 98% of players as examples then it would be completely different. These guys all have coms, in the real world you're lucky to have 4 people on coms on the team and also chances are you're not in an experienced 6 stack (I mean experience with playing with each other)
Because of this I found the video pretty useless and actually stopped watching. If it was maybe how you did it with a triple stack or even a quad then it might have been useful/more realistic
Lol not really, he uses pros as examples but that doesnt means it dont applies to lower ranks. You can do all of what he said without relaying on your teams communication, of course team communication is very important but sux most of the time in lower ranks, but not just on your team on the enemy team as well so if you play tank with the things he mentioned in mind you will have success, like you wont like get on an endless winstreak immediately but doing these things will help a lot. Counter dive wont work without communication but that is not what he is telling us to do, basically pic a tank that works well with your team, create space/zoneing and protect your team.
That is what a tank is about, as soon as you understand how crating space works you know what and when you have to do what to create space in your rank, if you arnt in like gm u dint need to pull of some crazy things to create space for your team. Im playing paladins since a year and overwatch about half a year and in both games I main tanks in comp, in palafins im in high plat and in ow im in high gold and the things he mentioned are the most important things you need to be good at playing a tank, matching tanks really isnt that hard, a lot of tanks match with each other, especially if u rnt in the high ranks just make sure to play with your team, fe if u r dva and the second tank is hog but u c that he isnt playing hog aggressive enough for dva or is dying to often switch to a slower tank like orisa or rein, its more about the team playing with in the same speed and less about like meta rank combos most if the time, I mainly play dva and she works good with basically all the other tanks as long as you adept to your teams paste and plays, if you play winston dva fe make sure to push with Winston. If u play dva orisa, play a lil less aggro and stay with orisa. In the lower ranks almost all tanks work together as long as u play with ur team, even rein and orisa works, its not sth u would want to go for but it works. Creating space is in my opinion the hardest thing to learn and get the hang of when u start playing suvh a team based game but as soon as u understand how the diffrent tanks work and creat space you can as he said play a wide range of them. Dva and winston are dive tanks, they create space by just jumping into the enemy team and completely distracting them from the rest of your team and the objective, orisa and rein are less aggresive but can create a lot of space by being closer to the enmy team as their shields provide a lot of protection, especially by shooting your shield towards the enemy team but not to far into them on orisa you create a point the emys get stuck on which is your shield basically stopping them from getting closer to the rest of your team. Also your grav ball is great to creat even more space by sucking enemies even further back or completely ruining their positioning. And protecting supports is very important, even in lower ranks if one of ur supports dies early your team lecks survivability, as a tank you should always know where your supports are and who is the biggest thread for them, you dont need to completly give everything up to save a support, most of the time the pressure of you protecting them is enough, just show the flanks that you are there to protect ur support and they will have a way harder time getting picks on them. Vice versa you alsi should focus the enemys support as a tank because that can help you create a lot of space, im my rank it is easy to dive in as dva and pick fe a mercy because of the bad communication, the enemy team will most if the time notice to late that im just going for the support so they dont manage to protect them in time, and with 1 support down your team has a lot more space as the enemys wont be able to play as aggressive as before. Thevmain problem with learning tank is that qp isnt the best ground to practice getting space as the team combs are just completely fkt most of the time and thatvmakes creating space to difficult or to easy to actually really learn it. Just go and play the tanks you can play in comp and learn it there by sticking with your other tanks, sooner or later you will develop a feeling for space, when to engage, when to disengage aso, but believe me those hints are good for all ranks, in higher ranks the communication combined with those things is just way more important, but you need those things in every rank, even in high gold there are people who fe play tanks and dont have a feeling for space, and as a tank player I notice that immediately and you will notice that you wont get anywhere if ur orisa is just sitting in 1 spot on atk and isnt pushing, or your rein is just holding his shield without moving forward, a hog just dpsing in the backline aso. The whole concept of tank is the same in each rank just tactics and communication change but the core concept stays the same in each rank.
People do this ALL the time are you kidding me lol. I've even had ladder games where i sat as bait as soldier and we full held them, they literally dove me every push until the time ran out, i sprinted to mega, my tanks dove them, and i sprint back and they get melted.
