So about downscaling in areas (21:31) only 3 main stats get downscaled so your stats for acuracy, global cooldown (alacirity) and stat for criticals dont get downscaled so your dmg will still be higher than person who has exacly max lvl for said area (Plus Healing NPC are realy strong)
Something worth noting about the alignment system is that if you go full dark side your character will start having actual signs of how corrupted they are first your eyes become yellow then you get those dark rings around your eyes then you get like those black wrinkles or whatever like palpatine pretty cool detail
My Twi'lek Sith Sorceress went from bright blue to blue grey and her face looks like she's been drinking Monster instead of sleeping for a decade. My Bounty Hunter is a cyborg with 2 cybernetic eyes, so I can't see the color change, but her other features are significantly aged by her transgressions, I didn't even have to go out of my way to be evil to get her that way, the story provided me ample "this is what we're paying you for" in her storyline.
I've started playing one week ago and I am truly in love with SWTOR. While there is an hard truth about the end game issues, I've come to the conclusion that we don't have to follow the common thought. If we like a specific game, despite its flaws, the most important thing is enjoy our time. Have fun mate, I am running through the Jedi Knight story and I'm HOOKED.
Your low-level PvP experience with the half-empty and numerically unbalanced teams totally sucked, and I've had that happen to me too, but two things I wanted to comment on: - When you complain about doing no damage in PvP, you show footage of yourself spamming an AoE ability while chasing a single opponent. You would have had a lot more success actually pressing the right buttons. - When you complain about an enemy "running away", you were put into an objective-based warzone, and the guy is just running towards an objective instead of choosing to engage in a random skirmish in the middle of nowhere. I mean, I guess it's still interesting that this is what a new player's perception of things can be like... but since you seem to be someone who's actually somewhat experienced with MMOs, I thought you'd like to know.
I though t the exact same thing the person running was actually playing the game mode, and yep aoe on single characters make no sense, i feel like this review doesnt give the game the justice it deserves
i mean i had no problem killing people in the pvp instances as long as i used defensives properly while going ham with damage the only reason i'd lose is if they just happened to use their defensives (many dont for some reason)
I know of at least one other use of Force Speed in the film saga. When Sidious cut down the first 3 Masters, he used Force Sceeam and Force Speed. It's not visualized anywhere near as well as Qui Gon and Obi Wan in Phantom Menace, but it is a solid part of the lore from that scene in the Chancellor's office. You hear the Force Scream when Sidious does that strange yell, then when he corkscrews through the air and cuts the Jedi down, he was moving so fast he phased in and out of physical existence. The official novel for the movie described it in detail, but it is also the only possible explanation for how three Jedi went down SO easily. The scream cut them off from the Force briefly and disoriented them, and the speed allowed him to move faster than light. It's a pretty fascinating description of Sidious' power, so if you haven't, check the book out. The movie is even better when you've read the Revenge of the Sith book. As foe SWToR, I played it at launch, and continued for several years. I LOVED it, although I was a bit disappointed by some features of it. It didn't feel as socially engaging as other MMOs, and the combat didn't feel Star Warsy, if that makes sense. And a bit too cartoonish for the graphics and sounds. Lightsabers didn't look or sound right. Be that as it may, the stories were great, and I was in a top tier endgame guild, so I was doing hard and nightmare mode raids as soon as they came out, and competing with other guilds for first completions. I wish the various planets had more to draw you BACK to them when you leveled past them. I quit due to college. I couldn't play both this and RuneScape (which I had also played since launch, which was early 2001 for RS, and is my favorite game of all time). I definitely missed swtor, but it never really drew me back, and adulthood just didn't allow for the time to dedicate to it. I'm glad to see it's still alive though. Somewhat.
Haha the comment I was looking for , I’m going to have to check the book out now! I think it’s the same for a good percentage of Star Wars fans , in that it’s not quite Star Warsy enough , especially when you have the likes of the battle front series. But thanks for the sideous facts, that made my day 👍❤️
@@sawmanUK Lmao George Lucas did not mention that at all, they just designed the attack that way because it sounded cool. "Force scream" is a fiction thing that came later
I still enjoy this game every day. It's got a great community once you find player's that do what your interested in. There's constant raids, not as much role-playing In public as their used to be , it's mainly in guild strongholds now. The PvP could use some tweaks, it's nothing phenomenal I'll agree but I disagree with people saying you found the game late or because the cash shop the game is ruined. It's like buying a cool shirt you find. The game is still gold. Keep playing and you'll see.
I agree. The game is awesome. There's nothing pay to win about it and every MMO has a cash shop . Besides the cash shop is just cosmetic anyway. How is this anything but normal for an mmo? This guy is stupid. Has no idea what he's talking about. LOL yeah let's leave it up to people who don't actually play the game to criticize it. This isn't even really constructive criticism. It's just a bunch of hogwash. Ha. I play this game from 2011 to 2018 with my son and never got tired of it. There's still tons of role playing and very active girls who have fun, not just because it's Star wars but because it's a good game. The Star wars theme is really just a bonus. Amazing game. +10. Stop criticizing and trolling things you don't know enough about.
Funny how the game is put on life support then...but sure whatever floats your boat. And lets talk about the new flashy and refreshing classes that have been added since what now +10 years. Yawnfest.
I don't understand why you would make a meme character and then complain that you don't like the way he looks. And then spend 12 bucks on the most cliche armor so you don't have to look at him. Or why you chose Republic so you could roleplay a good guy and then picked all dark side options.
Meme ? My good sir, plobb looked like a powerhouse but I felt limited by the creator , like who wants to be human and not a Jawa? Cliche yes , but I thought I could dye it … Have you ever heard of a grey Jedi ?
@@sawmanUK Good points. The characters can tend to be play-doh looking. But I'd sooner play a dual-wielding Drow ranger than wear Mando armor. Just me though.
The bosses in the main story used to be a LOT harder before they patched it in that you could switch your companion's class, each one just had a build that you had to deal with. My Jedi knight often died with the elite bosses in the main class because I only had DPS options to choose from between the droid and Kira. The story immediately went easy mode after I picked up Doc
Same thing here. Only that I kinda learned how to play with the team you have (MC and companion as a DPS) so I haven't died very often but boy it is became easier with Doc. To clarify, I was playing Chapter I of Jedi Knight story during RoHC DLC and got somewhere around Hoth (beginning of Chapter II) I believe when SoR released, then I finished the story later but before KotFE released (I think this is where the patch was introduced). Also, I was playing as F2P so no EXP boost aside from those items you get in missions, therefore I had to walkthrough every singe available mission.
And that's why Powertech(BH), Operative(Agent) and Sorcerer(Inquisitor) were OP. Mako was healing and you were tanky, where the other two could do spot heals while having tank companions. Then Treek changed everything lol.
@@e.t.lazerbeam8476 oh yeah! Forgot about Barsenthor. It was definitely easiest for BH tho. Especially back when you had to gear them up. Powertech and Operative held clear advantages.
That's what put me off. I came back after like 7 years to see the state of the game and literally as soon as i came back that infamous patch came into effect which basically put the game on easy mode :(
Say what you will, but I still love this game and play more than anything else. The lore and story is better than anything else Star Wars since disney…thank you swtor for keeping my love of Star Wars alive and active.
The game at launch was much harder, you had to do a bunch of sidequest or you would be way to weak to defeat story mini bosses and bosses, now a days your level scales and everything is easier. I think the later expansions to have a difficulty choices, story, normal or hard.
