The Cave Update Isn't That Simple

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  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 2.7K

  • @MinecraftIdeasAcademy
    @MinecraftIdeasAcademy  4 ปีที่แล้ว +2184

    The public mods I used to showcase these ideas are Quark and Yung's better caves, and the private ones are called Cave Upgrade and Nether Extension, both of which are available on the patreon.
    Nether Extension has the glowing obsidian as well as some other features to improve 1.16. It doesn't have too much content at the moment, but it will hopefully be getting more soon. More info here: twitter.com/TeamAbnormals/status/1294138580554493953
    Cave Upgrade was our secret mod available to patrons and nitro boosters; its main features are the TNT variants, the crystals and enchanting system, and the copper. Copper still needs a lot of polishing before all aspects are usable, but it's playable. Since 1.17 is Caves and Cliffs we have temporarily stopped working on it.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +115

      haha i've always wanted to pin and love my own comment

    • @jawgandbb254
      @jawgandbb254 4 ปีที่แล้ว +5

      Ok

    • @johnny_my_penls_is_small_but
      @johnny_my_penls_is_small_but 4 ปีที่แล้ว +4

      @@MinecraftIdeasAcademy
      Thanks

    • @donteservidone913
      @donteservidone913 4 ปีที่แล้ว +7

      Which mod has the copper doors with the gears, and the other copper stuff?

    • @noram21
      @noram21 4 ปีที่แล้ว +4

      these suggestions are really good

  • @carl_lenn
    @carl_lenn 4 ปีที่แล้ว +4234

    "If mojang announces the cave update, people will lose their minds"
    Mojang:

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +585

      If they had a studio audience I bet they would be cheering for a full minute.

    • @ChatterGaming
      @ChatterGaming 4 ปีที่แล้ว +37

      I lost half of my mind, cant believe u didint lose a 3rd!
      .O.

    • @haydenpierce5694
      @haydenpierce5694 4 ปีที่แล้ว +3

      @@ChatterGaming hi

    • @chrishansen1842
      @chrishansen1842 4 ปีที่แล้ว +18

      @@thatduderobert7304 pathetic is a pretty strong word but yeah. Pair the long time with people bringing it up every time they so much as *breathe* and you get the idea you should probably do something and move on

    • @AkkarisFox
      @AkkarisFox 4 ปีที่แล้ว +11

      @@thatduderobert7304 I wish they'd just stop already... I'm sick of having to update and forget about my favorite mods ever existed. mojang was timid before the corporate take over but now its proven that the fear of change is to forever be that status quoe...

  • @twilightopey
    @twilightopey 4 ปีที่แล้ว +8514

    An Increase in the world height could also make oceans bigger, and deep oceans could actually be deep
    Edit: THEY DONE ITTTTTTTTTTTTTT
    Edit 2: The ocean floor is stone .-.

    • @anisulfatma8943
      @anisulfatma8943 4 ปีที่แล้ว +799

      The world height is likely to be increased because of mountains.

    • @mrcrafter37
      @mrcrafter37 4 ปีที่แล้ว +755

      During the "Ask Mojang" episode uploaded by Mojang yesterday, LadyAgnes actually said that they were working on increasing the world height, even though it is a very difficult task

    • @mrcrafter37
      @mrcrafter37 4 ปีที่แล้ว +421

      So if we're getting a world height upgrade, we might (hopefully) get an ocean depth upgrade too

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +561

      I hope it works out for them!

    • @ActuallyAFungus
      @ActuallyAFungus 4 ปีที่แล้ว +194

      @@mrcrafter37 Anglerfish and giant squids, please

  • @Eryph
    @Eryph 4 ปีที่แล้ว +636

    It's cool that they directly addressed some of your criticisms in the reveal. Good to know they know where to start.

    • @notseenontv4819
      @notseenontv4819 3 ปีที่แล้ว +5

      sometimes I'm glad mojang listens to their fans but then I'll find someone who made a post about a glitch that could be exploited for fun and somehow someone from mojang ends up saying it's gonna be patched so I'm like "ah crap they *do* read comments" 😭

    • @megatophatt
      @megatophatt 3 ปีที่แล้ว

      @@notseenontv4819 lol yeah

  • @turtletown456
    @turtletown456 4 ปีที่แล้ว +524

    this guy: *releases video*
    mojang: *rapidly taking notes*

    • @spacegirl1281
      @spacegirl1281 3 ปีที่แล้ว +41

      They literally addressed most of his points with the update

    • @theseangle
      @theseangle 3 ปีที่แล้ว +34

      @@spacegirl1281 yeah, the more snapshots they release the more points this video got right. It's either he's Nostradamus foreseeing the future or he's the non-formal lead feature developer of Mojang lmao

    • @theseangle
      @theseangle 3 ปีที่แล้ว +14

      @@spacegirl1281 first it was that 1.17 was confirmed as Cave update a day after this video was released. Then they increased world height, then they made big progressive caves, then he mentioned Spaghetti caves and it's the exact te that Mojang used to describe the caves. And I haven't even watched this video fully yet, only ⅓ way. Waiting till I get more surprised by his prophecies

    • @theseangle
      @theseangle 3 ปีที่แล้ว +15

      @@spacegirl1281 oh now he mentions copper. What a prophet. BUT wait! There's more! He mentions electrified copper (they added lightning rods that charge copper blocks and deoxidize them by electrifying), also mentions decorative and oxidized copper, and it's all been added. Wait till mojang gives copper even more features (I hope)

    • @theseangle
      @theseangle 3 ปีที่แล้ว +8

      @@spacegirl1281 lmao he mentions 3d biomes and different Y levels to mine different kinds of resources. i already lost count of all the times he got right

  • @galaxicalesti173
    @galaxicalesti173 4 ปีที่แล้ว +258

    "Even rails on the walls, cieling, and even in midair!"
    Everyone: thats... Beautiful...

    • @coolsans5097
      @coolsans5097 4 ปีที่แล้ว +25

      If mojang announces thwt whilst developing the game maybe i can actually make a rollercoaster that's exciting

    • @boxbotto
      @boxbotto 4 ปีที่แล้ว +24

      The loop-dee-loop possibilities are endless.

