Unrelated but I liked the fact that axis ONLY tells clover the truth about integrity if you destroy the other bots, implying that its completely scared of clover and being destroyed by em' as well, while if you ignore some bots axis wont be scared of you
Real talk, I'm kinda sad that this song cuts off during battles. I hoped it would work like the CORE in regular Undertale where the music just keeps going, but I guess not :(
Absolutely. For genocide especially, this theme would be perfect to play inside battle. The guitar wailing while you're exploding all of the robots and laying waste to the steamworks would send absolute chills. This music would illustrate a point of no return in genocide. I guess the only problem would be that there is no "enemy retreating" theme to signal your progress in the area, but that could easily be put in once you reach that point.
yeah, after 2 runs it gets really sluggish. And the brief cutscenes where Clover automatically goes to the lever is annoying. Hopefully they'll do something about it in future updates?
My favorite part of the genocide route was the steamworks, hunting down axis, drinking the acid and ignoring flowey
Unrelated but I liked the fact that axis ONLY tells clover the truth about integrity if you destroy the other bots, implying that its completely scared of clover and being destroyed by em' as well, while if you ignore some bots axis wont be scared of you
Real talk, I'm kinda sad that this song cuts off during battles.
I hoped it would work like the CORE in regular Undertale where the music just keeps going, but I guess not :(
Yeah... I legit thought it would identical to core... what a misopportunity I say.
Absolutely. For genocide especially, this theme would be perfect to play inside battle. The guitar wailing while you're exploding all of the robots and laying waste to the steamworks would send absolute chills. This music would illustrate a point of no return in genocide. I guess the only problem would be that there is no "enemy retreating" theme to signal your progress in the area, but that could easily be put in once you reach that point.
I am kinda dissapointed that steamy vents didn't automaticly turned off on genocide route.
yeah, after 2 runs it gets really sluggish. And the brief cutscenes where Clover automatically goes to the lever is annoying.
Hopefully they'll do something about it in future updates?
@@kradsilefuture..updates..????????????????????????
@@qwq4iosascd100 undertale has had updates..?????????????????????
@@ashisalrtaken U:Y has to be a finished project by now man
@@qwq4iosascd100 same could have been said with undertale, bugfixing included
Toby's favorite genocide mix
I’ve been looking for this one too! Thanks again.
the only zone theme that it's still good even in genocide
Snowfall? Vigorous Terrain?
@@Savedon-131nope
In Darkness?
Still a bop
I love this version, it so dipressev, hopeless. I like it motive.
the word's spelled depressive, by the way! :)
Beginning reminds me of portal 2. Heck Steamworks as a whole reminds me of aperture science in some way. With all the abandoned offices and all
I thought the EXACT same thing
portal 3 takes place in the steamworks 🤯🤯🤯🤯
if only i wasnt done with that whole business, or wish i wasnt done
Lore of Undertale Yellow OST: 077 - Meltdown (50% Slowed) momentum 100
me when I'm up to some nefarious activities 😈😈
ok if you put it on X2 to speed it up to normal it sounds sick and darker lol
Minecraft sounding music