@@Rhino-Prime I think they actually uploaded the head copyright attorney for Disney's consciousness into a mop bucket, and he'd probably write you a nasty letter.
Imagine you being the last human, spending your few remaining moments with a robot with a human brain scan implemented in it..... this whole game is so sad
@@RequiemPoete You know... usually I disagree on these things since videogames and movies tell stories too differently, but this one actually doesn’t. There’s not really any challenge besides having to maneuver around some enemies so nothing is slowing down the story progression. If done right, this might actually make a decent movie.
Its tragic that hollywood invests so much money in trying to convey the feeling of devastation, when this game did it by the sheer will of its uniqueness.
There is a discovery in Stellaris where you find a super computer with a bunch of long dead people downloaded onto it. You can choose to leave them be, delete them and use the computer to boost research, or download them into Android bodys essentially reviving them as a species. Personally I like the third option.
When I choose the third option they wanted to join my empire and I accepted them, seeing them as useful and loyal subjects... But they were fanatic egalitarians and xenophiles. I was a fanatic authoritarian, xenophobic monarchy. We didn't get along so well at first but they got used to our ways, I was happy to trade some stability for a good economic boost and they were happy to live (kind of) again. I'd say it was a profitable agreement.
Or you know what’d be sick? If you left her as she was dying, and then went back after a few minutes, there would be a new black box dialogue of her cussing you out for leaving.
I hope humanity is not so dumb doing the same as in Soma. I mean whats that worth when a scan of yourself is living in a big type of USB Stick. I mean its a S.C.A.N its not human. What would that be for a world if every Person on earth is dead and just a Scan that has zero personality and character is living in that big chunky USB Stick
@@Jean_1999 the thing is that,every scan is a exact copy of you,so it reacts,moves,thinks just like you do,how is it zero personality when its in fact *you* just on another storage device.
@@RequiemPoete I really know what you mean but I always think letting go from the real life every human has is more scary than in a virtual reality or more like a virtual world that is really really close to the real world. I think you can not completely take that as an example but dying in a vr game is not as scary as dying in real life. I think you really need to life in that moment just like in soma where you are damned to die on earth with monsters in the deep ocean and a virtual you lifes on in a capsule that has a virtual world onboard.
This scene was so emotional, I controlled Simon to do what I would have done in real life in that situation which was to kneel in front of Sarah and hold her hand, offering what comfort I could to what could be called my last living "ancestor". Holy shit this game messes with your head.
Never played Amnesia but I am truly glad I could play SOMA... This game totally changed my view of the world and view on the human race and how existence/life is defined. The guy who wrote the story was pure genius. At least in my opinion.
It's by far the best horror game I've ever experience for the sole reason it gave me existential dread for months afterward. It holds a place in my heart as one of my most loved and most hated games out there because of the dread.
Imagine being the one having to mercy kill the last living human on earth. Knowing that when you'll push that button, mankind will be officially extinct. Damn, that scene fucked me up.
Is there anything to consider? People were dead, and one barely living miserable human being was left. Her life was worth as much as the body of an organism kept in a glass liquid container. Mankind ego doesn't matter when there's nobody left. She would've died eventually but suffered much more.
What’s honestly frustrating is that the argument can be made either way. On the one hand, you’re prolonging suffering. Ending it means that the entire species is effectively extinct, barring an external force coming along with cloning shenanigans. But on the other hand… the human race is already saying “no, I wont let you die”. Many species are bordering extinction in real life, and some were even to a point there was only one left in the world, prolonged suffering. The human race has not let other species go extinct, even to the last, to the point of artificial and external means to preserve the species. Yet, when it comes down to the human extinction, to the very last human even, what is the decision? The hypocrisy that would be mercy? Or the prolonged suffering in efforts to preserve the human species, as the humans have done many times before?
@@FenekkuKitsuneThe thing is that a population of 1 means a mammalian species is already extinct regardless of whether the last member of that species lives for another hour or another century.
@@krizalllid Let me direct you to the many species in history that have had literally 1 member left that is kept alive no matter what. Completely alone, even the ones that seek mates and/or mate for life. Purely for cloning purposes and the possibility of there being others or w/e.
This is honestly the best horror type. Existential dread. No jumpscares, no big giant loud monster to scare you, just you. You and your ever-shifting definition of "Humanity".
@Borsalino Kizaru Monkeys don't make humans, Humans and monkeys come from a common ancestor. You also think that the earth is flat and vaccines cause autism don't ya?
@@Vulpori Who said anything about abandoning? It's all about diversifying humanity's location, which is currently in an "all your eggs in one basket" situation, planet-wise Of course, I agree; a weapon or tool to divert an earth-ending comet would be nice, since earth would likely supply a conloy's needs for a considerable length of time and the fact that it's generally best to avoid multi-billion deathtolls, or so I've heard
@@decidueyezealot8611 if we could break it apart into smaller pieces, they should burn in the atmosphere. The problem is reaching the comet/metheorite and blowing it up to smaller pieces before it reaches us. Fortunately we have unconventional weapons capable of destroying very big thingies, the soviets took care of it lol.
@@minhsontungo3938 The Warden unit... The alpha. It has many names but Its a AI that controls structure gel on Pathos II. Its function is to preserve humanity at all cost. It wont let anything die.
While I think this scene was pretty much perfectly done, I just had a thought: Imagine how this scene would have played out if the last surviving human turned out to be Catherine! And then she'd be asking you to unplug her while the Omnitool Catherine would still be optimistic, cheering you on to complete her ARK project. That would have blown my brain scan even more.
Oh. My. God. This would have been so fucking perfect. Jesus - this would've made an already incredible game even better. The emotional impact that would have! Hell, maybe the two talk to each other! Then at the end, when Omnitool Catherine breaks, the choice would have even more weight - a Catherine /could/ still be alive!
Eh, I prefer how the ending went. For the copies they went to the ark but both of the other copies didn’t get to leave. And Catherine 2 died on bad terms and Simon 3 was left completely alone…that’s how it’s meant to be.
@@vincenthawthorne9360 I rly don't get people imagining that copies left behind should live on and play friends forever. Its like they lack basic empathy to understand this situation is neither fun nor entertaining nor hopeful.
3 years later but this kind of missed how Cath already knew the task was pretty much pointless, killing Cath would not be meaningful whatsoever and such a conflict would be peanuts compared to the existential dread of everything else.
I feel like that would lessen the impact of the ending. Having two of the same person together with one dying might make the concept too clear for Simon enabling him to accept that he wasn't the copy that got sent on the Ark making argument with Catherine as she burns out less tragic.
This part just got me thinking what it must had been like for her waiting in that one spot for who knows how long thinking that what she was doing would be the last hope of saving the world. When you really know those thing in the ark are just copies of the real thing nothing more then fakes with memmories that are not even there memmories .
+gsamalot But are they? That's the question the game asks. If you had a copy of your own consciousness so perfect that it thought exactly as you do, made the same choices that you do, reacted the same as you do, had the same experiences as you do, how different is it from your own consciousness? Is it really a 'fake'?