    • @uiopuiop3472
      @uiopuiop3472 3 ปีที่แล้ว +3

      how to build bling poor mans broke beacon (=brokecon)
      d = diamond, i = iron, b = beacon
      b
      d i i d
      d i i i i i d
      d i i i i i i i d

    • @notseenontv4819
      @notseenontv4819 3 ปีที่แล้ว +7

      @@uiopuiop3472 you're are is have genius brain

    • @uiopuiop3472
      @uiopuiop3472 3 ปีที่แล้ว

      @@notseenontv4819 nling

  • @thomasdevlin5825
    @thomasdevlin5825 4 ปีที่แล้ว +1999

    Allot of people seem really put off by the idea of having more ores in the game, and I really don't really understand why, obviously if you just add twenty new metals and try to slot them at different points between iron and diamond it's going to be ugly, but there's no reason it has to be that way. Look at lapis, it's a deep spawning ore, but doesn't fit anywhere on the progression scale, it has no tools or armor to craft, but it's mandatory for enchanting, and you can grind it down into blue dye, if we're going to add more ores, that's the way we should be thinking about them, new ores should expand the game outward, not try to build on the limited progression system. For example we could add an ore like pyrite, pyrite is most well known for looking allot like gold, so it could reflect that as a decorative block that looks like gold, but is significantly cheaper to craft. It also creates sparks when struck against a hard surface, so it could make a more durable version of flint and steel for people that hate farming for flint. Lastly, since it's most commonly known as "fool's gold" maybe an unsuspecting villager wouldn't be able to tell the difference, allowing you to use it as a substitute for real gold when trading

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +401

      Those are some interesting uses. Depending on the rarity you might need to come up with more though.

    • @Jakexsists
      @Jakexsists 4 ปีที่แล้ว +364

      I like the idea of "fool's gold" trading a bit of a gamble. Villagers might have a hidden "intelligence" stat, which determines the effectiveness of fools gold. If a villager has an intelligence of 0, it would be a guaranteed fact that fools gold would be accepted. On the other end, a villager with an intelligence of 100 would always notice that it is fools gold. This would go beyond this, however, because if a villager realized that you're trying to cheat them, they would refuse business for at least 1 (actual number likely determined by intelligence, the higher the stat the higher the ban) minecraft day , and then open again with raised rates, having the amount added slowly fade from its peak to normal price. (That time is also determined by intelligence, same rules.) One way to reduce this time is genuine trading. You can also completely cancel the effect by trading with the villager with the "Hero of The Village" buff. Also, I think it should increase the rate of noticing fools gold during the "Anger Period", as I'm calling it. This comment ended up being a lot longer than I expected. oof
      Edit : Yeah this probably works better with piglins because A.) gold and B.) villagers seem like chill dudes, and piglins would be the ones to ban you. Instead of raised prices probably just restrict the high level stuff.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +344

      Perhaps it could be used to trick piglins too, making bartering more interesting

    • @kingfisherc9608
      @kingfisherc9608 4 ปีที่แล้ว +119

      I just don't want 20 diamond clones

    • @shotgunwarrior5393
      @shotgunwarrior5393 4 ปีที่แล้ว +52

      And maybe having the pig man now it’s Fake and attack you if you try to trade with it

  • @alejandeez
    @alejandeez 4 ปีที่แล้ว +3130

    everyone: cave update when
    mojang: summer 2021
    everyone: wait really?

  • @isaacgejames
    @isaacgejames 4 ปีที่แล้ว +3895

    well look who is the smart boi. you got a lot right btw

  • @jacobdevers4701
    @jacobdevers4701 4 ปีที่แล้ว +106

    That crystal enchantment influencer thing is probably one of the best ideas I've heard in a while. That, and the "blocked path by certain materials" is fantastic as well!

  • @Marlin123
    @Marlin123 4 ปีที่แล้ว +83

    Clay walls is perfect, it gets rid of the possibility that i'll get lost which you just created, and, extra clay!

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +4

      Very balanced

    • @skrrrrrrrrt
      @skrrrrrrrrt 3 ปีที่แล้ว +4

      I always seem to think that clay is a gravity block, im not sure why

    • @Marlin123
      @Marlin123 3 ปีที่แล้ว

      Sand

  • @Strqtum
    @Strqtum 4 ปีที่แล้ว +220

    I would love the idea of a really deep y level, and the farther you go down the more dangerous it gets, so going to the deep dark is the only way to get diamonds or other rare ores. Right now strip mining for iron is just as easy as strip mining for diamonds, the only difference is how common the ores are.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +49

      I do hope that deep dark ties into diamonds. It would be so scary to mine for diamonds while avoiding a warden.

    • @herobrinevjwj
      @herobrinevjwj 4 ปีที่แล้ว +8

      That would be cool
      But the warden is a netherite level threat

  • @expertoflizardcorrugation3967
    @expertoflizardcorrugation3967 4 ปีที่แล้ว +720

    "Allowing Dispenser Minecarts to Load Chunks"
    I'd recommend against it for server use. we all know exactly how it'd be used 9/10 times

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +261

      Yeah, something like that would really need a gamerule, similar to the spectators loading chunks one.

    • @dava8058
      @dava8058 4 ปีที่แล้ว +36

      Imagine that in anarchy server

    • @expertoflizardcorrugation3967
      @expertoflizardcorrugation3967 4 ปีที่แล้ว +38

      @@dava8058 Doesn't matter where you put it, chunk loading is usually able to be extremely destructive(especially in modded, or when used maliciously)

    • @Bobbies1
      @Bobbies1 4 ปีที่แล้ว +9

      "2b2t intensifies"

    • @he96765
      @he96765 4 ปีที่แล้ว +7

      Imagine doing a drive-by on unsuspecting players in spawn with dispenser minecarts

  • @MegaChickenfish
    @MegaChickenfish 4 ปีที่แล้ว +348

    Particularly big fan of the explosive ore that does low player damage but high block damage as a sort of response to a desire for "mining TNT." Though I think nether mining is hazardous enough as is and something like that should instead be mostly found around underground lava lakes.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +27

      Yeah, after some further thought I'd definitely want to relegate it to a place the player can expect.

    • @PixelRockett
      @PixelRockett 4 ปีที่แล้ว +3

      @@MinecraftIdeasAcademy it would also incentivize players who want challenge to take the risk. It would give lava lakes a purpose other than for lava collection and death pits lol. But at the same time, if it were to be in lava lakes, and if it didn’t spawn that much, it might be too risky and have to little reward for players to attempt to collect it.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +1

      Yeah it would have to be balanced so it's worth getting

    • @superslimanoniem4712
      @superslimanoniem4712 3 ปีที่แล้ว

      @@PixelRockett maybe one or two under every medium sized lava lake could work

  • @yeuogu4840
    @yeuogu4840 4 ปีที่แล้ว +83

    Him: Ghasts are there to keep players inside the nether cave
    Also him: proceeds to kill the ghast with a diamond pickaxe and no armor

  • @Paper_Brain
    @Paper_Brain 4 ปีที่แล้ว +1654

    This guy: We should increase the difficulty for people to get things like buckets
    Speedrunners: Can u don't

    • @carrosdos
      @carrosdos 4 ปีที่แล้ว +84

      ikr
      they need to switch the wood and the iron on the crafting recipe for shield though

    • @starshot5172
      @starshot5172 4 ปีที่แล้ว +23

      I mean iron doesn't have to a lot more rare, but copper could be requited

    • @Bee-l3i
      @Bee-l3i 4 ปีที่แล้ว +14

      Iron should stay the same but redstone Boi I’ve been looking for redstone so I can make a compass!

