Grand Strategy Game Engine, Dev Log 3 (Government, Factions, Laws, Technology)

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  • เผยแพร่เมื่อ 23 ม.ค. 2025

ความคิดเห็น • 7

  • @hibiirdofficial5100
    @hibiirdofficial5100 15 วันที่ผ่านมา +2

    this is so neat

  • @ordinaryrat
    @ordinaryrat  16 วันที่ผ่านมา

    I didn't highlight this enough, but everything you see in the government panel is incredibly easy to make for new scenarios.
    For instance the code for an agenda is just: ['Conquest of Richmond', [['Country', 2]], [['Owner', [15]]], [['Morale', 5]]]. Essentially a list with the first element being the name, secound being the trigger to make it visible, third being trigger to complete and final part being the bonus.

  • @stevenlor8448
    @stevenlor8448 9 วันที่ผ่านมา

    Yo I am very interested in these type of games, when are you gonna release them like steam?

    • @ordinaryrat
      @ordinaryrat  8 วันที่ผ่านมา

      I think in around a month. It depends on how long several things like Ai take.

    • @stevenlor8448
      @stevenlor8448 7 วันที่ผ่านมา

      Ok! Continue your dreams. I also taking coding class so I know the basics of python

  • @Rickrick-j6i
    @Rickrick-j6i 16 วันที่ผ่านมา

    What game is this? This seems interesting!

    • @ordinaryrat
      @ordinaryrat  15 วันที่ผ่านมา

      Hello, thanks! This is my own game engine that I have been working on for around a month now.