Wild stuff. My question is, is this easier or harder to do in a Doom? I'm doing a Doom-only run (can only pilot Doom, can only have ONE Doom). I've kind of been hurling my hull at their bullets so far and it hasn't worked. I think I'm picking up on what you're doing here, creating a safe spot to hide in and vent, then going in with bursty, precise weapons. The Doom's mines are useless vs orbital stations, though, and it doesn't get the benefits of the Afflictor's damage bonus.
@@Kurazarrh doom is much slower and larger, it has more dps though. I would recommend taking 4x small reapers, 2x sabot pod and antimatter blasters. Focus on fighter bays, then kill that "round bastion". Rest should be easy
@Kuba_K Thanks for the tips! I was thinking something similar, maybe Reapers in most slots and then ambs in the medium mounts, assuming I can still get close enough to aim into those little nooks and crannies.
It upsets me that you don't take any damage from exploding enemies. I once blew up a capital ship with an afflictor from almost max range and it still got obliterated in it's explosion from full health.
Well if you know which explosions are dangerous and which arent you wont take damage. Most station modules have force of explosion of destroyers. They look big because im using graphic lib mod (and some others) but i assure you this is all unchanged vanilla combat.
I dont really understand your question, if you want your own star fortress you can build one after creating colony. This one belongs to hegemony and is defending chicomoztoc (planet in aztlan??? Star system) you can attack it whenever you want but hegemony will turn hostile.
@@Kuba_K i wish to use this model for myself but i an't seem to find or own the blue-print/modspec for it so i was wondering own could we have it or is it hegemony only
@@littlevoice530 If you still don't know, on your colony buildings tab you can right click your Orbital station to upgrade it into a battlestation first and then you can upgrade it again to a star fortress
When the hegemony hits u with that dollar store fortress
Ahh, those afflictor vs anything videos... They do hit hard
Thats just the entropy amplification
This is destiny fullfilled
hegemony will never recover from that
Wild stuff. My question is, is this easier or harder to do in a Doom? I'm doing a Doom-only run (can only pilot Doom, can only have ONE Doom). I've kind of been hurling my hull at their bullets so far and it hasn't worked. I think I'm picking up on what you're doing here, creating a safe spot to hide in and vent, then going in with bursty, precise weapons. The Doom's mines are useless vs orbital stations, though, and it doesn't get the benefits of the Afflictor's damage bonus.
@@Kurazarrh doom is much slower and larger, it has more dps though. I would recommend taking 4x small reapers, 2x sabot pod and antimatter blasters. Focus on fighter bays, then kill that "round bastion". Rest should be easy
@Kuba_K Thanks for the tips! I was thinking something similar, maybe Reapers in most slots and then ambs in the medium mounts, assuming I can still get close enough to aim into those little nooks and crannies.
It upsets me that you don't take any damage from exploding enemies. I once blew up a capital ship with an afflictor from almost max range and it still got obliterated in it's explosion from full health.
Well if you know which explosions are dangerous and which arent you wont take damage. Most station modules have force of explosion of destroyers. They look big because im using graphic lib mod (and some others) but i assure you this is all unchanged vanilla combat.
You can also get the kingdom of terra mod, they got a hullmod that mitigates ship explosion damage by like 60%
That was awesome!!
i felt like the worst player now getting beat by stations with some cruisers... lmao
so im new to starsector and i was wondering how do we get these star fortress do we have a special missions or something to do ?
I dont really understand your question, if you want your own star fortress you can build one after creating colony. This one belongs to hegemony and is defending chicomoztoc (planet in aztlan??? Star system) you can attack it whenever you want but hegemony will turn hostile.
@@Kuba_K I wish to use this model for myself but i can't seem to find or own the modspec or the blue-print
@@Kuba_K i wish to use this model for myself but i an't seem to find or own the blue-print/modspec for it
so i was wondering own could we have it or is it hegemony only
@@littlevoice530 make a colony, then you can build it but only to defend that planet, you cant take it into fleet since it is station
@@littlevoice530 If you still don't know, on your colony buildings tab you can right click your Orbital station to upgrade it into a battlestation first and then you can upgrade it again to a star fortress
Lobber
Lober