Emu Command Station MP7 - beginner exploring preset sound designing part 1
ฝัง
- เผยแพร่เมื่อ 20 ส.ค. 2024
- 00:20 selecting default preset
01:30 select Default voice number v1.0 is preset number 127(bank 3) MP7 XROM PROM1
02:30 saving default voice to USER memory
04:00 why is the default preset silent?
04:30 look through the four instrument layers (L1-L4)
05:15 the difference between an INSTRUMENT and a PRESET
05:45 choosing instruments for the layers
06:50 why are parameters flashing?
07:30 categories and names
08:30 choosing the first instrument waveform
10:00 considering options for affecting sounds
10:35 transposing - single pad playing 4 notes at the same time
12:20 altering the fine tuning for each layer
14:00 alter each layer's pan settings
15:10 briefly discussing the volume envelope
16:40 setting attack 1+2, decay 1+2, release 1+2
18:00 saving the current sound state, to use the compare function
19:00 saving with a new category
19:50 back to editing the volume envelope
21:00 listen to the differences by using compare function
23:00 altering the release values
23:50 pressing HOME/ENTER + MIDI to stop any stuck notes
25:35 compare the volume envelope edits, and mention shaping
26:30 save 3rd copy of voice, to be able compare the 3 versions of the preset
27:00 adding some chorus
28:00 changing pitch to check voice preset sound in high and low frequencies
29:40 hold a note, transpose using buttons under the pitch strip, and hold more notes... useful to play multiple octave notes without a keyboard connected
31:40 using the 16 trigger/shortcut buttons to edit quickly
32:30 sound start / delay parameter adjustment
33:35 "...filters...(mmm!) ... but we are not going there..."
34:20 brief discuss of the sound start / delay
35:00 delay parameter adjustments on each layer
36:35 keyup example
37:50 set all layers to the same, using LA setting
39:15 nontranspose setting
39:50 fudging through SOLO mode... I lack much understanding !
40:20 *GLIDE*... nice... ssllloooowww setings... by Rank cinema effect, i mean the THX / Dolby audio clip which plays in the cinema before a film - and makes the room vibrate / windows fall put etc...
43:15 ... filters... hmmm .... too big for this session... will probably explore these soon .... in a veerrrrry long meandering vid ....
All the best, thanks for stopping by !
lovely. love your deep dives on the command station
Many thanks!
Great course! Using the base waves rather than standard Rom sounds really let's you hear all the changes made per control. Layering complex rom sounds for me is a much more difficult starting position for sound design.
Thank you Pete, for taking the time to comment!
I agree - and also do both simple and complex .... and do not yet understand all that is capable ! .... best regards !
the tempo based envelopes/LFO's/delay (=>35:40) are the secret weapon of the CS, setting it apart from the EMU samplers - and from the great deal of contemporary gear too // it's a pity they didn't extend that to the glide rate
Do you mean that the GLIDE rate is not able to be tempo locked?
@@1heUndertaker indeed
@@wavejockey Have you tried using the Clock Divisor as a modulation source for glide, in a patchcord?
Have you ever tried using the mp7 with a external keyboard, like how the mophatt is used?
Yes! thanks for the comment 👍
Works very well, and much easier to use the drum mappings and superbeats mode.
How about you?
Have you tried it?
🙂