Eve Online - Max Yield Drone Mining - Orca Fit
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FIT: (~11.4 Million/Hr)
[Orca, Z3R0]
Damage Control II
Reinforced Bulkheads II
Large Shield Extender II
Multispectrum Shield Hardener II
Large Shield Extender II
Multispectrum Shield Hardener II
Large Shield Extender II
Large Asteroid Ore Compressor I
Large Industrial Core II
Improved Cloaking Device II
Small Tractor Beam II
Salvager II
Auto Targeting System II
Large Drone Mining Augmentor II
Large Drone Mining Augmentor II
Large Drone Mining Augmentor I
'Dunk' Salvage Drone x5
Hornet II x10
Mining Drone II x5
'Augmented' Mining Drone x5
Vespa II x7
As a total noob to EVE, I'd love to see these videos just have like a quick 3 or 4 more minute 'gameplay loop' at the end as well to sort of show how you run the ship. It's maybe straightforward enough but would still be neat. Specific things I think would be useful from this build to see in 'practice' would be questions such as "why is having the ability to target 10 things versus 7 useful enough to spend a slot on it," etc.
The targeting is plenty simple - orca has a notoriously slow lock time, and while it is much faster at locking rocks compared to other things, it's still time wasted locking a new rock to start mining it. Instead, having 5 new rocks pre-locked means you can instantly sic your little doggos on them as soon as they are done mining - even if all 5 finish their rocks at the very same time.
Of course, it's not a hard necessity, but it can and does improve the continuous stability of yield
What I would prefer to see is compact 500mn MWD fitted. At the cost of tank, which is already lackluster anyway. The 10s align it provides is plenty useful on it's own, although the ability to more rapidly slowboat/drift between the rocks is nothing to sneer at either. Core off for one or two MWD cycles, then back on and drift is a great way to better control the range from rocks, while barely impacting actual mining time at max yield. The biggest issue with drone mining is travel distance anyway, and Drone Navs having their issues, I find using the MWD the best alternative solution that also gives an extra benefit.
I do, however, appreciate the tractor beam and salvager - it's a setup I used quite often in the past myself. It's not much, but the occasional higher valued module does indeed improve the overall gains from the mining runs. Although I also liked to squeeze in a shield command boost whenever applicable - it's never a bad idea to increase your tanking ability in case of ganks, especially if you're already sacrificing a good portion of it due to rigs/MWD.
Likewise, I would also unfit the cloak. It's only good for traveling, and merely serves as a detriment while in belt, where you're unable to cloak anyway due to the proximity of rocks/drones. Not to mention the halving of sensor resolution - Orca has slow enough lock times as is... Not much of an issue with rocks, but definitely one in case of frequent rat visits. Not to mention, if you're mining in a system without a drop off point, requiring travel, you're probably doing it wrong to begin with.
Much less important, and purely up to taste, but I also like to have a Survey Scanner. Costs some tank, but I just find the scan window less cluttered than overview, easier to filter for rocks I want, and the ability to tell at a glance how many cycles your drones will take to mine a certain rock is a decent quality of life improvement. Definitely up to personal preferences, however, as you can get by with only the overview just fine.
You can only use the MWD if you offline 3 of your high slot modules, fly it to the destination you're going to mine at. Then dock up, offline or remove the MWD and online the high slot modules.
@@up0820 The compact one can be made to fit with just a single Reactor Control Unit in Lows. While keeping core, compressor and three command bursts. So... Not entirely sure what you're on about there...
Among possible issues I could think of - using Large Shield Extenders and Boosters. Waste of fitting room, and hardly impactful on an Orca, whose main tank is Raw EHP to begin with. You're better off with Multispectrum Hardeners for EHP, and a Medium Shield Booster will be more than enough to repair any Rat damage.
Granted, using RCU in lows instead of a Bulkhead means reduced EHP. But it's a much better option than using a Rig slot for that. And while an MWD certainly isn't a requirement in well controlled space, where you see any potential dangers well before they land on grid, and can thus afford to refit to whatever crazy fit you want - I personally prefer to keep that tiny extra bit of safety with me at all times.
EDIT: Here's what I'm cooking...
