Another very nice video! I have a suggestion: Teach us how to make a match 3 game like bejeweled or candycrush. I purchased the "Fusion Shapes" pdf tutorial (with project file included) from clickteam but it was too tricky since it is not a step by step tutorial. I think it is much easier to learn something by watching it being done and follow along. Oh and have you had any success with "Space Monkey"? I still play it from time to time :)
Mr. Taco how do we make an enemy attack the player and if he sees him then attack him. Also how do we put an attack animation when the enemy attacks the player? Thanks.
Very nice! How about Megaman like charge up and hold till released -attack. If you charge the attack only little and release, it shoots a slight stronger attack, but if you hold till the maximum charge and then release, you shoot the stronger one. Also how are the sounds implemented that when the charge is growing the sound pitch raises and when you are at the peak of charge level holding, the sound is on loop until you release the attack. In a nutshell megaman cannon :D
Yeah, everyone should hang out in the Discord chat discord.gg/g9UqQPW - for ClickTeam Fusion. Even if you don't ever say anything, you may occasionally read something helpful.
What I was wanting to do was wanting to do is make your Simple Platformer Tutorial game , but add physics like spring, fan, magnets, treadmill, but every time I try it never works.
Oh hi And Sorry for asking so much but... how do i make a cooldown? i wanna make that everytime i use my melee special A cooldown of 5 seconds appear and I cant use the special until the time reach 0
You will need an alterable value. Whenever that value is not zero or lower subtract some value from it. Only allow the event that you want a cooldown for to trigger when the variable is zero or lower. When triggering the ability set the variable back to it's cooldown value.
bro i have a problem... i don't know why my game has bugs,if in clickteam it works very good. it has only 49 mb,but when you are playing,it isn't working smooth (normal). May be because i put hd screen 1280x720 ???
a way you could also do this(with sword, fist, or otherwise) is have your animation of a punch or a sword swing and spawn am invisible box where you want it to collide in the same way he spawned a fist
Hello friend, I need to say that you are the best.
His videos are practical and very educational.
Congratulations on the great work!
Thank you Taco (can I call you Taco?). This was super helpful.
You can, and you are welcome.
Спасибо за детальные уроки!
Sorry, I do not read the Russian.
You have Russophobia?
He said thank you for the detailed lessons
Влад Трай Thanks! And I do not fear the Russians. I was good friends with a Russian exchange student.
Would be great if you could show your take on doing combos.
I second the notion!
@@anunc8797 I believe in this
Спачибо за уроки с примерами) Thanks for lessons)
Another very nice video! I have a suggestion: Teach us how to make a match 3 game like bejeweled or candycrush. I purchased the "Fusion Shapes" pdf tutorial (with project file included) from clickteam but it was too tricky since it is not a step by step tutorial. I think it is much easier to learn something by watching it being done and follow along. Oh and have you had any success with "Space Monkey"? I still play it from time to time :)
Thank you for making these!
I really hope he makes a new video for RPG melee attacks.
Mr. Taco how do we make an enemy attack the player and if he sees him then attack him. Also how do we put an attack animation when the enemy attacks the player? Thanks.
How can i do a melee attack when i´m jumping or when i´m crouching??
hey almightyzentaco,can you make a tutorial on how to make expansion packs/dlc for fusion games, or patches for updates?
honestly I've never attempted such a thing. I will research it and see what I can come up with
Simply amazing
hey, The mightyzen, can you learn me how to make player use powerups?
sweet tutorial, but can you do combo attacking? like hit the enemy 5 times with different animations?
Sure, not a problem. I'll put it on the list.
your the best taco!
i did everything but my animation is still cut off
Very nice! How about Megaman like charge up and hold till released -attack. If you charge the attack only little and release, it shoots a slight stronger attack, but if you hold till the maximum charge and then release, you shoot the stronger one. Also how are the sounds implemented that when the charge is growing the sound pitch raises and when you are at the peak of charge level holding, the sound is on loop until you release the attack. In a nutshell megaman cannon :D
Can you make a tutorial for in app purchases? thanks for all the help by the way!
i tried doing this with jumping but the sword is sometimes glitching pls fix
Yeah, everyone should hang out in the Discord chat discord.gg/g9UqQPW - for ClickTeam Fusion. Even if you don't ever say anything, you may occasionally read something helpful.
Great video as always ! When you get time can you make a video on how to use the physics fan, magnets, treadmill ... Thanks again !
Sure. I'll put it on the list.
Cool thanks ! I have a lot of new projects , and art going. I'll post them on my website soon so you can check them out !
What I was wanting to do was wanting to do is make your Simple Platformer Tutorial game , but add physics like spring, fan, magnets, treadmill, but every time I try it never works.
how do you make that select position menu go to the frame picture? i want to set the pixel position by clicking the mouse
Really thanks.
Nice ty
what happeneds if u want to have multiple of the same enemies? they will all destroy when the counter reaches 0
Copy them :3
Oh hi And Sorry for asking so much but... how do i make a cooldown? i wanna make that everytime i use my melee special A cooldown of 5 seconds appear and I cant use the special until the time reach 0
You will need an alterable value. Whenever that value is not zero or lower subtract some value from it. Only allow the event that you want a cooldown for to trigger when the variable is zero or lower. When triggering the ability set the variable back to it's cooldown value.
almightyzentaco Thanks!
bro i have a problem... i don't know why my game has bugs,if in clickteam it works very good. it has only 49 mb,but when you are playing,it isn't working smooth (normal). May be because i put hd screen 1280x720 ???
Android is very difficult to optimize for. Read this article to help : stuartspixelgames.com/2014/05/05/how-to-optimize-your-fusion-game/
ok thanks ,but i read this article and i tried many tests. I understood that the errors happens only when the car touchs the hero .
Great tutorial! I wish it was a sword, but I think I can figure it out. ;) Oh, and the word melee is pronounced Mel-ee (or Melly).
a way you could also do this(with sword, fist, or otherwise) is have your animation of a punch or a sword swing and spawn am invisible box where you want it to collide in the same way he spawned a fist
Love you
hey almighty, in my platformer game when I jump I can just hold down ctrl and my character will jump for ever........ can you help me? Thanks
Only allow jumps when the player is on the ground. I cover it in my platformer tutorial series.
almightyzentaco thx
hey yuo can make subtitles in spanish? please
quick tutorial *17 minutes*
It's Meelee
No.
muy simple no?
een español
19th
you not help