Seeing Jay struggle with not falling over the edge in a game that has a mode that gives you 2 more lives and tell you where to go is truly entertaining
7:48 "I have achieved unlimited speed... but nowhen to put it..." "Please forgive me brother, my lust for speedrunning has gone too far." "Darkness is all that is left for me now."
Infact bugs like this can be found in almost any 3d game due to the fact the further you are from the coordinates 0,0 the less percise the games calculations get.
Its the floating point calculations that computers use getting less and less precise as @aZoruaontheinternet3243 said, combined with the limits of the switch and the fact that odyssey still uses a 32bit engine to save resources makes it worse
12:00 a technical explanation on why that happens: when you store decimal values in a game, you usually store them as “floats”. The problem with these are, that they get less precise for bigger values. In your case, you are out so far from the main island, that your position becomes too big to properly function. When that position is used to calculate where to draw parts of mario, the “segments” of possible values get bigger and bigger for bigger floats, resulting in that blocky effect you see. The blocky effect is parts of mario rendering on top of each other, because at values that big, it gets too imprecise to do any good math.
The corruption stuff happens when you travel past the barriers of the kingdom. If you’re able to make it past the death plane at the bottom of a kingdom (or if the area you’re in just doesn’t have a lower death plane), you’ll freefall way outside where you were intended to. I would assume the corruption happens because of how low your Y value is. The game was never made to deal with such a low number and doesn’t know what to do with itself. That would also make sense because the lower (or just further from 0 in either direction) your value goes, the worse the corruption gets. The corruption also happens with the X and Z coordinates too, but you usually don’t experience it because it’s very hard to get insanely high or low X/Z values. One of the contributing factors to this is that around every kingdom, there is a barrier that pushes Mario back to where he’s supposed to be. The further into this barrier you go, the stronger it will push against Mario. That’s why you seemed to warp all the way back to the Wooded Kingdom after being so far out you couldn’t see it. I assume this barrier also ends at some point because it seems like you were able to bypass it entirely in Lake Kingdom. If you want to see this barrier in the vanilla game with no mods, you can head to the Seaside Kingdom and try to swim far out. Eventually, Mario will stop moving and get pushed back into the kingdom. There’s also a way to push into the barrier a very small amount, but if you want more info on that, just look up “fish clip.” It’s a speedrun strat that uses pushing through the barrier to get out of bounds in the Seaside Kingdom.
12:00 I think the reason why Mario is getting soo glitchy and messed up here, might have to do with something called a float point error. He’s just sooo far out of the playable area, breaking the limits of the game :S
"How do you break Mario Odyssey?" It's simple as 1... *puts it on a concrete base* 2... *picks a sledgehammer up* And 3! *Drops the sledgehammer, grabs the SMO game chip, and throws it into a burner* Also, a better title would be *Super Mario Odysspeed*
The pixelization thing at the end is called the null zone and it happens because of the way the game is rendering things. When you get too far out, the game wasn't ready for that and therefore it glitches out like that. (This is the simplest way my 3 am brain can explain it)
fun fact, the glitchy mario looking thing was because you were very far out of bounds. you can actually get that without mods using glitches in darker side (if its not patched idk if it is)
happens in roblox as well,i call it the null zone,because that far out,the games purpose is just null and void,its crumbing to dust right before your eyes
I like to call what jay entered: low poly hell the models become sprites then it becomes abstract like a mosaic or giant triangles. I'm pretty sure you come to a point where the sprites dissappear.
Mario Go Fast: The Game
SPEED
Cool enough
Haha
*Speedrunning intensifies*
@Siminak 3021*
sonic games: start walking then you run
mario odyssey: INSTANT SPEED
I’m instant speed
well that's odyssey in a nutshell
Seeing Jay struggle with not falling over the edge in a game that has a mode that gives you 2 more lives and tell you where to go is truly entertaining
People seem to find much joy in my struggles in video games
@@JayMoji People just like to watch people suffer lmao-
I just appreciate that you have a Matt profile pic
@@pikmo3904 I love Matt
God-
Please-
7:48
"I have achieved unlimited speed... but nowhen to put it..."
"Please forgive me brother, my lust for speedrunning has gone too far."
"Darkness is all that is left for me now."
Undulated
Speedruner Mario is very wise
@@mightyvador underrated?
Wait, this game can be played in VR...
Oh no...
Now I want to see that!
@Benjamin Carter
Thanks, I wasn't sure...
But still, it would be amazing/horrible to see it like a regular VR game..
Incredibly fast Mario moving at ludicrously high speeds
Yeah
VROoom...
alternative video title
@@JayMojiTure
12:24 same error causes both the model glitching in odyssey and the clunky walking at the far lands in minecraft
I KNEW it
Infact bugs like this can be found in almost any 3d game due to the fact the further you are from the coordinates 0,0 the less percise the games calculations get.
