#NewWorld #Season1 #GreatSword Server: Whelps - Delos Whelpsy - Sutekh Twitch: / thewhelps Builds and end game gear: new-world.guid... Other builds in my discord: / discord
hi whelps, what is your opinion about gs/hatchet now? heavy atks with GS still are good or now its better use light attacks? hatchet is not more inmortal, that affect u so much? i need to know info about this "class"
Better than before? LOL. Pretty sure you didn't even really play at all before the patch. Fytb Everything about the class got demoted and nerfed. GS Hatch and Light. How is there any logic that something is somehow better when it LITERALLY was intentionally made worse in every way with zero buffs at all. Just full of shit dawg
Always ran light ga/wh but now I'm trying out ga/gs and gs/ha because light ga/wh feels awful now. What are your thoughts on ga/gs in current meta? It feels better to me than hatchet, but only because it's what I'm used to.
I assume it's just gs he picked up from opr chest and plays with that, hatchet is bis so that's more important as it's main weapon. Guess it's just cuz he doesn't have better yet
maybe throne and librety when it comes to ashes of shit In an age where too many MMO kickstarters wind up being scams/failures, what we saw today wasn't impressive or reassuring. The animations were janky and jarring, looking completely out of place against the world's aesthetic. The world itself looked extremely generic with graphics you would expect from an indie, which would be fine since that's what it is, but a staggering amount of people were praising the visuals for some strange reason. And the "raid" was just a bunch of trash mobs, and a larger trash mob, with literally 0 mechanics. Not to mention the trash mobs consisted entirely of bears and raptors (what a strange choice). The combat was plain and I got no sense of what the skills really did aside from attack/heal, and there were maybe 3 visual spell effects. The raid/dungeon area looked cool at first, but the whole thing turned out to be a large copy/paste and unnecessarily long. I'm also not sure how players would still only level 3 by the end of that raid, after killing so many level 15+ mobs. I probably just don't understand the exp system. I also don't understand why a bunch of level 3 characters weren't taking much damage from dozens and dozens of mobs 4x their level. Maybe I don't understand power scaling either. Yes, I still know it's an Alpha. But after 6 years of development, taking the time to make their spinoff game, and making the choice to place a $500 entry fee, you would think they would have something better than what we saw today.
The idea of ashes is great, but so far from all the actual gameplay we’ve seen, I don’t see a world where the game ever becomes massively successful. Realistically it’ll be like new world and boom at launch and then drop off like crazy.
@@sittinguphigh You haven't seen the latest videos then, because those interactive areas are way better then any MMO in existence. And it's only Alpha.
@@sittinguphigh I think Ashes is aiming for a different crowd, more of a PVP/PVX type of crowd. I think you will still be able to solo PVE, but the strengths of the game are the PVP events and interactions. I guess we won't really know until we play it, but that's not until early next year if we are lucky with Alpha 2 release.
We need more people tagged for PVP! That's the most fun you can get in this game!
hi whelps, what is your opinion about gs/hatchet now? heavy atks with GS still are good or now its better use light attacks? hatchet is not more inmortal, that affect u so much? i need to know info about this "class"
Would you use rogue over enchanted? I just crafted one and I'm thinking it's pretty decent
bruisers are weaker, no more high ME stack dex, healers easier to kill Hatchet/GS feels better than before tbh
Better than before? LOL. Pretty sure you didn't even really play at all before the patch. Fytb
Everything about the class got demoted and nerfed. GS Hatch and Light. How is there any logic that something is somehow better when it LITERALLY was intentionally made worse in every way with zero buffs at all. Just full of shit dawg
Do you really think it’s worth it to go light melee skitz over like a fs/ig skitz
Those healers getting 2 shot WTF. Are they trolling or something with non 625?
Hey man a lot of people on my server are running gs/sns. Do you think it’s better than gs/ha and sns/ha?
Thought light melee would be dead, but with fort changes light melee actually feels better 🙂
No
Not
Is it viable in light gear?
Always ran light ga/wh but now I'm trying out ga/gs and gs/ha because light ga/wh feels awful now. What are your thoughts on ga/gs in current meta? It feels better to me than hatchet, but only because it's what I'm used to.
Haven't tried ga/gs yet this patch but it should still be decent, if you are use to it im sure you can make it work
The link is not the same build
Mate how do you not get melted in 3 hits because I do 😂
Why chaine void and not attunement on GS, can you answer pls?
I assume it's just gs he picked up from opr chest and plays with that, hatchet is bis so that's more important as it's main weapon. Guess it's just cuz he doesn't have better yet
^
Why jagged on hatchet instead of emp?
I think i enjoy more watching this game than playing it
I thought you said jagged was better then keen emp on gs and keen emp on hatchet
This guy is changing builds everyday, probably take his words with a grain of salt
good vid, cant wait to fight you in cross server opr and get my ass kicked lol!
Times Change
⚰DEAD WORLD ⚰ ↪ 🔥Ashes of Creation🔥
maybe throne and librety when it comes to ashes of shit In an age where too many MMO kickstarters wind up being scams/failures, what we saw today wasn't impressive or reassuring. The animations were janky and jarring, looking completely out of place against the world's aesthetic. The world itself looked extremely generic with graphics you would expect from an indie, which would be fine since that's what it is, but a staggering amount of people were praising the visuals for some strange reason. And the "raid" was just a bunch of trash mobs, and a larger trash mob, with literally 0 mechanics. Not to mention the trash mobs consisted entirely of bears and raptors (what a strange choice). The combat was plain and I got no sense of what the skills really did aside from attack/heal, and there were maybe 3 visual spell effects. The raid/dungeon area looked cool at first, but the whole thing turned out to be a large copy/paste and unnecessarily long. I'm also not sure how players would still only level 3 by the end of that raid, after killing so many level 15+ mobs. I probably just don't understand the exp system. I also don't understand why a bunch of level 3 characters weren't taking much damage from dozens and dozens of mobs 4x their level. Maybe I don't understand power scaling either.
Yes, I still know it's an Alpha. But after 6 years of development, taking the time to make their spinoff game, and making the choice to place a $500 entry fee, you would think they would have something better than what we saw today.
@@ahmedtarekalattar3041 You read too much negative information from negative people. Try a realist.
The idea of ashes is great, but so far from all the actual gameplay we’ve seen, I don’t see a world where the game ever becomes massively successful. Realistically it’ll be like new world and boom at launch and then drop off like crazy.
@@sittinguphigh You haven't seen the latest videos then, because those interactive areas are way better then any MMO in existence. And it's only Alpha.
@@sittinguphigh I think Ashes is aiming for a different crowd, more of a PVP/PVX type of crowd. I think you will still be able to solo PVE, but the strengths of the game are the PVP events and interactions. I guess we won't really know until we play it, but that's not until early next year if we are lucky with Alpha 2 release.
decent for war, bad for OPR where theres 15 bow/fs shooting you at once