Every Shin Megami Tensei Game on Super Famicom - SNESdrunk
ฝัง
- เผยแพร่เมื่อ 5 ก.ย. 2024
- A quick look at the horror JRPG series. Thanks to Steve for the request via Patreon, and special thanks to Eric in Rio Rancho with helping with some of the footage.
[0:39] Shin Megami Tensei [www.romhacking....]
[7:14] Shin Megami Tensei II [www.romhacking....]
[8:44] Shin Megami Tensei If... [www.romhacking...]
Shin Megami Tensei map button hack: www.romhacking...
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Did not have time to get into the Majin Tensei
games. SMT is time consuming enough, so it would've brought the channel to a total stand-still, and I'm not letting that happen.
Time to get crunk
On snesdrunk
Description links to the Spanish translation of SMT2. English version link is www.romhacking.net/translations/687/
The SMT1 link is to the original patch by AeonGenesis, not Orden's later bugfixed version.
I can not recommend enough that you find someone to work with to help speed up content creation and then branch into other systems.
Your vids are consistently solid and rarely too long, too short or long-winded. You're a diamond in the rough and with the lack of any good ps1, n64 or ps2 reviewers there is money laying there waiting for you to take it.
Great video, I understand the time constraints and Majin Tensei is perhaps a bit beyond the scope of this video, maybe good if you ever cover FE x MegaTen. You could've given an honorable mention to Kyuuyaku Megami Tensei, a remake compilation of MegaTen 1 and 2 for Famicom with additional content, which plays pretty much like any of the SFC SMTs, and also has an English patch, though again that would've required time investment. Could be nice as a standalone vid at some point or if you ever revisit the franchise.
These games can be Atlus hard, though, and without a manual to tell you how demon recruitment, fusion, types work, as well as what spells do what, you'll be floundering in the dark for a while. I've also never gotten SMT1 to work on an accurate emulator or my sd2snes, even with the Orden patch it just always gets stuck on the zombie fight, so I've never been able to really sink my teeth into this franchise.
Hey! I'm Nigerian...
Here's a fun fact: The in-game cursor not only displays your position, but also alignment. If it's spinning clockwise, then you're aligned with Law; if it's rotating counter-clockwise, then you're Chaos-bound; if it's barely rocking back and forth, then you're siding with Neutrality. I'm addition to this, how quickly it's spinning determines how deep you're in with that faction.
I'm not surprised that it wasn't mentioned in the video, as it doesn't seem to be something that most people know, and doesn't seem to be well-documented.
fr? thats actually rly interesting
Which SMT games have that feature?
@@Kooparik SMT IV
SMT1 too
@@worthfulbeing7512 what specifically about smt4 indicates this
This rpg series has one of the most gripping and mysterious ambiance i have ever seen in any game, i became a tremendous fan of the shin megami tensei series during the Ps2 era and then went back to explore the earlier games, the series is a bit convoluted when it comes to chronological order of them.
I'm so thankful for Snes drunk for covering these less known games, i truly love ya dude.
@TruthTV - Este tipo de pessoas pnr.estetipopessoas yep, still being developed. Still no release date.
Can't wait :-)
@TruthTV - Este tipo de pessoas pnr.estetipopessoas i think we will know more about it... once Nintendo shows their new console, we probably even get another teaser or even a trailer!
Even though its 27 years old, Shin Megami Tensei for super fam is more interesting than most anything you'll see in modern gaming. Honestly to get a similar experience one has to eat psychedelic mushrooms or drink that magical potion shamans in South America cook
It’s full of occult symbolism as well
@@vel2118 i mean, yea... kind of comes with the territory
Me: “It’s time for Fire Emblem “
SNES Drunk: “No that’s too long”
Also SNES Drunk: “it’s time for Shin Megami Tensei”
Yup, that's right! I started these games back in August, and I need a break (a LONG break) before I dive back into the RPG world again.