    • @anonymousbanana204
      @anonymousbanana204 4 ปีที่แล้ว +21

      @@Bee-l3i wydm redstone is easy as shit, at least for me

    • @godswillotonye6519
      @godswillotonye6519 4 ปีที่แล้ว +1

      Why tho.

  • @DalekPratt1963
    @DalekPratt1963 4 ปีที่แล้ว +570

    Welp we got it

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +57

      Sure did lol

    • @blackcatpirates8134
      @blackcatpirates8134 4 ปีที่แล้ว +9

      @@MinecraftIdeasAcademy Pls make a video about what do you think about the cave update

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +35

      I think it's too early to tell. Liking what I'm seeing so far though

    • @jameswarf6456
      @jameswarf6456 4 ปีที่แล้ว +4

      Ladies and Gentlemen..
      _we got em'_

    • @antonikudlicki1100
      @antonikudlicki1100 4 ปีที่แล้ว

      copper as useful as in terraria :v

  • @pikatheminecrafter
    @pikatheminecrafter 4 ปีที่แล้ว +947

    this video aged like a fine Venetian wine.

    • @fortniteawesomeparodies2706
      @fortniteawesomeparodies2706 4 ปีที่แล้ว +107

      It was drank immediately cause they announced the update on the same day as this went up

    • @pikatheminecrafter
      @pikatheminecrafter 4 ปีที่แล้ว +23

      @@fortniteawesomeparodies2706 You sure? I thought Minecraft Live was on the third, not the second.

    • @timekeeperz9714
      @timekeeperz9714 4 ปีที่แล้ว +17

      This was uploaded on the 3rd

    • @pikatheminecrafter
      @pikatheminecrafter 4 ปีที่แล้ว +7

      @@timekeeperz9714 TH-cam says it was uploaded on the 2nd.

    • @yupyup8305
      @yupyup8305 4 ปีที่แล้ว +27

      @@pikatheminecrafter probably because of the time zone

  • @strunkus_mcchungus1373
    @strunkus_mcchungus1373 4 ปีที่แล้ว +701

    Because its a cave update
    THEY COULD ADD MORE CAVE NOISES

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +210

      *oh no*

    • @ManWithTheCow
      @ManWithTheCow 4 ปีที่แล้ว +29

      N.O.

    • @kingzingo1784
      @kingzingo1784 4 ปีที่แล้ว +21

      Sure, why not?

    • @DarkReaper2597
      @DarkReaper2597 4 ปีที่แล้ว +51

      Imagine ...your deep in the new caves....you managed to still not find that unholy terror called the “Warden”.....and then you hear screech....and the warden found you....

    • @carrosdos
      @carrosdos 4 ปีที่แล้ว +11

      *softly* don't

  • @zoeytheegoist6156
    @zoeytheegoist6156 3 ปีที่แล้ว +144

    Things this video foreshadowed:
    0:00 & 16:00 Cave update announced.
    1:35 Maximum height increased.
    2:43 & 5:28 Branch mining is now a low-risk low-reward strategy compared to caving.
    4:05 Different types of caves (although not biome specific yet)
    5:50 Ore weights vary (although atm it's dependant on depth, not biome)
    8:40 "Ores are not easily renewable", Mojang added a new resource instead which is. (Amethyst)
    9:12 Ore weights modified (although not exactly how it's mentioned here)
    9:13 Copper (but no tools)
    9:59 Copper tarnishing (although this doesn't require water)

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  3 ปีที่แล้ว +29

      Surprised you didn't wait for the full update to post this lol

    • @CNS-BH
      @CNS-BH 3 ปีที่แล้ว +6

      Also copper golems

    • @SebastianSeth
      @SebastianSeth 2 ปีที่แล้ว

      @@CNS-BH no, that was the past, and the tuff golem too

    • @ahmed4363
      @ahmed4363 2 ปีที่แล้ว +3

      @@SebastianSeth it was a year ago lol

    • @janekogaming5919
      @janekogaming5919 ปีที่แล้ว

      @@SebastianSeth they where both not added

  • @isetta4083
    @isetta4083 4 ปีที่แล้ว +85

    I know a lot of people say "I hope the Devs have seen this", but this is the first time I've said "I hope the Devs have seen this"

    • @RedDeadDepressionist
      @RedDeadDepressionist 3 ปีที่แล้ว +15

      Mah man, the devs *have* seen it

    • @fandyus4125
      @fandyus4125 3 ปีที่แล้ว +3

      @@RedDeadDepressionist I don't think they did. The only thing that they've done is add copper and make the world taller. And copper doesn't even serve the purpose that was suggested. Mining will still be monotonous except for a while it will be really fun to explore for sure.

  • @holegrain3233
    @holegrain3233 3 ปีที่แล้ว +59

    Red Obsidian would also be a cool callback to the Nether Reactor cores of Pocket Edition.

  • @iancrone2906
    @iancrone2906 4 ปีที่แล้ว +62

    Spoiler from the future: You had somewhat of an idea, but some things were off. Your video still inspired me to think of what I could do with, let's say, those amazing minecart mechanics.
    Some things I'm still surprised you nailed!

  • @apsismusicoffiicial
    @apsismusicoffiicial 4 ปีที่แล้ว +29

    There's a mod that's currently only for 1.12, but will be updated to future versions: YUNG's Law. You can choose between making ores spawn more frequently when in caves or replace everything except caves with obsidian. I think the former is the better choice, and it works well to incentivize caving over strip mining.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +15

      Yeah, I wouldn't want to have to dig through obsidian whenever I'm trying to make an emergency exit from a cave.

  • @pixelhavoc4950
    @pixelhavoc4950 4 ปีที่แล้ว +14

    I looked at this and it took me like half a minute to realise you guys are the ones who have released by far my FAVOURITE collection of mods, like seriously, if anyone knows how to make a great cave update, it's you guys.

  • @Litchy51
    @Litchy51 3 ปีที่แล้ว +21

    5:30-Originally I thought “Mojang didn’t do this” because they didn’t add any new shiny things like crystal spikes in the caves, and amethyst geodes can be found enclosed, so it’s possible to encounter one when strip mining. Then I realized that what they did add, such as the plethora of foliage blocks in the Lush Caves, and redstone blocks like the sculk sensor, only generate in caves and because of their purposes even if they aren’t new ores or crystals, the caving reward is still there, and the new generation even added an intrinsic reward for caving because of the potential scenery that the new caves can bring.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  3 ปีที่แล้ว +11

      I think they are trying to cater to both styles. There's lots of stuff to be found in caves, but strip mining is still good for finding lots of resources

  • @ethanchandler9653
    @ethanchandler9653 4 ปีที่แล้ว +278

    I agreed with every single point in this video (except making rails cheaper). Did you read my mind, you wizard?

