the only time i ever defeated the mega ordo the bounty one that has like 10 fucking radiants and 70 alpha cores was shitting as many dmodded frigates out of my colony to rush them i think a good 30% had 3+ dmods and i ended with a total fleet of 130 frigates the only survivors were two omens(excluding the legion of fuel ships required to lug them all there)
The Germans have something to say about that. Statistics show that the German tiger tanks killed 11 enemy tanks on average for each tiger lost, but lose them they did. Hilariously they conform to the high tech vs. low tech doctrine almost to the letter: Tiger tanks were terrors on the battlefield but suffered a lot more out-of-combat problems due their high precision engineering made them more prone to technical difficulties and breakdowns than the less finnicky allies tanks. They simply got outnumbered.
lmao here I was wiping tears from losing 2 paragons, 2 astrals and 2 onslaughts to the spicy doritos... which is like what, 280 DP? Turns out all I needed was a ton of converted transports...
The whole draw of the Buffalo, and really any of the low tech vessels, is the ability for multiple allies to concentrate firepower on the same target. Sure, the Buffalo is just about the softest bundle of wet toilet paper on the battlefield. But four to six Buffalos screened by a tough detatchment of enforcers and monitors significantly increases your fleetwide DPS without needing a direct line of sight. Buffalos are basically really big, slow bombers.
Or several D-Mod-full Atlas-mk2 as cheap and powerful long-range artillery just should be careful, as these are the most literal glass cannons in this game
god imagine flying in this fuckin fighter formation "ALL FIGHTERS. FUCK THIS GUY UP" you hear, as you and 200 other thunders turn to a single tesseract
@@Beregorn88 I normally play with the mod that limits fleet size by deployment cost rather than just numbers. It... honestly makes much more sense, and gives you a reason to have an actual diverse fleet build rather than just all your best ship.
@@TK-nn8jd I admit that my knowledge of starsector is not very deep, but, as far as I know, in vanilla the fleet size is capped to 30, period. No skill, no ability, no increased maintenance, just 30 ship maximum.
who will win, 2 extremely technologically advanced reality bending machines with cutting edge artificial intelligence technology or a shit ton of scrap metal
The AI wars were fought over the use of AI, the AI themselves were just commanding fleets for tritach in the first war after which the command codes were lost.
Two Tesseracts would get utterly mangled by a massive fleet of anything. Now field them with half the number of buffalos in Destroyer Shards and watch the buffalo fleet get disintegrated.
4:28 I JUST REALIZED THEY ARE CALLED BUFFALO BECAUSE THEY USE BUFFALO TACTICS!!! One sacrifices himself for the horde while the rest take advantage of it!
Now i know pirates could take the sector if they really wanted to. They are just too interested in Drinking Grog and having a fine time taking your belongs.
Two noble knights. Adorned in the finest weapons and armor our civilisation could produce, trained for decades in techniques that took hundreds of years to develop, felled by a hundred peasants throwing rocks and carrying angry bees. If those AIs had a face, it would be flabbergasted.
Ya know, I had a mod a ways back that set the fleet limit to be based on DP instead of ship count. The DP? 600. I'm -heavily- contemplating reloading that mod on a save to see what mischief 600 DPs can get up to.
The most reliable ship in my playthrough is a Buffalo MK2 I scavenged on combat encounter #2. It has exploded at least 8 times but keeps returning to action.
Big guy threatening to kick your ass? Sure, you could spend time and money training, getting bigger, learning how to fight and devise tactics... Or you could just pick up a hornet's nest and throw it at him That is Epser's strategy in a nutshell
@@epser5842 I'm going to make it work somehow , even if it's just for ramming lol, it's kind of a shame that some mods still aren't converted into this new version of the game
-And the way they were moving... It wasn't like anything I've seen, even the [REDACTED]
-The Tesseracts you mean?
-No, the Buffalos
seeing you spend 17 SP to recover the destroyed Buffalos brought a tear to my eye. You really do love them
Humanity's greatest creation
Destroyed Buffalos: "But sir, we're expendable"
epser: "Not to me"
o7
@@epser5842 chad
o7
Domain hypertech btfo'd by shitty flying cargo boxes.... Brilliant
Quality vs quantity. There is only so much you can do with finite resources.
As it turns out, 2 dp for a bunch of missiles and converted hangar is pretty good.
Seeing the amount of Luddites and Pirates in the sector this is actually lore wise posible lmao
Me, a 84 IQ brainlet: I will use combined arms and a balanced fleet to lay waste to my enemies
You, a 104 IQ Genius: BUFFALOAD
BUFFALOAD... okay that's a good one! Thank you for the lol.
🤣
Id probably die too if i had 300+ harpoons launched at me.
Ships so absolutely brilliantly engineered they don't even NEED a flux grid.
This is the Starsector equivalent of a zerg rush.
If I learned anything from this game, is that no matter how shitty ur equimepent is if u can spam enough of it u'll win every fight.