Keep up the good work, mate, I’m just ribbing you! You’re the best in the business!
@@SNESdrunk Nice! Keep up the good work and stay healthy.
@@peterdelvillano9432 tbf, it's Shin Megami Tensei
Hey, just wanted to drop in and say that there's also Kyuuyaku Megami Tensei, a super famicom remake of the first two megaten games, if anyone's curious about the origins of this series. Also, thanks for showing the megaten games some love SNES Drunk.
Ya, there is, but not worth it to be honest, IMO.
I Finished both MT1 and 2 Best old school JRPG games for snes, even better than SMT 1 And 2
@@postindierock5063 MT 2 is super fascinating for its time and you can really see where the series began to get its feet but I do agree it is very rudimentary compared to the already rudimentary smt1 and 2
This game series has been my favorite since 2011. It has brought a lot of interesting concepts and mechanics for JRPGs. Some of my favorite aspects are:
- Amazing art and character/monster desing
- Dark, mysterious and kinda controvertial themes
- Great OST
- Monster collecting
- Story divided into different routes and endings
- Very fun gameplay (press turn system introduced in SMT Nocturne)
@Weston Meyer I hope Kaneko is okay. This silence has been prevalent for more time than what I would call appropriate.
Always wanted to get in on the SMT series. I love the aesthetic and stories with religious themes. The gameplay is a tough sell though, with those large maps, frequent random encounters, and choice heavy scenarios. Seems like an excellent series to go through with either a guide or an abundance of time.
The games are pretty short compared to other JRPGs. The snes ones can be beaten in 10-15 hours. If you are well informed you can autobattle all random encounters and even bosses. The only tough part would be not getting lost since you have to talk to specific NPCs sometimes in order to know the next objective.
@singularon1 i also think the same when i played Nocturne, i just have to know when is the next boss and the solution to puzzles. I can figure out strats for boss by myself.
Highly recommend looking into "What you need to know" articles and forums for SMT. That's what I've done for Nocturne (my first SMT) and it has really made me more comfortable and at ease when playing, much less intimidating for sure.
You'll still need to backtrack and do some grinding, but don't ignore walkthrough videos to help you through it. It's a fun series, but you gotta put in some time and work for it.
SMT 4 is a good entry point into the series, though the tutorial is difficult, but push through that and you should be fine. :)
If you have a DS or 3DS I would recomend the Devil Survivor spin off (1 and the enhanced port Over clocked, not 2) as a good entry point into the franchise. It's a strategy rpg but it's own take on same kind of scenario and story as the first game and Nocturne with the same emphasis on choice through multiple routes. You might still need a guide I think the SRPG format and it being a little more forgiving makes it a bit more accessible.
@@badwrongfun5541 There is also SMT IV in 3DS to begin with since is closer to the original SMT tropes. But easier to go.
Shin Megami Tensei is one of the few sfc games I have with both box and manual, stumbling upon this gem a few years back introduced me to such a wonderful series, Persona included.
Awesome! Once again you post a video exactly when I decided to start this game series. How are you doing that? 😂
JB Bongrand how did you post this a week ago when the video came out two days ago?
@@ralphramsey82 because the video was available earlier for patreon supporters 😉
Thanks, thought I found a time traveler, your explanation makes a lot more sense...
You should cover the camera on your laptop.