Once you reach the Knights of the Fallen Empire and Eternal Throne expansion which follow the Rise of the Hutt Cartel and Shadow of Revan expansions, the story missions have the option to set the difficulty to story, veteran, or master. Story difficulty will be much like what you already experienced in the base game but both veteran and master difficulty lead to some challenging fights that are refreshing to see and overcome in story content. Also glad to see you enjoyed the space missions. The Heroic space missions are probably some of my favorite content in the game with how challenging they can be. It's sad they are often overlooked or ignored by most players.
The endgame was a buggy, unplayable mess until almost a year into it going live. Everyone left and the dark ages began. I still will defend the CGI cinematic teaser trailers to this day as the greatest hype-builders ever weaponized.
I came back to this game at the 1st of the year after being gone for almost a decade and have been having an absolute blast. I love the stories, classes, combat... Don't see me stopping anytime soon. :)
i feel like your complaining about things like being 6 lvls higher then a story boss for planet (planets have set lvls like 1-10, 10-15, 15-25 etc) (sorry does bioware have to scale up every npc to your lvl? ) 20hrs on space missions is alot of experience points (can just grind them to max lvl) 100 hrs in id have finished the story line for chapters 1-3 and on to makaab or iium. each planet has a planetary story and has a part of your story quest , a few heroic dungeons and then exploration and datacrons (once collected ALL characters benefit from it). yea they could have added more racials like wookies or a droid race (some say droids can feel the force), jawas etc. Also once you have done a storyline like jedi consular you can play sith and have jedi powers instead of darkside (i like this twist)
This game is a gem, the community is amazing, the combat is smooth and the PVP is some of the best tab target PVP out of any game. They do push the micro transactions BUT it is 100% not pay to win at all and you can buy anything on the market on the auction house(GTN).
It was a gem back until 2014 around until Shadow of Revan. I played since 2012 and im so bored about SWTOR. It's easy, it's no braining gameplay, smooth gameplay is WoW better (or GW2, TESO or all other games xD), Content is a joke and it got thrown away to another Studio. I makes money but not because its the best game in the world we SW fans have: Its the ONLY Game we have, so.... :s
I tried it way back when it first went Free and the issue I had with it, that you may not have noticed as much since you chose to do a subscription, are the tiered rewards for sub types. As full free you go out do missions and end up with great gear that you can't use because its locked to a sub (of course a ploy to fish in subs) But it didn't stop there they had the tiered subs as well, same thing you're a regular sub and end up with items that require a premium sub to use. Not to mention after coming off galaxies SWTOR seemed too linear not like the sandbox of galaxies back then.
I get your comments on pvp, but the main issue is that the pvp is split into lvl brackets, so all level brackets except for the highest level one are quite dead unfortunately. The highest lvl bracket is very fun and all teams are always filled. However, guilds or groups can make these pvp games very one sided and not fun if you queue solo. Group content is very relevant in the end game.
Great video, I'm sitting here just after buying a sub watching this and getting disappointed that I didn't get to unlock all the races lol. But honestly seeing you document your 20 ,30, 50 hours has me excited for whats to come since I'm barely 3 hours in.
Loved the game in its early days but every time I've came back, it's felt jankier and jankier. Some of the 1-50 class stories are completely worth playing through though.
I played at release with SWTOR. One of the tragedies is that they made everything super easy. So much so that it is immersion breaking as you saw with The Mountain. I remember that fight being kind of hard. It actually felt good to win, but now, its stupid easy. Overall, I love that game for one reason of another. It got me into Star Wars lore which I never had been before. I don't know that I'll be back, but I did really enjoy my 5+ years in the game.
I was part of the pre-release stuff of this game, and the race thing was a common complaint. Bioware proved they completely misunderstood the Star Wars license by saying you were SUPPOSED to play a mundane race (mostly humanoid) in an exotic world full of discovery... proving they got Star Trek and Star Wars confused. The suspected reason was because they did all the face mapping while talking for your character, and refused to use anything else than a race with human-like features.
Seeing the PvP that dead is actually so sad. I remember full lobbies of people who exclusively played PvP even on lower level characters, was always a full lobby as long as queuing at reasonable hours. I haven't played since probably 2019, and am having that temptation to try it again, just worried about how dead it's gonna be at this point tbh.
On the lack of mobs in areas and size of the room, there used to be alot more mobs in these areas but where taken out to make questing easier. It pretty easy to level up.
I played it the day it came out for about 3 years and i just went back and it still gives me the good feelings..the music and sound effects just take me back kind of like just hanging out side Goldshire and watchin the show maybe hop over to the dark moon fair
Man I miss clone wars adventures, seeing it at the beginning reminded me of how star wars has never truly felt right ever since it died. Not having a game like that to play makes it feel like a piece of being a fan is missing
I logged in after not playing for 8 hours. And the world is just completely empty. I can't overlook that feeling that I'm walking in a deserted world, seeing a few players here and there. I'd love for it to be popular, but while it is like this, I just can't force myself to play it.
For anyone wondering why he didn't have all the races unlocked after subscribing, he actually did. The thing is, some races are locked as being light side or dark side. However, if you completed a character story with, say, a miraluka on the light side, then you would be able to play miralukas on the dark side from then on too.
The reason they always gave as to why they don't do some races is because they'd have to redo the armor models to fit the body type of the less human framed species like wookie for example. P.s. Speaking as someone who has been around almost since launch the game of 2024 is nothing like the game of old which was far harder then it is today and Broadsword didn't "acquire" SWTOR Broadsword is a subsidiary of EA the same as Bioware so all EA did was move the game over to Broadsword so Bioware could focus solely on Dragon Age and Mass Effect.
My gf convinced me to play SWTOR and at only 17 hours in I am having a blast. One point of contention is regarding the social aspect. She sent me a friend request while I was still in the first zone and could come to me, group up and immediately start running around and doing stuff together. That being said, your review was entertaining and insightful. Thanks man.
From EA customer support, the game is no longer in operation. It's accessible by players, but any other type of support is gone, and that includes helping get access to an inaccessible account.
This game makes a great backdrop for roleplayers, and I actually really enjoy the Galactic Starfighter mode. Unfortunate that its existence cost us KOTOR III.
One thing noted about your first pvp game, you were doing no damage because you were spamming an aoe attack that does almost no damage when you have way more powerful abilities
Coming from FInal Fantasy, it's hard to appreciate how big of a blessing the fully equalized stats in pvp is. Imagine dying not because you are worse at the game, but because you have bad gear. Or even worse: imagine winning not because you are a better player, but because you have better gear. Who would actually enjoy that?
The game used to have difficulty for the main story. Then they introduced increased xp for story and planetary story missions making it so you can just skip the rest of the sidequest. At that time they also made it to where your companion can be any class rather then just a set class. I originally started just before that update. They made the game a lot easier when they did this.
Ive played since launch and have had legendary status for about 7 years. I go back every so often and enjoy the class stories and story expansions. Yes theres a bunch locked behind paywall, but the things that are there, is about 6k hours of unique gameplay, voice acting, fun combat builds, rewarding story content, and much much more. I remember the sense of wonder i had going into it 13 years ago, and while it has waned over the years, its still there. A little flicker of a flame, but still there. I guess its a "had to be there" type thing.
As someone who generaly dislikes MMO, I loved SWTOR and played for years as a paying subscriber. The game was basically 8 standalone solo rpg games. As an mmo, it probably fails in most regards, because for the most part, you never have to even acknowlage that other players exists, let alone, cooperate with them, but I loved the plot.