[Orca, *Simulated Orca Fitting]
Reactor Control Unit II
Damage Control II
500MN Y-T8 Compact Microwarpdrive
Survey Scanner II
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Medium Shield Booster II
Large Industrial Core II
Large Moon Ore Compressor I
Mining Foreman Burst II
Mining Foreman Burst II
Shield Command Burst II
Salvager II
Large Transverse Bulkhead II
Large Transverse Bulkhead II
Large Transverse Bulkhead II
Hornet II x5
'Augmented' Mining Drone x5
'Augmented' Ice Harvesting Drone x1
Hobgoblin II x5
Acolyte II x5
Infiltrator II x5
Shield Extension Charge x300
Mining Laser Field Enhancement Charge x300
Mining Laser Optimization Charge x300
imagine investing 2.4b in a ship that gives you 11m/h, that's just.. sad..
its more for us that had them before changes, where we had 5 tunes 4 hulks and orca :)
It's meant as it says, it's not a solo miner, it's a fleet miner, so in the manner it's supposed to be used it's the best high sec mining vessel there is. The funny thing is the people that invest in an Orca usually have atleast 2 toons, one Orca one Hulk or retriever. Also, the Orca can do what even stations cannot and that is compress moon ore.
una consulta, las auras que lanzas para minería no se si me entiendas de lo que digo pero espero que si bueno esos bufos que sirven para potenciar a las naves mineras también afectan a los drones mineros?
No
Max yield would have drone nav comps.
Yes and no.
Having set up right next to rocks, the travel time can be made to be negligible, if not completely irrelevant. Not to mention, that the 1min mining cycle is still much longer than the few seconds, if any, of drone travel. Theoretically, yes, drone navs would slightly improve that, especially for rocks slightly further out, but as mentioned in the video, overshooting can be a problem instead, so the actual benefit of having the drone navs can easily be negated by themselves. Put more precisely, depending on the size of rocks and, subsequently, the size of the orbit the drones are making, the drone navs can actually force the drones further away during their mining cycle from your ship than without them, actually increasing travel time rather than decreasing it, as the tooltip might suggest.
In short - good on paper, not so much in actual practice. Setting up your mining location among other things are definitely more impactful for ones practical yields, regardless of whether you use the navs or not. I for one prefer to have 500mn MWD fit instead, for better slowboating/align, despite the obvious fitting restrictions in mids/highs that creates.
Hard no. mining drones (and excavators) do not have a MWD so adding drone nav modules is utterly pointless.
Is there a min roid type to mine offset the cost of heavy water p/h ? As the drone boost isnt active unless the core is on.. at these kinda p/h numbers a level 4 is way more efficient and just buy the mats or dont if your initial aim was to generate isk..
Sometimes people just like to mine. But at the end of the day, solo mining in orca is not efficient. Heavy water is not expensive though and can be mined by the player to offset the actual cost.
how do you get to the millions ? 5.1*60*60 is 91800 and this number is without flying (only valid if all targets are within 2500 meters) which is impossible to do if your core is running.
not to mention that this number is like half of what a single ore strip miner would do for 10% of the ship cost, without being a sitting duck and cutting the results in half by drone flight time.
do i miss somethings here?
also Mining drones Tech1/2 and Faction do have only two speeds 0 and the speed they do.
only Combat drones and fighters can afterburn you can test this very easy by warping to them 20km off and reconnect, or sending them somewhere far away, they will NOT be faster, this is the reason why mining drones more likely to get lost to rats because they can't get home fast enough when you recall them.
Normal Veld Used (0.1 Vol & 11.2 Value)
((5.7 * 5)*60)*60 = 102,600 M3/hr
(102,600 / 0.1) * 11.2 = 11,491,200 Isk
YOu didn't miss anything he's just using youtuber math for his ISK/hr. The way i measure my mining isk is by actually doing a session and then dividing up the time and materials across accounts for the whole session length. This guy mines while he's supposed to be working so he doesn't measure time the way you do.
@@JAKEL33T minus 30% due to travel time, another 10% for 2 rat-visits per hour, 1.8 million to power the core = 5.61million VS. 4.8million a Venture makes running two Miner II and 2 Mining Drones II. there must be somethings i'm missing.
@@nullx8 Alts. You can easily deal with the rat issue with a single escorting frigate. And drone travel time can be negated by sitting directly next to a huge rock to mine... While still not 100%, these are but two ways to approach max efficiency with drone mining... Also - the smaller holds of venture/barges mean you either need an alt to drop the yield at, or constantly rewarp whenever the hold is full. You're losing some efficiency either way, especially with barges - they aren't exactly the most agile of ships. Jetcans are nice and impact the yield the least, although run the risk of being stolen, or despawning if you take too long to pick them up, ruining your isk/h much more than drone travel time or rewarping would. There are drawback to any approach, and just pure yield numbers don't do the topic enough justice.
Though you are correct - Solo Mining in an Orca is pretty inefficient even with all that in mind. You would be better off in a barge, not to mention Exhumers. At least in the matter of pure effective yield. Orca DOES, however, shine in prolonged semi-afk mining sessions, thanks to the huge ore hold. Or, as was the case in the past, when you needed the tank and DPS for an event mining site, while reshipping to a barge took too long and the sites despawned.