As a long time Smt fan and a fan of your channel, I would like to state that the one major gripe I had about early SMT games was the first person dungeon areas and that felt like a maze everytime.Going in is not easy as going out or finding the area you need to be, I had to look for maps on the net to find out where I was. After Thorman does his thing and you end up in the blue dungeon of trial it really gets annoying. The only thing that got me going further was the story which didn't dissapoint at all. SMT 2 gets better with dungeons but its still a maze to get out. SMT IF on the other hand has some really annoying dungeons but much more polished as you said. And the demon fusion in the early SMT games are bad , the best of the three being IF . It really got better with Nocturne which is one of my favourite games . These games are still groundbreaking for the story and beautiful sprite work and the amount choice they left up to the player , they really made some unique at the time. Its just the execution of movement and exploring was really limited and frustrating for me. A game that does this formula really well is SMT Strange Journey , some of the dungeons are really annoying but the map system and the amount of items to collect,quests and the new equipment you get to explore more keeps it fresh. I just hope we can see any new footage of SMT V soon. Atlus is seriously a great company with the tons of content they put in their games. I used to think Nintendo was awseome for putting content in they're Pokemon games with each generation. But Atlus goes ALL in and does much much more. Come to think of it SMT is like Pokemon for adults :)
Thank you for reading and have great rest of your day.
Sloth for if... was the worst offender.
I guess Strange Journey has Etrian Oddysey to thank for that map system
So how'd you feel about SMTV's much more open-ended exploration?
If you think about it
Smt strange journey is like a callback to the originals
Excellent video. Btw, you should try Kyuuyaku Megami Tensei, the remake of Megami Tensei and Megami Tensei II on Famicom.
The super famicom SMT games could use remakes.
Ya. That is putting it lightly. Atlus did not really start hitting their stride until Persona on the psx, as far as making games at least somewhat playable and bearable.
They have remakes of 1 and 2 for GBA, but in Japanese only.
I might be the only person who disagrees with this, I wish that everything got left as it was. There are so many new stories to tell that people haven't even dreamed of, but we keep retreading old ground with everything. Movies, games, series. Everything is being remade, but all the new stuff is totally soulless.
It could help tide people over until SMT 5
@@unwithering5313 If Atlus wasn't sp busy milking P5 maybe we could have
Favorite game series EVER. Thanks SNESDrunk!!
Definitely. My favorite too. And not only the first games. Later mainline games and most of the subseries are truly excellent.
These games are great, but also very hardcore. For newcomers to the series, try Shin Megami Tensei IV on 3DS (it emulates perfectly), or for a tougher challenge Shin Megami Tensei Nocturne on PS2 (on PSN and also emulates just fine). Along with Dragon Quest and Final Fantasy, SMT is the third main mega franchise in the JRPG world.
I did it! I finished all the SNESDrunk review videos. Thank you for all your work
Thank you for watching
I have a friend at work who's always talking about these games, so I was really happy to see this video. Thanks!
Loved the vid! Don't forget about KMT (Kyuuyaku Megami Tensei). It's an SNES port of MT1/MT2 (the two Famicom games, completely different games) combined into one cart. It's often marketed as "SMT Old Testament" by repro sellers. I personally had more fun with KMT than either SMT1 or SMT2.
repro sellers - the ones who take others work and out it on inferior carts?
what?!?! SMT:if translation is out??? I've been wanting to play that game for years! I always imagined we would have to wait for an official Atlus release in like another decade, but this is good news!
Hopefully we hear something about Shin Megami Tensei V for the switch it's been two years since we saw the trailer.
Well the reason for that is because they announced it to early. They shouldn’t have done that knowing they were still busy with Persona 5 Royal. To fair though I think Nintendo kinda forced their hand since they needed announcements for Switch.
@@jjungo65 That's.... actually a decent explanation. Still wish they would issue some sort of update, though. Everytime Nintendo says "a classic RPG series" I get my hopes up.
Daniel Carrasco Same here bro, every time theirs a Direct I keep praying to YHWH that we get a new trailer!! You should’ve seen me pop off when I thought BoW2 was SMT V it was an honest mistake though lmao go back to that reveal trailer and tell me it didn’t feel like SMT V.