4:56 - your voice sounds perfectly fine to me. Thanks for the entertainment man! your videos are funny & nostalgic. Brings me more joy than a lot of stuff produced by large teams
The whole name taken thing is the reason I just randomly generate a name on that game a few times, and then just add the first 2 letters of my main's name onto it to make a name
damn bro, i might actually try this game. im feigning for an mmo grind to get into. i've been playing the arcade beat-em-up mmo Dungeon Fighter Online. But like all eastern mmo's its wildly convoluted with all systems and suffers from giving the players a different resource for a different shop every 15 minutes. so progression is obscure and daunting once you hit max level (which is when the game starts)
As force users, you can actually join the sith or jedi even if you started as a jedi or a sith. Its a cool conceot that you can switch sides if you go evil jedi or goody goody sith. Side note. Runs fine on steamdeck, some lost frames in dungeons. Sitting up the controls are the most annoying bit but once you figure out a scheme is works fine (i basically use crtl and alt tool bars, set them to the triggers and 1-8 as face and directional buttons basically mirroring ffxiv controls)
So this is my perspective on Swtor as someone playing off and on since 2011. I think Swtor or maybe this timeline has been explored pretty well, I'd like to see them either go back further in time to Tulak Horde's era and that period. Or advance a bit into the future. I think storyline they've used their best cards. And unless something changes it will mostly remain a niche MMO.
I played the "vanilla" main quest as a Sith Assassin and i loved every moment of it,they literally gave me the options i wanted to be the most scumbag Sith in the Galaxy.I would've keep playing if it wasn't because something tells me this MMO doesn't have a bright future.
SWTOR was great when it received much more regular updates, and they actually added more raids. I was in guilds that regularly went for day 1 clears of raids and other endgame content following the release of Hutt Cartel. It was super cool to be at the forefront of parsing builds, devising raid strategies, and getting harder and harder content clears with the people I raided with at the time. Ever since Knights of the Fallen Empire, though, they stopped focusing on end game content and most of the stuff you want to play is either the newer story stuff (which is mostly one and done stuff that gets old pretty quickly after your third or fourth playthrough, and I had over 20 characters), low volume drip feed content, and older stuff. I quit quite a few years ago not that long after Patch 5.0 (it's now Patch 7.5, which is crazy just how slow those updates have been since I quit around 2017), and it's pretty sad that the game went from some genuinely great endgame content to low effort story content that doesn't even really beat the stuff that they had from day 1. I loved SWTOR, and it makes me sad that it's no longer what it was.
Really enjoying your videos. I played a sage in SWTOR from launch and then for 4 years. I did all the raids with a guild called Stoic. Best guild I was ever in. Those raids were so creative and weird. Had a great time. When they started releasing hard mode raids right after you’d done that raid on normal for weeks, I started burning out. Still, had a great time and made some great friends playing SWTOR.
Which is confusing because back in the day when this game first launch all of these races were available immediately to play but now they are locked for some strange reason at least in my opinion.
I played this game every day for like 10 years before I sold my pc. I miss it sometimes. The Jedi Shadow/Sith Assassin (the class he played as in the video) is truly my favorite class in any RPG ever
I played this game quite a bit when it first came out. At that time, it was REALLY good. I tried to come back years later and it just hadn't aged well.
6:30 - Even I'd have gone with the dark side choice on that one because NO ONE should be barred from having a relationship if they love each other and by the way, they can keep the crystal too :) Those would have been my exact choices. Excellent video sawmanUK :)
I started playing the game today, it fun playing as a bounty hunter, named him “DorkWatch” fun bit haven’t gotten too far. I did spend a bit money on it and it’s something i have to stop doing. But hopefully it’s an enjoying game
I like how attest for the orangal version before the 1st xpac every class had its own story, and each had different endings depending on choices you made, I liked the sith assassin and smuggler story. It is sad you had that pvp experience when I played it was full groups at any level. And what they did that I liked even when it was big, if you cancel your sub you still get most of the sub bonuses forever even if you cancel after a day
I genuinely loved and continue to think about this game to this day. I played every story arc multiple times over and over (some were bugged so they just broke someway through so had to choose other path). But i love the freedom to do whatever you want and build your own stuff. And the dlcs i played were cool too. Great stories and visuals. 10/10 for me.
I was a day one player and it's crazy how I recognize none of the footage. Like you didn't even show the first "instance", the Black Talon (or similar) it was called, a space ship you boarded.
Been playing this game on and off since about 2014, and I can say for certain that the game has gotten MUCH easier since then, almost too easy honestly. Back in the day your companions were locked to specific roles (which is both good and bad because if you don't like your healer for example you're out of luck), and you had to gear them up like you did yourself, plus they didn't have all their skills unlocked from level 1. Things were also not level scaled to the player, so if you became too high level for an area or quest it would just give you like 5xp, but now it's possible be 20 levels above the planet cap halfway through the story if you're like me and want to engage in the side stories. The combat has never been great since it's basically raw numbers and barely any enemy actually requires you to move. The game also used to be much more social, outright requiring groups for certain areas and quests, now half the game can be solo'd, some Flashpoints can be done in a story mode, which is fine because the majority of the time random Flashpoints will put you in a group that skips the entirety of the story element.
Been playing on and off myself since 2011 … the 8 class story’s are free now and AMAZING1 and are like 40-50 hours each … I highly recommend undergearing now a days though for those .. but do all the stories they are great .., it’s still just a solid game …. The difficulty level in main story used to be really a lot harder - but they made it easier ewhich sucks but just make sure and underwear .. maybe not use companion as healer or no companion … etc
Have to correct you with the "Legacy System" a little. Yes, there are Perks, that you can unlock for ALL your characters, but the shown in this Video, are only for your character only. Exception is: some of them can be bought for Premium curency and there you can choose to buy them for all characters... problem is, Idk if this also counts for future characters, or only for all the characters, actually in your rooster. But yes, there IS a List Entry that is actually for all characters: all that stays under Global Unlocks. For each class you finishes the Story (Chapter Three) with, you unlock 3 special Abillitys and the last is a Hero Moment which gives one special attack from each play throught class when activated. For example: If you play through a Sith Warrior, you get force choke. If you do a Imperial Agent, you get a AoE attack, and the Inquisitor gives you force lightning. (The others give each one too, but I havn't finished their stories yet myself. ^^ ) Found Datacrons also count for all Characters, and the abilitys that can be buyed for all characters, can be found under Perks. There you find stuff like a Modbay, sell droid or Postbox for your Ship, you also can buy an Upgrade, that you can choose Dark side Classes for your Jedi, so you can play as a Dark Side Jedi with Sith skills, or you can play as a sith, with jedi skills. (Each costs 250k Credits or an ammount of Cartel Coins) Also any achivement under that part counts for the complete legacy. Sorry for my bad english, am not an native english speaker, and I think you know all this allready, but for the people watching that video and are new to the game, this might be important. ;-) (BtW: Pets and Vehicles are Character bound, not Legacy bound.)
Everything up to the Shadow of Revan expansion was brilliant. What came after slowly went down hill, then it went off a cliff. I still go back to the game, but tend to not bother doing anything past the Revan expansion.
Played during beta and early access. This game was amazing. I stayed during the content draught between the first and second raid tiers. A lot of people left but the server still had its dedicated player base. We'd set up PvP duals between the Imps and Pubs and honorably duel the others. During those days everyone knew everyone. Then the server merges came and smashed everyone into super servers. That's when the tight-knit community dissolved and the game became less fun for me. Sad. I miss logging in everyday and talking to people that we grew real friendships with. MMOs today just doesn't hit the same anymore, so it's not just SWTOR I suppose.