Using Orca solo might have it's limits, but it also has it's benefits. Depending on what you use it for. I, for example, refit my mining Orca to a 500mwd travel fit long ago, and simply use it as a faster, more tanky alternative to a freighter. Also - the ability to bring along a handful of small ships without destroying their rigs has come in handy plenty of times in the past. So an Orca can be pretty useful even for a solo player, despite the relatively high price tag.
having one speed augment gives you more m3/hr
Anybody also dreaming of a Battle Orca boosting your gang? Was too poor, when they still were around 800m isk… now with the huge target on their backs, cause of the price, making em extra juicy for gankers and the main target in any fight, I sadly cant get myself to do it. Any experience or advice?
I used to rat with an Orca. Not the most efficient platform, but it made it super convenient to move everything around in one shot when I moved on to a new agent.
I need help can someone help me
For the love of all that is holy, please no one try and run an orca in NS, they just make tasty killmails
yeah its expensive enough you should just round up to a rorqual so you can have all the additional features and safety.
@@Clandestinemonkey I'd just use an Exhumer. While Rorq IS much more survivable, it is also a bigger and easier to catch target. And mostly relies on response forces for survival anyway. A great option if you're part of a major alliance that can save you, in most other occasions I'd just stick to a Hulk and see if there are any fleet boosts I could ride along with.
When I first got to null, I was in an Orca. But I too had it equipped with a cloak. Once I had the money to buy and fit a rorqual, I did. After that, it was a small fleet of rorquals, with a super for overwatch. I still would advise against flying an Orca in null, especially since the massive price increase in recent years.
The isk/hr is a lie and the fit is terrible. Its not max yield because it doesn't have drone navs and the mids are bad for tanking anyway. If you are using this solo to mine youll have to warp to a perch and back to rocks a lot too in order to stay in range if you are only cherry picking veldspar and it's extra slow at aligning so that will take you a couple of minutes every time you clear a few veldspar. This fit could realistically net you 4m an hour mining veldspar and it would be more click-intensive than a solo retriever. I like your content but you really should be clear at the start of every video that you are playing the game sub optimally on purpose and that your playstyle is probably not a good example for new players to aspire to.
The Isk/h isn't a lie - it's just the theoretically max possible yield, that you would never actually get. Likewise, you'd never actually see the max possible yield in an Exhumer either. Overmining of already mostly depleted rocks is much more impactful for strip miners compared to drones, due to the single cycle yield, and strip miner cycle time. And good luck perfectly managing your miners so as not to waste any time - even with perfect management, you still would lose at the very least 1 server tick by switching between the rocks... Not to mention, mining Solo ventures/barges have to rely on various tricks to extend their presence in the belt, due to limited hold capacity. The perfect simulation yield is nothing more than a myth, don't ever expect to see it, anywhere, period.
Likewise, while he didn't perhaps go into sufficient detail, the choice not to use Drone Navs was explained. And it's a choice I completely agree to. Although instead of tank or navs, I always try to squeeze in the 500mn MWD on my orcas. The 10s align it provides alone is beyond useful. The ability to slowboat towards the next rocks at a somewhat more reasonable speed is just the cherry on top. Just because you have the core doesn't mean having it on 100% of the time is the actual best way to maximize your practical yield in the field.
And, while I agree that orca is more click intensive than a barge, it is also less rewarp intensive - at least if you're actually mining Solo. The raw hold capacity of an Orca is nothing to sneer at. Not to mention, it is greatly increased if you also utilize your Cargo Bay and Fleet Hangar. And, while barges ARE quicker in warp, compared to a 500mn Orca, the only significant difference is raw warp speed. For short distances the align time is more impactful anyway, so simply setting up in a suitable mining location alone can improve your actual practical yields by quite a bit... but that's another topic entirely.
While you might find the video 'misleading', I failed to notice the part where he emphasized this being the single optimal, bestest fit for newbros to use. Sure, he didn't clarify that it isn't, but for anyone that might be interested in solo mining with an Orca, that much should be obvious already. See the video for what it was - a simple showcase in what a maximum theoretical yield fit Orca could get you. It doesn't take a genius to realize barges outperform this fit in raw yield. That's not the topic. It's what you can expect, before applying other practical issues.
People look to fly the Orca for various reasons. For some it's to feel safer behind the increased tank (a mislead thinking, if you ask me), for some it's just the continuation in their journey. Although many Orca users I've spoken to generally use it for one of two reasons, often both. Boosts and Holds. Boosts are very beneficial if you ever mine in a group, while the large holds allow you to stay on the field much longer. While the single most popular reason is rather predictable - afk mining. Click intensity doesn't matter, if all you care about is just some passive income while you're busy doing something else. Orca outshines any other mining ship in that regard, despite the obvious downtime of drone activity. Just locking 4 new targets and reassigning drones is actually much less intensive than rewarping whenever your hold is full. Something you just cannot achieve in a Venture, despite similar raw yields.
Oh, and I'll let you figure out why AFK mining orca only needs to lock 4 new targets by yourself. Although that much seems pretty obvious...
dd