@@jjungo65 It fits. The color palette they use basically splits the difference between Nocturne and IV.
wreckin_& Rantin I had the impression they have different teams at Atlus working on SMT and Persona. now that Persona 5 Royal/Scramble are out though, i’m sure Atlus can move more ppl to SMT V’s development
DIGITAL DEVIL SAGA and NOCTURNE on ps2 are still the two best games in the whole series.....these 2 needs a remaster just to show kids these days how mind numbing difficult they are and how easy people have it these days.....but that GAME OVER screen from NOCTURNE alone is worth dying for... THE DEMON TWICE REBORNE.....best game ever made.....
I never saw the game over screen on Nocturne hard mode because I'd just reset when I knew the battles weren't going my way, Matador/Dante/Hellrider were the absolute bane of my life. Think they took me 50/60 goes my first time round on hard mode. Luckily there's terminals not too far from each boss so it's not too bad.
Thanks for your efforts on this channel. Doing a review of multiple jrpgs must take some hella time.
Without a doubt the greatest rpg series I've ever played, it feels like the first game was specifically tailored for me. I'm always glad to see it get some love here in the west.
I just started playing Nocturne and this video comes out. Hivemind
Great video - I love SMT1, the Art is great and the music is amazing
Shout out to Clyde and Ulysses being your friends on this adventure! Great video as always. I played P3:Fez, but then random atlus games on nes.
I played this blind and accidentally fused my dog with something without really realizing what was going on. He was OP as shit from what I recall.
@Jugo Yeah! I remember him leaving me!
I’ve been a Huge hardcore Persona fan ever since Persona 4 Golden and I’ve been wanting to play mainline Megami Tensei for a while. Thanks for covering these hidden gems.
Fun Fact: Did you know before Persona Revelation Series and Shin Megami Tensei, there was the Movie Persona starring Bibi Anderson released in 1966-1967. I heard it was an amazing Movie and you can see the Movie on DVD. Sadly Bibi Anderson died last year.
Kazuya and Aleph are the most badass main MCs in the SMT universe imo...
This is the video that fully got me into Megami Tensei two years ago. I knew what it was before this released (thanks to persona and a lot of deep dives lol) but this is what got me to play the first Shin Megami Tensei. Probably for the worst since my friends are annoyed at even the slightest mention of it haha. Still, i’m glad i discovered this gem of a series and thank you so much for making this video!
Thanks for guiding me through the SNES library! You should try werewolf the last warrior for nes.
I couldn't remember the name of that game for years, thanks!
@@KillerandUndertaker werewolf the last warrior is what a wolverine game should have been like. Several of the bosses remind me of X-Men villains.
@@Kos4Evr There are definitely x-men lookalike bosses. I saw Juggernaut & the last boss was pretty much Magneto he even levitated steal beams.
@@KillerandUndertaker and the main character's werewolf form has a slash attack like wolverine
@@Kos4Evr wow, this as an wolverine game would have been great. You remind me of my disappointment renting wolverine for nes as a child haha
Note from the future: If you're interested in playing SMT1, there's now a fan translation for the PSX port. It's content-identical to the SFC version but has upgraded visuals like true 3D dungeons, and a nicer UI that's more like SMT2. That's probably your best bet for playing it today.
I'm not speaking for everyone, but the 1.5K likes vs 7 dislikes shows how well you captivate us. I learn so much in such a short time, definitely one of my top picks channels.
Thanks for covering this series, they are so great, with an un-matchable atmosphere. Seriously the atmosphere and music of the first game helps it tremendously.
Guys! It's gabe newell.
3:04 oh my God, they killed ZUN!
These are probably my favorite games on SNES. So glad to see you make a video on (most lol) of them. :D
Miss your vids man, TH-cam hasn't been suggesting you lately, glad it did today. I am a huge fan of the persona series, I actually played a little of the 1st PS1 game. I knew that many came out before it, but I didn't know it started in the SNES. I will have to check these out. Thanks again for your awesome research.
this is a great look at all 3 games. awesome video!
As a note: SMT II is a direct sequel to SMT. Halfway through the game, the world ends and that persists into SMT II, which actually takes place some 20 years after the end of the first game. It's post-apocalyptic because the first game saw the apocalypse.