I started this game at the end of Guild Wars 1, waiting for GW 2 to be published. And now 12 years later I still play it but not GW 2. Truly this is a dying game. I only play it because of habit. WoW in space. The heyday of mmos is past. The embers are still glowing but the flame will go out soon.
NGL, I started as a Sith inquisitor and the story had me play for my character's own benefit. When I tried the Jedi knight, it got me run after stuff which I totally didn't care for and I eventually quit after a slugging 61 levels
The Knights of the Fallen Empire and Knights of the Eternal Throne Expacs are really good as far as story content goes, but note that once you start KotFE your companions are scattered to the four winds and if you want them back you have to find them after reaching an appropriate point in the story. It's mildly annoying, but one of my characters actually got to kill a companion she never wanted on her ship in the first place (Bounty Hunters know who), and you end up with more companions than you can Even utilize for resource gathering and crafting. You can get companions from other classes on your team, play your cards right and the big bad from KotFE can join you as a companion (my Sorceress frequently uses him as her tank).
I played the game for the first couple years it was out. I would play to end game then delete my char and play through it again differently to get the different storylines. Years later a friend talked me into going back and I hated it. They made it so your companions no longer used armor and no longer had specific roles ( as in one companion acted as a healer one a tank and one a DPS) and all did everything. The worst though to me was the way they modified the quests for "modern audiences". If the original game was still around I'd enjoy playing but not the current gelded version. Also almost forgot to add they made the game MUCH easier in general so theres that also.
Just FYI, the reason early game stuff is so easy is because of your companion. Companions were never developed properly to scale up with you during expansions. So companions will have damage and regeneration stats compared to an ungeared level 80 companion.
Doing the aame thing and immersing myself in as many stories as i can. Just finished my Imperial Agent playthrough uo to the most recent expansion. What a ride. Currently doing a light side Sith Warrior,.loving the dialogues it brings
(Been playing this off/on since the beginning) For newer players. Do yourself a favor😁: 1) Go into abilities toggle on sprint, then forget about it. 2) In combat (especially melee) Turn on auto-target (preferably just in front or to preference.. just be careful w/late-game flashpoints/raids). You won't need to tab target much after😉 3) Try not to judge the game/fighting speed based on a low character. You will be MUCH slower. They've made changes to combat speed in the past and Later lvls/passives will have you fight Extremely fast!😁 I.E. I feel like a crazed cartoon tasmanian devil on my later meleers🤣 4) At least update your weapons every so often. 5) Companions.. Try different ones and see if you prefer a closer non-ranged companion or ranged. Experiment with Heals/Dps/Tank modes of those companions. Then level them up for Power! (Some comp's in this game are better than others for some things, but you don't need to worry about it in this game. It's easy enough) 6) Don't forget the legacy system to unlock acct wide, etc.. perks. 7) Have Fun!
I think it's still one of the best MMOs on the market. One of the key aspects of an MMO is its ability to immerse you in what you're doing, and the fact that dialogs matter and have an effect, is one of the best things about this game that no other game has. Sure, it has its flaws, but what it does, it does very, very well.
you can get 100-150 hours out of just the class stories alone, doing all 8 of them. if you wanna save the best for last, do Imperial Agent last. if you wanna go from "worst to best" you start with Jedi Consular and end with Bounty Hunter and then Agent last. I consider the force user stories the worst in the game, which is odd to say. The Knights of the Eternal empire and Throne expansion stories are worth doing about twice, because of a particular choice you have to make when you have to choose between 2 companions, the one you don't choose dies. After that, I suggest over-leveling it by doing daily quests and just picking the story from the console on your ship that occurs after Knights of the Eternal Throne just to skip the whole thing, because honestly, it's a slog after you've done it twice. you can look up the default death if you choose to skip it on TH-cam if you like, not gonna spoil it here. Seeing what you went with, I wanna clear something up: What you picked, was only recently added to be possible. Before the latest update, Jedi knights could only be Guardian or Sentinel, you couldn't pick any other. Back in 2011 when I started, you were simply "a Jedi knight", you didn't pick an advance class until you were level 10 and got on the station. It was the same for all classes, but now you choose your advanced class from the start AND a play style. people have been screaming for Bounty hunters with rifles for years and they finally go it. the rifle belongs to the trooper originally. The races are class locked. only bounty hunter and imperial agents can be Chiss, so your first Chiss has to be one of those, after you get the character to level 50 though, it unlocks for all classes. If you want a character class with a great voice actor: Male and female Sith Warrior, female Imperial Agent (my favorite), Male and female Smuggler, Female Sith Inquisitor
The areas are really big because they share stories among the classes, have many side quests and stuff related to guild etc, and long ago the bosses were extremely hard, not now though
I played this back in the beta and then a bit later on once it had more content. It's a fun enough Star Wars experience just playing through the class stories.
Thanks for watching, leave a like if you want more 100 hour reviews
You should play Final Fantasy 14 online for 100 hours, it might be interesting!
You should play Eve for 100 hours.
So about downscaling in areas (21:31) only 3 main stats get downscaled so your stats for acuracy, global cooldown (alacirity) and stat for criticals dont get downscaled so your dmg will still be higher than person who has exacly max lvl for said area (Plus Healing NPC are realy strong)
another 100 hours in swtor (all KoTE etc)
do u want the opinion of a fellow veteran player my no life ass clocking in at over 2k hours
Something worth noting about the alignment system is that if you go full dark side your character will start having actual signs of how corrupted they are first your eyes become yellow then you get those dark rings around your eyes then you get like those black wrinkles or whatever like palpatine pretty cool detail
Sadly the Mando helmet stays on at all times
@@sawmanUK this is the way
My Twi'lek Sith Sorceress went from bright blue to blue grey and her face looks like she's been drinking Monster instead of sleeping for a decade. My Bounty Hunter is a cyborg with 2 cybernetic eyes, so I can't see the color change, but her other features are significantly aged by her transgressions, I didn't even have to go out of my way to be evil to get her that way, the story provided me ample "this is what we're paying you for" in her storyline.
@@sawmanUK you can hide Helmet
you can make it where your corruption isn't showing
I've started playing one week ago and I am truly in love with SWTOR.
While there is an hard truth about the end game issues, I've come to the conclusion that we don't have to follow the common thought. If we like a specific game, despite its flaws, the most important thing is enjoy our time.
Have fun mate, I am running through the Jedi Knight story and I'm HOOKED.
I've played all the classes, and all of them have great stories, you won't be disappointed.
LS sith warrior is amazing
I am currently at level 50 of my Jedi Knight and I have a really big urge to start a Sith Assassin. This game deserves some love.
Imperial agent has the best story in the game
@@VoldoronGaming will be next in the list!
Making a joke character with a joke name and a joke fat body, then complain about voice acting and immersion can't be taken seriously.
Your low-level PvP experience with the half-empty and numerically unbalanced teams totally sucked, and I've had that happen to me too, but two things I wanted to comment on:
- When you complain about doing no damage in PvP, you show footage of yourself spamming an AoE ability while chasing a single opponent. You would have had a lot more success actually pressing the right buttons.
- When you complain about an enemy "running away", you were put into an objective-based warzone, and the guy is just running towards an objective instead of choosing to engage in a random skirmish in the middle of nowhere.