+gsamalot Humans are inputs and outputs. (Neurons vs 0 and 1) Copy and paste (Cells copy, then the old die, vs copying a file and deleting the old one since transferring doesn't exist.) energy (glucose vs. electricity.) etc. Just compare humans to plants, its the same. We just think were special because were programmed to think so by DNA, it was just a function made by evolution.
+gsamalot What is the life of an impoverished person nothing more than spending a majority of the time doing a monotonous act of working for the higher up people in society to eventually feel the things they get to feel in life, the high class in the world live a life the rest can't imagine. At least these are the best alternatives. At least it's something. At least when humanity ended they did the most human thing they could do. They made a manifestation to the human consciousness as best as they could.
Thing is about fakes, if they are so undistinguishable from the real thing, can you not appreciate how much it will never be what it was trying to copy, and yet it did so with lots of effort put into by other people. Sometimes, the fake has more value than the original.
mj bumagat but making such a fake is impossible. Our brains are governed by chemistry which is governed by physics and partly quantum mechanics making the nature of our thoughts probabilistic. The probability that that personality would make all the same choices in their lifetime is incredibly small and the probability that it will make the same decision every time? There’s an infinitesimal chance of that happening
So, beautiful moment of storytelling and all... but can we all appreciate how contrived it is to have a life support machine with a big 'Disable' button on it?
This game truly made me feel so many different emotions but this one scene truly made me just feel like all hope is lost. Humanity is dead. That’s it. There is nothing you can do about. You literally sit here and watch humanity die. And you can’t do anything about it. And knowing that you can’t is just so crazy and can make you feel just horrible but amazing at the same time.
well, in a sense humanity isnt completely over with. theres still the corpses around, which could be used to revive humanity, or the AI (cant remember its name right now) has successfully created 2 sane beings with humanoid bodies, so it might come back as the AI perfects its abilities, albeit changed. honestly, Im kind of bothered by the fact that there doesnt seem to be any way for people on the inside of the ARK to affect things on the outside once its launched. It may be a paradise, but without at least some sort of way to try and extend themselves beyond it, its just a prison that they all will eventually die in. theres the possibility simon comes back up from the launch site, and maybe reactivates Catherine in some way. As well as if you dont disable the AI, then from what I understand it might bring the power back on itself (not too sure about this though) either way, Simon might be able to do something. And if his body doesnt age, then he might be able to do something after long enough. if he doesnt end up dying.
@@aj_art7201 Bro you're replying to a comment I made 4 years ago 😂😂. I appreciate the discussion though. I played through the game on stream a long time ago if you wanna watch me scream.
yeah i agree with this, the WAU has been shown to be able to create sentient beings. given more time a new society could emerge if the bots keep themselves alive and keep copying themselves, hell maybe even make it off the bottom of the ocean. @@aj_art7201
I hate when the game forces the me to make such hard choices. I seriously didn't want to kill her. But I knew if I didn't, the WAU would never let her rest in peace. Either way, this was pretty much mercy killing and I didn't want her to suffer before dying. I stayed with her because my heart wanted to comply with her last wishes. I wanted to give her a warm hug to console her for having to live this nightmare till her last breath. I know it's fiction but it's still sad and I'm really glad that stuff like this doesn't happen in real life. Still, I would pray for God to judge them justly and grant them a place in Heaven while they pass away peacefully.
I fail to see how this was a hard choice to do? She wanted to die, was to weak to do it herself or couldn't because she was scared. You just did what she asked.
It's just a shame that you couldn't plug in Catherine and let them chat first. She died thinking that everyone she ever knew was dead. It's honestly kind of tragic: Out of all the mockingbirds in Pathos II, Simon was the only one that managed to make it down to chat with her. Not only was he not one of her coworkers, he wasn't even from the same _century._ Catherine was the only other sane mockingbird in the entire rig, and she was even in the room!
@@RaikoTechnologiesWhen you think about it that's probably why she was so stable as a mockingbird, she was already detached from humanity as-is and didn't mind what body she was in so her being in a robotic body was just Friday for her
To those who spared the WAU: Look at the tendrils on the walls, right above Sarah. By deluding yourselves with false hopes of WAU evolving you'd let the last human on earth, who was given a blessing to die in peace, to be forcefully taken from blissful nothingness back to this hell on Earth only to rot and suffer until there is nothing left of her.
WAU is still another chance for life though, we've seen it take over all types of creatures, imagine what it could do if it evolved to live on the surface
@@theutheone who told you it's the last chance? The aquatic flora and fauna are doing better than they were before the comet hit it. That's what is right. Besides, what you stand for is the life of Sarah Lindwal on life support. Just suffering, trying to save what cannot be saved.
Interesting how by the beginning of the next century, humanity still didn't colonize Mars. I would expect it to be honest. Or maybe they did, but the smaller asteroids coming with the comet destroyed it too. Who knows? By the way on the webpage of this game there is a story about one of the staff member of this facility. She got tired of all of it, and climbed to the surface on the rail of the omega space gun...
Brah, 1969 was prob the last gasp for human space adventures, if we even after 50 years or so still havent gotten off this rocket in a serious way i doubt the economics will be there in the near future either.
@@williehawaii9967 The United States is at war with seven countries for nearly no reason at this point, there are criminal warlords pillaging Africa and South America, a pedo island appearatly, governments serving itself and big business more than it's citizens, the constant threat of a nuclear doomsday, and human induced climate change. But no, 13% of the US population and people with a love for fighting non existent battles is the problem. No other sin for 7 billion people on this planet to not get together and sail the stars other than the dreaded EBT card.
This left me speechless and sat on my chair for long minutes, really depressing, but also deep. It makes you appreciate life in a whole new way. This game is a real life changer
There are mindless games then there are art. This game is most certainly art. It's amazing the stories that can be told. Yet majority of games are just mindless action. This game really make you think about so many things, like what it means to be alive? to be human? what is right and wrong?. We are so used to gaming having a win state always being a success. In this game everyone loses. There are no winners, although i still believe that humanity's best hope still lays with the WAU, someday it might create a successful form of new life. I mean without it, simon would not have been made and without him the Ark would never have been launched. So those personalities can be retrieved at a later date.
Unpopular opinion based on the evidence from the game: WAU is not evolving that much. It only spreads and corrupts everything it touches. Look at the ocean fauna infected with it. Fish with human faces. Extreme deformities and creatures affected by it, as well as the uploaded human mind copies onto such organisms, always suffer. Not sure if WAU can actually cover the entire Earth with structure gel because it has to synthesize it, but if it can do that, it WOULD turn the whole planet into a cancer blob and turn all surviving inhabitants into suffering monstrosities. Yes, WAU did evolve but only to extend its control to achieve its directive. Leaving WAU alive is actually condeming the earth completely and leaving no chance for life to ever evolve into something sentient and natural. Leaving WAU alive is cursing the Earth to be a pet cemetery of a planet scale.
