TUTORIAL - PART I - HOUDINI VELLUM GRAINS ACTIVATION
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- เผยแพร่เมื่อ 19 ก.ย. 2019
- Hello all, as promised, this is vellum grains activation part 1 of the tutorial series.
Link to the Vellum grains experiments video
• HOUDINI VELLUM GRAINS ...
Project HIP files here: gum.co/KSHWZz
Link to part II
• TUTORIAL - PART II - H...
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Please stay tuned for more tutorials on this series.
Thank you for these! great tutorials :)
I love this kind of tutorials!, that teach how to make a full project
Thanks s lot! Very useful video
Thanks a lot, really useful
if the point number number is consistent, better use attribcopy , much faster than transfer
hey hey, thank's for this tut !!
Smashing tutorial! I'm just wondering, basically this is a rather regular box falloff field in Cinema 4d that is activated with 2 simple clicks. Isn't there a much quicker and coherent way to achieve the same result bypassing all the code? Maybe I'm missing something, very new to Houdini.
Really nice tutorial...
Is there any way to set an initial velocity for the grains at activation time? Just adding an @v attribute doesn't seem to work as it gets reset to zero when stopped.
can you show me how to create wet cement ?
how to export the grains as alembic.
How do we export grains to c4d? I cant see the grains in the view port.
the colour code for 18 version is not working
hey. somehow my points my emiting; but geo isnt vanishing after the multi-solver part :((was till just the vellum solv.) Help?