I played MT on a team so i have the reflex and now i play flex dps, so as genji, pharah, or even widow i constantly peel for my supports. The biggest thing stopping my peels are supports NOT calling for peels, or when i've commited my abilities to a dive. If you do this i promise most supports will love you.
Got it. So if I play tank I gotta cater, not only to the Dps gods who insta lock their picks and generously say thanks for the earthshatter that allowed them to get the team wipe with their ult, but also to the D.va on my team with gold eliminations that doesn’t know how to use defense matrix and the guy who played zen so that we the notification saying “no healers” would go away. Perfect
Yeah you can get Zen as a solo support however. The team would need to flex a soldier/hog/sombra to offer alternative kinds of heals and self heals to compensate.
Yes, as a tank your success is the teams success. If they have all the medals and POTG it’s bc you made it possible. I get so much satisfaction on Rein shattering the hell out of a team, or Orisa right clicking a group into a dva bomb as they run. Or Dva eating ults; or Zarya bubbling a teammate that is pinned by rein. You’ve gotta have the right mindset. You are a facilitator
if you go with that mentality of being the mvp then you will get disappointed, tanks have always been a sort of support, you always have to think of helping others without thinking of reciprocity. Forget about medals or potg.
ITS ALWAYS DVA
7:39 Wait...did he say "Seal" Dynasty?
The Dude yeah why
It's Seoul.....i.e. sounds like soul...not seal
the second i heard that i ran into the comments to see if anyone else noticed
i love the examples you provide in the video, thanks so much!
The DPS should be synergizing with the tanks And healers, not the other way around. The tanks And supports are what dictate the direction of the team comp ^_~
The Bear Minimum sometimes say if enemy is abusing high ground but you are stuck with hog orisa you will not be able to challenge the high ground.. as dps you can go genji but that wont help a lot if say half the enemy team is on the high ground.. you need your tanks to change to something that can dive and ur supports to change to something that can either heal in long range like zen or a very versatile healer like moira
Lovedeep Sandhu
In that case I totally agree since it's a case where your tanks are being countered. However just saying "pick tanks based on the DPS" in itself is backwards thinking. Playing tank already yields questionable benefits (time value vs wothwileness) so if I'm playing tank the least the DPS can do is pick around me since I'm already sacrificing my potential enjoyment for the team ya know?
But you can only control your pick. So... pick for synergy regardless of your role.
The Bear Minimum shame for you, tanks are fun to a lot of people.
Thezerowulf
I enjoy tanks as well ^_~
370hrs on D.VA
140hrs on Orisa
And about 50hrs on the rest of the tanks
Of course these are comp stats
It's just frustrating playing tank when your being left out to die. So I've been playing a lot of support these past two seasons with Moira being the highest at about 90hrs.
These play times would be a lot higher but I've been playing through a bit of a burnout so my play times were really low, with this past season being only 30hrs. So yea I understand the fun but it's also a sacrifice ^_~
Thank you for providing clips to explain and highlight the topics!
I like how the title so strait forward but he makes it sound so much nicer
Another way of describing peel can be as “counter diving” diving an enemy who is severely damaging a squishy, even if that means you jump on a winston as winston once they dive, trying to force them out of his bubble and causing him to in most higher level cases die
Very nice guides in general, Nathan! I never got a good explanation as to what a peel actually is before. Or even how to do it. I try to flex as much as I can, but avoid dps hitscans since my mechanical skills aren't that good. I will focus more on tanking next season and now I have a much better understanding of why the tank do what they do... or supposed to do! My main has been in the support category, with occasional tank play. (SR 2600-2900 on avg. since Season 3)
On a second note; this guide also provides good information to the other classes as well, so they know what to expect from their tanks :)
I place Silver every season and climb to like, mid-Gold at most. For someone like me, there's no real difference in experience between Competitive and Quick Play. Let's talk about these reasons you give, noting first that absolutely nothing that happens in the Overwatch League even remotely resembles the game as I have ever seen it played, to the point that I'd probably rather just watch OWL than play the game myself at this point.
"If you're playing tanks that aren't gonna play to the strengths of your DPS or supports" --uh, what supports? Despite every TH-camr talking about how we were in a support meta and are now in a tank meta, most comps are quad or 5 DPS. You can't "run tanks that combo with each other," because you're almost always the only tank. Rarely do I see the entire team in the voice chat, and so every match the first thing I type is "Hey, can everybody join the team voice chat?" This is generally met with silence or negative replies, or if they do join voice chat, nobody else says anything.