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +37

      Great minds think alike!

    • @epicrapper123
      @epicrapper123 4 ปีที่แล้ว +9

      our profile pics

    • @8names311
      @8names311 4 ปีที่แล้ว

      @@epicrapper123 N- NANI!??

    • @uwu8725
      @uwu8725 4 ปีที่แล้ว

      @@epicrapper123 **il vento d’oro intensifies**

    • @jojoba_24
      @jojoba_24 4 ปีที่แล้ว +2

      Rails should definitely be cheaper

  • @dardade3277
    @dardade3277 4 ปีที่แล้ว +75

    I think giving the ore blocks (coal ore, iron ore, etc) lower blast resistance than stone so that it's easier to blow up an ore vein would be neat. Then on top of that, give regular TNT a fortune value (which, when it blows up iron and gold ore, it turns the yields into ~10-14 nuggets per block). Dunno if it should work on diamonds or not. This would at least give some incentive to use TNT for mining.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +14

      Nuggets would be a good balanced way to do fortune TNT on ores that need smelting.

    • @sandraeastwick2517
      @sandraeastwick2517 4 ปีที่แล้ว

      Irl some stones require planted explosive to mine , like granite - even with drills is tediously slow.
      Granite layers cloud create natural barriers in betwenn depths.
      Also a side note
      Personally I think concrete should be explosive proof
      -to add functionality aside from esthetic.

  • @samschellhase8831
    @samschellhase8831 4 ปีที่แล้ว +22

    6:11 I really like this point, encouraging players to return and seek out biomes. I don't have much of a reason for going to a plains biome, really, or just a plain forest. And jumping off of Badlands biomes, swamps also have a higher abundance of clay. Badlands are already rare and useful to seek out for the red sand and the terracotta supply, but a lot of biomes don't have that special element, which is why I like this idea a lot

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +5

      I suppose that's what mojang is trying to do with amethyst geodes

  • @SHMOUSEY86
    @SHMOUSEY86 4 ปีที่แล้ว +43

    I’m just glad they’re making caves generate in more interesting ways. Tryna live next to an underground lake ja feel?

    • @paplinko
      @paplinko 4 ปีที่แล้ว +5

      The caverns with the stellagtites and stalagmites were pretty sick too

  • @doggs4life788
    @doggs4life788 4 ปีที่แล้ว +200

    mobile players with 2gb of ram on their phone with a world height increase

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +62

      F

    • @doggs4life788
      @doggs4life788 4 ปีที่แล้ว +7

      @@MinecraftIdeasAcademy f

    • @get6149
      @get6149 4 ปีที่แล้ว +13

      I think the phone edition should be discontinued because of how much it limmits the game or they could lease the rights to it to a separate company that can make certain changes from the base game id like to see 2 distinct versions in 10 years were the core premise is the same but the game is influenced by different creators they should forget this parity nonsense

    • @kaabagamingyn
      @kaabagamingyn 4 ปีที่แล้ว +43

      @@get6149 The problem with discontinuing the mobile version is they cant, bedrock edition, which includes mobile, is a majority of their playerbase, and microsoft has made bedrock into a money making machine, rather than something that gets the same quality of updates and features as java, It's honestly really sad

    • @dragonmangames2523
      @dragonmangames2523 4 ปีที่แล้ว +5

      This is why most major updates happen on Java edition first, because bedrock edition is so wildly different. I never see good mods on bedrock that don't break themselves or some other part of the game they shouldn't be breaking, either. It disappoints me, but I can easily tolerate it due to not, how do I say it? Not having fully done everything in vanilla Minecraft.

  • @UnintendedSheep
    @UnintendedSheep 4 ปีที่แล้ว +245

    I like your ideas, but the tnt and boomstone thing really doesnt fix the issue. People rarely use tnt as a way to mine, unless it is a tnt duper. Your idea to add an ore to make gunpowder more accessible is a much better idea than adding new types of tnt, especially when you think of all the new ores and possibly complicated recipes you would need for each type of tnt. You have some really good ideas here, but remember that minecraft is meant to be simplistic, adding so many features like this would probably be too much for the average player to look into and in most cases they probably will not use them in a casual playthrough. Think of it like tipped arrows, we definitely have them in the game and they have their uses, but people rarely use them in a typical playthrough.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +58

      Before I brainstormed boomstone, I was just going to have TNT variants craftable from regular TNT. It was simple, but also lackluster. I don't think adding boomstone is more confusing, its unique properties will make it the source of much experimentation. As for the other variants, they don't necessarily need new ores. Silk touch TNT, for example, could be crafted with TNT and lapis. I can see that being useful in early game.

    • @chaotickreg7024
      @chaotickreg7024 4 ปีที่แล้ว +2

      It might get weird adding more gunpowder sources in the game, I think it's good being scarce as it is now. Silk touch TNT sounds wonderful and I would probably feel like it was worth the gunpowder cost.

    • @unknownUser-ph3br
      @unknownUser-ph3br 4 ปีที่แล้ว +12

      There is a reason for questline books in all the complex mods out there. If a game gets too complex the players need guidance to keep up with everything

    • @chaotickreg7024
      @chaotickreg7024 4 ปีที่แล้ว +4

      @@unknownUser-ph3br They should give villagers dialogue, or make a Town Crier villager that gives you quests.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +8

      Or just have the TNT show up in specific places as a sort of in game tutorial

  • @carl_lenn
    @carl_lenn 4 ปีที่แล้ว +21

    I like how this came out a day before announcement

  • @terminalseb8528
    @terminalseb8528 ปีที่แล้ว +5

    I'm watching this in 2023
    and this guy was so god damn close to what we got
    copper, bigger more diverse caves, more treasure, all that.

  • @Dave-cg9li
    @Dave-cg9li 3 ปีที่แล้ว +3

    Just got this recommended after a half of the update got postponed. Some of your ideas are amazing, hopefully they still decide to add more underground structures (maybe connected to the warden). Mining being monotonous has also been changed, copper has been introduced and honestly, this video was crazy accurate considering you didn't even know what the new update would be!