I sat on her bed when she told me to stay as she faded. I listened to her last words and then her monitor stopped beeping. The emotion I felt in that moment. Loved this game.
Favorite part of this dialogue was her mention of a pop. 12 mil metropolis in Greenland. Interesting to think about especially if you been there and seen the endless ruggedness.
How fucking stupid can you be. In the world of SOMA, the protagonist is a robot, controlled by an AI. Not human. Secondly, the world of SOMA is fictional, another level of NOT HUMAN. Thirdly, the protagonist of SOMA is only some data on your computer, it is your brain that personifies nothing more than 0's and 1's representing a fictional machine (robot). The protaganist is multiple levels of NOT HUMAN.
This is the best horror game i have ever played. When it ended i just fucking sat there in total blackness for 30 minutes. THIS is how you create true horror. Our mortal condition. Our meaninglessness in the grand scale of thing. Our ephemeral nature. It is just..m fucking breathraking
The depression in this game is on top of the fear imo. Its really weird to walk through the complexes, through the ocean surface all alone. The Earth is wiped, and you're the last fucking human wandering the depths as you may think... By each step truth getting more and more depressive and sad.
Its literally a walking simulator with very deep plot. If you dont care about shooting and action, but spookyness, Atmosphere and plot, then its great.
An absolute masterpiece. Among many other cool things, I had this experience with the game filling out the Ark calibration survey, which is about the perceived meaning, 'realness' and comfort of your own duplicated consciousness now living in the Ark. You can fill out this survey first in one of the computers, before going in the Ark I believe, and what I answered was informed by my opinion at the time that the realness and meaningfulness of consciousness and life was intrinsically related to our biological being, our bodies and our relation with the forces of the universe that made us and that we are; a duplicated digital consciousness and life seem to me bizarre, fake. But after all the toil and struggle I went through the game, just trying to be alive, to survive, when I was in the Ark at the ending, with this feeling of triumph and relief, I filled out the same survey now with a completely different outlook. I answered that I felt real, invigorated, alive. And I realized that the realness and meaningfulness of life is not only related to some defined essence (like the biological being) but that it is about the experience, the struggle to be, to exist, the Élan Vital, the vital force that pushes all life to the act of being. To live is to fight, I realized. There is no meaning without struggle, nor energy without it. This was a really powerful realization to me. This is what truly good art does, show you an aspect of life to move you, to transform you or your outlook. Now this is one of my favourite games of all time. An absolute masterpiece.
6:30 at 6: 35 i heard what i believe to be a sniff, Simon sniffing. I think he shed a tear. Even though he's a robot now, i think he felt he was crying.
"Send them out there. to the stars" were her last words What if she knew that nobody was in there, that the only people in there will be Simon and Catherine?
artur wozniak during one of the parts in the facility it’s mentioned that’s there was around 50 people scanned for the ark, so there’s more than just them 2, it’s just at the end it’s only you 2 because you just got in
She mentions that greenland is beautiful, Frictional Games (The creators of SOMA) have also made a game called Penumbra that takes place in greenland, not sure if its an easter egg/reference but I thought it was neat.
I've had to make this decision with animals I loved. You never truly get used to it. What really makes me sad is I know that they probably know what's happening. Makes me wonder what they think. I wish I could say goodbye in a way they understand.
Imagine leaving her there, or the arc not being with her so you never find her. And she’s just all alone. Never dying. In a nasty... empty... hostile place...
Everyone assumes that no one else in the world is left alive. For all we know there could be others, perhaps on the other side of the planet or in bunkers. Heck if simply being underwater spared the crew of the Curie and Pathos, then pretty much every Naval submarine crew on earth would have survived. Be interesting if Simon or the previous copy of him simply walked the ocean floor or used something to float to the surface and reached land and found survivors.
I can't say I remember any of the voice actors in this game, but the woman who has the few lines as poor Sarah Lindwall, even if she's only present for a few minutes has some of the greatest lines in this entire game. If Simon picks up the ARK before he turns off her life support, those choked words "Please, don't leave me like this!" That's pure desperation in her voice, she's the last human on the planet, talking to probably the only other sentient, non-insane organism on the planet, and she can't be left to waist away for who knows how long, she begs him, please kill me.
This gane has so many sad details. Each cell has the personal life of every crew member. The photos, the trophies, the posters. The people that they loved, dying in front of them. It,, opens so many windows. You see things from a totally different perspective. It made me sob. To this day it makes me hurt.
combine this atmosphere and universe with some survival horror elements borrowed from the first half of the first evil within and you've got a masterpiece.
+Taseen Khan You're the medicinic scan of some random guy made a hundred years ago. That copy comes with every "AI dev kit", someone was so desperate to put that guy in a hull.
offtopic but i think catherine just wanted a friend to be by her side when the ark was launched and not all be alone underwater. thats why she didnt do "cut and paste to simon"
I've always thought that it would be a good idea for this game to be used in a philosophy class as I guess an example that doubles as an interactive experience.
I genuinely thought that Sarah was actually Catherine. It made the whole encounter much more... odd, emotional. Even her small talk about the crowded city fit with Catherine's childhood memory. I was very surprised when I saw her actual corpse, thinking how the hell could there be two of them... Now that I think about, if Sarah was actually Catherine in that scene, it would have been... perhaps not as foreshadowing, but just... bittersweet.
THIS HAPPENING IN THE FUTURE IS WAY FUCKING SCARIER THAN ANY DEMON, GHOST, ANY FUCKING thing. This scenario chills me to the core. This is bone-shivering hella fucking terrifying
I´m already imagining this as a movie. with a good actress, this scene could be also be really touching in the big screen... But I´m afraid it´s gonna take some time for a major movie that´s remotely close to this to come out, since "The Passengers" is in teathers, and judging from the trailer, it has kind of a close premise.
A lot of people talk about how this game has no branching or alternate endings, and somehow that makes this games choices hold no value. I disagree, I think every action you take in this game revolves around one moral point. Which is "what is life?" Is it humane to end a life if they're suffering. Is a robot or copied life as important as an organic one. I dont think these scenarios are put in place to change the story, but rather change or impact the *players* perspective of life. By the time we reach the ending, we've had to make multiple decisions based on whether or not we should end the life/existence of something for the sake of progression, and the morality of doing so, simply that you might live. And also it poses another issue which is "if I leave this person/thing here alive, how long will it suffer, is it more humane to end it?" In one instance, its a previous version of ourselves that we piloted for most of the game. "If I were him, and I am, what would I do?" And at least in my experience, I was in just as much denial as Simon was. "Maybe him getting on the ark will be different. Maybe there's a way he'll figure out how to override what happened to Simon 2". So in the finale, it really drives home every decision you've made throughout the game as the player. Now the greater good was at your expense, you are the one suffering so another you can thrive. Except this time, nobody is left to end your suffering, nobody is here to be with you, you lost the existential coin toss, there is no alternate ending, there was no choice, something had to be left behind for the greater good and you were the cost.