Creating space and peeling is a tank's primary function...and Overwatch doesn't directly acknowledge either. If you're a tank who creates a space and none of the DPS follow up, then it doesn't matter. If they do follow up, then the game rewards them over you. A Graviton or Earthshatter that catches most of the enemy team will never get the Play of the Game, and since it's not a stat that can be tracked the performance based MMR system will in effect penalize you for prioritizing creating space over "playing well" which it equates with "exceeding the average stat metric for something that can be measured." Save a support or DPS by peeling for them? You just die so that they can live, and then their stats will be better and you have more deaths than the average. Do this over enough time, and you'll stay where you are while they climb because your wins give slightly less reward than your losses give penalty.
So if you wonder why tank players at lower ELO don't follow these tips, it's because we're actively punished for doing so. The idea that this will cause us to climb because you'll win more games in the long run doesn't seem to reflect reality. I've been watching videos and guides like this for over a year, and I'm in the exact same spot as when I first bought the game. That means I'm bad and will never not be bad. But I do know that tank is the class most dependent on your teammates, even over support. At some point, someone has to heal me (unless I'm Roadhog). At some point, someone has to focus the target. Callouts don't mean anything if nobody is there to hear them.
You didn't read what I said. I'm stuck in Silver/Gold precisely because I do not have that mindset. If I did have that mindset, then I'd have better stats. But I'm trying to do what's best for the team--this is a team game, right?--and when you main tank that's at odds with how the system grades you. If you hover around 3400 and finish in Master's every season, good for you; you're exempt from any performance-based SR. But only 3% of the player base is in Master, and 10% in Diamond. That isn't representative of the game for the overwhelming majority of us. Case in point: I've never once played a game where the team "resets" after being down 1 or 2 people. Ever. In over a year's worth of games. All I can do is say "reset" or "disengage" or "fall back" on voice. I can't make the other 5 people listen.
If you are doing a great job at creating space for your dps, STATISTICALLY they have a greater chance of getting picks and winning a team fight. If you consistently do that, statistically, you will win more team fights and therefore win more games.
animeworldorder ya I can see where your coming from the only good way to get out of gold is to 6 stack or 3 stack at the least then you can run a good team comp until you get to plat when it’s basically the same except everyone is. GOD dps and that there being held back by there team you probably want to keep 6 stacking until you get to around 2800 then you’ll get placed with a lot less people who don’t know what there doing and if you ask why I know these things is because I have one Smurf that’s in mid plat high gold and I’ve climbed from silver to master and that’s what I feel works the best
elo hell sucks but it's not a permanent trap. i placed gold most seasons without much effort, dropped to silver last season, then decided to actually take the game a bit more seriously. actual practice and effort lead me to carry myself out of silver, back into gold, then deep into plat. i'm almost at diamond, and that's after starting the season at 1700 sr. elo hell exists, but good enough players will get out of it by carrying games consistently until you get to the rank that truly represents your skill.
I've never played a PC game. I originally played overwatch on console, but moved to PC and placed 3109 at level 26. I'm not trying to brag, I'm just trying to point out if you pay attention and actually try to improve instead of finding ways to blame others, you will get better and rank up. I once placed in gold on a smurf on console because I was drunk, and I made it back to diamond in two days. I had leavers. I had throwers. But honestly, if you're better than the people you're playing against, it really doesn't fucking matter. Just learn the fundamentals, get decent mechanics and you're set for at least plat. It isn't hard. Would probably take about a week if you put your mind to it.
Good stuff. Insane Widowmakers need shields broken. Reinhardt pins Reinhardt removing shield. And if you allow an Orisa to burn its Defense CD, you can pin that as well. Thus, this makes Reinhardt fantastic at breaking thru shields.
There's a difference between frags, picks, and trades. Picks are only kills at the break of a fight.
Since when did people started naming Kills, Picks? I thought picks were if you kill people away from their team. Everyone just calls anything anything nowdays.
Wow. This one's one of your best. The video clips work well and your points seem valis. Thanks!
