It amazes me how quickly blood fills up. Like sometimes I had to rewind to even notice the special moves that caused it. It gets like 2 of the non-movement specials and 1 movement special and he’s at 2.5 blood
The non movement specials are really good, so they should fill up nearly a third of the full bar. Not a Nago player so I don't keep track of all that as carefully as they would.
His specials all have their uses and are really strong. To counteract that the player needs to have good meter management. Knowing when to continue a combo or end it early, changing routing for more damage or more meter drain.
@ yeah but with the amount it fills up and how long it takes it to get down, I fill like I’m doing less specials per round then when I play zato (and I of course mean the Eddie ones)
@@natman2939 I get it but that's kinda the point. The main idea is to play around the specials while using them in the most beneficial way possible in the best times (when blood gauge is low enough not to pop). Draining blood is possible to increase special usage by utilizing normals and good shield pressure.
Verix is so nasty if nago, I just know the opponent is going to have a difficult time fighting him 😅. Props to that guy, he pulls some sick moves during his combat
Baby vs coughing hydrogen bomb
this is the best one
Chipp vs Nago is such a funny matchup because it's "man who blows you up" vs "man who blows up by default"
Seems like blocking Nago is almost as bad as getting hit now.
8:48 holy shit the standoff
I'd rather have to deal with more chip damage that can be FD'd anyway than have to hold a potential kamuriyuki after every button
The "Safe Intoxication" song matched perfectly 😮
But it's no where near as bad. You can FD the chip and nago cant cancel the H buttons, they are also not safe on block.
Thank you. More chipp please. 🍽️
0:14 oh ok
1:06 no blood 60% Chipp combo?? I mean 40% risc but still color me impressed
00:14 Chipp is supposed to have been given more defenses, but this...
Zando plays Chipp like a maniac lmao.
Tbf I'm so used to see Zando's Asuka not understanding what's going on on screen i never realized he was such a good Chipp
It amazes me how quickly blood fills up.
Like sometimes I had to rewind to even notice the special moves that caused it.
It gets like 2 of the non-movement specials and 1 movement special and he’s at 2.5 blood
The non movement specials are really good, so they should fill up nearly a third of the full bar. Not a Nago player so I don't keep track of all that as carefully as they would.
His specials all have their uses and are really strong. To counteract that the player needs to have good meter management. Knowing when to continue a combo or end it early, changing routing for more damage or more meter drain.
@ yeah but with the amount it fills up and how long it takes it to get down,
I fill like I’m doing less specials per round then when I play zato (and I of course mean the Eddie ones)
@@natman2939 I get it but that's kinda the point. The main idea is to play around the specials while using them in the most beneficial way possible in the best times (when blood gauge is low enough not to pop). Draining blood is possible to increase special usage by utilizing normals and good shield pressure.
@ shield pressure?
By round 5, the chip remembered how fast he really was
Verix is so nasty if nago, I just know the opponent is going to have a difficult time fighting him 😅. Props to that guy, he pulls some sick moves during his combat
20 SECONDS LMAO
i've been blwon up before butt thats just something
9:09 isn’t this combo? Can anyone tell me?
He went for 50/50 instead
he didn’t try to combo
Verix is the goat
coughing bomb bs baby hydrogen
Zando has much to learn
2:17 average chip interaction ngl
God Verix
h
Yea
5h