It uses a structure called 'beads on a string' that's very common in games to provide an illusion of choices without having the cost of exponentially branching story paths to write and produce resources for. Each decision you make - and there are a few - does influence the story. But briefly, because the decisions quickly converge back in to one path again.
Pretty sure my brain suppressed this moment in the game. I remember a lot of this game because, well, it’s a fucking good game, BUT I was genuinely surprised when I saw the title and thumbnail. Freaky.
"To the stars." Last words from the last living Human. Perfect.
I would've said "To infinity and beyond" but probably would've been sued by someone.
@@jimhendericks how everyone's dead
@@Rhino-Prime
This is Disney we're talking about.
Don't underestimate them
@@Rhino-Prime I think they actually uploaded the head copyright attorney for Disney's consciousness into a mop bucket, and he'd probably write you a nasty letter.
The way she choked the word "okay?" really got me- this is a pretty obscure game but that's some decent voice-acting.
Imagine you being the last human, spending your few remaining moments with a robot with a human brain scan implemented in it..... this whole game is so sad
Actually, its a walking corpse. Which is more terrifying.
@@tls083097 a walking corpes with a robot head that has a human brain scan implanted in it
Arent we all corpses.
@@tls083097 You know, in a methaphoric way, it would be like Death Reaper being infront of you. She was talking with Death and she passed away...
@@aviddavid8793 Malphite
i died inside when i heard her say "at least i wont have to turn thirty"
same here..its heart breaking
a bit of a logans run referance there
She’s making joke to make him happy , where’s she’s already dead inside
Actually you are mature only after you hit 30 :P But hell some people are never mature.
strange. i laughed because it was a good joke.
Fun fact: The voice actress for Sarah is Amanda Ripley from Alien Isolation.
Whaaat! I knew she sounded familiar
@@Torraim saaame
Wow, she is! Both games are awesome!
No,she isn't
@@Xavier-ty4jw how
It's amazing. This game made 5 minutes feel like 30.
Is that good?
warren byrne Game is amazing, especially the ending
@@rookeva8688 This is one of those few games that would translate really well into a movie.
@@RequiemPoete You know... usually I disagree on these things since videogames and movies tell stories too differently, but this one actually doesn’t. There’s not really any challenge besides having to maneuver around some enemies so nothing is slowing down the story progression. If done right, this might actually make a decent movie.
@@flargarbason1740there is already a SOMA mini series
In a cut dialogue at the end Catherine confirms Lindwall is on the Ark too. Can’t imagine what story Simon would tell her.
Holy shit..
As well as another Catherine, possibly another Simon just in case all the pathos scans weren’t enough.
Its tragic that hollywood invests so much money in trying to convey the feeling of devastation, when this game did it by the sheer will of its uniqueness.
"True devastation isn't the chaos of battle, it's the silence that follows"
Read that somewhere or something. Maybe it was a movie
i love people referencing hollywood on the internet like it’s one big company where the same guy makes every movie and no artists exist
There is a discovery in Stellaris where you find a super computer with a bunch of long dead people downloaded onto it. You can choose to leave them be, delete them and use the computer to boost research, or download them into Android bodys essentially reviving them as a species.
Personally I like the third option.
When I choose the third option they wanted to join my empire and I accepted them, seeing them as useful and loyal subjects...
But they were fanatic egalitarians and xenophiles. I was a fanatic authoritarian, xenophobic monarchy.
We didn't get along so well at first but they got used to our ways, I was happy to trade some stability for a good economic boost and they were happy to live (kind of) again. I'd say it was a profitable agreement.
but the delete button is so funny tho
@@PuppetierMaster oh nice super computer!
Wow the people that used to own this NEVER deleted the spam, or cookies. *Delete*
@@Kebab-Defender Of course they were, damn peddlers. Should have them all Focused.
That's odd. I was able to save their consciousness and later give it to a sleeper empire to recreate their species at their zoo or something
I like how after she dies you try to read her data buffer. Like if it worked you'd hear exactly the same thing you just listened to
Hey! Who turned out the lights!
@@RequiemPoete nice reference
Or you know what’d be sick? If you left her as she was dying, and then went back after a few minutes, there would be a new black box dialogue of her cussing you out for leaving.
The last words of humanity, "To the stars." Moving af
I hope humanity is not so dumb doing the same as in Soma. I mean whats that worth when a scan of yourself is living in a big type of USB Stick. I mean its a S.C.A.N its not human. What would that be for a world if every Person on earth is dead and just a Scan that has zero personality and character is living in that big chunky USB Stick
@@Jean_1999 the thing is that,every scan is a exact copy of you,so it reacts,moves,thinks just like you do,how is it zero personality when its in fact *you* just on another storage device.
@@Jean_1999 Part of it is preserving as much of humanity as possible. Even if you die, at least something that thinks like you persists.
@@RequiemPoete I really know what you mean but I always think letting go from the real life every human has is more scary than in a virtual reality or more like a virtual world that is really really close to the real world. I think you can not completely take that as an example but dying in a vr game is not as scary as dying in real life. I think you really need to life in that moment just like in soma where you are damned to die on earth with monsters in the deep ocean and a virtual you lifes on in a capsule that has a virtual world onboard.
@@Jean_1999
Dude it was the last resort. Everything went to shit so badly that a space hard drive with virtual humans was the best option
"Ever been to greendland?" hahah best dialog for looking back to all that shit happened in Penumbra xD
Greenland
Things like this are why I like to scroll through TH-cam comments.
What happend there?
@@Cookieofdoom penumbra takes place at greenland.
NO I DON'T WANT TO GO TROUGH AMNESIA ONCE AGAIN.
I love the fact the player bowed in respects i kinda cryed
This scene was so emotional, I controlled Simon to do what I would have done in real life in that situation which was to kneel in front of Sarah and hold her hand, offering what comfort I could to what could be called my last living "ancestor". Holy shit this game messes with your head.
@@fountaincap Well, technically you're her ancestor. Simon physically died 100 years ago.
@@imightdeletethislater3810yeah, the Game does play with your head
Never played Amnesia but I am truly glad I could play SOMA... This game totally changed my view of the world and view on the human race and how existence/life is defined. The guy who wrote the story was pure genius. At least in my opinion.
You should play amnesia as well, story there is also good although it's not as much of a masterpiece as soma is
@@simonium8123 Agreed. Amensia is alright and all, but Soma is definitely the best Frictional game, and one of the best horror games out there.
It's by far the best horror game I've ever experience for the sole reason it gave me existential dread for months afterward. It holds a place in my heart as one of my most loved and most hated games out there because of the dread.
gameplay is shit but the story is 8/10 movie level
imagine how heartbreaking it must've been for Sarah when simon was talking about being everywhere on Pathos-II
Moral of the story: Build a Comet Buster and blast the shit out of any stellar collision object
Wait, Hello then get a bigger and more powerful gun
Moral of the story: Acecombat 4 (build Stonehenge)
Cue the BFG 10000
We'll need the BFG from Doom
Cue the Stonehenge from ace combat 4
okay class, can we spell...