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  3 ปีที่แล้ว +1

      Well, I figured it would have to come sooner or later. 😁

  • @twilightopey
    @twilightopey 4 ปีที่แล้ว +832

    "Mining is Half of Minecraft"
    "Mining is 4/9 of Minecraft"
    The Floor is Wall

    • @LeigerGaming
      @LeigerGaming 4 ปีที่แล้ว +10

      Round 4.5 down :P

    • @twilightopey
      @twilightopey 4 ปีที่แล้ว +18

      * softly * don't

    • @alvargd6771
      @alvargd6771 4 ปีที่แล้ว +24

      when it comes to pronunciation mine and craft are both one syllabe, making "mine" half of the name

    • @acetheabomb6347
      @acetheabomb6347 4 ปีที่แล้ว +15

      But I play Minceraft

    • @LeigerGaming
      @LeigerGaming 4 ปีที่แล้ว +3

      @@acetheabomb6347 :D

  • @WarriorH
    @WarriorH 4 ปีที่แล้ว +22

    I completely agree with the whole depth problem as it would help with cave generation, level progression, more structures and base expansion etc

  • @williampena197
    @williampena197 ปีที่แล้ว +3

    I came back to this video after seeing this year Minecraft's live event, it such a shame that Minecraft didn't do more with the caves and cliffs update. It would been such a great opportunity to improve minecarts and use them as a tool for mining. I came back to this video since there finally adding more uses for copper, I hope they take inspiration from the copper segment in this vid.

  • @anty.
    @anty. 3 ปีที่แล้ว +24

    Correct predictions list:
    Cave biomes
    World height being extended by making the bottom of the world deeper
    Underground having the same height as the nether
    Foliage (glow lichen, everything thats in the lush caves biome, dripstone if that counts)
    Pots (kind of, pots got delayed until past cave update and they won't generate naturally)
    More variety in the cave generation itself
    New cave generation being designed for all play styles
    Spaghetti caves
    Strip mining not being punished
    Crystals (amethyst geodes, but not currently used for enchantments)
    Edible and climbable cave roots (kind of, since you eat fruit that grows of off them and not the roots themselves)
    Underground structure being more dynamic with the terrain (mineshafts hanging on chains and having supports)
    New ore / new underground resources
    Copper (but no copper tools or tech (unless you count spyglasses and lighting rods) currently, unfortunately)
    Different ores generating at different y levels to encourage having multiple mines
    The update only adding one new ore
    (This was sorted by when they were mentioned, and not listing things that were shown in only the background footage. This is also before part II started releasing, so I don't know about anything mojang decides to add that they didn't mention previously. Let me know if I missed any)

    • @anty.
      @anty. 3 ปีที่แล้ว +3

      I also think that different caves simply being generated with different blocks is a cool idea, since it would add a lot of variety in the appearance while not having to add specially designed biomes (i'm still rooting for ice caves. like there are 3 different ice blocks now cmon)

    • @spudthespudgungamer7112
      @spudthespudgungamer7112 2 ปีที่แล้ว

      I would have loved to see Rose gold tools.

  • @chimp4225
    @chimp4225 4 ปีที่แล้ว +6

    If you keep this content quality you will quickly rise. I love your videos and was shocked when I saw you only had 4k subs. I hope you soon get more, love these types of videos, very critical thinking

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว

      I had 1k about a week ago so your prediction has already come true lol, glad you're enjoying

    • @chimp4225
      @chimp4225 4 ปีที่แล้ว +2

      Minecraft Abnormals awesome man. It’s always cool to think that you could’ve talked to a famous youtuber before he hit it

  • @hazydawns
    @hazydawns 4 ปีที่แล้ว +6

    What a great, underrated channel. The calm narration is such a breath of fresh air, and your ideas for solving certain fundamental problems are on point. Hopefully Mojang will take your suggestions to heart (I wouldn't be surprised if some of their showcased features were inspired by this). Best of luck in future work, keep it up!

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +1

      Thank you very much! I doubt that though, because this was released a day before minecraft live this year haha.

  • @pokemonmaster4533
    @pokemonmaster4533 4 ปีที่แล้ว +74

    imagine minecart parkour omg that sounds like hell but also so much fun

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +20

      Ikr it would be like those Indiana Jones minecart chase scenes

    • @StellaNBellaRed
      @StellaNBellaRed 4 ปีที่แล้ว +6

      @@MinecraftIdeasAcademy or geometry dash remake to minecraft

    • @blastslash7408
      @blastslash7408 4 ปีที่แล้ว +6

      bruh y'all forgetting about donkey kong country

    • @carrosdos
      @carrosdos 4 ปีที่แล้ว +1

      *DONKEY KONG COUNRTY*

  • @maskedman1195
    @maskedman1195 3 ปีที่แล้ว +9

    Copper is in but doesnt have enough uses, I hope they add more as copper has so much potential, perhaps a way to store electricity gained from a lightning rod encouraging players to not sleep through thunderstorms. Hell maybe even make having copper in your inventory during a thunderstorm slightly dangerous. Oh also copper bars need to be a thing especially if you can power them

  • @mickkelley3776
    @mickkelley3776 4 ปีที่แล้ว +2

    So far, as of me typing this comment, we have multiple cave biomes - lush and dripstone caves, along with the deep dark, with dripstone mostly implemented into the snapshots and accessible in custom worlds - and copper is also found at iron levels, though it's used for more as a building material than anything else, and iron hasn't been touched at all. We also _kind of_ have crystals in the form of amethyst, but they're the same as copper, more or less. There's also functionality for custom world heights, but again, it's only available if you code it in a datapack. Dungeons are planned to have a bit of an overhaul with their appearance and generation.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +2

      Haven't heard about dungeons getting an overhaul - got a source?

  • @charles8179
    @charles8179 4 ปีที่แล้ว +16

    16:01 "if Mojang announces a cave update, people will lose their minds!" yeah pretty much what happened

  • @somethingsomething3248
    @somethingsomething3248 2 ปีที่แล้ว +3

    2 years later and this guy pretty much laid out exactly what they did lol.
    A doubling of the World-Depth;
    Underground Biomes to avoid monotony;
    Different Ores at different Y-Levels to promote a mining strategy;
    Copper Ore and its Oxidization mechanic;
    New Ores/Structures (Amethyst Geode + Deep Dark) with unique Items to promote Mining over other forms of resource gathering;
    Wow. Great ideas! I feel like someone at Mojang definitely saw this lol.
    "Mine is 4/9 of Minecraft."

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  2 ปีที่แล้ว +2

      If they saw it they only had about 12 hours to implement it lol

    • @somethingsomething3248
      @somethingsomething3248 2 ปีที่แล้ว +2

      @@MinecraftIdeasAcademy oh I didn't realize it was that close lol. Nvm. Great ideas nonetheless!

  • @enderriky9684
    @enderriky9684 4 ปีที่แล้ว +7

    this is such an underrated channel, hope you grow, those vids are beautifully narrated!

