I play Reina a lot, so telling me to not use this combo has made me become a Bryan player because I now do 3000000000 chunks of damage when someone gets launched
Reina main here. I typically end with HW 4,2,,2,1+2 or 3+4,4 at the wall because you’re mostly safe with it, even if you have limited oki (I still don’t know if I’m using that right unfortunately). The best use of d4,3 is when you’re on the open because it pushes them away enough to be safe. But this is still a good guide and an important lesson to learn because you don’t get the room to be safe and there are options that do more damage and are safer.
I personally don't use the HW ender as most of the time, it sends the opponent flying after the last hit. Yeah like you said it has limited oki and I prefer combos with some oki. Do you mean 3+4 by its own? Idk about 3+4,4, i would only use it to break the wall tbh. Yeah in the open the stomp is safe to use
Yeah those are the main wall combos I like to do! Some other wall combos I use that I didn't mention are 3+4 into ws4,4 (not guaranteed though), f4 into either cd3 or stomp and 1,1 into f3+4 unblockable (in heat)
I would add 2~1 after wall screw or decently high wall hit from a distance. This leaves them face down head towards you, so they have way less wake-up options and essentially gives you free pressure afterwards. Just to vary your options from time to time and test your opponent.
Honestly, sometimes I do 2~1 at the wall. If they dont tech, that's a free WR4, 4 (you need to do instant while standing from CD) into HW 4,4,2,2, qcf 1+2. Either they take an additional 40 damage, or they tech and stand right up into a reina who can wavedash into another mixup.
I was definitely one of those Reina’s doing this combo lol. Got away with it all the to Tenryu lol. Was wondering about better wall combos so this was helpful
Another easy and effective wall combo is: f4 into either stomp or 1+2/another f4/cd3. Nothing is guaranteed in here after f4 so it's a full gambling combo depending on what your opponent is going to do. But the damage is nice.
@@Mhloni_rlly Thanks 🙏 Yeah I probably should have mentioned the hw oki combo but like John said, you can get toe kicked. I haven’t tried cancelling it to block the toe kick so idk if it’s easy or hard to do
I think I actually "started" using 1,1 into DF3+4,4 as wall combo, when I trained my Reina ghost after the game released, the oki was so good, I'm not trying to say that I "invented it", because I never played Reina online so obviously no player could learn it from me, I'm just saying that I have never seen any Reina player doing this wall combo "before me", if this makes sense, lol.
What I'm trying to say is that I'm glad other players use this wall combo too. The only problem I have with it is the last hit can whiff sometimes or it's hits early, no idea why it happens.
@@ThisIsNotSGHNTZ Nice find lol I didn't lab that much when the game first game out. I think i got this wall combo from watching JoKa or Yagami. They like to use it a lot. Yeah it's annoying when the last hit hits early idk why it happens
Don't listen to this guy, he's only 1st Dan
Lol
1st dan reinas can help out too
😔
1st dan in arcade quest and GoD in Ranked
@@D.S.A95 Joke went over your head...😂
@@D.S.A95 seems like you're the 1st dan at understanding jokes
as someone who cant stop playing reina i will take ur advice and change to alisa, thanks bud
@@AlisaTFD no worries mr 1 and 10 :D
U play tfd too cool
I play Reina a lot, so telling me to not use this combo has made me become a Bryan player because I now do 3000000000 chunks of damage when someone gets launched
True Bryan’s wall combos are op
Reina main here. I typically end with HW 4,2,,2,1+2 or 3+4,4 at the wall because you’re mostly safe with it, even if you have limited oki (I still don’t know if I’m using that right unfortunately). The best use of d4,3 is when you’re on the open because it pushes them away enough to be safe. But this is still a good guide and an important lesson to learn because you don’t get the room to be safe and there are options that do more damage and are safer.
I personally don't use the HW ender as most of the time, it sends the opponent flying after the last hit. Yeah like you said it has limited oki and I prefer combos with some oki. Do you mean 3+4 by its own? Idk about 3+4,4, i would only use it to break the wall tbh. Yeah in the open the stomp is safe to use
Some great tips in the video. I usually do myself 1,1 d+3+4, 4 or d/f+1,1 1+2.