DEPRESSING
H o p e l e s s
D E S O L A T I O N
*Crippling depression*
S O M A
Monke?
Imagine being the one having to mercy kill the last living human on earth.
Knowing that when you'll push that button, mankind will be officially extinct.
Damn, that scene fucked me up.
Is there anything to consider? People were dead, and one barely living miserable human being was left. Her life was worth as much as the body of an organism kept in a glass liquid container.
Mankind ego doesn't matter when there's nobody left. She would've died eventually but suffered much more.
@@meiru2453 cannot agree on humankind ego. Really would've liked to launch sub worth of nukes just to screw bacteria up in the end 🤧
What’s honestly frustrating is that the argument can be made either way.
On the one hand, you’re prolonging suffering. Ending it means that the entire species is effectively extinct, barring an external force coming along with cloning shenanigans.
But on the other hand… the human race is already saying “no, I wont let you die”. Many species are bordering extinction in real life, and some were even to a point there was only one left in the world, prolonged suffering.
The human race has not let other species go extinct, even to the last, to the point of artificial and external means to preserve the species. Yet, when it comes down to the human extinction, to the very last human even, what is the decision? The hypocrisy that would be mercy? Or the prolonged suffering in efforts to preserve the human species, as the humans have done many times before?
@@FenekkuKitsuneThe thing is that a population of 1 means a mammalian species is already extinct regardless of whether the last member of that species lives for another hour or another century.
@@krizalllid Let me direct you to the many species in history that have had literally 1 member left that is kept alive no matter what. Completely alone, even the ones that seek mates and/or mate for life. Purely for cloning purposes and the possibility of there being others or w/e.
This game scared me like crazy, but it's an absolute masterpiece
This is honestly the best horror type. Existential dread. No jumpscares, no big giant loud monster to scare you, just you. You and your ever-shifting definition of "Humanity".
@@Scrittlescrattle There were quite enough of monsters and everything else too!
From Adam and Eve to Sarah Lindwall.
Really depressing.
You meant Automata right xD
@@gameronna8600 don't forget there's more to life and mythology than Nier: Automata :P
Dwdw though, I forget that too sometimes
@Borsalino Kizaru Monkeys don't make humans, Humans and monkeys come from a common ancestor. You also think that the earth is flat and vaccines cause autism don't ya?
Climatic Bacon Please go back to reddit
This is why I’m pro space research, if a comet comes someday and we don’t have anything to prevent it from reaching earth, we could all die
Oh god.. :'(
it would technically be better to make a weapon to deal with it rather then straight up abandon earth
@@Vulpori Then we would deal with the remains afterwards.
@@Vulpori Who said anything about abandoning? It's all about diversifying humanity's location, which is currently in an "all your eggs in one basket" situation, planet-wise
Of course, I agree; a weapon or tool to divert an earth-ending comet would be nice, since earth would likely supply a conloy's needs for a considerable length of time and the fact that it's generally best to avoid multi-billion deathtolls, or so I've heard
@@decidueyezealot8611 if we could break it apart into smaller pieces, they should burn in the atmosphere. The problem is reaching the comet/metheorite and blowing it up to smaller pieces before it reaches us. Fortunately we have unconventional weapons capable of destroying very big thingies, the soviets took care of it lol.
If you look at the ceiling, you can see the WAU tentacles aimed at her...
Their ready to slowly grow over her corpse after she dies...
What's WAU?
@@minhsontungo3938 The Warden unit... The alpha. It has many names but Its a AI that controls structure gel on Pathos II. Its function is to preserve humanity at all cost. It wont let anything die.
@@TheVibes101 so is it good or bad to have it aimed at her? If it touch her, will she become a monster?
@@minhsontungo3938 yeah she will eventually turn into another human-machine hybrid monster because this is the wau's way to “preserve“ human life
This video + thumbnail is like the biggest spoiler ever to mankind.
+Sandor D. lol
this is one of the most underrated moments in gaming. It is deeply powerful, thought provoking, and horrifying.
I still think about this games story every now and then
Same, we will be like this after many years
While I think this scene was pretty much perfectly done, I just had a thought: Imagine how this scene would have played out if the last surviving human turned out to be Catherine! And then she'd be asking you to unplug her while the Omnitool Catherine would still be optimistic, cheering you on to complete her ARK project. That would have blown my brain scan even more.
Oh. My. God. This would have been so fucking perfect. Jesus - this would've made an already incredible game even better. The emotional impact that would have! Hell, maybe the two talk to each other! Then at the end, when Omnitool Catherine breaks, the choice would have even more weight - a Catherine /could/ still be alive!
Eh, I prefer how the ending went. For the copies they went to the ark but both of the other copies didn’t get to leave. And Catherine 2 died on bad terms and Simon 3 was left completely alone…that’s how it’s meant to be.
@@vincenthawthorne9360 I rly don't get people imagining that copies left behind should live on and play friends forever. Its like they lack basic empathy to understand this situation is neither fun nor entertaining nor hopeful.
3 years later but this kind of missed how Cath already knew the task was pretty much pointless, killing Cath would not be meaningful whatsoever and such a conflict would be peanuts compared to the existential dread of everything else.
I feel like that would lessen the impact of the ending. Having two of the same person together with one dying might make the concept too clear for Simon enabling him to accept that he wasn't the copy that got sent on the Ark making argument with Catherine as she burns out less tragic.
I remember playing SOMA few years ago. It is a mind changing experience, sure made me understand so many things as a teenager.
What the hell am I supposed to do with all these feels??
Put them on the Ark perhaps? Let your other you take away the feels
feelbird take me away
Make a sweater
You bury them. Now go on soldier. There is a lot of work to be done. You can weep later when you get home.
This part just got me thinking what it must had been like for her waiting in that one spot for who knows how long thinking that what she was doing would be the last hope of saving the world. When you really know those thing in the ark are just copies of the real thing nothing more then fakes with memmories that are not even there memmories .
+gsamalot But are they? That's the question the game asks. If you had a copy of your own consciousness so perfect that it thought exactly as you do, made the same choices that you do, reacted the same as you do, had the same experiences as you do, how different is it from your own consciousness? Is it really a 'fake'?
+gsamalot Humans are inputs and outputs. (Neurons vs 0 and 1) Copy and paste (Cells copy, then the old die, vs copying a file and deleting the old one since transferring doesn't exist.) energy (glucose vs. electricity.)
etc. Just compare humans to plants, its the same. We just think were special because were programmed to think so by DNA, it was just a function made by evolution.
+gsamalot What is the life of an impoverished person nothing more than spending a majority of the time doing a monotonous act of working for the higher up people in society to eventually feel the things they get to feel in life, the high class in the world live a life the rest can't imagine. At least these are the best alternatives. At least it's something. At least when humanity ended they did the most human thing they could do. They made a manifestation to the human consciousness as best as they could.
Thing is about fakes, if they are so undistinguishable from the real thing, can you not appreciate how much it will never be what it was trying to copy, and yet it did so with lots of effort put into by other people.