For those interested: There's actually a canon ending to both the original games that lead into Nocturne:
SMT: Neutral ending
SMT II: True Chaos Ending
The lead character reincarnates into the journalist, Hijiri-thus why they look exactly alike.
Nocturne can actually function as the crosspoint of the various SMT spinoffs, due to how its endings work-you are literally deciding the next world's form, after all.
well that kicked ass. awesome review, something for me to look into the future. thanks man.
Jack Frost is the best mascot
I don't know where my day would be without SnesDrunk telling me to have a great rest of it.
Thanks for covering SMT!
The SNES translation for SMT1 also has a patch for the translation to update the names of races, spells and and items to modern conventions used by Atlus. It's by "Orden".
Total length of video: 675 secs.
Total length of "SNES Drunk": 3 secs.
.44% of the video was spent listening to "SNES Drunk."
An intro! What a concept lol
I always scroll looking for these stats!!!
@@livvy94 I could use a little fuel myself
And we could all use a little chaaaaaaange
I really dig your outros right to the point
If you want more SMT goodness but on the go, the 3DS is practically the king of handheld SMT games. Devil Survivor 1 and 2 definitive versions, SMT4, SMT4 Armageddon, Soul Hackers, Strange Journey Redux. The PS2 is the console of choice for SMT, if that's more your thing.
Still waiting to hear more about SMT5 on the Switch. It's been a long time since we've heard anything.
There's also _Persona Q_ and _Q2,_ if you're into dungeon crawling a la _Etrian Odyssey._
I have no connection to the game but the mobile game is pretty ballin if you're into shin megami or persona stuff
There are 4 megami tensei games on the sfc, that have all recently been english translated
I do think SMT is hard for new people, but you don't need to grind as much as you think you do in these games. The game forces you to use new demons, and think about weaknesses and buffs/debuffs as actual value to the combat.
SMT you cannot brute force, but as you adapt to it and pick up on it, it becomes extremely addicting and fun to make new setups and try new methods of bending the game to your will.
My favorite franchise. Nice to see you review them. I haven’t played If yet, I should get around to that.
Just so you know last I checked the iOS version no longer works with current iOS software.
the snes games are pretty unique, the second game has my favorite story of the two and artwork
Started the first one a couple of days ago and I'm loving it so far.
i love SMT 1&2 from SNES, that was a real Shin Megami Tensei game
I have a cart with what I think are Shin Megami Tensei 1 and 2 on the same cart. I thought maybe it was re-release of famicom games.
The Law versus Chaos angle is from the very earliest versions of Dungeons & Dragons (the 70s versions), which were the entire inspiration for the Japanese RPG scene.
To be honest, while the second SMT game had improvements in UI and demon fusion, I found SMT1 to be easier just because it had exploits where you could level up extremely quickly early on in the game. The fewer dialogue options when talking to demons made it so that I could easily farm money, magnetite, and items really easily, all you have to do is find a demon that shows up a lot, figure out the 2 dialogue variations, and simply go through the dungeon normally. This is how I actually hit the money and magnetite cap, by learning how to negotiate repeatedly with demons, as the encounters combined with the often long stretches of walking around you do in dungeons leads to plenty of encounters to work with.
Really, I sunk tons of hours into it, simply because I took my time and because having the game on a phone emulator made it so that I can put in short bursts of playtime anywhere, making the tedium relatively negligible since I was fine with just fighting a few demons and getting xp, money, and demons at a time. Personally I don't think it lends itself to long, consistent play-sessions unlike modern RPGs whose gripping stories keep you playing for hours on end. Sure, you can sit down and just play, but you'll get bored after around 40 minutes of searching around for where to go next. You could call it a problem where you struggle to figure out where to go next, but considering my playstyle, I would just explore and wander into the right place after several scattered hours of play. The only time I really pulled out a guide was to see how other people played through, or to see some dialogue I had accidentally clicked past. The guide I used to do this also taught me the trick where I was able to grind up to around 4 times the level that I should have been, alongside dropping weapons that were extremely strong for the area. This was the only voluntary grinding I had done, the rest being just natural random encounters and bosses (unless you count looking for 2 same race demons to fuse into an element demon as "grinding", despite it not taking much effort to do at all).