As a tank main in master I see these mistakes done by the other tank on my team I’ll be honest I’m a little bit Quilty off the communication one
The frustrating thing is that even though many players know and understand most of these tips (specifically choosing tanks to fit your team), in most games I can’t pass the issue of having no communication and no one really working to work with the tanks and vice versa.
i feel like a really sick roadhog looks super impressive. that and a really tight reinhardt game looks way better than the other tanks imo.
The tip of "pick a tank that works well with your team" is all good and stuff. But too often I see people who go "oh we have a winston, I better pick D.va since that's what the pros run".
It's far better to just play your main tank hero (for me it's reinhardt), and try to make it work with your team if possible. Most of the time I know that "orisa would be better for this", but I also know that I'm a terrible orisa. I'll just try to make reinhardt work then, let them know that I can't have a permanent shield for my team, let them know when I'll be dropping it so they can get cover or adjust their movement. And if I still hit the crispy pins and hammer downs, I can carry the game.
However I do switch if I find myself hard countered enough to even bother. Like for example in one game, they had a pharmercy flying around (our hitscan didnt bother to shoot them down even when asked). They had a junkrat shelling me, riptire spamming me, and using his mines to blow away my attempts at pushing or pinning at all. They also had a moira that could deal damage through the shield and pretty much use her mobility to avoid me as a threat. At some point they also had a tracer flanking me and pulse bombing me.
Matchmaking comps are disorganized and chaotic enough for you to just play what you play best and try to make that work instead of going for some pro meta strategy, or even trying too hard to synergize.
I DO do this at a gold level. But it also requires smart healers to get you out, and it often doesn't happen.
There is a need for synergy between tanks and healers. That's the major issue. You can easily watch these tanks play well when their supported with some of the best healers in the world.
I really like this video. Often I ask myself what is my purpose as a tank. Thanks
Leverage , know when to be agressive, don't go of very far from your team because your the glue that a team together
They should put things like "Peeling" "Rotations" and all the other strategies in the tutorials like how fighting games teach juggles, tech grabs, and character match-ups on theirs.
New comers tend to enter this game under the impression that it's just kill to win. I don't see why it's a bad idea to help them play the game.
I've had about 3 games, 2 of which were competitive around season 4 where I played as Zarya on defense in Dorado, and the payload was never pushed past 30m
whos watching in 2019? so glag i can say this now lol happy new year
The way you said Seoul 😂😂 "seal"
Excellent guide, thank you! - An Aspiring Tank.
SEAL dynasty. Nice. Most wouldn't say they are the best in the league technically.
Repeat after me:
SOH - UHL
SEO - UL
SEOUL
For cripes sake
Soul
I'm a main support healer and primary tank main on xbox. My tanks i own with is rein, orisa, zarya, dva
Support is mercy, lucio, moira, zen
You cant really single out tanks here. The amount of times i pull focus from a choke, by diving the point or enemy backline, die 10-30 sec later and still see half of the team at the choke trying to be snipers... this is still happening in diamond
Ok, I think I understand it.
So basically when a defenseless key player is at a disadvantage, you redirect the enemy's aggro to yourself so they can breath and be able to execute their role properly.
Damn I don't know why I didn't understand this, it has "tank" written all over it. Thank you for putting out this guide
Loansome yes, protect your healers so they can protect you you (can see Mercy's HP bar even when you're not looking at her if she's healing you, pay attention to it)
DVA is King of tank...
Would gladiators vs valient be considered a civil war?
Most helpful “tip” video I’ve watched
Is mobility tank really not viable when 1) all hit scan dps that have limited to no mobility skill 2) you're the only tank?
For example, Mccree, widow, and Ashe, the remainder of the 2 pick healers, am I really not contributing much by playing DVa or Winston?
I always feel like I need to shield them along the way and take up advantageous position to create space and distraction on the same time.
Absorb as much damage providing any support for your team. I'm always up front. I'm a dva players just because she can play both way a off tank or a in tank.
I think the biggest issue to climbing is that people assume that others are throwing after one push. If someone tries to make it playing fails that doesn't mean they're throwing I just means the play failed.
right after this happens entire team starts blaming each other and the game is certainly going to lose.
Once you start being positive, encouraging, an overall just more pleasant person you'll end up winning more.
Nobody wants to help assholes.
It's funny how some people fail to understand this concept.