I mean, I guess it's still interesting that this is what a new player's perception of things can be like... but since you seem to be someone who's actually somewhat experienced with MMOs, I thought you'd like to know.
I though t the exact same thing the person running was actually playing the game mode, and yep aoe on single characters make no sense, i feel like this review doesnt give the game the justice it deserves
i mean i had no problem killing people in the pvp instances as long as i used defensives properly while going ham with damage
the only reason i'd lose is if they just happened to use their defensives (many dont for some reason)
I know of at least one other use of Force Speed in the film saga. When Sidious cut down the first 3 Masters, he used Force Sceeam and Force Speed. It's not visualized anywhere near as well as Qui Gon and Obi Wan in Phantom Menace, but it is a solid part of the lore from that scene in the Chancellor's office. You hear the Force Scream when Sidious does that strange yell, then when he corkscrews through the air and cuts the Jedi down, he was moving so fast he phased in and out of physical existence. The official novel for the movie described it in detail, but it is also the only possible explanation for how three Jedi went down SO easily. The scream cut them off from the Force briefly and disoriented them, and the speed allowed him to move faster than light. It's a pretty fascinating description of Sidious' power, so if you haven't, check the book out. The movie is even better when you've read the Revenge of the Sith book.
As foe SWToR, I played it at launch, and continued for several years. I LOVED it, although I was a bit disappointed by some features of it. It didn't feel as socially engaging as other MMOs, and the combat didn't feel Star Warsy, if that makes sense. And a bit too cartoonish for the graphics and sounds. Lightsabers didn't look or sound right. Be that as it may, the stories were great, and I was in a top tier endgame guild, so I was doing hard and nightmare mode raids as soon as they came out, and competing with other guilds for first completions.
I wish the various planets had more to draw you BACK to them when you leveled past them. I quit due to college. I couldn't play both this and RuneScape (which I had also played since launch, which was early 2001 for RS, and is my favorite game of all time). I definitely missed swtor, but it never really drew me back, and adulthood just didn't allow for the time to dedicate to it. I'm glad to see it's still alive though. Somewhat.
Haha the comment I was looking for , I’m going to have to check the book out now!
I think it’s the same for a good percentage of Star Wars fans , in that it’s not quite Star Warsy enough , especially when you have the likes of the battle front series.
But thanks for the sideous facts, that made my day 👍❤️
@@sawmanUK Lmao George Lucas did not mention that at all, they just designed the attack that way because it sounded cool. "Force scream" is a fiction thing that came later
You know the whole of star wars is fiction, right?
I still enjoy this game every day. It's got a great community once you find player's that do what your interested in. There's constant raids, not as much role-playing In public as their used to be , it's mainly in guild strongholds now. The PvP could use some tweaks, it's nothing phenomenal I'll agree but I disagree with people saying you found the game late or because the cash shop the game is ruined. It's like buying a cool shirt you find. The game is still gold. Keep playing and you'll see.
I agree. The game is awesome. There's nothing pay to win about it and every MMO has a cash shop . Besides the cash shop is just cosmetic anyway. How is this anything but normal for an mmo? This guy is stupid. Has no idea what he's talking about. LOL yeah let's leave it up to people who don't actually play the game to criticize it. This isn't even really constructive criticism. It's just a bunch of hogwash. Ha. I play this game from 2011 to 2018 with my son and never got tired of it. There's still tons of role playing and very active girls who have fun, not just because it's Star wars but because it's a good game. The Star wars theme is really just a bonus. Amazing game. +10. Stop criticizing and trolling things you don't know enough about.
Funny how the game is put on life support then...but sure whatever floats your boat. And lets talk about the new flashy and refreshing classes that have been added since what now +10 years. Yawnfest.
there* not their
Pvp died when they got rid of expertise to appease the crybaby pvE community
role play being dead on public is sad..
I don't understand why you would make a meme character and then complain that you don't like the way he looks. And then spend 12 bucks on the most cliche armor so you don't have to look at him. Or why you chose Republic so you could roleplay a good guy and then picked all dark side options.
Meme ? My good sir, plobb looked like a powerhouse but I felt limited by the creator , like who wants to be human and not a Jawa?
Cliche yes , but I thought I could dye it …
Have you ever heard of a grey Jedi ?
@@sawmanUK Good points. The characters can tend to be play-doh looking. But I'd sooner play a dual-wielding Drow ranger than wear Mando armor. Just me though.
@@williampalmer8052 I get that , by not wanting to be generic looking … I became generic … tbh it was worth it just for the slight voice change 😹
@@sawmanUK you can dye it
@@sawmanUKdark side jedi isnt grey yedi. And frankly grey jedi dont actually exist. I mean at least George Lucas didnt envisioned it
I STILL play it to this day. I love this game and probably always will. The combat is fun, the classes are fun, and the storylines are great.
To this day I'm still a huge fan of the stories. I'm redownloading the game right now just to experience them
my condolences, i remember how good the game use to be :(
The bosses in the main story used to be a LOT harder before they patched it in that you could switch your companion's class, each one just had a build that you had to deal with. My Jedi knight often died with the elite bosses in the main class because I only had DPS options to choose from between the droid and Kira. The story immediately went easy mode after I picked up Doc
Same thing here. Only that I kinda learned how to play with the team you have (MC and companion as a DPS) so I haven't died very often but boy it is became easier with Doc.
To clarify, I was playing Chapter I of Jedi Knight story during RoHC DLC and got somewhere around Hoth (beginning of Chapter II) I believe when SoR released, then I finished the story later but before KotFE released (I think this is where the patch was introduced). Also, I was playing as F2P so no EXP boost aside from those items you get in missions, therefore I had to walkthrough every singe available mission.
And that's why Powertech(BH), Operative(Agent) and Sorcerer(Inquisitor) were OP. Mako was healing and you were tanky, where the other two could do spot heals while having tank companions.
Then Treek changed everything lol.
@@Theinen84 Consular with the Tank trandoshan as well, yeah
@@e.t.lazerbeam8476 oh yeah! Forgot about Barsenthor. It was definitely easiest for BH tho. Especially back when you had to gear them up. Powertech and Operative held clear advantages.
That's what put me off.
I came back after like 7 years to see the state of the game and literally as soon as i came back that infamous patch came into effect which basically put the game on easy mode :(
12 years later, poor suckers still have to farm Black Talon every day and press space like madmen ... literal insanity.
This is the way
No one does BT.
Start running hammer station and/or red reaper
Just do WB groups, thats how you farm social points.
Ops is the way to go for end game social content
Say what you will, but I still love this game and play more than anything else. The lore and story is better than anything else Star Wars since disney…thank you swtor for keeping my love of Star Wars alive and active.
The game at launch was much harder, you had to do a bunch of sidequest or you would be way to weak to defeat story mini bosses and bosses, now a days your level scales and everything is easier. I think the later expansions to have a difficulty choices, story, normal or hard.
Once you reach the Knights of the Fallen Empire and Eternal Throne expansion which follow the Rise of the Hutt Cartel and Shadow of Revan expansions, the story missions have the option to set the difficulty to story, veteran, or master. Story difficulty will be much like what you already experienced in the base game but both veteran and master difficulty lead to some challenging fights that are refreshing to see and overcome in story content.
Also glad to see you enjoyed the space missions. The Heroic space missions are probably some of my favorite content in the game with how challenging they can be. It's sad they are often overlooked or ignored by most players.
You are 10 years too late to this game, it was amazing when it came out before the huge paywall bs. Hopefully another SW MMORPG comes around.
