Big props to all wardens who participated in defending Mercy's Wail. Great coordination and teamwork both from the infantry and tank commanders. o7 Huge props as well to the colonials for retaking Mercy's Wail, congrats to the tech runners/quartermasters for being able to tech skip to MPT, and made the attack possible. o7 Hope to see more awesome battles to come. See you in the front lines!
Your tank group saved us. We thought all was lost - shirts below 20, scavenging ammo - then it appeared on the map "FRIENDLY TANKS COMING FROM THE NORTH". We couldn't believe it. None of us thought we were going to be able to hold out.
Yeah much to our surprise too, was that the road travelling from Callahans Passage to Allod's Bight is quite straight and smooth. We met with Siege tank crew in Endless Shore who were also going to Allod's Bight. When we arrive at the town there was literal chaos in the Seaport 😂, glad to be able to partake in defending the town o7
1 week of constant fighting on Mercy Wish, cursing that damn destroyed bridge, pushing deep into enemy territory, getting constantly gasses, doing hundrets of suicide charges, and thinking about Hell as a good vacation destination after everything that happened there. All of this gone in matter of hours.
We pushed that bridge and some asshat destroyed it, then we came back pushed across the bridge just to have all territories lost. But ain’t no way we didn’t wreck their supplies for the time.
The worst part about losing Tempest now that was 1) they sieged tempest during the lowest pop hours. It was PVE for them because there was NO ONE defending it. I was there with others, (I'm Aus timezone) and we were just praying that the Europeans would get on in time; we had heaps of guns ammo, AT, and everything we just didn't have BODIES Even once the Euros got on it was too late, they held all the bridges. So we basically just fought a defensive action while barges evacuated assets. Because they captured bridges with 0 losses it was already over. I thought about blowing the bridges to liars but there was nobody to back me up and my suggestion was lost in the general chaos; I think it would have helped because only collies were using them. If their attack had happened like 2 or 3 hours later it would have been a different story.
Holding that bridge was hell. A constant back and forth of pushing up, then being pushed back. I remember we ran out of gas masks and filters when they started spamming gas nades. Which made my job as a medic literal hell. At one point, they parked an armoured car right on the bridge, and only by suicide rushing with Cutler's and AT rifles, were we able to get rid of it. Good times.
Yeah, the next big update is going to be revealed on 10th of September, you can watch it in the official foxhole twitch channel. I suggest getting the game when steam is on sale , it is usually 20-40% off... :)
the thing about tank combat in this game is theres 2 things, 1, colonials are pretty much quantity over quality, 2 warden tanks are very good for both offensive and defensive plays which make them focus of quality over quantity and i think thats pretty cool i play as colonials but like both factions for theyre weaponry and tactics :)
I was there just yesterday, fighting there many hours. There never was any queue for mercy, but for many other regions. Kept spamming in all-chat, but I f***** forsaw what happend, if we had held mercy yesterday with more people than all of what is happening now could have been avoided.
Yeah... Allod's Bight was quite far from warden home region, therefore armour support needs to travel quite a while to reach the front. Also our attention was split between Allod's Bight, and Farranac Coast, but we ended up losing both of them :(
Are you sure about fighting there yesterday? Entire Allod's Bight has been under control by collies and uncontested for 3 days now, the fighting has since moved into Tempest Island.
Big props to all wardens who participated in defending Mercy's Wail. Great coordination and teamwork both from the infantry and tank commanders. o7
Huge props as well to the colonials for retaking Mercy's Wail, congrats to the tech runners/quartermasters for being able to tech skip to MPT, and made the attack possible. o7
Hope to see more awesome battles to come.
See you in the front lines!
o7
Colonial Sgt: They’ve killed hundreds of our falchions!
Colonial high command: So send hundreds more.
Exactly! They just kept coming... 😱
thats fair
Mass Assault Doctrine always works :^)
The Wardens put a hell of a fight. It was kinda hilarious to die in one Falchion ,then a few minutes of driving back with another one.
Colonials: Haha Mass Production Factory go brrr...
Your tank group saved us. We thought all was lost - shirts below 20, scavenging ammo - then it appeared on the map "FRIENDLY TANKS COMING FROM THE NORTH".
We couldn't believe it. None of us thought we were going to be able to hold out.