  • @redpandaman6826
    @redpandaman6826 4 ปีที่แล้ว +95

    This got posted the day if the livestream, correct. Well congrats, you predicted 1.17

  • @sharpcrab7738
    @sharpcrab7738 2 ปีที่แล้ว +3

    I watched the video without knowing this idea was 2 years ago! They've made some of the idea come true now, which made me believe your video can guess what will happen with the game in the future :3

  • @listnode
    @listnode 3 ปีที่แล้ว +3

    A lot of these ideas are very good. I think there was a big emphasis on dynamacy in the thought process, which is something I agree with. The process of mining, or doing anything in a game really, being a winding path of changing ideas and strategies due to new discoveries, rather than a single, drawn out activity, is really important, I think. Something like going to the nether to mine some gold with the intent to strip mine, but then seeing a ghast and using it for it's fortune-like effect, or going into a cave to mine, and finding a tiny outpost to hide out in, alongside a chest with a few pieces of tnt which you then use, or manipulating a creeper to mine with, may seem like small interactions, but I think they make a world of a difference in keeping the experience fresh and enjoyable.

  • @curtist114
    @curtist114 4 ปีที่แล้ว +3

    I enjoyed that you brought up and discussed the world height! I think it's needed for a proper cave update, but I was also hoping to see what you thought about raising the world height to also compensate for the mountain update. Great video!

  • @kentguiller
    @kentguiller 4 ปีที่แล้ว +21

    If minecraft ever make a feature of mobs clinging to the ceiling, I will have trauma forever

  • @leonpeitz6813
    @leonpeitz6813 3 ปีที่แล้ว +4

    The nether transition at the beginning is amazing! well done!

  • @tunakann7629
    @tunakann7629 4 ปีที่แล้ว +2

    I love that everyones finally grown up enough put ideas in a great comprehensive videos like this

  • @niveditasrinivasan7070
    @niveditasrinivasan7070 3 ปีที่แล้ว +7

    Now that 1.18 is starting to come closer and closer to its final state, it's pretty obvious that it's more of a "terrain update" than a caves and cliffs update. The new cliff generation has completely stolen the spotlight and it now feels weird to think of how ignored it was back in 2020. I'm fine with this, because of how incredibly promising the new terrain is looking to be, but sometimes I wish the terrain was underwhelming so that way they'd be forced to give depth with additions such as minecart improvements, and more progression. The more and more the scope of this update increases, the more and more redundant the biomes themselves feelin comparison. The caves need some love too. Hoping this gets addressed in some future update.

  • @Syogren
    @Syogren 4 ปีที่แล้ว +36

    The fact that y'all predicted copper of all things is simply incredible...

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +18

      It's a relatively common idea 🤷

    • @KillShot_Studios
      @KillShot_Studios 4 ปีที่แล้ว +2

      Yeah coppers cool but we most likely wont be going to get copper tools and armor.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +7

      Cojo has already said we won't get them

    • @get6149
      @get6149 4 ปีที่แล้ว +5

      Its a common idea because its a common metal

    • @defensivekobra3873
      @defensivekobra3873 4 ปีที่แล้ว +1

      also can it be called a prediction when the primary design purpose he suggested for copper is not included? I mean like he did suggest it as a conductive and decorative block but those are the only two things they do

  • @theencore398
    @theencore398 4 ปีที่แล้ว +19

    Trust me a smart cursor like terraria is enough to solve the tiredness and slowness associated with mining.

  • @jamxiety4672
    @jamxiety4672 3 ปีที่แล้ว +4

    Came back here a few weeks after the caves and cliffs update.
    While I do think a lot of cool changes were made, such as the lush caves and crazy new terrain shapes, I feel Mojang is still apprehensive about changing the game, and fixing some of its long rooted problems (as they tried and failed at with 1.9), and are instead focusing on adding to the game in ways few people disagree with.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  3 ปีที่แล้ว

      What sort of long rooted problems?

    • @jamxiety4672
      @jamxiety4672 3 ปีที่แล้ว

      @@MinecraftIdeasAcademy
      Creepers are the first that come to mind, but how much they run counter to the game is part of their identity at this point.
      I think you did a good job addressing some of the problems with the enchanting system with your "Monsters and Magic" video, but I think lighting and transportation are some of the bigger issues that have yet to be resolved.
      Even with the changes to mob spawning conditions, you still have to place an excessive amount of torches or other light sources to prevent monsters from spawning in a large flat area, like a plains biome or a big cave. I think moss carpet was a good in-between solution, allowing glowstone to be more easily concealed, but I think something bigger is in order. Beacons flooding nearby chunks with light level 16 would be a great way for players to make sure their base is well lit without having burning sticks all over the ground, and prevents them from immediately preventing any monsters in a dangerous area like the nether or a cave.
      Although elytra was nerfed to bring it more on the level of breath of the wild's glider, options like minecarts, horses, or boats didn't see any changes, meaning despite having more reason to explore, players are left with less effective ways of doing so. In my opinion, rails are still too expensive for the little reward minecarts bring.
      Additionally, I feel like Mojang has been trying to provide viable alternatives for practices based on bugs or exploits, like ice boats or iron farms being interchangeable with soul speed and megaveins. I understand their reasoning for keeping these features in the game, as they offer a unique gameplay experience, but I don't think they should be more viable than solutions developers intended, as in many cases, there are.

  • @alexsere3061
    @alexsere3061 4 ปีที่แล้ว +2

    I think that something that would add to the experience is having ore specific mines. As in "wow I found a coal mine, I will come back with fortune when I need a lot of fuel". They would be a regular mine but with a lot of ores of that specific type. Maybe you can even use a new type of villager to get maps to these mines. Imagine a villager that can get you to a diamond mine. This would create a lot of exiting moments when mining.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว

      That would be cool but it might get overpowered depending on how easy they are to find when compared to general caving

    • @officialprincelouie
      @officialprincelouie 3 ปีที่แล้ว

      @Alex Sere Ohh, kinda like copper & iron veins that are going to be added in 1.18!

  • @hailey6985
    @hailey6985 4 ปีที่แล้ว +2

    I loved the ideas you mentioned in this video!

  • @noiwidzisz4591
    @noiwidzisz4591 4 ปีที่แล้ว +19

    *day later
    Mojang - HELLO, INTRODUCING CAVE UPDATE

  • @Joshywoshyboii
    @Joshywoshyboii 3 ปีที่แล้ว +7

    Came back when the first part of the Minecraft Cave Update came out, and I gotta say that this video aged like fine wine.

  • @MegaChickenfish
    @MegaChickenfish 4 ปีที่แล้ว +35

    Pretty much all perfect ideas. The only thing I'd change is the dungeon ideas. the primary appeal of dungeons as is is the infinitely respawning mob spawner. Making these common would be too powerful. I think instead there should be "fragile mob spawners" which spawn up to 100 of a given enemy type before shattering, which would allow mob spawners to be more liberally used in structures without being infinitely farmed.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +8

      That would be interesting. Or they could spawn tied to the structure like pillagers and guardians.