My friend , I would quit my job and become a full time Star Wars enjoyer if they made a modern mmo 😹
The paywall sucks but everything can be bought wit creditd
The endgame was a buggy, unplayable mess until almost a year into it going live. Everyone left and the dark ages began. I still will defend the CGI cinematic teaser trailers to this day as the greatest hype-builders ever weaponized.
Which paywall the 15$ subscription?
Huge paywall? Lmao. You mean 15 bucks a month, or a single cash purchase? Damn, cant imagine how you would see other games...
I came back to this game at the 1st of the year after being gone for almost a decade and have been having an absolute blast. I love the stories, classes, combat... Don't see me stopping anytime soon. :)
i feel like your complaining about things like being 6 lvls higher then a story boss for planet (planets have set lvls like 1-10, 10-15, 15-25 etc) (sorry does bioware have to scale up every npc to your lvl? ) 20hrs on space missions is alot of experience points (can just grind them to max lvl) 100 hrs in id have finished the story line for chapters 1-3 and on to makaab or iium. each planet has a planetary story and has a part of your story quest , a few heroic dungeons and then exploration and datacrons (once collected ALL characters benefit from it). yea they could have added more racials like wookies or a droid race (some say droids can feel the force), jawas etc. Also once you have done a storyline like jedi consular you can play sith and have jedi powers instead of darkside (i like this twist)
This game is a gem, the community is amazing, the combat is smooth and the PVP is some of the best tab target PVP out of any game. They do push the micro transactions BUT it is 100% not pay to win at all and you can buy anything on the market on the auction house(GTN).
It was a gem back until 2014 around until Shadow of Revan. I played since 2012 and im so bored about SWTOR. It's easy, it's no braining gameplay, smooth gameplay is WoW better (or GW2, TESO or all other games xD), Content is a joke and it got thrown away to another Studio. I makes money but not because its the best game in the world we SW fans have: Its the ONLY Game we have, so.... :s
The voice part makes me like the empire side. Their voices fit their characters so well especially the sith.
The Ligth sided Sith Warrior story is probably one of the best Star Wars stories in general.
I just wish we could choose to have the original difficulty during the main story. Beating big bosses like Baras in a couple hits is so disappointing.
I tried it way back when it first went Free and the issue I had with it, that you may not have noticed as much since you chose to do a subscription, are the tiered rewards for sub types. As full free you go out do missions and end up with great gear that you can't use because its locked to a sub (of course a ploy to fish in subs) But it didn't stop there they had the tiered subs as well, same thing you're a regular sub and end up with items that require a premium sub to use. Not to mention after coming off galaxies SWTOR seemed too linear not like the sandbox of galaxies back then.
I get your comments on pvp, but the main issue is that the pvp is split into lvl brackets, so all level brackets except for the highest level one are quite dead unfortunately. The highest lvl bracket is very fun and all teams are always filled. However, guilds or groups can make these pvp games very one sided and not fun if you queue solo. Group content is very relevant in the end game.
Great video, I'm sitting here just after buying a sub watching this and getting disappointed that I didn't get to unlock all the races lol. But honestly seeing you document your 20 ,30, 50 hours has me excited for whats to come since I'm barely 3 hours in.
Loved the game in its early days but every time I've came back, it's felt jankier and jankier. Some of the 1-50 class stories are completely worth playing through though.
I played at release with SWTOR. One of the tragedies is that they made everything super easy. So much so that it is immersion breaking as you saw with The Mountain. I remember that fight being kind of hard. It actually felt good to win, but now, its stupid easy. Overall, I love that game for one reason of another. It got me into Star Wars lore which I never had been before. I don't know that I'll be back, but I did really enjoy my 5+ years in the game.
I was part of the pre-release stuff of this game, and the race thing was a common complaint. Bioware proved they completely misunderstood the Star Wars license by saying you were SUPPOSED to play a mundane race (mostly humanoid) in an exotic world full of discovery... proving they got Star Trek and Star Wars confused. The suspected reason was because they did all the face mapping while talking for your character, and refused to use anything else than a race with human-like features.
Seeing the PvP that dead is actually so sad. I remember full lobbies of people who exclusively played PvP even on lower level characters, was always a full lobby as long as queuing at reasonable hours. I haven't played since probably 2019, and am having that temptation to try it again, just worried about how dead it's gonna be at this point tbh.
It's officially been 2 years since I played this game and I have had my account since the games beta back in 2011 phew so much history with this title
On the lack of mobs in areas and size of the room, there used to be alot more mobs in these areas but where taken out to make questing easier. It pretty easy to level up.
3:44 ok but *why* are they locked?? i don't get it
I think a lot of them are locked behind completing story lines
Yes. Each locked class is locked behind completing a specific class story on a specific class before it's opened up to the rest of your characters.
I played it the day it came out for about 3 years and i just went back and it still gives me the good feelings..the music and sound effects just take me back kind of like just hanging out side Goldshire and watchin the show maybe hop over to the dark moon fair
Man I miss clone wars adventures, seeing it at the beginning reminded me of how star wars has never truly felt right ever since it died. Not having a game like that to play makes it feel like a piece of being a fan is missing
I logged in after not playing for 8 hours. And the world is just completely empty. I can't overlook that feeling that I'm walking in a deserted world, seeing a few players here and there. I'd love for it to be popular, but while it is like this, I just can't force myself to play it.
For anyone wondering why he didn't have all the races unlocked after subscribing, he actually did. The thing is, some races are locked as being light side or dark side. However, if you completed a character story with, say, a miraluka on the light side, then you would be able to play miralukas on the dark side from then on too.
The reason they always gave as to why they don't do some races is because they'd have to redo the armor models to fit the body type of the less human framed species like wookie for example.
P.s. Speaking as someone who has been around almost since launch the game of 2024 is nothing like the game of old which was far harder then it is today and Broadsword didn't "acquire" SWTOR Broadsword is a subsidiary of EA the same as Bioware so all EA did was move the game over to Broadsword so Bioware could focus solely on Dragon Age and Mass Effect.
My gf convinced me to play SWTOR and at only 17 hours in I am having a blast. One point of contention is regarding the social aspect. She sent me a friend request while I was still in the first zone and could come to me, group up and immediately start running around and doing stuff together. That being said, your review was entertaining and insightful. Thanks man.
From EA customer support, the game is no longer in operation. It's accessible by players, but any other type of support is gone, and that includes helping get access to an inaccessible account.
This game makes a great backdrop for roleplayers, and I actually really enjoy the Galactic Starfighter mode. Unfortunate that its existence cost us KOTOR III.
One thing noted about your first pvp game, you were doing no damage because you were spamming an aoe attack that does almost no damage when you have way more powerful abilities
Coming from FInal Fantasy, it's hard to appreciate how big of a blessing the fully equalized stats in pvp is. Imagine dying not because you are worse at the game, but because you have bad gear.
Or even worse: imagine winning not because you are a better player, but because you have better gear. Who would actually enjoy that?
The game used to have difficulty for the main story. Then they introduced increased xp for story and planetary story missions making it so you can just skip the rest of the sidequest. At that time they also made it to where your companion can be any class rather then just a set class. I originally started just before that update. They made the game a lot easier when they did this.
Ive played since launch and have had legendary status for about 7 years. I go back every so often and enjoy the class stories and story expansions. Yes theres a bunch locked behind paywall, but the things that are there, is about 6k hours of unique gameplay, voice acting, fun combat builds, rewarding story content, and much much more. I remember the sense of wonder i had going into it 13 years ago, and while it has waned over the years, its still there. A little flicker of a flame, but still there. I guess its a "had to be there" type thing.