Yeah much to our surprise too, was that the road travelling from Callahans Passage to Allod's Bight is quite straight and smooth. We met with Siege tank crew in Endless Shore who were also going to Allod's Bight.
When we arrive at the town there was literal chaos in the Seaport 😂, glad to be able to partake in defending the town o7
The colonials went from: "Omfg that's a LCpl in a tank!!!?!" to "here's your tanks, boys, go and have fun"
I salute my fellow wardens who fell. We will reclaim our lost land. For Callahan!
1 week of constant fighting on Mercy Wish, cursing that damn destroyed bridge, pushing deep into enemy territory, getting constantly gasses, doing hundrets of suicide charges, and thinking about Hell as a good vacation destination after everything that happened there. All of this gone in matter of hours.
All of that are not wasted o7, being able to hold Mercy Wish as long as possible, gives us an extra salvage field both for bmats, and tmats
We pushed that bridge and some asshat destroyed it, then we came back pushed across the bridge just to have all territories lost. But ain’t no way we didn’t wreck their supplies for the time.
The worst part about losing Tempest now that was 1) they sieged tempest during the lowest pop hours. It was PVE for them because there was NO ONE defending it. I was there with others, (I'm Aus timezone) and we were just praying that the Europeans would get on in time; we had heaps of guns ammo, AT, and everything we just didn't have BODIES
Even once the Euros got on it was too late, they held all the bridges. So we basically just fought a defensive action while barges evacuated assets. Because they captured bridges with 0 losses it was already over. I thought about blowing the bridges to liars but there was nobody to back me up and my suggestion was lost in the general chaos; I think it would have helped because only collies were using them.
If their attack had happened like 2 or 3 hours later it would have been a different story.
Holding that bridge was hell. A constant back and forth of pushing up, then being pushed back. I remember we ran out of gas masks and filters when they started spamming gas nades. Which made my job as a medic literal hell. At one point, they parked an armoured car right on the bridge, and only by suicide rushing with Cutler's and AT rifles, were we able to get rid of it.
Good times.
Epic fights, memes, teamwork...... im gonna have to buy this game lol.
Yeah, the next big update is going to be revealed on 10th of September, you can watch it in the official foxhole twitch channel. I suggest getting the game when steam is on sale , it is usually 20-40% off... :)
@@FactionalSnow85-EL3 Ty for the info!!
@@sergiof2642 you're welcome :)
And now we've taken it all back up to Godcrofts...
That's a hell yes from me, a fellow Colonial.
it's not over yet.. 😁
the thing about tank combat in this game is theres 2 things, 1, colonials are pretty much quantity over quality, 2 warden tanks are very good for both offensive and defensive plays which make them focus of quality over quantity and i think thats pretty cool i play as colonials but like both factions for theyre weaponry and tactics :)
I was there just yesterday, fighting there many hours. There never was any queue for mercy, but for many other regions. Kept spamming in all-chat, but I f***** forsaw what happend, if we had held mercy yesterday with more people than all of what is happening now could have been avoided.
Yeah... Allod's Bight was quite far from warden home region, therefore armour support needs to travel quite a while to reach the front. Also our attention was split between Allod's Bight, and Farranac Coast, but we ended up losing both of them :(
Are you sure about fighting there yesterday? Entire Allod's Bight has been under control by collies and uncontested for 3 days now, the fighting has since moved into Tempest Island.
I haven’t played in a week… I’m in Louisiana but I get enough WiFi to check in on the war. Sadge
F, you missing all the fun :v
It breaks my heart knowing that Mercy fell, I TRIED SO HARD TO SUPPLY EVERYTHING THERE ;-;
You may come at us with storm tanks but we will fight back
The current warden experience part 2?
41st's trench was one of the few things I was proud of building in that siege, wish we had built some 68mms instead of all those AI guns
I miss my bunker next to the frontier of Allod's Bight
I was driving a tank at mercy's. we ran outta ammo cuz we killed so many collies and got over run
And wardens still catching Ls 😎
Was this on live-1 or 2?
Shard 1 definitely 😀
@@FactionalSnow85-EL3 I saw players' names I have seen in shard 2 :)
@@Mackenzie1942 ah.. i see, he's very dedicated playing on both shard o7
Hello meme clan
no tanks for watching