The game that really made me take out a guide is SMT2, as unlike the first one, where you simply need to go to each and every location usually once to progress, SMT2 has some early-game quests that require you to backtrack into areas where the nearest terminal is a sizable walking distance away. And you wouldn't figure out to go to those places because of 1, how difficult it is to reach, and 2, the fact that you can't figure out where to go, because the game has difficulty telling the player where to go. SMT2 added the Fortune Teller mechanic, where for a small fee, a fortune teller will tell you where you need to go. It would be helpful, but the psychic would tell you where to go, but not how to get there. For the sake of brevity, I won't make an example, but for me, no amount of free pockets of playtime would have been able to be enough to figure out how to get where I needed to go, simply because the game misguides me. Fortunately, these issues are limited to the early game, and it gets easier to go where you need to go once you get past these hiccups. Mainly because in SMT1, and to a smaller extent 2 also, the game literally presents a fork in the road, where you can choose to go where you want to go. Once you've fully exhausted one path, you can try out the next. Thats one of the things I really liked about the first game in particular, as to me at least, it was one of the oldest story driven RPGs to do just that.
Finally this series! I love these games because I'm really into spirituality and esotherism and I think this series stays on an higher level of comprehension compared to other JRPGs, I wanted to start from the very roots buying the original games for SNES that I play on my hacked SNES Mini, I also have Kyuuyaku and the two Majin Tensei but the three core SMTs are the most important and are the basics to play the two major series on the following consoles, Shin Megami Tensei and Persona... My playstyle is also very peculiar, I always follow the Law path and have a party on only Angels demons, also in Persona I grow the Judgment and Justice Arcana links associated with the Angels... Anyway these three games are really playable in English just recently because "if..." just got translated recently but SMT1 received a fix patch recently making it truly playable, the former patch was too buggy...
7:41 Oh man that font type used. A+
I love your videos, this is really informative as always.
I knew about this franchise but never bothered looking into it. These games look pretty cool.
I need to try these games already, thanks for reminding me SNESdrunk 👍
oh, so "if.." 's translation patch has been finished at last?? it hang there at "80% done" for over 3 years!! finally!
If you think SNES Megaten games are grind heavy you haven't seen anything until you play the NES instalments. And admittedly neither have I, but just from what I've seen puts fear into my soul. One particular dungeon in the first game can take 12 hours of grinding possibly more depending on how much you did prior, but the worst part is that this game has enemies that can cast spells that permanently drain you levels! Also it has a Sierra-style permanent failure state if you don't the right thing...and no battery save.
This was a great video man. I love the detail you provided of the different routes available in the games. I mean, the path system is one of my favorite things about the SMT games. Thanks!
I met this series thanks to SMT IV for the 3DS (great game) and I really like its style . Recruiting demons, fusions, managing the skills , the combat system , etc. But one thing that really engaged me was the atmosphere, the setting (in the case of SMTIV cyberpunk+postapocalyptic) and all these things about chaos, neutral, Law, demons and humans . These are not your typical "Fantasy" Jrpg games.
Thanks snes drunk for making this video.
Been thinking about giving these a go for a while now. Thanks for the insight!
I would probably have adored these games as a kid if they were translated back then.
Great video. Like you said, the main reason that makes me absolutely love this franchise is its excellent atmosphere, weird plot & visual imagery. There's just nothing like it. If there's anything I regret of the Persona games spin-off huge success, is the fact that it undeniably made the main franchise less relevant for Atlus, since Megami Tensei is such a tough sell in comparison. I hope these games on the SNES get remade some day for Switch, but in the meantime I'm playing the 3DS ones that are slightly less frustrating. I want to also try the Raidou Kuzunoha series as well as Nocturne, anyone knows how good they are?