    • @tacticaltoaster5777
      @tacticaltoaster5777 4 ปีที่แล้ว +5

      I believe the mod Quark adds mob boxes underground that spawn a group of hostile mobs when approached or if a block is mined nearby. A similar object could be used to populate "desolate dungeons," which activate a special item box that breaks into rewards when all the previous mob boxes have been activated and the mobs defeated. Afterwards, you're left with an empty and atmospheric dungeon fitting of the name!

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 4 ปีที่แล้ว +2

      I think some structures should do this limited mob spawning like outposts, mansions etc. they'd only spawn mobs when there's a player nearby of course (It's kinda similar to raids if you think about it).

  • @alexramey2062
    @alexramey2062 4 ปีที่แล้ว +1

    An idea for a new resource would be oil deposits, which would spawn in the form of underground lakes as source blocks. If you light it on fire, the source block and every other block covered in it will erupt in flame. If you land in it you will be given the Slippery statis effect where every surface you walk on has low friction. Combining a bucket of oil with glass and paper will create a molotov cocktail that you can throw and will cause a fiery splash damage that covers both enemies and blocks in fire.
    Obviously oil deposits irl are used as fuel sources, but idk if that would conflict with the role that redstone plays in the game.

  • @boredfangerrude
    @boredfangerrude 4 ปีที่แล้ว +2

    There are actually many precious metals that are biproducts of refining so maybe add a refining process that allows the creation of these metals? For example, platinum is a byproduct of copper and nickel refining though, it isn't always found in other ore. Platinum could be a new metal just below diamond in strength for weapons and armor which can only be obtained by refining copper in addition to it being a conductor of electricity.

  • @deenaavers6946
    @deenaavers6946 4 ปีที่แล้ว +3

    I’m kinda glad he mentioned terraria while taking about this because there is one feature it has that minecraft’s ore problem could benefit from and that’s its range of different valuables. in terraria, there are ores (like gold and cobalt), special ores (like luminite and crimtane), and gems (like amethyst and rubies). they’re all used for different things. ores are used for regular metal stuff like weapons and armor, but gems are specially found, have their own hierarchy system relative to the ores’, and are used for specific things, like magic items. gems don’t replace ores, they complement them.
    minecraft has a feature like this, and that’s lapis and redstone. you can’t put them in an armor/tools/weapon hierarchy system with the other ores because they are used for their own special things like enchanting things and making redstone contraptions. but if they added more things like this that could help players along their journey (even and especially early on), that would be greatly beneficial for motivating players to mine and explore for more interesting things underground

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +4

      Early game I feel like terraria ores are quite cluttered. Tin, lead, iron etc feel like the same ore, especially when they are mostly interchangeable iirc

    • @deenaavers6946
      @deenaavers6946 4 ปีที่แล้ว +1

      @@MinecraftIdeasAcademy oh yeah good point. with terraria there’s the sheer number of different types of early game ores that all essentially do the same thing, and with minecraft i feel like there’s room to add more if done correctly.
      but i was always kinda confused about terraria’s interchangeable tin/copper lead/iron thing. i don’t know how much it matters except for some being better than others but but the game does give the player the mobility to go through different worlds with one player so you can get all of them, unlike minecraft, but that’s a different story that also has its pros and cons ajdjsk 👀

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +1

      Yeah, Minecraft could do with more content with terraria as inspiration but they have different goals and gameplay experiences so they can't directly implement something without changing it (in some cases completely)

  • @driveasandwich6734
    @driveasandwich6734 4 ปีที่แล้ว +5

    These are such good ways of implementing those ideas that watching this video is legitimately carthatic.

  • @alexwatson3064
    @alexwatson3064 4 ปีที่แล้ว +7

    Doubling world height and depth isn’t that simple either. There is a reason world height is a power of 2, as it is a function of computing power. Mojang doesn’t want to require you to have a $1000 graphics card or 32 gigabytes of RAM to enjoy Minecraft. Agnes confirmed the technical difficulty of changing world height but expressed they want to find a way to do it. I really hope they figure it out, but I hope people don’t become angry with Mojang if they can’t find a way to deliver.
    It’s important to remember it’s fine to hope for and ask for features in games to be added, but ultimately game developers owe us nothing. The game is their creation, not ours and we have no entitlement in its creation. I’m grateful Mojang listens as much as it does. Here’s hoping world height doubles.

    • @maevynlamonkey2250
      @maevynlamonkey2250 4 ปีที่แล้ว

      I agree :3

    • @TheSmart-CasualGamer
      @TheSmart-CasualGamer 4 ปีที่แล้ว +2

      But MineClone2, a open source Minecraft replica, has a block height of something like 4,000, and barely runs slower than actual Minecraft does, even on my 4GB of RAM Laptop.

    • @alexwatson3064
      @alexwatson3064 4 ปีที่แล้ว

      @@TheSmart-CasualGamer Huh, well that's interesting. Does it have as many dynamic systems as MineCraft?

  • @darianr.6143
    @darianr.6143 4 ปีที่แล้ว +3

    My primary thing is definitely terrain generation, both under and above ground, often times when exploring it feels like the same rhythm of walking and the occasional jump, I also have a thing for large senic views. I hope to the cliffs side of the upcoming update is done well as I love mountains and think they would be great at adding further depth to world if altered.

  • @Himedeus
    @Himedeus 4 ปีที่แล้ว +4

    i love your videos! it's really well structured :)

  • @GameplayPotato
    @GameplayPotato 3 ปีที่แล้ว +3

    I was almost halfway through the video before I realized this was before the cave update was anounced

  • @minerkey682
    @minerkey682 3 ปีที่แล้ว +5

    *makes a video on how to improve caves*
    Mojang basically that same day: *announces cave update*

  • @JohnNoirSmith
    @JohnNoirSmith ปีที่แล้ว +5

    This was fun to watch in 2023. Very interesting to see how much Mojang listened to

  • @infinityguyyt
    @infinityguyyt 3 ปีที่แล้ว +2

    caves and cliffs part II is out now, and lemme say the update is AMAZING
    some things that got added are suggested in this video which is amazing to see, and it's nice to see how things have changed from old caving to now

  • @uhhok8296
    @uhhok8296 4 ปีที่แล้ว +2

    I love the idea of the charged insta mine, and think it would work perfectly for the copper set because of its conductivity

  • @NStripleseven
    @NStripleseven 4 ปีที่แล้ว +3

    So... uhhh... Mojang made an option to make the world height larger. That would imply that they do intend to expand the caves downward (as well as the mountains upward because that’s the other half of the update) which would allow for different biomes vertically. Also, the resources have already been created for biome stacking in the Nether, so it would be simple to do the same in the Overworld.