P.S. the voice acting is amazing STFU. it's not the games fault you made a shit ass looking retarded character
As someone who generaly dislikes MMO, I loved SWTOR and played for years as a paying subscriber. The game was basically 8 standalone solo rpg games. As an mmo, it probably fails in most regards, because for the most part, you never have to even acknowlage that other players exists, let alone, cooperate with them, but I loved the plot.
4:56 - your voice sounds perfectly fine to me. Thanks for the entertainment man! your videos are funny & nostalgic. Brings me more joy than a lot of stuff produced by large teams
The whole name taken thing is the reason I just randomly generate a name on that game a few times, and then just add the first 2 letters of my main's name onto it to make a name
damn bro, i might actually try this game. im feigning for an mmo grind to get into. i've been playing the arcade beat-em-up mmo Dungeon Fighter Online. But like all eastern mmo's its wildly convoluted with all systems and suffers from giving the players a different resource for a different shop every 15 minutes. so progression is obscure and daunting once you hit max level (which is when the game starts)
As force users, you can actually join the sith or jedi even if you started as a jedi or a sith. Its a cool conceot that you can switch sides if you go evil jedi or goody goody sith.
Side note. Runs fine on steamdeck, some lost frames in dungeons.
Sitting up the controls are the most annoying bit but once you figure out a scheme is works fine (i basically use crtl and alt tool bars, set them to the triggers and 1-8 as face and directional buttons basically mirroring ffxiv controls)
The clip with your Jedi-Fatdalorian Dancing with twi´leks it is, by far, the best SWTOR clip i´ve ever seen. please name of the song
So this is my perspective on Swtor as someone playing off and on since 2011. I think Swtor or maybe this timeline has been explored pretty well, I'd like to see them either go back further in time to Tulak Horde's era and that period. Or advance a bit into the future. I think storyline they've used their best cards. And unless something changes it will mostly remain a niche MMO.
I played the "vanilla" main quest as a Sith Assassin and i loved every moment of it,they literally gave me the options i wanted to be the most scumbag Sith in the Galaxy.I would've keep playing if it wasn't because something tells me this MMO doesn't have a bright future.
SWTOR was great when it received much more regular updates, and they actually added more raids. I was in guilds that regularly went for day 1 clears of raids and other endgame content following the release of Hutt Cartel. It was super cool to be at the forefront of parsing builds, devising raid strategies, and getting harder and harder content clears with the people I raided with at the time.
Ever since Knights of the Fallen Empire, though, they stopped focusing on end game content and most of the stuff you want to play is either the newer story stuff (which is mostly one and done stuff that gets old pretty quickly after your third or fourth playthrough, and I had over 20 characters), low volume drip feed content, and older stuff. I quit quite a few years ago not that long after Patch 5.0 (it's now Patch 7.5, which is crazy just how slow those updates have been since I quit around 2017), and it's pretty sad that the game went from some genuinely great endgame content to low effort story content that doesn't even really beat the stuff that they had from day 1.
I loved SWTOR, and it makes me sad that it's no longer what it was.
5:00 did you really dis on david hayter? :{
Really enjoying your videos. I played a sage in SWTOR from launch and then for 4 years. I did all the raids with a guild called Stoic. Best guild I was ever in. Those raids were so creative and weird. Had a great time. When they started releasing hard mode raids right after you’d done that raid on normal for weeks, I started burning out. Still, had a great time and made some great friends playing SWTOR.
Which is confusing because back in the day when this game first launch all of these races were available immediately to play but now they are locked for some strange reason at least in my opinion.
They actually did make the main story missions easier for more casual players. Before a certain update there was many more elite enemies.
I played this game every day for like 10 years before I sold my pc. I miss it sometimes. The Jedi Shadow/Sith Assassin (the class he played as in the video) is truly my favorite class in any RPG ever
I played this game quite a bit when it first came out. At that time, it was REALLY good. I tried to come back years later and it just hadn't aged well.
Out of all the old MMO's I feel like this one aged the best
Holy shit I completely forgot David Hayter (Solid Snake) voiced the Jedi Knight!
6:30 - Even I'd have gone with the dark side choice on that one because NO ONE should be barred from having a relationship if they love each other and by the way, they can keep the crystal too :)
Those would have been my exact choices.
Excellent video sawmanUK :)
I started playing the game today, it fun playing as a bounty hunter, named him “DorkWatch” fun bit haven’t gotten too far. I did spend a bit money on it and it’s something i have to stop doing. But hopefully it’s an enjoying game
I like how attest for the orangal version before the 1st xpac every class had its own story, and each had different endings depending on choices you made, I liked the sith assassin and smuggler story. It is sad you had that pvp experience when I played it was full groups at any level. And what they did that I liked even when it was big, if you cancel your sub you still get most of the sub bonuses forever even if you cancel after a day
It’s a fun game, but when you reach the level 70 cap, any gear with a higher rating is locked behind a subscription.
me, a lifetime starwars fan, always assumed that scene in episode I was just bad editing. never considered it was force speed. the more you know lol
Chunkadalorian is the best name I've ever heard.
I genuinely loved and continue to think about this game to this day. I played every story arc multiple times over and over (some were bugged so they just broke someway through so had to choose other path). But i love the freedom to do whatever you want and build your own stuff. And the dlcs i played were cool too. Great stories and visuals. 10/10 for me.
I was a day one player and it's crazy how I recognize none of the footage. Like you didn't even show the first "instance", the Black Talon (or similar) it was called, a space ship you boarded.
you can get any item thats on the cartel market on the fleets with the ingame currency through the galatic market.
Been playing this game on and off since about 2014, and I can say for certain that the game has gotten MUCH easier since then, almost too easy honestly. Back in the day your companions were locked to specific roles (which is both good and bad because if you don't like your healer for example you're out of luck), and you had to gear them up like you did yourself, plus they didn't have all their skills unlocked from level 1. Things were also not level scaled to the player, so if you became too high level for an area or quest it would just give you like 5xp, but now it's possible be 20 levels above the planet cap halfway through the story if you're like me and want to engage in the side stories. The combat has never been great since it's basically raw numbers and barely any enemy actually requires you to move. The game also used to be much more social, outright requiring groups for certain areas and quests, now half the game can be solo'd, some Flashpoints can be done in a story mode, which is fine because the majority of the time random Flashpoints will put you in a group that skips the entirety of the story element.
Been playing on and off myself since 2011 … the 8 class story’s are free now and AMAZING1 and are like 40-50 hours each … I highly recommend undergearing now a days though for those .. but do all the stories they are great .., it’s still just a solid game …. The difficulty level in main story used to be really a lot harder - but they made it easier ewhich sucks but just make sure and underwear .. maybe not use companion as healer or no companion … etc
Have to correct you with the "Legacy System" a little.
Yes, there are Perks, that you can unlock for ALL your characters, but the shown in this Video, are only for your character only.
Exception is: some of them can be bought for Premium curency and there you can choose to buy them for all characters... problem is, Idk if this also counts for future characters, or only for all the characters, actually in your rooster.
But yes, there IS a List Entry that is actually for all characters: all that stays under Global Unlocks.