Playing through right now. As someone who has restarted due emulation glitches and just procrastinating I can say that grinding isn't a big deal if you don't keep avoiding battles and you passively make demon deals. Use the Game FAQs walkthrough and only grind when you want to fuse a specific demon. Remember that the demons are party members not personas. You need to summon the demons into your party. Also make sure that when patching the ROMs make sure your using a Japanese 1v (headered) then the translation (unheader the ROM) and finally patch a fix called Orden). This will avoid fix a glitch that occurs part way through the first act when saving the Resistance leader. The zombie waves will keep respawning due to a text glitch, probably a broken flag caused by the longer English text compared to the smaller kanji character sets. Also the cauntinuity is hard to explain between each game. Every ending except law has a Canon extension. Most games fallow the neutral ending. If you want to only play the game once keep an eye on your alliegnment through your map curser. If you need to fix your alliegnment use the alliegnment you want to shift to's healer to gradually fix your score. Otherwise there is a quest part way that can be used to fix your allignemnt as well. Lastly for you lore people out there. While SMT is the first real game that matters in the continuity the novels take before the games. The games are a spin off of the second novel and don't take into account the third. If you want to read the novels there is a blogspot and PDF version online as there is no official localization.
SIMPLE
Awesome and helpful video, man! Big fan of the PS2-era SMT onward, and always wondered about these ones, and if the SNES was a good platform choice for checking them out.
(...and was not expecting to read my hometown's name in the description of a video today, neat! ;D)
Spritework looks so good in these, that almost makes me want to check then out on its own
But I was under the impression the grinding was unreal and that scares me lol
My first was Devil Survivor, and I'm really surprised how far back the series goes, and even the same basic premise of a friend emailing you about summoning demons.
Atleast turn based combat creates a semblance of fairness, modern first person rpgs like the last two single player Elder Scrolls games (I love Elder Scrolls) you can enter your inventory at any time(and have to which interrupts the illusion of "real time combat") and so long as you buy/cook enough minor healing potions you're invincible. Funny there's a "weight" system, but apparently it never occurred to the devs there was such a thing as volume. Ive recently come to see alot of rpgs as less role playing and more inventory management, they might as well go full inventory management simulation with spreadsheets and invoices.
I love your videos so much!
SMT's one story is insanely ahead of its time, if you aren't going to play the game I highly recommend checking at least the story
Typo spotted in fan translation!! :)
Inogashira -> Inokashira
en.m.wikipedia.org/wiki/Inokashira_Park
Oh God...!!! I got so burned out with SMT1 on the Super Famicom. If your inventory is too full, you will not receive key items to go further. So better to learn to sort out inventory. So for now, I play SMT IF. At least IF is not so bad... but still #%$^ing hard. But not so bad compare to SMT1... Glad I got SMT1 & 2 half price and IF at book off cheap in Tokyo.
The PS1 version of those 3 games were a bit expensive for me to get. In fact, after getting those SMT games for the Super Famicom, I straight away got a Super Famicom in Akihabara, Tokyo back in 2017.
Are the games expensive in Japan? I've always wanted to add them to my collection
Disagree, SMT 1 and 2, though bad, are still better than ...if. ...If had some absolutely awful dungeons.
Cool to see you get into SMT dude. How about you have a great rest of your day too.
I get it isnt really a classic/retro game, but I really gotta hand it to Strange Journey for being the only SMT game to really capture the creepy surreal feeling of SMT1/2. Nocturne was the most badass, and 4 was the overall best, but Strange Journey captured the original SMT essence.
you dont know anything about smt essence
These look really cool, and I’d never heard of them. Thank you, sir!
My first foray into these games was Persona 4. I fell in love with it and sought out other titles of the Shin Megami library.
