On the choice of playing 3 Ipiria’s as a way to answer Maxx C: Personally I feel like playing the maximum number of outs to Maxx C (Ash, Called By, Designator) is the most optimal way to play any Spright variant on MD. If you have nothing that can negate Maxx C you have very little chance of winning going second against an established board that dropps Maxx C. It’s the most impactful/unfair card in the mirror, whichever way you like to frame it. I also play Gamma even in the Spright variant. I find it to have a lot of synergy. Starter / Tip first effect / any Runick Spell second effect are all possible points to trigger Gamma, if it goes through you can just pitch it (and Driver) for cost. You can also go straight into battle phase and negate their Elf with the threat of Evenly. Going second in the mirror it’s the second best hand trap you can draw besides Maxx C because you can just negate their normal summoned level 2’s effect. Without an extender they’ll just have to pass turn.
@@TeemoonMaster I do, the trade-off is less room for Runick Spells, I currently play 14 not including Fountain. The way I look at it is that, if you play 17+ Runick spells for example, you can get to Fountain + a Runick spell more consistently, but you’re also just passing turn/conceding to Maxx C more often. I find that Spright mirrors in general will come down to the number of times you successfully resolve Maxx C vs the number of times your opponent does, the one copy of Freezing Curse & Flashing Fire that you can play per turn is not gonna be impactful enough when you’re forced to pass turn.
Thankyou for uploading these vods 🙏
i love the vods :)
Praise be his name Joshua Schmidt🙏🙏🙏🙏for posting these vods to our beloved platform TH-cam. Oh be praised for showing us the ways of dueling.🙏🙏
I have seen chatters be happy with this event.
On the choice of playing 3 Ipiria’s as a way to answer Maxx C:
Personally I feel like playing the maximum number of outs to Maxx C (Ash, Called By, Designator) is the most optimal way to play any Spright variant on MD. If you have nothing that can negate Maxx C you have very little chance of winning going second against an established board that dropps Maxx C. It’s the most impactful/unfair card in the mirror, whichever way you like to frame it.
I also play Gamma even in the Spright variant. I find it to have a lot of synergy. Starter / Tip first effect / any Runick Spell second effect are all possible points to trigger Gamma, if it goes through you can just pitch it (and Driver) for cost. You can also go straight into battle phase and negate their Elf with the threat of Evenly. Going second in the mirror it’s the second best hand trap you can draw besides Maxx C because you can just negate their normal summoned level 2’s effect. Without an extender they’ll just have to pass turn.
So you play 3 ash 3 maxx c 2 called by, crossout and gamma package?
@@TeemoonMaster I do, the trade-off is less room for Runick Spells, I currently play 14 not including Fountain. The way I look at it is that, if you play 17+ Runick spells for example, you can get to Fountain + a Runick spell more consistently, but you’re also just passing turn/conceding to Maxx C more often. I find that Spright mirrors in general will come down to the number of times you successfully resolve Maxx C vs the number of times your opponent does, the one copy of Freezing Curse & Flashing Fire that you can play per turn is not gonna be impactful enough when you’re forced to pass turn.
@@Konata615 fair enough, thanks for the idea mate
stop crying ur playing ruinic