The term you are looking for is "Quantity has a quality all its own." -Joseph Stalin
Just like what the russians did during the wars.
the only time i ever defeated the mega ordo the bounty one that has like 10 fucking radiants and 70 alpha cores was shitting as many dmodded frigates out of my colony to rush them i think a good 30% had 3+ dmods and i ended with a total fleet of 130 frigates the only survivors were two omens(excluding the legion of fuel ships required to lug them all there)
or in other words starsector is more about the logistics than the battle itself
The Germans have something to say about that. Statistics show that the German tiger tanks killed 11 enemy tanks on average for each tiger lost, but lose them they did.
Hilariously they conform to the high tech vs. low tech doctrine almost to the letter: Tiger tanks were terrors on the battlefield but suffered a lot more out-of-combat problems due their high precision engineering made them more prone to technical difficulties and breakdowns than the less finnicky allies tanks.
They simply got outnumbered.
The classical Peasant Mob technique can defeat even the greatest enemies.
This is literally the physical embodiment of "when gun no work apply more gun"
Engineer is happy.
lmao here I was wiping tears from losing 2 paragons, 2 astrals and 2 onslaughts to the spicy doritos... which is like what, 280 DP?
Turns out all I needed was a ton of converted transports...
Derelict Contigent For the win, my bro!
Derelict Contingent, Support Doctrine, and any other fleet combat skill that has the DP limit penalty.
The whole draw of the Buffalo, and really any of the low tech vessels, is the ability for multiple allies to concentrate firepower on the same target.
Sure, the Buffalo is just about the softest bundle of wet toilet paper on the battlefield.
But four to six Buffalos screened by a tough detatchment of enforcers and monitors significantly increases your fleetwide DPS without needing a direct line of sight.
Buffalos are basically really big, slow bombers.
Or several D-Mod-full Atlas-mk2 as cheap and powerful long-range artillery
just should be careful, as these are the most literal glass cannons in this game
Monitors are midline tho
Buffalo are technically high tech, now that I think about it.
god imagine flying in this fuckin fighter formation
"ALL FIGHTERS. FUCK THIS GUY UP" you hear, as you and 200 other thunders turn to a single tesseract
I wanted to like the buffalo, but I never had any real good experiences with them. Now I realize I’ve been playing the game completely wrong
The game was modded to allow more than 30 ships in your fleet... He deployed 60 ships and lost 27, this is just for the memes
@@Beregorn88 I normally play with the mod that limits fleet size by deployment cost rather than just numbers. It... honestly makes much more sense, and gives you a reason to have an actual diverse fleet build rather than just all your best ship.
@@duloth5518 Support Doctrine and Derelict Contingency FTW
@@Beregorn88 Look at 7:54. He didn't mod his play-through; he ate the fleet over-capacity penalty just to get his junk armada into strike range.
@@TK-nn8jd I admit that my knowledge of starsector is not very deep, but, as far as I know, in vanilla the fleet size is capped to 30, period. No skill, no ability, no increased maintenance, just 30 ship maximum.
using the tac laser as an activation system for the harpoons is absolutely brilliant
who will win, 2 extremely technologically advanced reality bending machines with cutting edge artificial intelligence technology or a shit ton of scrap metal
All those green pips felt like I was about to watch a horde of rats devour a giant.
"Give me enough ants, and I can kill an elephant" - Julius Caesar (probably)
I fought Omega with Buffalos Mk II on a whim and now you need just 120 DP and no s-mods, either... Nicely done, man.
Wouldn't have been possible without your inspiration.
OMEGA never saw it coming - how the fuck did we almost lose two AI wars before this again?
We have a shit about life, the universe and everything back then.
Imagine doing the same thing but with twice as many automated drones from the explorarium.
The AI wars were fought over the use of AI, the AI themselves were just commanding fleets for tritach in the first war after which the command codes were lost.
We sent in a bunch of Paragons and Onslaughts and got rolled.
Two Tesseracts would get utterly mangled by a massive fleet of anything.
Now field them with half the number of buffalos in Destroyer Shards and watch the buffalo fleet get disintegrated.
2200 crews lost... ow
Yea but about 1400 were saved, so the loss is actually about 800.
When one man fall, two more shall take his place.
Salutes in Big Boss
just as the [HYPER REDACTED] can split into smaller ships, so too can the Buffalo split into dozens of escape pods
4:28 I JUST REALIZED THEY ARE CALLED BUFFALO BECAUSE THEY USE BUFFALO TACTICS!!! One sacrifices himself for the horde while the rest take advantage of it!
High tech enjoyer be sheeting rn
Well, have you seen how 30 Scarabs mob down the doritos? High tech can do this game too :D
@@khaoscualdawath I don’t like scarab, they are too squishy for my taste.