Pre fight dialogue reminds me of Princess Maker 2. That didn't have as much backtracking, but there was a lot of stat management you had to do before becoming an adventurer, plus you had to mitigate sin for some endings.
Wow I just finished if and majinn tensai playing smt2 now. Got half way thru smt1 but the ROM i had was bugged...
I hope you have a great rest of your day too SNESDrunk. I've only heard you tell me that 50+ times. 😄
One of my favorite series and happy to see you cover them. Definitely agree with the pinned comment but hope eventually you have a chance to get into them, the atmosphere alone makes it one of my favorite series.
My wife's Japanese, so we randomly decided to play this on Switch online in Japanese. I'm actually having a loy of fun! The ost is so good!
The iOS games don’t work anymore, unless you haven’t updated your phone in several years :(
I know, super sad. I bought SMT for iOS about 4-5 years ago, it didn't grab me at the time and I ended up uninstalling it to save some room. But having recently completed Persona 4 Golden (my first in the Persona/SMT series) I'm now very interested to go back and experience some of these older games. Only to find out that it's no longer available on the app store. So lame...paying money for a game that you can no longer access.
I haven't updated my phone since then and I haven't regretted it.
ChaseEdwards - I still have them installed but when I try to open one of them, I get a message that says the app is out of date and prompts me to delete it, which I can’t bring myself to do.
@@chaseedwards7024 if you want, there's a translated GBA version that you can find online, which is basically identical to the IOS version, just that the music is lower quality. You can play it using a GBA emulator.
This got me thinking. Did you ever check out our patch for G.O.D: Heed the Call to Awaken? It would be cool to see you cover that and/or Galaxy Robo sometime if you haven't already. Thanks for the video!
There really is nothing like the SMT series.
0:40 you mean SMT 1 being available on the japanese NSO retro service
For the curious, translations of _Reincarnation of the Goddess_ and _Warrior of the Demon City_ from the original _Digital Devil Story_ novels (which the Famicom game is loosely based on) were made available by a hardworking blogger:
ddstranslation.blogspot.com/2006/08/introduction_16.html
It's kind of campy horror but it kind of reminds me of how Elon Musk once compared AI to "summoning the demon" (th-cam.com/video/Tzb_CSRO-0g/w-d-xo.html).
Unsupervised learning can be a scary thing.
Im playing the English patch of SMT I on my OG XBox.... as a level 6 doing my first fusion I got Pascal, and fused him (Weredog) with a Brownie to get a HUUUUUGE level cap rise at like 25 or something?! Fusions are supposed to be capped, wonder if its a glitch? But I aint complaining, now my party early on is on steroids!
Sadly the iOS port of SMT1 was abandoned and is no longer available. It’s not playable on iPhones as of the iOS11 update a few years back.
You missed Kyuuyaku Megami Tensei which I know is the first two games but really people should play those too.
You gotta take a look at Last Bible 3, another spinoff of the series, made with a toned down setting, more child-friendly
Still, has great looks, soundtrack, a well told story that differs from the rest of the series and all around is a really good JRPG experience on the SNES
Imagine if this and the second game would be remade completely with current gen graphics while maintaining its air of mystery.
Excellent Overall review of the Trilogy for the 3ds , i went back to playing snes jrpgs on the 3ds , and boy if SMT really stands out from the rest with so little.
its 199X, a girl is murdered and demons are everywhere. Rockman to the rescue!
Great video. Any chance for a "Every Majin Tensei on SFC" episode? oh... there is a Kyuuyaku Megami Tensei... and the last bible 3... omglol...
If you hate the slow battle encounters, Use the Turbo function on some Emulators, which speeds up the game & random encounters/battles
I did, still felt like a drag, lol
Any thoughts on also doing Last Bible 3 for the SNES since a trans patch is out for it now?
I finished Shin Megami Tensei around a week ago and it was a unique experience