  • @Altirix_
    @Altirix_ 3 ปีที่แล้ว +4

    oo removing the small patches of the Andesite Diorite and Granite would be so nice for the inventory and making it better for people who actually want the blocks to build with by going to another biome. atm its a nuisance to mine either taking up inventory space from ores or i never have enough to build something with it.
    to expand on it for realism, they should make Diorite and Andesite spawn near the edge of one biome meeting the ocean maybe for each it's like 1/5 chance. Diorite should be found deeper underground while andesite is close to the surface. Granite should spawn in hilly biomes

  • @Melecie
    @Melecie 3 ปีที่แล้ว +9

    cam then: "cave update isn't that simple"
    mojang: caves and cliffs update
    cam now: "caves and cliffs still isn't that simple"

  • @BigMuskachini
    @BigMuskachini 4 ปีที่แล้ว +2

    boomstone is by far the best idea you have here

  • @corbin4360
    @corbin4360 4 ปีที่แล้ว +3

    this video is criminally underrated, it should have waaay more views

  • @plazmadrag0154
    @plazmadrag0154 4 ปีที่แล้ว +8

    I think the copper instead of iron and making iron rarer but better, I think that a really good idea! I can tell you put a lot of time into this vid. New sub! 👍😄

  • @ok-rp3tl
    @ok-rp3tl 5 หลายเดือนก่อน +5

    HE PREDICTED BREAKABLE POTS

    • @slothguy_
      @slothguy_ 3 หลายเดือนก่อน +2

      I think mojang took inspiration from this video, a lot of his ideas are in the game

  • @Chillco600
    @Chillco600 4 ปีที่แล้ว +31

    Minecraft could learn a thing or two from Terraria tbh,

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +18

      Idk, they're still very different games. I do like some of the abilities, perhaps mojang could take light inspiration from them.

  • @ihavenovanitystill4071
    @ihavenovanitystill4071 4 ปีที่แล้ว +1

    Genuinely amazing and interesting video! Love the different ideas, concepts...nice video bro!

  • @bllllllllackbirdie
    @bllllllllackbirdie 4 ปีที่แล้ว +1

    you saying to "make build limit heigher but downwards" and a comment here about deep oceans being really deep makes me excited about exploring these super deep oceans where you need like a diver suit to be able to survive down there and ores being plentifull. with deepsea creatures, dangerous and passive, to make for a fun time exploring.

  • @destructoWizard
    @destructoWizard 4 ปีที่แล้ว +31

    Yea, nevermind I don't want the cave update anymore, I'd rather have glow squids.

  • @Nickthebrick8
    @Nickthebrick8 4 ปีที่แล้ว +6

    I don’t understand how you have so little subscribers, This video probably took ages and It’s amazing

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +1

      It did take ages, and I had a lot of help. It's definitely paying off now though!

    • @Nickthebrick8
      @Nickthebrick8 4 ปีที่แล้ว +2

      @@MinecraftIdeasAcademy definitely. I wish I could download your mods but since I'm on bedrock I'm limited to Mcpedl. Personally I would love to sign myself for patreon as I think your greatly underrated.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว

      Thank you!

  • @YTLoverSDab
    @YTLoverSDab 4 ปีที่แล้ว +11

    We literally have crying obsidian revived. We need Glowing Obsidian now, the queen of childhood memory of Minecraft PE! Do not die on this hill everyone!

  • @TheEpicFlyer
    @TheEpicFlyer ปีที่แล้ว +2

    Ngl, 3D drip stone and copper wires would have been very cool to have in the main game

  • @lmanproductions8680
    @lmanproductions8680 4 ปีที่แล้ว +1

    I think an awesome idea is deep underground, a “gunpowder caves” (I’m sure there’s a better name) where there are tough stone blocks that take a while to mine but have a really low blast resistance. This would encourage tnt mining in this biome specifically. Maybe a rare block inside this biome drops gunpowder when mined. Also, Creepers have a higher spawn rate here and bone block fossils have a higher chance of generating here.

    • @officialprincelouie
      @officialprincelouie 3 ปีที่แล้ว +1

      Ummm, dude, most of what you said describes deepslate caves... it takes longer to mine than stone and it has a low blast resistance... and, fossils generate more there, too😳

  • @vodka2432
    @vodka2432 4 ปีที่แล้ว +11

    This is far from the days when the nether was just a cube that spawned loot in pe

  • @evoli9347
    @evoli9347 4 ปีที่แล้ว +33

    that moment when no one realized at the start that this is maby mod

  • @zenith6957
    @zenith6957 4 ปีที่แล้ว +3

    Omg, man you put so much effort in to this, i love the minecraft community, i hope Mojang listen to you.

  • @DaveDudes
    @DaveDudes 4 ปีที่แล้ว

    Such a great tutorial. Reminds me of myself when I taught my many daughters to play minecraft many years ago in 09. 4 Of them have since died. You have singelhandedly kept the other 3 alive. I love you, Minecraft Abnormals

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  4 ปีที่แล้ว +1

      This is probably the oddest compliment I have received but I'll take it

  • @martinc8273
    @martinc8273 4 ปีที่แล้ว +2

    I've rarely seen such an inspired and applicable minecraft cave update commentary video. Seems that you thought about this a lot, congrats man

  • @Blueeyesthewarrior
    @Blueeyesthewarrior 3 ปีที่แล้ว +4

    Wow, did they consult you for the Caves and Cliffs update? They clearly took a lot of inspiration from a lot of these ideas.

    • @MinecraftIdeasAcademy
      @MinecraftIdeasAcademy  3 ปีที่แล้ว +3

      Nah I released this video a day before 1.17 was announced lol

  • @ronyolo8419
    @ronyolo8419 ปีที่แล้ว +3

    My dude even got the clay pots right lmao. The devs just watched this video and said “okay”

  • @banana_
    @banana_ 4 ปีที่แล้ว +10

    I feel like the netherite mechanic that doesn't allow it to appear next to an air block, motivate the players to make endless tunnels to find it (or any mining strategy, still feels the same).
    The opposite of that would be cool, where you'd need to explore a cave to find a certain mineral easier, because it has to be next to air.

    • @georgesracingcar7701
      @georgesracingcar7701 3 ปีที่แล้ว +2

      I thought netherite was cool this way because its traits like this and high blast resistance made blast mining via TNT a top-tier method for the first time in the game’s history.

    • @puddlejumper6103
      @puddlejumper6103 3 ปีที่แล้ว +1

      @@georgesracingcar7701 beds go brrrrrr

  • @bladejohnson4784
    @bladejohnson4784 2 ปีที่แล้ว +1

    6:28 one of my favorite additions a mod has ever added was a coal pen. all it was was a stick and a coal or charcoal, and it allowed you to draw arrows on walls floors and ceilings.
    Super useful for when you have limited torches and are really winding around a cave system.

  • @dashinking
    @dashinking 4 ปีที่แล้ว +1

    This video is so much better and in depth than most ppls suggestions for what 1.17 could've been. It hit on the actual issues than just adding on top of the outdated feature