For each class you finishes the Story (Chapter Three) with, you unlock 3 special Abillitys and the last is a Hero Moment which gives one special attack from each play throught class when activated. For example: If you play through a Sith Warrior, you get force choke. If you do a Imperial Agent, you get a AoE attack, and the Inquisitor gives you force lightning. (The others give each one too, but I havn't finished their stories yet myself. ^^ )
Found Datacrons also count for all Characters, and the abilitys that can be buyed for all characters, can be found under Perks.
There you find stuff like a Modbay, sell droid or Postbox for your Ship, you also can buy an Upgrade, that you can choose Dark side Classes for your Jedi, so you can play as a Dark Side Jedi with Sith skills, or you can play as a sith, with jedi skills.
(Each costs 250k Credits or an ammount of Cartel Coins)
Also any achivement under that part counts for the complete legacy.
Sorry for my bad english, am not an native english speaker, and I think you know all this allready, but for the people watching that video and are new to the game, this might be important. ;-)
(BtW: Pets and Vehicles are Character bound, not Legacy bound.)
the social aspect certainly feels tied to being a guild more than anything.
Is that Dagothwave in the background?
If the voice bothers you play as a female characters. A lot of the female voice actors did a great job in this game.
I used to play this game a long time ago. Even payed for the monthly subscription.
Worth noting the species are purchasable on the Auction for Credits so it is not a hard paywall as it is
Everything up to the Shadow of Revan expansion was brilliant. What came after slowly went down hill, then it went off a cliff. I still go back to the game, but tend to not bother doing anything past the Revan expansion.
Played during beta and early access. This game was amazing. I stayed during the content draught between the first and second raid tiers. A lot of people left but the server still had its dedicated player base. We'd set up PvP duals between the Imps and Pubs and honorably duel the others. During those days everyone knew everyone. Then the server merges came and smashed everyone into super servers. That's when the tight-knit community dissolved and the game became less fun for me. Sad. I miss logging in everyday and talking to people that we grew real friendships with. MMOs today just doesn't hit the same anymore, so it's not just SWTOR I suppose.
I started this game at the end of Guild Wars 1, waiting for GW 2 to be published. And now 12 years later I still play it but not GW 2. Truly this is a dying game. I only play it because of habit. WoW in space. The heyday of mmos is past. The embers are still glowing but the flame will go out soon.
NGL, I started as a Sith inquisitor and the story had me play for my character's own benefit. When I tried the Jedi knight, it got me run after stuff which I totally didn't care for and I eventually quit after a slugging 61 levels
Using the tweaked runaway instrumental was a great choice, i see you are another man of culture
Ahhh
"i go with republic because i want to be on good side for once"
Then proceed to pick evil dialogue option and be as evil as he can lol
11:58 Darth Chungus
12:03 OH LAWD HE COMIN
The Knights of the Fallen Empire and Knights of the Eternal Throne Expacs are really good as far as story content goes, but note that once you start KotFE your companions are scattered to the four winds and if you want them back you have to find them after reaching an appropriate point in the story. It's mildly annoying, but one of my characters actually got to kill a companion she never wanted on her ship in the first place (Bounty Hunters know who), and you end up with more companions than you can Even utilize for resource gathering and crafting. You can get companions from other classes on your team, play your cards right and the big bad from KotFE can join you as a companion (my Sorceress frequently uses him as her tank).
Sith Inquisitor has the best story in the game. I recommend playing it at least.
I played the game for the first couple years it was out. I would play to end game then delete my char and play through it again differently to get the different storylines. Years later a friend talked me into going back and I hated it. They made it so your companions no longer used armor and no longer had specific roles ( as in one companion acted as a healer one a tank and one a DPS) and all did everything. The worst though to me was the way they modified the quests for "modern audiences". If the original game was still around I'd enjoy playing but not the current gelded version. Also almost forgot to add they made the game MUCH easier in general so theres that also.
I have a full dark and a full light side character, and a few in the middle 💪🏻. Great memories in this game
Just FYI, the reason early game stuff is so easy is because of your companion. Companions were never developed properly to scale up with you during expansions. So companions will have damage and regeneration stats compared to an ungeared level 80 companion.
6:30 why is kevin there
Doing the aame thing and immersing myself in as many stories as i can. Just finished my Imperial Agent playthrough uo to the most recent expansion. What a ride.
Currently doing a light side Sith Warrior,.loving the dialogues it brings
Loved the darkside playthrough, took me 2 weeks to complete it. The lightside playthrough… took me 4 years to drag myself through it.
Very well said. I have very similar thoughts on the topics u raised.
And watching ur vid was a pleasant experience - thank you :)
(Been playing this off/on since the beginning)
For newer players.
Do yourself a favor😁:
1) Go into abilities toggle on sprint, then forget about it.
2) In combat (especially melee) Turn on auto-target (preferably just in front or to preference.. just be careful w/late-game flashpoints/raids). You won't need to tab target much after😉
3) Try not to judge the game/fighting speed based on a low character. You will be MUCH slower. They've made changes to combat speed in the past and Later lvls/passives will have you fight Extremely fast!😁 I.E. I feel like a crazed cartoon tasmanian devil on my later meleers🤣
4) At least update your weapons every so often.
5) Companions.. Try different ones and see if you prefer a closer non-ranged companion or ranged. Experiment with Heals/Dps/Tank modes of those companions. Then level them up for Power! (Some comp's in this game are better than others for some things, but you don't need to worry about it in this game. It's easy enough)
6) Don't forget the legacy system to unlock acct wide, etc.. perks.
7) Have Fun!
I think it's still one of the best MMOs on the market. One of the key aspects of an MMO is its ability to immerse you in what you're doing, and the fact that dialogs matter and have an effect, is one of the best things about this game that no other game has. Sure, it has its flaws, but what it does, it does very, very well.
I played from 2013-2016. It was awesome back then.
you can get 100-150 hours out of just the class stories alone, doing all 8 of them. if you wanna save the best for last, do Imperial Agent last. if you wanna go from "worst to best" you start with Jedi Consular and end with Bounty Hunter and then Agent last. I consider the force user stories the worst in the game, which is odd to say. The Knights of the Eternal empire and Throne expansion stories are worth doing about twice, because of a particular choice you have to make when you have to choose between 2 companions, the one you don't choose dies. After that, I suggest over-leveling it by doing daily quests and just picking the story from the console on your ship that occurs after Knights of the Eternal Throne just to skip the whole thing, because honestly, it's a slog after you've done it twice. you can look up the default death if you choose to skip it on TH-cam if you like, not gonna spoil it here.
Seeing what you went with, I wanna clear something up: What you picked, was only recently added to be possible. Before the latest update, Jedi knights could only be Guardian or Sentinel, you couldn't pick any other. Back in 2011 when I started, you were simply "a Jedi knight", you didn't pick an advance class until you were level 10 and got on the station. It was the same for all classes, but now you choose your advanced class from the start AND a play style. people have been screaming for Bounty hunters with rifles for years and they finally go it. the rifle belongs to the trooper originally.
The races are class locked. only bounty hunter and imperial agents can be Chiss, so your first Chiss has to be one of those, after you get the character to level 50 though, it unlocks for all classes.
If you want a character class with a great voice actor: Male and female Sith Warrior, female Imperial Agent (my favorite), Male and female Smuggler, Female Sith Inquisitor
Tell me more
The areas are really big because they share stories among the classes, have many side quests and stuff related to guild etc, and long ago the bosses were extremely hard, not now though
Playing through the Imperial Agent story is a must,
Absolutely phenomenal storyline !!!
I played this back in the beta and then a bit later on once it had more content. It's a fun enough Star Wars experience just playing through the class stories.