Sometimes, the fake has more value than the original.
mj bumagat but making such a fake is impossible. Our brains are governed by chemistry which is governed by physics and partly quantum mechanics making the nature of our thoughts probabilistic. The probability that that personality would make all the same choices in their lifetime is incredibly small and the probability that it will make the same decision every time? There’s an infinitesimal chance of that happening
How can a game succeed at both scaring you shitless and at making you cry your eyes out?
When your as good as Soma
That kneel was respectful good job man
Auto kneel
So, beautiful moment of storytelling and all... but can we all appreciate how contrived it is to have a life support machine with a big 'Disable' button on it?
This game truly made me feel so many different emotions but this one scene truly made me just feel like all hope is lost. Humanity is dead. That’s it. There is nothing you can do about. You literally sit here and watch humanity die. And you can’t do anything about it. And knowing that you can’t is just so crazy and can make you feel just horrible but amazing at the same time.
well, in a sense humanity isnt completely over with. theres still the corpses around, which could be used to revive humanity, or the AI (cant remember its name right now) has successfully created 2 sane beings with humanoid bodies, so it might come back as the AI perfects its abilities, albeit changed.
honestly, Im kind of bothered by the fact that there doesnt seem to be any way for people on the inside of the ARK to affect things on the outside once its launched. It may be a paradise, but without at least some sort of way to try and extend themselves beyond it, its just a prison that they all will eventually die in.
theres the possibility simon comes back up from the launch site, and maybe reactivates Catherine in some way. As well as if you dont disable the AI, then from what I understand it might bring the power back on itself (not too sure about this though) either way, Simon might be able to do something. And if his body doesnt age, then he might be able to do something after long enough. if he doesnt end up dying.
@@aj_art7201 Bro you're replying to a comment I made 4 years ago 😂😂. I appreciate the discussion though. I played through the game on stream a long time ago if you wanna watch me scream.
@@ItsCrayon ah crap, sorry I'm not used to coming across older videos xd
yeah i agree with this, the WAU has been shown to be able to create sentient beings. given more time a new society could emerge if the bots keep themselves alive and keep copying themselves, hell maybe even make it off the bottom of the ocean. @@aj_art7201
This scene hurt me so much...
I hate when the game forces the me to make such hard choices. I seriously didn't want to kill her. But I knew if I didn't, the WAU would never let her rest in peace. Either way, this was pretty much mercy killing and I didn't want her to suffer before dying. I stayed with her because my heart wanted to comply with her last wishes. I wanted to give her a warm hug to console her for having to live this nightmare till her last breath.
I know it's fiction but it's still sad and I'm really glad that stuff like this doesn't happen in real life. Still, I would pray for God to judge them justly and grant them a place in Heaven while they pass away peacefully.
+Ali Asif Hard choices! B(
+Ali Asif Don't play Life is Strange then :/
I fail to see how this was a hard choice to do? She wanted to die, was to weak to do it herself or couldn't because she was scared. You just did what she asked.
was her conscience copied on the ark ?
***** She worked with Catherine (I Think) so maybe.
WINNER! WINNER! CHICKEN DINNER!
SARAH LINDWALL FINISHED 1ST PLACED!
Zack Irahza Fucking genius’s
4 years old video, A furry disrespects the dying by referencing Fortnite. Perfection.
@@dkelrk1 Every party needs a pooper that's why they invited you.
Party Pooper.
Party Pooper
@@Raul_Menendez Hey! I said perfection! Not Aids ridden bottom of the barrel!
@@dkelrk1 UwU. You're perfect.
It's just a shame that you couldn't plug in Catherine and let them chat first. She died thinking that everyone she ever knew was dead. It's honestly kind of tragic: Out of all the mockingbirds in Pathos II, Simon was the only one that managed to make it down to chat with her. Not only was he not one of her coworkers, he wasn't even from the same _century._ Catherine was the only other sane mockingbird in the entire rig, and she was even in the room!
On the other hand, cynic and barely-human Catherine is the last one who is needed in that situation.
@@RaikoTechnologies that's not unfair
@@RaikoTechnologiesWhen you think about it that's probably why she was so stable as a mockingbird, she was already detached from humanity as-is and didn't mind what body she was in so her being in a robotic body was just Friday for her
It is depressing to take a life. But I care enough to put her out of her misery.
To those who spared the WAU:
Look at the tendrils on the walls, right above Sarah. By deluding yourselves with false hopes of WAU evolving you'd let the last human on earth, who was given a blessing to die in peace, to be forcefully taken from blissful nothingness back to this hell on Earth only to rot and suffer until there is nothing left of her.
Thank you for understanding this.
WAU is still another chance for life though, we've seen it take over all types of creatures, imagine what it could do if it evolved to live on the surface
You would take nothingness over the planet's last chance at evolution? What is a few to suffer over the next age?
@@theutheone who told you it's the last chance? The aquatic flora and fauna are doing better than they were before the comet hit it. That's what is right. Besides, what you stand for is the life of Sarah Lindwal on life support. Just suffering, trying to save what cannot be saved.
@@theutheone sounds like a villain monologue, no thanks
This will forever be the greatest moment in gaming to me. This game is a masterpiece.
this game has the best fucking story ever.
I just realized that Sarah is voiced by Andrea Deck, same actress who voiced Amanda Ripley.
mom: "it just a video game"
the game:
If I'm ever on life-support I definitely want a giant "DISABLE" button to be in the middle of the interface.
wow i didn't expect to end this video teary-eyed. this game was really, really well made.
Interesting how by the beginning of the next century, humanity still didn't colonize Mars. I would expect it to be honest. Or maybe they did, but the smaller asteroids coming with the comet destroyed it too. Who knows?
By the way on the webpage of this game there is a story about one of the staff member of this facility. She got tired of all of it, and climbed to the surface on the rail of the omega space gun...
Brah, 1969 was prob the last gasp for human space adventures, if we even after 50 years or so still havent gotten off this rocket in a serious way i doubt the economics will be there in the near future either.
Willie Hawaii Wow so you’re a scumbag
@@williehawaii9967 The United States is at war with seven countries for nearly no reason at this point, there are criminal warlords pillaging Africa and South America, a pedo island appearatly, governments serving itself and big business more than it's citizens, the constant threat of a nuclear doomsday, and human induced climate change.
But no, 13% of the US population and people with a love for fighting non existent battles is the problem. No other sin for 7 billion people on this planet to not get together and sail the stars other than the dreaded EBT card.
@@williehawaii9967 I doubt black people are mass murdering astronauts and engineers
@@williehawaii9967 Go home your drunk
This left me speechless and sat on my chair for long minutes, really depressing, but also deep.
It makes you appreciate life in a whole new way.
This game is a real life changer
There are mindless games then there are art. This game is most certainly art. It's amazing the stories that can be told. Yet majority of games are just mindless action.
This game really make you think about so many things, like what it means to be alive? to be human? what is right and wrong?.