Cause dva is hot af
*T h i c c**
Peel is definitley the most important part to tanking in my opinion im a high diamond support main so i might be biased
Juan Ruiz You’re not wrong. I’m a D.va main in GM and I near about cringed when I heard you don’t want to be in the backline. It’s basically D.va’s job to crowd control flankers, especially when healers are involved. She’s great if not number 1 at getting space quickly too but that’s not everything if you’re leaving your team behind.
What I find funny is that, being someone who played a lot of League before Overwatch, these mechanics and tactics sound very obvious. I was a support/tank main and comboing, protecting, and pealing are almost like the basics of playing that role, or League in general. If you don't know those things then you're in a very small minority of players who still don't have a clue about the game. They are the exact same tactics here in Overwatch, but for some reason they take on a whole different light and don't seem to transfer well, as I'm having to relearn a lot of it. Maybe because of the huge difference in style. A top down MOBA to an FPS-like game. They both rely on the same fundamentals and tactics, but they play quite differently on a technical level.
It annoys me that overwatch is actually preety simple if you think about it just people don't wanna try to understand the game they just wanna play their mains then get pissed
Well and though it's not the focus of the video, the zen and tracer also peel. It's not just a tank thing, it's a team thing.
I don't even own the game, and my friend said I play Reinhardt better than most diamond players.
Hey, I appreciate the detail you go into trying to teach players these skill philosophies. But I think it would be a little easier to follow if you simply said the name of the hero instead of the pro player in your gameplay examples. I don't follow the league and don't know any of the players, and I am sure most people are like me. So it is a little frustrating and confusing to need to find the player you mentioned every time you are trying to explain their moves and who they are helping or targeting in the situation. Hope this is insightful.
I can play rein, hog, and Orissa very well, I suck at the rest I’m gonna try out dva now
Another "This is how the PROS do it, you should too" video. Spiffy.
Wow im actually learn much!
*I have a feeling that you're supposed to tank as a tank, just maybe*
So I play diva alot and I feel like I peel but it's really only just to go get health... Is there anymore tips anyone can give me to help peel more effectively.... Thanks
Wow, those overwatch pros have insane aim. If I saw that in a quickplay match I would think it was aimbot.
Awesome video nathan! Hopefully i get some better tanks in my games now ;)
If you know tanking better than the tanks in your game, maybe you should play tank. Cheers.
Who said i never play tanks :D
nice video, however Seoul is not arguably the best team in the league, current standings have put New York Excelsior in the number 1 spot throughout the entire season
David W Rogers did you not watch the playoffs?
David W Rogers NYXL has the best W/L rate in the league
For sure. This video was made a month ago, NYXL definitely best time in OWL now.
Dude, I main tanks and implying that the burden of most engagements is in tanks is a little ridiculous. You make many good points, especially the big 3, but the idea that tanks should fill after everyone is dangerous at least in comp. normally, if I pick tank first, my team will build around but if not, I get a mess of team and no matter the tank, I won’t be able to bring it together. Obviously communication is important but most people don’t have a massive diverse character set to choose from. So even if you told someone we don’t need a diva but that’s the only tank they know should you really have them change? Still to this day on consoles, most people are one trick ponies and that’s fine, but it’s not the tanks fault for having a bad team comp. personally, I would much have a diva who knows what she is doing in an uphill battle than a rein who kinda knows what to do but not so much in practice.
I guess I’m a little salty as I could do nearly everything right in my role, but I depend on the dps to win the game. Why should I not play roadhog and try mix it up if widow still hasn’t changed 2 minutes in? Overwatch’s tanks are a lot of fun, but the amount of times I get blamed for a loss while also having gold or silver in both elims and overall damage is laughable. You could infer from that I’m a blood hungry tank, but just the opposite (unless I’m the hog, one man apocalypse and all).
Seoul Dynasty "probably the best team in the league" That didnt age well
I find most tanks know how to create space just fine. The part where it all falls apart is the team failing to follow up on the tank's calls. No one follows the tank in and then blame the tank for going to deep.
#1. no one heals you or takes advantage of the space you create
I am a tank main and I went from diamond to gm in 1 season. I think I’m playing my tanks right
Jayden Polder what did you change to make that happen? Do you have any tips?