@@DaroachSimp not just 3d games. many calculator apps are also affected.
Its the floating point calculations that computers use getting less and less precise as @aZoruaontheinternet3243 said, combined with the limits of the switch and the fact that odyssey still uses a 32bit engine to save resources makes it worse
12:00 a technical explanation on why that happens: when you store decimal values in a game, you usually store them as “floats”. The problem with these are, that they get less precise for bigger values. In your case, you are out so far from the main island, that your position becomes too big to properly function. When that position is used to calculate where to draw parts of mario, the “segments” of possible values get bigger and bigger for bigger floats, resulting in that blocky effect you see. The blocky effect is parts of mario rendering on top of each other, because at values that big, it gets too imprecise to do any good math.
The Mario Odyssey Gamebanana truly is a magical place
It truly is
it really is
It certainly is
it quite clearly is
it quite surprisingly is
(1:09) "Try throwing me with Y-AAAAAAAAAA!!!!"
Plot twist: Sonic found a hat like Cappy and possessed Mario with it.
😂
This is beyond sonic
It wouldn't work because this is still Mario's body
@@harumaknae1228 the hat was covering Sonic’s quills
new lore just dropped
Mario: Your speed is only temporary WHILE MINE BUILDS FOR ETERNITY!
Jay: I don't even need the speed flowers like usual!
Speedrunners: Oh, you simple minded child. Did you really think you needed speed mods to do that!
The corruption stuff happens when you travel past the barriers of the kingdom. If you’re able to make it past the death plane at the bottom of a kingdom (or if the area you’re in just doesn’t have a lower death plane), you’ll freefall way outside where you were intended to.
I would assume the corruption happens because of how low your Y value is. The game was never made to deal with such a low number and doesn’t know what to do with itself. That would also make sense because the lower (or just further from 0 in either direction) your value goes, the worse the corruption gets.
The corruption also happens with the X and Z coordinates too, but you usually don’t experience it because it’s very hard to get insanely high or low X/Z values.
One of the contributing factors to this is that around every kingdom, there is a barrier that pushes Mario back to where he’s supposed to be. The further into this barrier you go, the stronger it will push against Mario. That’s why you seemed to warp all the way back to the Wooded Kingdom after being so far out you couldn’t see it.
I assume this barrier also ends at some point because it seems like you were able to bypass it entirely in Lake Kingdom. If you want to see this barrier in the vanilla game with no mods, you can head to the Seaside Kingdom and try to swim far out. Eventually, Mario will stop moving and get pushed back into the kingdom.
There’s also a way to push into the barrier a very small amount, but if you want more info on that, just look up “fish clip.” It’s a speedrun strat that uses pushing through the barrier to get out of bounds in the Seaside Kingdom.
2:21
Here’s a new name for it,
SUPER MARIO ODYSPEED
YES
2:37 it took you 3.24 seconds to fall of the map (actually timed btw)
Mario: *walks through wall*
Nintendo: Welcome to the shadow realm, mario.
Ok so now I wanna see smallant do a run with this mod.
Now this is what I call a Mario and Sonic game!
FINALLY!
7:53 This is what Mario sees when entering Deep Woods.
Traumatizing.
Silent.
Deadly.
Lonely.
*Shadow.*
……..
Mario runs way to fast and falls off a cliff...
"You can now play as Luigi!"
Luigi Odyssey by the process of elimination
2:23 I think “Super Mario Odyspeed” would be better but cool idea c:
sand kingdom: exists
me: *having pepsi coin flash backs from that one JayMoji video*
0:30 this made me wonder if the subscribe button is a squished Mario
Mario: Ah, yes. *Speed*
Luigi: ...Ah, yes.
*Falling off numerous times*
11:50 my dude got so much speed ,he travel through time back to Mario 64 damn
It gets so fast to the point were it's no longer a speed challenge....it's now a don't walk challenge.
8:30
Mario has become a god.
I need to know: what is ANDI'S theme? I can hear it playing...
Its The Cap Kingdom Music From Super Mario Odyssey!
Hyperspeed frog, now thats a beauty to behold lol
12:00 I think the reason why Mario is getting soo glitchy and messed up here, might have to do with something called a float point error. He’s just sooo far out of the playable area, breaking the limits of the game :S
Jay you're probably the most underrated TH-camrs I'm subbed to. Much love❤!
Thank you very much
@@JayMoji No problem bro just keep doin what you love!
"How do you break Mario Odyssey?"
It's simple as 1... *puts it on a concrete base*
2... *picks a sledgehammer up*
And 3! *Drops the sledgehammer, grabs the SMO game chip, and throws it into a burner*
Also, a better title would be
*Super Mario Odysspeed*
Mario: “GOTTA GO FAST!”
Sonic: “Hey, you stole my line.😡”
8:55 nah, fam. you just flew around the entire world
Now I wanna see Smallant beat the game with this mod!