We are so used to gaming having a win state always being a success. In this game everyone loses. There are no winners, although i still believe that humanity's best hope still lays with the WAU, someday it might create a successful form of new life. I mean without it, simon would not have been made and without him the Ark would never have been launched. So those personalities can be retrieved at a later date.
Unpopular opinion based on the evidence from the game:
WAU is not evolving that much. It only spreads and corrupts everything it touches. Look at the ocean fauna infected with it. Fish with human faces. Extreme deformities and creatures affected by it, as well as the uploaded human mind copies onto such organisms, always suffer. Not sure if WAU can actually cover the entire Earth with structure gel because it has to synthesize it, but if it can do that, it WOULD turn the whole planet into a cancer blob and turn all surviving inhabitants into suffering monstrosities.
Yes, WAU did evolve but only to extend its control to achieve its directive. Leaving WAU alive is actually condeming the earth completely and leaving no chance for life to ever evolve into something sentient and natural.
Leaving WAU alive is cursing the Earth to be a pet cemetery of a planet scale.
You know, all things considered, this is probably the least lonely way for the last human to die. At least Sarah had someone to talk to. 😢
I sat on her bed when she told me to stay as she faded. I listened to her last words and then her monitor stopped beeping. The emotion I felt in that moment. Loved this game.
Favorite part of this dialogue was her mention of a pop. 12 mil metropolis in Greenland. Interesting to think about especially if you been there and seen the endless ruggedness.
That's not the last Pathos 2 human. That's the last organic homo sapiens alive.
Well, it depends on your strict definition of what counts as "human".
Kinda like the WAUs broad definition of what counts as being "alive".
It’s why I said Homo sapiens. Last biological member of the species.
But by no means the last person.
'' Homo sapiens. Last biological member of the species. '' yeah that's basically like uhhh what human means
Hazzmati
The protagonist is very much human except not biologically. He's saying that she was the last fully biological human.
How fucking stupid can you be. In the world of SOMA, the protagonist is a robot, controlled by an AI. Not human. Secondly, the world of SOMA is fictional, another level of NOT HUMAN. Thirdly, the protagonist of SOMA is only some data on your computer, it is your brain that personifies nothing more than 0's and 1's representing a fictional machine (robot). The protaganist is multiple levels of NOT HUMAN.
This is the best horror game i have ever played. When it ended i just fucking sat there in total blackness for 30 minutes. THIS is how you create true horror. Our mortal condition. Our meaninglessness in the grand scale of thing. Our ephemeral nature. It is just..m fucking breathraking
I still can’t believe that there’s no way to have an interaction with Catherine in this situation
“You could kill me”
“Heh, Good one”
*Leaves*
LMFAOOOOO
“Please don’t leave me like this.”
The depression in this game is on top of the fear imo. Its really weird to walk through the complexes, through the ocean surface all alone. The Earth is wiped, and you're the last fucking human wandering the depths as you may think... By each step truth getting more and more depressive and sad.
It poped randomly on my youtube feed, i don't know the game but that is depressing.
The game is called SOMA. It's depressing as fuck.
it's way more sad if you known the entire story, i assure you
@@ok-vt5nl, it is. I've watched a playthrough. I loved it. Was like watching a movie.
Great game worth playing or watching for the story. Gameplay is non existent though
Its literally a walking simulator with very deep plot. If you dont care about shooting and action, but spookyness, Atmosphere and plot, then its great.
An absolute masterpiece. Among many other cool things, I had this experience with the game filling out the Ark calibration survey, which is about the perceived meaning, 'realness' and comfort of your own duplicated consciousness now living in the Ark. You can fill out this survey first in one of the computers, before going in the Ark I believe, and what I answered was informed by my opinion at the time that the realness and meaningfulness of consciousness and life was intrinsically related to our biological being, our bodies and our relation with the forces of the universe that made us and that we are; a duplicated digital consciousness and life seem to me bizarre, fake.
But after all the toil and struggle I went through the game, just trying to be alive, to survive, when I was in the Ark at the ending, with this feeling of triumph and relief, I filled out the same survey now with a completely different outlook. I answered that I felt real, invigorated, alive. And I realized that the realness and meaningfulness of life is not only related to some defined essence (like the biological being) but that it is about the experience, the struggle to be, to exist, the Élan Vital, the vital force that pushes all life to the act of being. To live is to fight, I realized. There is no meaning without struggle, nor energy without it. This was a really powerful realization to me. This is what truly good art does, show you an aspect of life to move you, to transform you or your outlook. Now this is one of my favourite games of all time. An absolute masterpiece.
6:30 at 6: 35 i heard what i believe to be a sniff, Simon sniffing. I think he shed a tear. Even though he's a robot now, i think he felt he was crying.
The voice acting in this game is incredible
First time I played this I thought I was just getting into a regular old horror game, but it ended up being so much more.
"Send them out there. to the stars" were her last words
What if she knew that nobody was in there, that the only people in there will be Simon and Catherine?
artur wozniak wait is that true?
@@CPtracker080 sadly yes.
Not true. It was implied that everyone was there, it's just not shown in the game.
artur wozniak during one of the parts in the facility it’s mentioned that’s there was around 50 people scanned for the ark, so there’s more than just them 2, it’s just at the end it’s only you 2 because you just got in
It’s only portrayed that Simon and Catherine were the only ones that got in because they were getting in. They’re not in the city yet.
She mentions that greenland is beautiful, Frictional Games (The creators of SOMA) have also made a game called Penumbra that takes place in greenland, not sure if its an easter egg/reference but I thought it was neat.
And Richard said the human race would end 7.8 million years from now. How wrong he was by 7.8 million years.
The next time someone tries to tell you that video games aren't art, make sure to show them this video.
NO I'M NOT CRYING IN JUST CHOPPING ONIONS
Someone is playing the _"fruit ninja, onion edition"_
Man...the voice acting is good but the acting by the CGI is horrible. It takes you out of the immersion unfortunately. HL2 got that right!
+nikrusty I really give credit how well the VA is done in this game.
+nikrusty
Give it a break, the detail on everything else is amazing.
This is like the only part you interact with a human so that'll be the only time you feel like that in the entire game
Uhh.. what do you expect from someone, who suffers from accute Muscle atrophy?
Yeah animation suck due to the fact that she really can’t do anything
I've had to make this decision with animals I loved. You never truly get used to it. What really makes me sad is I know that they probably know what's happening. Makes me wonder what they think. I wish I could say goodbye in a way they understand.
Imagine leaving her there, or the arc not being with her so you never find her. And she’s just all alone. Never dying. In a nasty... empty... hostile place...
And some people would wish for her to stay alive forever there because "life" is more important to them than the quality of it.
The most badass character I've ever seen in a video game.
I wanted to hug her and hold her as she passed on.... especially after she mentioned about wanting to die with her family and friends... goddamn.
Im here Sarah. Dont worry.
I never felt more dead inside than the scenes where you had to choose to end a persons life or had no choice.
