Thank you so much for having me on, Jon! I loved our conversation, it was really fun to talk about advertising, moderation, TH-cam, and everything else. Cheers! P.S.: Get in the comments, people!
As a long time listener, Jon, I never felt you stepped out of line with any "drama" aspect. But I certainly appreciate that you care enough to be worried about it, shows what you're made of! Great episode, always nice to hear two good thinking heads making each other give the best they can
22:01 5e is absolutely the lingua franca of the TTRPG community! All games are like a "language," and when I come to a new table I may not know what languages they speak, but i can be almost certain they'll speak 5e!
I think it’s a blessing and a curse. It simplifies a lot of things having common ground, but it confuses things when something is different. See the Draw Steel core rules which include a warning about just this: be careful about making assumptions when coming from D&D/D20 - things might have the same name, but they might be different.
I became a member of the community very early on, basically when the teaser for Running the Game was shared on Twitter, and I think the heavy moderation is the main reason the community is so nice and able to have meaningful discussions in a civil way. Colville and the mods always heavily moderated low effort posts, memes, questionable jokes, mentioning peoples appearances and negativity in general; that basically cleared their spaces of most of those things. Once people are allowed to complain, argue or "try to score points off each other" in a space, that becomes a regular occurrence and disincentivizes lots of people from interacting.
Great to hear you both! You guys have made much of the information and flows of discussion around Draw Steel much, much more accessible for which I'm grateful! Regarding the discussion of publicity etc in and around 15:00 I'm right there with you. The 'No-Oatmeal' outlook that MCDM talks about was really eye-opening to me as I started following MCDM more closely leading up to the crowdfunder. I love that the developers are not afraid to make the game for a specific purpose rather that trying for a one-size-fits-all approach. They themselves play other games when Draw Steel doesn't fit the story they want to play out!
The honesty they have with straight up saying «it doesn’t look like this is for you» and be happy with that person not engaging with Draw Steel is inspiring
MCDM is a for-profit company also. So it's not necessarily coming into someone's home in that case, it's coming into someone's business and stirring up trouble, making people uncomfortable, etc., which is something that can get you kicked out of a brick and mortar. Attacks on specific people, such as Matt Colville, is getting into digital paparazzi territory. Maybe you run the risk of an echo chamber in a heavily modded community, but that's probably better for your customers than trolls or worse.
I do think a business is a better analogy. More akin to the relationship between MCDM and its customers/community. I certainly agree that you create a bit of an echo chamber. I think the Discord and the Reddit are fairly good at allowing serious critique/feedback, but it's a hard line to walk, both for the moderators and the community. It 's easier to not try to walk it, and rather post "safe" stuff instead. In the end, I agree with the sentiment that there are plenty of places online one can vent about everything bad about MCDM, and that there's a few places where that's disallowed or silenced isn't a problem.
Thank you so much for having me on, Jon! I loved our conversation, it was really fun to talk about advertising, moderation, TH-cam, and everything else. Cheers!
P.S.: Get in the comments, people!
I had a very good time. You’ll have to come back on some time!
@@GoblinPoints For sure!
I think people who watch Matt tend to quote him alot, at least I do. He just says so many quotable things!
He’s one mean lean quoting machine!
As a long time listener, Jon, I never felt you stepped out of line with any "drama" aspect. But I certainly appreciate that you care enough to be worried about it, shows what you're made of!
Great episode, always nice to hear two good thinking heads making each other give the best they can
I’m glad that I’ve managed to keep it factual. I can only hope listeners call me out of I slip
22:01 5e is absolutely the lingua franca of the TTRPG community! All games are like a "language," and when I come to a new table I may not know what languages they speak, but i can be almost certain they'll speak 5e!
I think it’s a blessing and a curse. It simplifies a lot of things having common ground, but it confuses things when something is different. See the Draw Steel core rules which include a warning about just this: be careful about making assumptions when coming from D&D/D20 - things might have the same name, but they might be different.
I became a member of the community very early on, basically when the teaser for Running the Game was shared on Twitter, and I think the heavy moderation is the main reason the community is so nice and able to have meaningful discussions in a civil way. Colville and the mods always heavily moderated low effort posts, memes, questionable jokes, mentioning peoples appearances and negativity in general; that basically cleared their spaces of most of those things. Once people are allowed to complain, argue or "try to score points off each other" in a space, that becomes a regular occurrence and disincentivizes lots of people from interacting.
It still amazes me how civil discussions are in the Discord. Really goes to show the fruits of all that moderating labor. It’s quite refreshing
Great to hear you both! You guys have made much of the information and flows of discussion around Draw Steel much, much more accessible for which I'm grateful!
Regarding the discussion of publicity etc in and around 15:00 I'm right there with you. The 'No-Oatmeal' outlook that MCDM talks about was really eye-opening to me as I started following MCDM more closely leading up to the crowdfunder. I love that the developers are not afraid to make the game for a specific purpose rather that trying for a one-size-fits-all approach. They themselves play other games when Draw Steel doesn't fit the story they want to play out!
The honesty they have with straight up saying «it doesn’t look like this is for you» and be happy with that person not engaging with Draw Steel is inspiring
Good job, really like the collaboration.
Awesome episodes guys!
Thank you!
The two of you should try to have a podcast together, you have incredible chemistry
You can call it "The Goblin Society"
MCDM is a for-profit company also. So it's not necessarily coming into someone's home in that case, it's coming into someone's business and stirring up trouble, making people uncomfortable, etc., which is something that can get you kicked out of a brick and mortar. Attacks on specific people, such as Matt Colville, is getting into digital paparazzi territory. Maybe you run the risk of an echo chamber in a heavily modded community, but that's probably better for your customers than trolls or worse.
I do think a business is a better analogy. More akin to the relationship between MCDM and its customers/community.
I certainly agree that you create a bit of an echo chamber. I think the Discord and the Reddit are fairly good at allowing serious critique/feedback, but it's a hard line to walk, both for the moderators and the community. It 's easier to not try to walk it, and rather post "safe" stuff instead.
In the end, I agree with the sentiment that there are plenty of places online one can vent about everything bad about MCDM, and that there's a few places where that's disallowed or silenced isn't a problem.