Yeah those are the main wall combos I like to do! Some other wall combos I use that I didn't mention are 3+4 into ws4,4 (not guaranteed though), f4 into either cd3 or stomp and 1,1 into f3+4 unblockable (in heat)
I would add 2~1 after wall screw or decently high wall hit from a distance. This leaves them face down head towards you, so they have way less wake-up options and essentially gives you free pressure afterwards. Just to vary your options from time to time and test your opponent.
@@Thana I always forget that 2~1 is a move lol. I should also use it as a punish not just at the wall tbh
Honestly, sometimes I do 2~1 at the wall. If they dont tech, that's a free WR4, 4 (you need to do instant while standing from CD) into HW 4,4,2,2, qcf 1+2.
Either they take an additional 40 damage, or they tech and stand right up into a reina who can wavedash into another mixup.
@@akirat8 is this better than 3+4 into ws4,4? seems like a similar situation but I don’t know about the damage
it's a bit more reliable
@@TekRavenger it's more consistent than 3+4. Plus, even if they tech it and stand up, you are plus in their face and can enforce a mixup
I was definitely one of those Reina’s doing this combo lol. Got away with it all the to Tenryu lol. Was wondering about better wall combos so this was helpful
@@WoFiN-fgasa I’m glad to hear you found the video helpful! These wall combos have much better oki
hey thanks man, i was actually searching for a wall combo haha nice stuff
@@kubo2631 glad I could help you out! :)
Another easy and effective wall combo is: f4 into either stomp or 1+2/another f4/cd3. Nothing is guaranteed in here after f4 so it's a full gambling combo depending on what your opponent is going to do. But the damage is nice.
Damn I should have mentioned f4 haha especially since I like to use it a lot
Great tips bro ‼️
@@YRNBranman thank you! 🙏
What. I've never done that.
I'm switching to Jin .
Ty for the combo tip, I now main dragunov.
Let’s not forget about b1,(delay) 1,3 into sen1+2 for some heavens wrath pressure at the wall
Anyway, pretty good vid👌🏾
have to instantly cancel hw to not get toe kicked
@@Mhloni_rlly Thanks 🙏 Yeah I probably should have mentioned the hw oki combo but like John said, you can get toe kicked. I haven’t tried cancelling it to block the toe kick so idk if it’s easy or hard to do
Cool, thanks. Subbed
Appreciate it!
I think I actually "started" using 1,1 into DF3+4,4 as wall combo, when I trained my Reina ghost after the game released, the oki was so good, I'm not trying to say that I "invented it", because I never played Reina online so obviously no player could learn it from me, I'm just saying that I have never seen any Reina player doing this wall combo "before me", if this makes sense, lol.
What I'm trying to say is that I'm glad other players use this wall combo too. The only problem I have with it is the last hit can whiff sometimes or it's hits early, no idea why it happens.
@@ThisIsNotSGHNTZ Nice find lol I didn't lab that much when the game first game out. I think i got this wall combo from watching JoKa or Yagami. They like to use it a lot. Yeah it's annoying when the last hit hits early idk why it happens
I’m surprised no one ever do f3,sen1+2 into WRA wall combo. Does more damage than the stomp wall combo and isn’t difficult.
it randomly drops sometimes and the oki isnt the best
@ if you want a cash out combo it’s better than doing stomp
@@flavortownoutcast1719 yea true, i just hate when it sends the opponent flying like with heihachi's df3 wallcomno
what about df+4,2,3 ,3+4, ws+4,4 into HW its not a full true combo but unless they stay on the ground it connects everytime
@@Evaded-nm7sr yeah it’s a good combo if you want heaven’s wrath pressure after
Down forward 4,1,3 heat engage 3+4 then wr 4,4 heavens wrath mix up is pretty good
@@taguro1006 Yeah if they don’t tech then it’s a really good oki situation
ok i'll stop
the world is a better place now thanks to you 🙏
Hmm, for some reason Df1, db2,1 f1+4 still works- oh wait wrong character
kana arima brainrot smh
i dont see any reina doing this in asian server. maybe in eu and am server.
@@prancerjohnponce6889 yeah perhaps, I see a lot of Reinas in blue ranks and below do this
😮
When are you playing Reina? 🙃
@TekRavenger 🤒🤮
1,1 into b2 is best for oki.
i never use it tbh i'll definately check it out in the lab
yes its like b4,2 df2 kazuya
Hmmmmmm 👍
You can low parry the low kick
you mean the toe kick? you can't it's completely guaranteed