30 omens (skull)
As a new starsector player, i just wanna say that this was a dope video
Now i know pirates could take the sector if they really wanted to. They are just too interested in Drinking Grog and having a fine time taking your belongs.
Strategy "we have more men then they have bullets" being executed successfully in space.
Who would win?
Gatorade Doritos
or
Navy's equivalent to cockroaches
Two noble knights. Adorned in the finest weapons and armor our civilisation could produce, trained for decades in techniques that took hundreds of years to develop, felled by a hundred peasants throwing rocks and carrying angry bees.
If those AIs had a face, it would be flabbergasted.
You might dislike it, but this is what peak performance looks like
doot doot
doot doot
doot doot
doot doot
doot doot
doot doot
doot doot
doot doot
doot doot
doot doot
doot doot
doot doot
...
I think your buffalo's combat readiness might start decreasing soon.
I have no fear of an AI takeover. Itll never survive humans spamming it with stupidity.
a highly underated comment 🤣💀
through the power of teamwork, even the most harebrained plan can succeed
not the bees! not the bees!!! AAAAH!!
The only thing that would've made this video better would've been more buffalos
Lucky for you I made a video with 160 DP of buffalos
The Buffalo is a weapon to surpass metal gear.
Dear god the missiles. I’ve never seen so many in one fleet
"Quantity has a quality all its own"_ A Very Famous Dude
Ya know, I had a mod a ways back that set the fleet limit to be based on DP instead of ship count. The DP? 600.
I'm -heavily- contemplating reloading that mod on a save to see what mischief 600 DPs can get up to.
I fear not the captain that has flown 1 Paragon 60 times.
I fear the captain that has flown 60 Buffalo Mk.II's once.
Soviets fights tiger tank 1944 colorised xD
So this is what a space necromancer looks like? Nice!!!
"Losses, unfortunately, are to be expected..."
Literally 9/11
what the heck,we have the same profile pic
it was meant to be
You can outrun the stampede but you can't outgun it.
The most reliable ship in my playthrough is a Buffalo MK2 I scavenged on combat encounter #2.
It has exploded at least 8 times but keeps returning to action.
2:09 “NOT THE BEES!!!!”
Big guy threatening to kick your ass? Sure, you could spend time and money training, getting bigger, learning how to fight and devise tactics...
Or you could just pick up a hornet's nest and throw it at him
That is Epser's strategy in a nutshell
ISS **shipname** (Buffalo Mk.II class) reports combat readiness will start decreasing soon
Omegoids coping and seething rn
Any Starsector player worth his salt has had that hail mary Buffalo moment. This is beautiful 😢
the buffalo is God's strongest soldier
virgin "carrier tactics" vs Chad "Become The Swarm"
arent buffalos 4dp? are you using derelict operations?
Derelict Operations and Support Doctrine
Plus increased fleet limits
clearly the greatest ship in the game
intro could have been the buffalo bill mirror tune
Anyone else getting Ender's Game flashbacks?
DEVOURING SWARM.
Childhood is when you idolize capitals.
Adulthood is when you realize 60 buffalo Mk.II makes more sence
.95 was a strange era i see...
man throws garbage at highly intelligent super machines, wins
The herd moves as one
the video no one knew they needed
luddic sect crying rn.
IT'S A STAMPEDE!
Now do it with Kites.
Science is about whether you can, not whether you should.
Okay u got me imma follow
I like this, but i prefer my onslaught + dominator spam
onslaughts are cool
omg WW2 USSR in space, nice
See? Perfectly viable.
mosquito tactics
its beautiful
LOW TECH HERD
low tech best tech
Nice DP remain
The first victim of this battle: the framerate.
So I’m guessing you ran derelict operations to get this many?
ye
buffalo only cost 2dp each? damn
SD + DO
How are you not affected by ship limit. Some mod? Which mods are you running?
Genius!
TWO??!?!?!
Obscene
Meme fleet is best fleet... Who need paragon anyway......
Beatboxing in space cargo box straped whit shit load of d mod and guns
actual fucking swarm hive mind lol, im going to test this shit out
shit is worthless after 0.96 CH nerfs
@@epser5842 I'm going to make it work somehow , even if it's just for ramming lol, it's kind of a shame that some mods still aren't converted into this new version of the game
I always have 2 with salamanders in my vanilla fleet. So cheap and easily replaceable.
This becomes a whole lot less interesting when you've played the game and this is just how the AI structures their fleets anyways.
How much was the supply cost a day to run this beautiful fleet?
61/30 ships in fleet. -14 supplies per day. The HUD gives such information.
How do you get them have so many d-mods?
i shot at them with my own ziggurat
@@epser5842 parent of the year
Waste no part of the Buffalo Mk. 2 🐃
omega lul
YAMEROOOO
Local Man Uses All Parts of the Buffalo 🦬
"Quantity has a quality all its own"_ A Very Famous Dude
Who would win?
Gatorade Doritos
or
Navy's equivalent to cockroaches