Everyone assumes that no one else in the world is left alive. For all we know there could be others, perhaps on the other side of the planet or in bunkers. Heck if simply being underwater spared the crew of the Curie and Pathos, then pretty much every Naval submarine crew on earth would have survived.
Be interesting if Simon or the previous copy of him simply walked the ocean floor or used something to float to the surface and reached land and found survivors.
They can't survive without food
@@terriblydankpersn3815
I mean there's fishing
@@steelbear2063did you see the fish in this game
@@Far3288hahaha
@@Far3288that’s just fish close to the Wau influence. Pretty sure there is normal fish anywhere else
I can't say I remember any of the voice actors in this game, but the woman who has the few lines as poor Sarah Lindwall, even if she's only present for a few minutes has some of the greatest lines in this entire game. If Simon picks up the ARK before he turns off her life support, those choked words "Please, don't leave me like this!" That's pure desperation in her voice, she's the last human on the planet, talking to probably the only other sentient, non-insane organism on the planet, and she can't be left to waist away for who knows how long, she begs him, please kill me.
This game was a masterpiece. Very few games have impacted me like this one
This gane has so many sad details. Each cell has the personal life of every crew member. The photos, the trophies, the posters. The people that they loved, dying in front of them. It,, opens so many windows. You see things from a totally different perspective. It made me sob. To this day it makes me hurt.
combine this atmosphere and universe with some survival horror elements borrowed from the first half of the first evil within and you've got a masterpiece.
So, you're a robot yourself in the game?
Human in a robot body.
Ah...
+Taseen Khan You're the medicinic scan of some random guy made a hundred years ago. That copy comes with every "AI dev kit", someone was so desperate to put that guy in a hull.
+Mr. Gible no you are a robot play the game first
Dan Dyman "Your brainscan was booted to the robot body"
Meaning, you *were a human* inside a robot.
offtopic but i think catherine just wanted a friend to be by her side when the ark was launched and not all be alone underwater. thats why she didnt do "cut and paste to simon"
There was no cut and paste sadly
It doesn't work like that, there's no cut and paste. just copy.
Imagine Simon entering the Ark, and meeting all it's residents (about 45 people, including Sarah Lindwall) telling them about their gruesome end.
I've always thought that it would be a good idea for this game to be used in a philosophy class as I guess an example that doubles as an interactive experience.
Aww, I would've taken her to be brain scanned into the Ark so we could meet her and Catherine
I genuinely thought that Sarah was actually Catherine. It made the whole encounter much more... odd, emotional. Even her small talk about the crowded city fit with Catherine's childhood memory. I was very surprised when I saw her actual corpse, thinking how the hell could there be two of them...
Now that I think about, if Sarah was actually Catherine in that scene, it would have been... perhaps not as foreshadowing, but just... bittersweet.
I thought she already was scanned, along with all the other personnel at Tau. Maybe I'm remembering wrong.
It reminded me of the time when Batman was comforting Alice while she died.
... I know this is.. *super* depressing and all.. But.. Amanda Ripley? Is that you!?
what a coincident i saw ur comment, i was watching alien isolation today, here: th-cam.com/video/GJM6oBsfo1I/w-d-xo.html
It is
I had a near existential crisis when I first went through this game. Reminded me of the futility of life...
Wow my heart went out to her how sad 😔 she was the only one in that facility this whole let alone the only human being in the entire world
One of the best physiological/horror games you can play.
This appeared on my feed and I checked it out, no idea what game this is, never heard of it. Wasn't expecting this level of feelings.
same man, i ended up shedding a tear because that person almost died alone
This almost made me cry this really hit me hard and i dont even know why it's just so depressing
Recently played this game and this scene upset me because I wanted to hold her hand or at least hug her when she passed.
THIS HAPPENING IN THE FUTURE IS WAY FUCKING SCARIER THAN ANY DEMON, GHOST, ANY FUCKING thing. This scenario chills me to the core. This is bone-shivering hella fucking terrifying
Imagine forming a society with the same consciousness in different bots, rebuilding what was lost through trial and error
This Game Messed Me Up Fresh out high school in 2015 , definitely one of my favorite play throughs .
I´m already imagining this as a movie. with a good actress, this scene could be also be really touching in the big screen... But I´m afraid it´s gonna take some time for a major movie that´s remotely close to this to come out, since "The Passengers" is in teathers, and judging from the trailer, it has kind of a close premise.
Passengers was actually pretty good
It really wasn’t. It was a rather flat film.
Passengers was awful
it was almost absolutely flat
@@junkyardjoe1419 Passengers was crap for a sci-fi movie but it was good compared to all the other crap out nowadays.
When you're the only person in the comment section who thinks positive about Humanity's future.
Love it, very nice.
I say we'll be extinct within 200 years, or at least changed beyond recognition. AI will take us out.
@@TheNightWatcher1385 I say you better stop watching Terminator repeatedly.
@@imightdeletethislater3810 I consider the modern age to already be a proto-dystopia.
A lot of people talk about how this game has no branching or alternate endings, and somehow that makes this games choices hold no value.
I disagree, I think every action you take in this game revolves around one moral point. Which is "what is life?" Is it humane to end a life if they're suffering. Is a robot or copied life as important as an organic one.
I dont think these scenarios are put in place to change the story, but rather change or impact the *players* perspective of life.
By the time we reach the ending, we've had to make multiple decisions based on whether or not we should end the life/existence of something for the sake of progression, and the morality of doing so, simply that you might live. And also it poses another issue which is "if I leave this person/thing here alive, how long will it suffer, is it more humane to end it?" In one instance, its a previous version of ourselves that we piloted for most of the game. "If I were him, and I am, what would I do?"
And at least in my experience, I was in just as much denial as Simon was. "Maybe him getting on the ark will be different. Maybe there's a way he'll figure out how to override what happened to Simon 2".
So in the finale, it really drives home every decision you've made throughout the game as the player. Now the greater good was at your expense, you are the one suffering so another you can thrive. Except this time, nobody is left to end your suffering, nobody is here to be with you, you lost the existential coin toss, there is no alternate ending, there was no choice, something had to be left behind for the greater good and you were the cost.
It uses a structure called 'beads on a string' that's very common in games to provide an illusion of choices without having the cost of exponentially branching story paths to write and produce resources for. Each decision you make - and there are a few - does influence the story. But briefly, because the decisions quickly converge back in to one path again.
Pretty sure my brain suppressed this moment in the game. I remember a lot of this game because, well, it’s a fucking good game, BUT I was genuinely surprised when I saw the title and thumbnail. Freaky.
This was a very good game. Pretty scary at times. Great sci-fi story. Tons of depressing shit. I loved it.
A sad moment of Soma. Technically you don't want to kill the only human left in the world, but you can't let it rot on her own.
When you lose contact with God and think this life is all that's left, all that remains is despair and madness.
Wow this showed up in my recommended videos and totally spoiled the game I was halfway through. Thank you youtube.
I mean this game came out like years ago
Hard Bear Doesn’t matter, people play at their own phase and budget.
nobody forced you to click this