@@harryboyd6051 Don't end in gold XD, usually the dps are not good enough in these categories, that is why i always get with golds as Reinhardt. Always tried to push the enemy out and create space, just as in this guide, but my dps were not good. Usually the healers, my tank mate and i end mad at them
I don't gotta worry bout it
I find the problem that people pick heroes they do not know how to play, i try to match them and they don't do anything, let's say people pick a bastion, moira, torb, zen, soldier... i go like "okay, no tanks? bastion and zen? hmm ok lets go either rein or orisa. lets say i go to perfect spots next to our zenyata and bastion and shield the bastion in his turret form, he goes away from the point or payload and runs into their baste or spawn and tries to flank them from behind or something, another thing that happens is that i cover my team til my shield are down, i take cover and ask for heals... the healers don't heals or even look at the other teammates to heal them. i stand there ask for heals in 5-10 second in vain when they are there in range to heal... i end up having to find health packs.
I have a question for you, what would you do in these situations? since i get these players ALL THE FREAKING TIME!
Rambles As a Mercy main, it's so annoying when I'm playing a DPS and mercy won't stop healing the tank even though he's already at full hp. Like, BITCH I'M RIGHT HERE WITH 50 HEALTH AND YOU CAN'T STOP HEALING THE 500 HEALTH REINHARDT WITH HIS SHIELD UP FOR A SECOND????
You tell us to combo tank a whit our team but you don't tell us how. Which tanks will be better for which hero?
For instance, if you have a Rein, try Zarya, since any damage to his shield hits the barrier hitbox, and Zarya is also good for close range DPS teammates. If you've got, say, a Roadhog, maybe go Winston, to help him lock people in dome shields. Winston also helps long to midrange teammates fight without trading
this is a vid i neeeeeeeeeeed i cant tank for shit no matter how hard i try
Keep alive tanks and win is guaranteed
Should be called "three things gold+ tank mains already know" I want my money back!
i wish i had encountered someone that peels for their one and only support on qp
20+ minutes for 3 reasons? Ain't nobody got time for that
How do I know how to play wistion but yet not dva
Great vid very helpful make more homey
Tanks are the only characters I can't play well with.
Nice,i want this vídeos in portuguese.. 😢kkkk
When you see dreamkazper in the clip...
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Turning 3 reasons into a 20 minute video...
(Jk love your vids)
3 Reasons
*20* *Minutes*
Yeah but it’s very rare for a Dps to use your shield if your Reinhardt or Orissa can’t tell you how many times I have my shield up to help and my dps just walks past me and dies and rages saying tanks didn’t do their job blah blah blah
Reinhardt, I'm so bad.
Fappy sent me...
I allways plyas with dva an I have no problem for helping the team
SEEEOOLL
But what if I’m ONLY good at tank?
Dps D.Va with 63 kills? And still winning match? What are you talking about combos?
3 reasons in 20mins?!
I'm good with orisa or I'm an orisa main
I hate Zanya the most once I see her full power I back off lol
WHY I STPED PLAYING TANKS
Perof I watch wanna say what I think tank is.
For healers they are tras (I play gold/plat) I mean I priorisize dps when healing.
For other Tank it is their solemate. They lovw eachother and are stronger together (mad flank roadhog)
For dps the are paits >:) enemy shoots them while they get all kills
But in all seriousness, to me, Tanks jobs us to push and make spase. Better tanks can take more spase and stay alive.
They make spase around them self so if they walk on top of enemy mercy, then they own the spase mercy is xD
But there is thing called over agression where you push push push with no brain ^_^ like I do . . . Hehe . . .
Edit.
Yeah . . . Combos are indeed important. I often see D.Va Roadhog :\ in Qp I often get told that they are good tanks missing the whole point about shielding! :D
I tiled in rank as orisa/zarya so bad that I do not wanna play tank for while. . . I enjoy orisa when my shield is not agains junkrat or bastion ^_^ so much free spase! Using the shield as line if MY spase. Enter it and I shall ... don't wanna? Let me help you with my rigth klick xD
Oh. I have been playing tank correctly. Hmm.
SEE OL' DYNASTY LMFAO
Its called peel not space.
0:18 So, you’re basically admitting that you’re a bloody smurf? C’mon, man. Smurfing ruins the game for others.
Braedon sent me...
Im a D.Va and Roadhog main sooooooo.
How do you play tank right
You don't. UsE BasTIon