I'm sure he could control this way better than I could
@@JayMoji YOU ACTUALLY REPLIED?!?!
Mario: can roll
Modders: RoLlInG aRoUnD aT tHe SpEeD oF fAsT!
Dream:I’m the fastest speedruner
Jaymoji:Hold my beer
You do know Dream cheats, right?
@@gorchillatheman-gorilla438 I hate fucking dream haters. He admitted, and it was a troll.
@@thatmobilegamer5140 he was just saying a fucking point bruv
And Jay's got him beat with or without mods. Although Dream only knows how to play with speed hacks anyways :/
always so happy when my fav TH-camer uploads
:)
@@JayMojiHOLEEEEE YOU REPLIED IM LITERALLY IN SHOCK RN
12:19
but first we have to talk about parallels universes
you not careful u can really break the game
Jay 2 seconds later : ummm i broke it
The problem with being faster than light is that you can only live in darkness
How it feels to chew 5 gum: this mod
11:55 it looks like Turbo's glitch in wreck it ralph.
0:51 BRO BEAT HIM TO HIS OWN CUTSCENE🤯
I imagine Mario moving around with the Golden Snitch's sound effects.
Mario is going fast like me when i go to the toilet at night
nice
1:32 me too i love cpo god
0:44 Mario is me when I was 6 running from my demons after I turned the kitchen light off
Jay: * resets Mario Odyssey*
Me: you brave man
Nobody:
Dream in a man hunt: 5:03
And the game of the year award goes to : lightning fast Mario odyssey
i have been waiting for something like this .
Jay, you're right. The Wooded Kingdom has the most banger song in the game.
“I am speed running while running with speed.”
-jaymoji, 2021
7:48 the only problem with being faster than light is you live in constant darkness.
Suddenly, Mario and Sonic games just don’t look fun anymore. What an eye opening experience
Bro running around the tostarena town made me laugh 😂😂😂😂😂
Oh gosh the speed!!🤣Jay broke the game😂😂
0:46
GET BACK HERE
It was at this moment he knew... a birb was still faster tan him...
I'm really ill atm but I'm still gonna watch this anyways
3:07 ma man just trimped in a not-source game. Legend
Mar:HELP ME IM RUNING SOO FAST!!!!!!!!!
Meh:..naw •-•
Capy:...WAIT WHAT!?!?
Nintendo:(this is ridiculous -_-)
The pixelization thing at the end is called the null zone and it happens because of the way the game is rendering things. When you get too far out, the game wasn't ready for that and therefore it glitches out like that. (This is the simplest way my 3 am brain can explain it)
Jay downloaded this so that he can feel what it’s like to have the speed of a normal player
LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLXDXD hyperspeed completely breaks the game like so much this is hilarious
fun fact, the glitchy mario looking thing was because you were very far out of bounds. you can actually get that without mods using glitches in darker side (if its not patched idk if it is)
12:08 POV: this is a far land
2:26 SUPER MARIO ODY-SPEED!😂
:Mario ITS ODYSSEY :Jay Well im just doing it for the video sheesh
jay... you missed the perfect opportunity to say super mario ody**SPEED**
This is just the curse of superspeed without super perception portrayed by Mario.
ever single video about this game be like: SUPER MARIO ODDESSY! emphasis on the ODD.
The problem with being faster than light, is that you can only live in darkness
In cascade you fell of the map in 2 seconds and I was like "XD LOL XD"
He’s more sonic than sonic. Wait….what? That made no sense whatsoever- 🤣
Man the new sonic game looks great
Fun fact when you glitch out reality in Mario Odyssey you're actually just either underneath the map or very far from the map
That glitch at the end happens when you go to far from spawn in any game. It gets worse the farther you go.
happens in roblox as well,i call it the null zone,because that far out,the games purpose is just null and void,its crumbing to dust right before your eyes
Small ant needs to start hiding.
He obviously can't outrun mario.
Nice vid!
classic jay moji YAY
u cheered me up when I had a fever
That just sounds like Sonic with extra steps
The sonic game we never knew we needed
Bro I just found your channel and loving the kid games 🎮
this was honestly so funny LOL poor cappy
he's just not fast enough, such a shame
He's entered the Speed Force!!
I like to call what jay entered: low poly hell the models become sprites then it becomes abstract like a mosaic or giant triangles. I'm pretty sure you come to a point where the sprites dissappear.
Cappy: get back here Mario!!!! Mario: nope
Running around at the speed of sound on steroids
8:17 you just gotta 'roll' with it
All I can hear is “Gotta Throw Fast!”
Brilliant
Who would dislike this masterpiece
Heck yeah speed run I love speed runs the cool and amazing
Great video!
Thank you!
Let's do the OdySpeed
7:28 o h n o
Mario is the flash, he can phase now!
I like how you put sonic exe music when he fell to the other platform in the sand kingdom
The Ultimate Speedrun!
World Record Pace